075a35a6d3
various platforms; improve android port speed. Avoid static initializer by using a new portability interface for thread-safe lazy initialization. Custom ports will need to be extended to implement InitOnce/OnceType/LEVELDB_ONCE_INIT. Fix endian-ness detection (fixes Powerpc builds). Build related fixes: - Support platforms that have unversioned shared libraries. - Fix IOS build rules. Android improvements - Speed up atomic pointers - Share more code with port_posix. Do not spin in a tight loop attempting compactions if the file system is inaccessible (e.g., if kerberos tickets have expired or if it is out of space).
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "port/port_posix.h"
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#include <cstdlib>
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#include <stdio.h>
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#include <string.h>
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#include "util/logging.h"
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namespace leveldb {
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namespace port {
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static void PthreadCall(const char* label, int result) {
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if (result != 0) {
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fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
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abort();
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}
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}
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Mutex::Mutex() { PthreadCall("init mutex", pthread_mutex_init(&mu_, NULL)); }
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Mutex::~Mutex() { PthreadCall("destroy mutex", pthread_mutex_destroy(&mu_)); }
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void Mutex::Lock() { PthreadCall("lock", pthread_mutex_lock(&mu_)); }
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void Mutex::Unlock() { PthreadCall("unlock", pthread_mutex_unlock(&mu_)); }
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CondVar::CondVar(Mutex* mu)
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: mu_(mu) {
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PthreadCall("init cv", pthread_cond_init(&cv_, NULL));
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}
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CondVar::~CondVar() { PthreadCall("destroy cv", pthread_cond_destroy(&cv_)); }
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void CondVar::Wait() {
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PthreadCall("wait", pthread_cond_wait(&cv_, &mu_->mu_));
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}
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void CondVar::Signal() {
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PthreadCall("signal", pthread_cond_signal(&cv_));
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}
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void CondVar::SignalAll() {
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PthreadCall("broadcast", pthread_cond_broadcast(&cv_));
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}
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void InitOnce(OnceType* once, void (*initializer)()) {
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PthreadCall("once", pthread_once(once, initializer));
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}
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} // namespace port
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} // namespace leveldb
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