leveldb/CMakeLists.txt
cmumford c69d33b0ec Added native support for Windows.
This change adds a native Windows port (port_windows.h) and a
Windows Env (WindowsEnv).

Note1: "small" is defined when including <Windows.h> so some
parameters were renamed to avoid conflict.

Note2: leveldb::Env defines the method: "DeleteFile" which is
also a constant defined when including <Windows.h>. The solution
was to ensure this macro is defined in env.h which forces
the function, when compiled, to be either DeleteFileA or
DeleteFileW when building for MBCS or UNICODE respectively.

This resolves #519 on GitHub.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=236364778
2019-03-01 18:00:35 -08:00

447 lines
16 KiB
CMake

# Copyright 2017 The LevelDB Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file. See the AUTHORS file for names of contributors.
cmake_minimum_required(VERSION 3.9)
project(leveldb VERSION 1.21.0 LANGUAGES C CXX)
# This project can use C11, but will gracefully decay down to C89.
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED OFF)
set(CMAKE_C_EXTENSIONS OFF)
# This project requires C++11.
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if (WIN32)
set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_WINDOWS)
# TODO(cmumford): Make UNICODE configurable for Windows.
add_definitions(-D_UNICODE -DUNICODE)
else (WIN32)
set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_POSIX)
endif (WIN32)
option(LEVELDB_BUILD_TESTS "Build LevelDB's unit tests" ON)
option(LEVELDB_BUILD_BENCHMARKS "Build LevelDB's benchmarks" ON)
option(LEVELDB_INSTALL "Install LevelDB's header and library" ON)
include(TestBigEndian)
test_big_endian(LEVELDB_IS_BIG_ENDIAN)
include(CheckIncludeFile)
check_include_file("unistd.h" HAVE_UNISTD_H)
include(CheckLibraryExists)
check_library_exists(crc32c crc32c_value "" HAVE_CRC32C)
check_library_exists(snappy snappy_compress "" HAVE_SNAPPY)
check_library_exists(tcmalloc malloc "" HAVE_TCMALLOC)
include(CheckCXXSymbolExists)
# Using check_cxx_symbol_exists() instead of check_c_symbol_exists() because
# we're including the header from C++, and feature detection should use the same
# compiler language that the project will use later. Principles aside, some
# versions of do not expose fdatasync() in <unistd.h> in standard C mode
# (-std=c11), but do expose the function in standard C++ mode (-std=c++11).
check_cxx_symbol_exists(fdatasync "unistd.h" HAVE_FDATASYNC)
check_cxx_symbol_exists(F_FULLFSYNC "fcntl.h" HAVE_FULLFSYNC)
include(CheckCXXSourceCompiles)
# Test whether -Wthread-safety is available. See
# https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
# -Werror is necessary because unknown attributes only generate warnings.
set(OLD_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
list(APPEND CMAKE_REQUIRED_FLAGS -Werror -Wthread-safety)
check_cxx_source_compiles("
struct __attribute__((lockable)) Lock {
void Acquire() __attribute__((exclusive_lock_function()));
void Release() __attribute__((unlock_function()));
};
struct ThreadSafeType {
Lock lock_;
int data_ __attribute__((guarded_by(lock_)));
};
int main() { return 0; }
" HAVE_CLANG_THREAD_SAFETY)
set(CMAKE_REQUIRED_FLAGS ${OLD_CMAKE_REQUIRED_FLAGS})
# Test whether C++17 __has_include is available.
check_cxx_source_compiles("
#if defined(__has_include) && __has_include(<string>)
#include <string>
#endif
int main() { std::string str; return 0; }
" HAVE_CXX17_HAS_INCLUDE)
set(LEVELDB_PUBLIC_INCLUDE_DIR "include/leveldb")
set(LEVELDB_PORT_CONFIG_DIR "include/port")
configure_file(
"${PROJECT_SOURCE_DIR}/port/port_config.h.in"
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
)
include_directories(
"${PROJECT_BINARY_DIR}/include"
"${PROJECT_SOURCE_DIR}"
)
if(BUILD_SHARED_LIBS)
# Only export LEVELDB_EXPORT symbols from the shared library.
add_compile_options(-fvisibility=hidden)
endif(BUILD_SHARED_LIBS)
add_library(leveldb "")
target_sources(leveldb
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/db/builder.cc"
"${PROJECT_SOURCE_DIR}/db/builder.h"
"${PROJECT_SOURCE_DIR}/db/c.cc"
"${PROJECT_SOURCE_DIR}/db/db_impl.cc"
"${PROJECT_SOURCE_DIR}/db/db_impl.h"
"${PROJECT_SOURCE_DIR}/db/db_iter.cc"
"${PROJECT_SOURCE_DIR}/db/db_iter.h"
"${PROJECT_SOURCE_DIR}/db/dbformat.cc"
"${PROJECT_SOURCE_DIR}/db/dbformat.h"
"${PROJECT_SOURCE_DIR}/db/dumpfile.cc"
"${PROJECT_SOURCE_DIR}/db/filename.cc"
"${PROJECT_SOURCE_DIR}/db/filename.h"
"${PROJECT_SOURCE_DIR}/db/log_format.h"
"${PROJECT_SOURCE_DIR}/db/log_reader.cc"
"${PROJECT_SOURCE_DIR}/db/log_reader.h"
"${PROJECT_SOURCE_DIR}/db/log_writer.cc"
"${PROJECT_SOURCE_DIR}/db/log_writer.h"
"${PROJECT_SOURCE_DIR}/db/memtable.cc"
"${PROJECT_SOURCE_DIR}/db/memtable.h"
"${PROJECT_SOURCE_DIR}/db/repair.cc"
"${PROJECT_SOURCE_DIR}/db/skiplist.h"
"${PROJECT_SOURCE_DIR}/db/snapshot.h"
"${PROJECT_SOURCE_DIR}/db/table_cache.cc"
"${PROJECT_SOURCE_DIR}/db/table_cache.h"
"${PROJECT_SOURCE_DIR}/db/version_edit.cc"
"${PROJECT_SOURCE_DIR}/db/version_edit.h"
"${PROJECT_SOURCE_DIR}/db/version_set.cc"
"${PROJECT_SOURCE_DIR}/db/version_set.h"
"${PROJECT_SOURCE_DIR}/db/write_batch_internal.h"
"${PROJECT_SOURCE_DIR}/db/write_batch.cc"
"${PROJECT_SOURCE_DIR}/port/atomic_pointer.h"
"${PROJECT_SOURCE_DIR}/port/port_stdcxx.h"
"${PROJECT_SOURCE_DIR}/port/port.h"
"${PROJECT_SOURCE_DIR}/port/thread_annotations.h"
"${PROJECT_SOURCE_DIR}/table/block_builder.cc"
"${PROJECT_SOURCE_DIR}/table/block_builder.h"
"${PROJECT_SOURCE_DIR}/table/block.cc"
"${PROJECT_SOURCE_DIR}/table/block.h"
"${PROJECT_SOURCE_DIR}/table/filter_block.cc"
"${PROJECT_SOURCE_DIR}/table/filter_block.h"
"${PROJECT_SOURCE_DIR}/table/format.cc"
"${PROJECT_SOURCE_DIR}/table/format.h"
"${PROJECT_SOURCE_DIR}/table/iterator_wrapper.h"
"${PROJECT_SOURCE_DIR}/table/iterator.cc"
"${PROJECT_SOURCE_DIR}/table/merger.cc"
"${PROJECT_SOURCE_DIR}/table/merger.h"
"${PROJECT_SOURCE_DIR}/table/table_builder.cc"
"${PROJECT_SOURCE_DIR}/table/table.cc"
"${PROJECT_SOURCE_DIR}/table/two_level_iterator.cc"
"${PROJECT_SOURCE_DIR}/table/two_level_iterator.h"
"${PROJECT_SOURCE_DIR}/util/arena.cc"
"${PROJECT_SOURCE_DIR}/util/arena.h"
"${PROJECT_SOURCE_DIR}/util/bloom.cc"
"${PROJECT_SOURCE_DIR}/util/cache.cc"
"${PROJECT_SOURCE_DIR}/util/coding.cc"
"${PROJECT_SOURCE_DIR}/util/coding.h"
"${PROJECT_SOURCE_DIR}/util/comparator.cc"
"${PROJECT_SOURCE_DIR}/util/crc32c.cc"
"${PROJECT_SOURCE_DIR}/util/crc32c.h"
"${PROJECT_SOURCE_DIR}/util/env.cc"
"${PROJECT_SOURCE_DIR}/util/filter_policy.cc"
"${PROJECT_SOURCE_DIR}/util/hash.cc"
"${PROJECT_SOURCE_DIR}/util/hash.h"
"${PROJECT_SOURCE_DIR}/util/logging.cc"
"${PROJECT_SOURCE_DIR}/util/logging.h"
"${PROJECT_SOURCE_DIR}/util/mutexlock.h"
"${PROJECT_SOURCE_DIR}/util/no_destructor.h"
"${PROJECT_SOURCE_DIR}/util/options.cc"
"${PROJECT_SOURCE_DIR}/util/random.h"
"${PROJECT_SOURCE_DIR}/util/status.cc"
# Only CMake 3.3+ supports PUBLIC sources in targets exported by "install".
$<$<VERSION_GREATER:CMAKE_VERSION,3.2>:PUBLIC>
"${LEVELDB_PUBLIC_INCLUDE_DIR}/c.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/cache.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/comparator.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/db.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/dumpfile.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/env.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/export.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/filter_policy.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/iterator.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/options.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/slice.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/status.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/table_builder.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/table.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/write_batch.h"
)
if (WIN32)
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/util/env_windows.cc"
"${PROJECT_SOURCE_DIR}/util/windows_logger.h"
)
else (WIN32)
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/util/env_posix.cc"
"${PROJECT_SOURCE_DIR}/util/posix_logger.h"
)
endif (WIN32)
# MemEnv is not part of the interface and could be pulled to a separate library.
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/helpers/memenv/memenv.cc"
"${PROJECT_SOURCE_DIR}/helpers/memenv/memenv.h"
)
target_include_directories(leveldb
PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
)
target_compile_definitions(leveldb
PRIVATE
# Used by include/export.h when building shared libraries.
LEVELDB_COMPILE_LIBRARY
# Used by port/port.h.
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions(leveldb
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
if(BUILD_SHARED_LIBS)
target_compile_definitions(leveldb
PUBLIC
# Used by include/export.h.
LEVELDB_SHARED_LIBRARY
)
endif(BUILD_SHARED_LIBS)
if(HAVE_CLANG_THREAD_SAFETY)
target_compile_options(leveldb
PUBLIC
-Werror -Wthread-safety)
endif(HAVE_CLANG_THREAD_SAFETY)
if(HAVE_CRC32C)
target_link_libraries(leveldb crc32c)
endif(HAVE_CRC32C)
if(HAVE_SNAPPY)
target_link_libraries(leveldb snappy)
endif(HAVE_SNAPPY)
if(HAVE_TCMALLOC)
target_link_libraries(leveldb tcmalloc)
endif(HAVE_TCMALLOC)
# Needed by port_stdcxx.h
find_package(Threads REQUIRED)
target_link_libraries(leveldb Threads::Threads)
add_executable(leveldbutil
"${PROJECT_SOURCE_DIR}/db/leveldbutil.cc"
)
target_link_libraries(leveldbutil leveldb)
if(LEVELDB_BUILD_TESTS)
enable_testing()
function(leveldb_test test_file)
get_filename_component(test_target_name "${test_file}" NAME_WE)
add_executable("${test_target_name}" "")
target_sources("${test_target_name}"
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/util/testharness.cc"
"${PROJECT_SOURCE_DIR}/util/testharness.h"
"${PROJECT_SOURCE_DIR}/util/testutil.cc"
"${PROJECT_SOURCE_DIR}/util/testutil.h"
"${test_file}"
)
target_link_libraries("${test_target_name}" leveldb)
target_compile_definitions("${test_target_name}"
PRIVATE
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions("${test_target_name}"
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
add_test(NAME "${test_target_name}" COMMAND "${test_target_name}")
endfunction(leveldb_test)
leveldb_test("${PROJECT_SOURCE_DIR}/db/c_test.c")
leveldb_test("${PROJECT_SOURCE_DIR}/db/fault_injection_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue178_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue200_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/status_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/no_destructor_test.cc")
if(NOT BUILD_SHARED_LIBS)
leveldb_test("${PROJECT_SOURCE_DIR}/db/autocompact_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/corruption_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/db_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/dbformat_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/filename_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/log_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/recovery_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/skiplist_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/version_edit_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/version_set_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/write_batch_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/helpers/memenv/memenv_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/table/filter_block_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/table/table_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/arena_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/bloom_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/cache_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/coding_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/crc32c_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/hash_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/logging_test.cc")
# TODO(costan): This test also uses
# "${PROJECT_SOURCE_DIR}/util/env_{posix|windows}_test_helper.h"
if (WIN32)
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_windows_test.cc")
else (WIN32)
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_posix_test.cc")
endif (WIN32)
endif(NOT BUILD_SHARED_LIBS)
endif(LEVELDB_BUILD_TESTS)
if(LEVELDB_BUILD_BENCHMARKS)
function(leveldb_benchmark bench_file)
get_filename_component(bench_target_name "${bench_file}" NAME_WE)
add_executable("${bench_target_name}" "")
target_sources("${bench_target_name}"
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/util/histogram.cc"
"${PROJECT_SOURCE_DIR}/util/histogram.h"
"${PROJECT_SOURCE_DIR}/util/testharness.cc"
"${PROJECT_SOURCE_DIR}/util/testharness.h"
"${PROJECT_SOURCE_DIR}/util/testutil.cc"
"${PROJECT_SOURCE_DIR}/util/testutil.h"
"${bench_file}"
)
target_link_libraries("${bench_target_name}" leveldb)
target_compile_definitions("${bench_target_name}"
PRIVATE
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions("${bench_target_name}"
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
endfunction(leveldb_benchmark)
if(NOT BUILD_SHARED_LIBS)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/db/db_bench.cc")
endif(NOT BUILD_SHARED_LIBS)
check_library_exists(sqlite3 sqlite3_open "" HAVE_SQLITE3)
if(HAVE_SQLITE3)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/doc/bench/db_bench_sqlite3.cc")
target_link_libraries(db_bench_sqlite3 sqlite3)
endif(HAVE_SQLITE3)
# check_library_exists is insufficient here because the library names have
# different manglings when compiled with clang or gcc, at least when installed
# with Homebrew on Mac.
set(OLD_CMAKE_REQURED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
list(APPEND CMAKE_REQUIRED_LIBRARIES kyotocabinet)
check_cxx_source_compiles("
#include <kcpolydb.h>
int main() {
kyotocabinet::TreeDB* db = new kyotocabinet::TreeDB();
delete db;
return 0;
}
" HAVE_KYOTOCABINET)
set(CMAKE_REQUIRED_LIBRARIES ${OLD_CMAKE_REQURED_LIBRARIES})
if(HAVE_KYOTOCABINET)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/doc/bench/db_bench_tree_db.cc")
target_link_libraries(db_bench_tree_db kyotocabinet)
endif(HAVE_KYOTOCABINET)
endif(LEVELDB_BUILD_BENCHMARKS)
if(LEVELDB_INSTALL)
include(GNUInstallDirs)
install(TARGETS leveldb
EXPORT leveldbTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
install(
FILES
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/c.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/cache.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/comparator.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/db.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/dumpfile.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/env.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/export.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/filter_policy.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/iterator.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/options.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/slice.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/status.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/table_builder.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/table.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/write_batch.h"
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/leveldb
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${PROJECT_BINARY_DIR}/leveldbConfigVersion.cmake"
COMPATIBILITY SameMajorVersion
)
install(
EXPORT leveldbTargets
NAMESPACE leveldb::
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/leveldb"
)
install(
FILES
"${PROJECT_SOURCE_DIR}/cmake/leveldbConfig.cmake"
"${PROJECT_BINARY_DIR}/leveldbConfigVersion.cmake"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/leveldb"
)
endif(LEVELDB_INSTALL)