leveldb/CMakeLists.txt
Richard Cole 20fb601aa9 Fix snapshot compaction bug
Closes google/leveldb#320

During compaction it was possible that records from a block b1=(l1,u1)
would be pushed down from level i to level i+1. If there is a block
b2=(l2,u2) at level i with k1 = user_key(u1) = user_key(l2) then
a subsequent search for k1 will yield the record l2 which has a smaller
sequence number than u1 because the sort order for records sorts
increasing by user key but decreaing by sequence number.

This change add a call to a new function AddBoundaryInputs to
SetupOtherInputs. AddBoundaryInputs searches for a block b2 matching the
criteria above and adds it to the set of files to be compacted. Whenever
AddBoundaryInputs is called it is important that the compaction fileset
in level i+1 (known as c->inputs_[1] in the code) be recomputed. Each
call to AddBoundaryInputs is followed by a call to GetOverlappingInputs.

SetupOtherInputs is called on both manual and automated compaction
passes. It is called for both level zero and for levels greater than 0.

The original change posted in https://github.com/google/leveldb/pull/339
has been modified to also include changed made by Chris Mumford<cmumford@google.com>
in 4b72cb14f8

  1. Releasing snapshots during test cleanup to avoid
     memory leak warnings.
  2. Refactored test to use testutil.h to be in line
     with other issue tests and to create the test
     database in the correct temporary location.
  3. Added copyright banner.

  Otherwise, just minor formatting and limiting character
  width to 80 characters.

Additionally the change was rebased on top of current master and
changes previously made to the Makefile were ported to the
CMakeLists.txt.

Testing Done:

  A test program (issue320_test) was constructed that performs mutations
  while snapshots are active. issue320_test fails without this bug fix
  after 64k writes. It passes with this bug fix. It was run with 200M
  writes and passed.

  Unit tests were written for the new function that was added to the
  code. Make test was run and seen to pass.

Signed-off-by: Richard Cole <richcole@amazon.com>
2019-04-01 13:10:09 -07:00

447 lines
16 KiB
CMake

# Copyright 2017 The LevelDB Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file. See the AUTHORS file for names of contributors.
cmake_minimum_required(VERSION 3.9)
project(leveldb VERSION 1.21.0 LANGUAGES C CXX)
# This project can use C11, but will gracefully decay down to C89.
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED OFF)
set(CMAKE_C_EXTENSIONS OFF)
# This project requires C++11.
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if (WIN32)
set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_WINDOWS)
# TODO(cmumford): Make UNICODE configurable for Windows.
add_definitions(-D_UNICODE -DUNICODE)
else (WIN32)
set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_POSIX)
endif (WIN32)
option(LEVELDB_BUILD_TESTS "Build LevelDB's unit tests" ON)
option(LEVELDB_BUILD_BENCHMARKS "Build LevelDB's benchmarks" ON)
option(LEVELDB_INSTALL "Install LevelDB's header and library" ON)
include(TestBigEndian)
test_big_endian(LEVELDB_IS_BIG_ENDIAN)
include(CheckIncludeFile)
check_include_file("unistd.h" HAVE_UNISTD_H)
include(CheckLibraryExists)
check_library_exists(crc32c crc32c_value "" HAVE_CRC32C)
check_library_exists(snappy snappy_compress "" HAVE_SNAPPY)
check_library_exists(tcmalloc malloc "" HAVE_TCMALLOC)
include(CheckCXXSymbolExists)
# Using check_cxx_symbol_exists() instead of check_c_symbol_exists() because
# we're including the header from C++, and feature detection should use the same
# compiler language that the project will use later. Principles aside, some
# versions of do not expose fdatasync() in <unistd.h> in standard C mode
# (-std=c11), but do expose the function in standard C++ mode (-std=c++11).
check_cxx_symbol_exists(fdatasync "unistd.h" HAVE_FDATASYNC)
check_cxx_symbol_exists(F_FULLFSYNC "fcntl.h" HAVE_FULLFSYNC)
include(CheckCXXSourceCompiles)
# Test whether -Wthread-safety is available. See
# https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
# -Werror is necessary because unknown attributes only generate warnings.
set(OLD_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
list(APPEND CMAKE_REQUIRED_FLAGS -Werror -Wthread-safety)
check_cxx_source_compiles("
struct __attribute__((lockable)) Lock {
void Acquire() __attribute__((exclusive_lock_function()));
void Release() __attribute__((unlock_function()));
};
struct ThreadSafeType {
Lock lock_;
int data_ __attribute__((guarded_by(lock_)));
};
int main() { return 0; }
" HAVE_CLANG_THREAD_SAFETY)
set(CMAKE_REQUIRED_FLAGS ${OLD_CMAKE_REQUIRED_FLAGS})
# Test whether C++17 __has_include is available.
check_cxx_source_compiles("
#if defined(__has_include) && __has_include(<string>)
#include <string>
#endif
int main() { std::string str; return 0; }
" HAVE_CXX17_HAS_INCLUDE)
set(LEVELDB_PUBLIC_INCLUDE_DIR "include/leveldb")
set(LEVELDB_PORT_CONFIG_DIR "include/port")
configure_file(
"${PROJECT_SOURCE_DIR}/port/port_config.h.in"
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
)
include_directories(
"${PROJECT_BINARY_DIR}/include"
"${PROJECT_SOURCE_DIR}"
)
if(BUILD_SHARED_LIBS)
# Only export LEVELDB_EXPORT symbols from the shared library.
add_compile_options(-fvisibility=hidden)
endif(BUILD_SHARED_LIBS)
add_library(leveldb "")
target_sources(leveldb
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/db/builder.cc"
"${PROJECT_SOURCE_DIR}/db/builder.h"
"${PROJECT_SOURCE_DIR}/db/c.cc"
"${PROJECT_SOURCE_DIR}/db/db_impl.cc"
"${PROJECT_SOURCE_DIR}/db/db_impl.h"
"${PROJECT_SOURCE_DIR}/db/db_iter.cc"
"${PROJECT_SOURCE_DIR}/db/db_iter.h"
"${PROJECT_SOURCE_DIR}/db/dbformat.cc"
"${PROJECT_SOURCE_DIR}/db/dbformat.h"
"${PROJECT_SOURCE_DIR}/db/dumpfile.cc"
"${PROJECT_SOURCE_DIR}/db/filename.cc"
"${PROJECT_SOURCE_DIR}/db/filename.h"
"${PROJECT_SOURCE_DIR}/db/log_format.h"
"${PROJECT_SOURCE_DIR}/db/log_reader.cc"
"${PROJECT_SOURCE_DIR}/db/log_reader.h"
"${PROJECT_SOURCE_DIR}/db/log_writer.cc"
"${PROJECT_SOURCE_DIR}/db/log_writer.h"
"${PROJECT_SOURCE_DIR}/db/memtable.cc"
"${PROJECT_SOURCE_DIR}/db/memtable.h"
"${PROJECT_SOURCE_DIR}/db/repair.cc"
"${PROJECT_SOURCE_DIR}/db/skiplist.h"
"${PROJECT_SOURCE_DIR}/db/snapshot.h"
"${PROJECT_SOURCE_DIR}/db/table_cache.cc"
"${PROJECT_SOURCE_DIR}/db/table_cache.h"
"${PROJECT_SOURCE_DIR}/db/version_edit.cc"
"${PROJECT_SOURCE_DIR}/db/version_edit.h"
"${PROJECT_SOURCE_DIR}/db/version_set.cc"
"${PROJECT_SOURCE_DIR}/db/version_set.h"
"${PROJECT_SOURCE_DIR}/db/write_batch_internal.h"
"${PROJECT_SOURCE_DIR}/db/write_batch.cc"
"${PROJECT_SOURCE_DIR}/port/port_stdcxx.h"
"${PROJECT_SOURCE_DIR}/port/port.h"
"${PROJECT_SOURCE_DIR}/port/thread_annotations.h"
"${PROJECT_SOURCE_DIR}/table/block_builder.cc"
"${PROJECT_SOURCE_DIR}/table/block_builder.h"
"${PROJECT_SOURCE_DIR}/table/block.cc"
"${PROJECT_SOURCE_DIR}/table/block.h"
"${PROJECT_SOURCE_DIR}/table/filter_block.cc"
"${PROJECT_SOURCE_DIR}/table/filter_block.h"
"${PROJECT_SOURCE_DIR}/table/format.cc"
"${PROJECT_SOURCE_DIR}/table/format.h"
"${PROJECT_SOURCE_DIR}/table/iterator_wrapper.h"
"${PROJECT_SOURCE_DIR}/table/iterator.cc"
"${PROJECT_SOURCE_DIR}/table/merger.cc"
"${PROJECT_SOURCE_DIR}/table/merger.h"
"${PROJECT_SOURCE_DIR}/table/table_builder.cc"
"${PROJECT_SOURCE_DIR}/table/table.cc"
"${PROJECT_SOURCE_DIR}/table/two_level_iterator.cc"
"${PROJECT_SOURCE_DIR}/table/two_level_iterator.h"
"${PROJECT_SOURCE_DIR}/util/arena.cc"
"${PROJECT_SOURCE_DIR}/util/arena.h"
"${PROJECT_SOURCE_DIR}/util/bloom.cc"
"${PROJECT_SOURCE_DIR}/util/cache.cc"
"${PROJECT_SOURCE_DIR}/util/coding.cc"
"${PROJECT_SOURCE_DIR}/util/coding.h"
"${PROJECT_SOURCE_DIR}/util/comparator.cc"
"${PROJECT_SOURCE_DIR}/util/crc32c.cc"
"${PROJECT_SOURCE_DIR}/util/crc32c.h"
"${PROJECT_SOURCE_DIR}/util/env.cc"
"${PROJECT_SOURCE_DIR}/util/filter_policy.cc"
"${PROJECT_SOURCE_DIR}/util/hash.cc"
"${PROJECT_SOURCE_DIR}/util/hash.h"
"${PROJECT_SOURCE_DIR}/util/logging.cc"
"${PROJECT_SOURCE_DIR}/util/logging.h"
"${PROJECT_SOURCE_DIR}/util/mutexlock.h"
"${PROJECT_SOURCE_DIR}/util/no_destructor.h"
"${PROJECT_SOURCE_DIR}/util/options.cc"
"${PROJECT_SOURCE_DIR}/util/random.h"
"${PROJECT_SOURCE_DIR}/util/status.cc"
# Only CMake 3.3+ supports PUBLIC sources in targets exported by "install".
$<$<VERSION_GREATER:CMAKE_VERSION,3.2>:PUBLIC>
"${LEVELDB_PUBLIC_INCLUDE_DIR}/c.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/cache.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/comparator.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/db.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/dumpfile.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/env.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/export.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/filter_policy.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/iterator.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/options.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/slice.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/status.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/table_builder.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/table.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/write_batch.h"
)
if (WIN32)
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/util/env_windows.cc"
"${PROJECT_SOURCE_DIR}/util/windows_logger.h"
)
else (WIN32)
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/util/env_posix.cc"
"${PROJECT_SOURCE_DIR}/util/posix_logger.h"
)
endif (WIN32)
# MemEnv is not part of the interface and could be pulled to a separate library.
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/helpers/memenv/memenv.cc"
"${PROJECT_SOURCE_DIR}/helpers/memenv/memenv.h"
)
target_include_directories(leveldb
PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
)
target_compile_definitions(leveldb
PRIVATE
# Used by include/export.h when building shared libraries.
LEVELDB_COMPILE_LIBRARY
# Used by port/port.h.
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions(leveldb
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
if(BUILD_SHARED_LIBS)
target_compile_definitions(leveldb
PUBLIC
# Used by include/export.h.
LEVELDB_SHARED_LIBRARY
)
endif(BUILD_SHARED_LIBS)
if(HAVE_CLANG_THREAD_SAFETY)
target_compile_options(leveldb
PUBLIC
-Werror -Wthread-safety)
endif(HAVE_CLANG_THREAD_SAFETY)
if(HAVE_CRC32C)
target_link_libraries(leveldb crc32c)
endif(HAVE_CRC32C)
if(HAVE_SNAPPY)
target_link_libraries(leveldb snappy)
endif(HAVE_SNAPPY)
if(HAVE_TCMALLOC)
target_link_libraries(leveldb tcmalloc)
endif(HAVE_TCMALLOC)
# Needed by port_stdcxx.h
find_package(Threads REQUIRED)
target_link_libraries(leveldb Threads::Threads)
add_executable(leveldbutil
"${PROJECT_SOURCE_DIR}/db/leveldbutil.cc"
)
target_link_libraries(leveldbutil leveldb)
if(LEVELDB_BUILD_TESTS)
enable_testing()
function(leveldb_test test_file)
get_filename_component(test_target_name "${test_file}" NAME_WE)
add_executable("${test_target_name}" "")
target_sources("${test_target_name}"
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/util/testharness.cc"
"${PROJECT_SOURCE_DIR}/util/testharness.h"
"${PROJECT_SOURCE_DIR}/util/testutil.cc"
"${PROJECT_SOURCE_DIR}/util/testutil.h"
"${test_file}"
)
target_link_libraries("${test_target_name}" leveldb)
target_compile_definitions("${test_target_name}"
PRIVATE
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions("${test_target_name}"
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
add_test(NAME "${test_target_name}" COMMAND "${test_target_name}")
endfunction(leveldb_test)
leveldb_test("${PROJECT_SOURCE_DIR}/db/c_test.c")
leveldb_test("${PROJECT_SOURCE_DIR}/db/fault_injection_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue178_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue200_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue320_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/status_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/no_destructor_test.cc")
if(NOT BUILD_SHARED_LIBS)
leveldb_test("${PROJECT_SOURCE_DIR}/db/autocompact_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/corruption_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/db_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/dbformat_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/filename_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/log_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/recovery_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/skiplist_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/version_edit_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/version_set_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/write_batch_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/helpers/memenv/memenv_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/table/filter_block_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/table/table_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/arena_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/bloom_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/cache_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/coding_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/crc32c_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/hash_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/logging_test.cc")
# TODO(costan): This test also uses
# "${PROJECT_SOURCE_DIR}/util/env_{posix|windows}_test_helper.h"
if (WIN32)
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_windows_test.cc")
else (WIN32)
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_posix_test.cc")
endif (WIN32)
endif(NOT BUILD_SHARED_LIBS)
endif(LEVELDB_BUILD_TESTS)
if(LEVELDB_BUILD_BENCHMARKS)
function(leveldb_benchmark bench_file)
get_filename_component(bench_target_name "${bench_file}" NAME_WE)
add_executable("${bench_target_name}" "")
target_sources("${bench_target_name}"
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/util/histogram.cc"
"${PROJECT_SOURCE_DIR}/util/histogram.h"
"${PROJECT_SOURCE_DIR}/util/testharness.cc"
"${PROJECT_SOURCE_DIR}/util/testharness.h"
"${PROJECT_SOURCE_DIR}/util/testutil.cc"
"${PROJECT_SOURCE_DIR}/util/testutil.h"
"${bench_file}"
)
target_link_libraries("${bench_target_name}" leveldb)
target_compile_definitions("${bench_target_name}"
PRIVATE
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions("${bench_target_name}"
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
endfunction(leveldb_benchmark)
if(NOT BUILD_SHARED_LIBS)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/db/db_bench.cc")
endif(NOT BUILD_SHARED_LIBS)
check_library_exists(sqlite3 sqlite3_open "" HAVE_SQLITE3)
if(HAVE_SQLITE3)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/doc/bench/db_bench_sqlite3.cc")
target_link_libraries(db_bench_sqlite3 sqlite3)
endif(HAVE_SQLITE3)
# check_library_exists is insufficient here because the library names have
# different manglings when compiled with clang or gcc, at least when installed
# with Homebrew on Mac.
set(OLD_CMAKE_REQURED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
list(APPEND CMAKE_REQUIRED_LIBRARIES kyotocabinet)
check_cxx_source_compiles("
#include <kcpolydb.h>
int main() {
kyotocabinet::TreeDB* db = new kyotocabinet::TreeDB();
delete db;
return 0;
}
" HAVE_KYOTOCABINET)
set(CMAKE_REQUIRED_LIBRARIES ${OLD_CMAKE_REQURED_LIBRARIES})
if(HAVE_KYOTOCABINET)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/doc/bench/db_bench_tree_db.cc")
target_link_libraries(db_bench_tree_db kyotocabinet)
endif(HAVE_KYOTOCABINET)
endif(LEVELDB_BUILD_BENCHMARKS)
if(LEVELDB_INSTALL)
include(GNUInstallDirs)
install(TARGETS leveldb
EXPORT leveldbTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
install(
FILES
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/c.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/cache.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/comparator.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/db.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/dumpfile.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/env.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/export.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/filter_policy.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/iterator.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/options.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/slice.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/status.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/table_builder.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/table.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/write_batch.h"
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/leveldb
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${PROJECT_BINARY_DIR}/leveldbConfigVersion.cmake"
COMPATIBILITY SameMajorVersion
)
install(
EXPORT leveldbTargets
NAMESPACE leveldb::
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/leveldb"
)
install(
FILES
"${PROJECT_SOURCE_DIR}/cmake/leveldbConfig.cmake"
"${PROJECT_BINARY_DIR}/leveldbConfigVersion.cmake"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/leveldb"
)
endif(LEVELDB_INSTALL)