LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
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Highlights ---------- Mmap at most 1000 files on Posix to improve performance for large databases. Support for more architectures (thanks to Alexander K.) Building and porting -------------------- HP/UX support (issue 126) AtomicPointer for ia64 (issue 123) Sparc v9 support (issue 124) Atomic ops for powerpc Use -fno-builtin-memcmp only when using g++ Simplify IOS build rules (issue 114) Use CXXFLAGS instead of CFLAGS when invoking C++ compiler (issue 118) Fix snappy shared library problem (issue 94) Fix shared library installation path regression Endian-ness detection tweak for FreeBSD Bug fixes --------- Stop ignoring FLAGS_open_files in db_bench Make bloom test behavior agnostic to endian-ness Performance ----------- Limit number of mmapped files to 1000 to improve perf for large dbs Do not delay for 1 second on shutdown path (issue 125) Misc ---- Make InMemoryEnv return a no-op logger C binding now has a wrapper for free (issue 117) Add thread-safety annotations Added an in-process lock table (issue 120) Make RandomAccessFile and SequentialFile non-copyable |
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include/leveldb | ||
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README | ||
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leveldb: A key-value store Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com) The code under this directory implements a system for maintaining a persistent key/value store. See doc/index.html for more explanation. See doc/impl.html for a brief overview of the implementation. The public interface is in include/*.h. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning. Guide to header files: include/db.h Main interface to the DB: Start here include/options.h Control over the behavior of an entire database, and also control over the behavior of individual reads and writes. include/comparator.h Abstraction for user-specified comparison function. If you want just bytewise comparison of keys, you can use the default comparator, but clients can write their own comparator implementations if they want custom ordering (e.g. to handle different character encodings, etc.) include/iterator.h Interface for iterating over data. You can get an iterator from a DB object. include/write_batch.h Interface for atomically applying multiple updates to a database. include/slice.h A simple module for maintaining a pointer and a length into some other byte array. include/status.h Status is returned from many of the public interfaces and is used to report success and various kinds of errors. include/env.h Abstraction of the OS environment. A posix implementation of this interface is in util/env_posix.cc include/table.h include/table_builder.h Lower-level modules that most clients probably won't use directly