leveldb/db/write_batch.cc
costan f7b0e1d901 Expose WriteBatch::Append().
WriteBatchInternal has a method for efficiently concatenating two
WriteBatches. This commit exposes the method to the public API.

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=208724311
2018-08-14 15:30:29 -07:00

156 lines
4.1 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// WriteBatch::rep_ :=
// sequence: fixed64
// count: fixed32
// data: record[count]
// record :=
// kTypeValue varstring varstring |
// kTypeDeletion varstring
// varstring :=
// len: varint32
// data: uint8[len]
#include "leveldb/write_batch.h"
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "util/coding.h"
namespace leveldb {
// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
static const size_t kHeader = 12;
WriteBatch::WriteBatch() {
Clear();
}
WriteBatch::~WriteBatch() { }
WriteBatch::Handler::~Handler() { }
void WriteBatch::Clear() {
rep_.clear();
rep_.resize(kHeader);
}
size_t WriteBatch::ApproximateSize() {
return rep_.size();
}
Status WriteBatch::Iterate(Handler* handler) const {
Slice input(rep_);
if (input.size() < kHeader) {
return Status::Corruption("malformed WriteBatch (too small)");
}
input.remove_prefix(kHeader);
Slice key, value;
int found = 0;
while (!input.empty()) {
found++;
char tag = input[0];
input.remove_prefix(1);
switch (tag) {
case kTypeValue:
if (GetLengthPrefixedSlice(&input, &key) &&
GetLengthPrefixedSlice(&input, &value)) {
handler->Put(key, value);
} else {
return Status::Corruption("bad WriteBatch Put");
}
break;
case kTypeDeletion:
if (GetLengthPrefixedSlice(&input, &key)) {
handler->Delete(key);
} else {
return Status::Corruption("bad WriteBatch Delete");
}
break;
default:
return Status::Corruption("unknown WriteBatch tag");
}
}
if (found != WriteBatchInternal::Count(this)) {
return Status::Corruption("WriteBatch has wrong count");
} else {
return Status::OK();
}
}
int WriteBatchInternal::Count(const WriteBatch* b) {
return DecodeFixed32(b->rep_.data() + 8);
}
void WriteBatchInternal::SetCount(WriteBatch* b, int n) {
EncodeFixed32(&b->rep_[8], n);
}
SequenceNumber WriteBatchInternal::Sequence(const WriteBatch* b) {
return SequenceNumber(DecodeFixed64(b->rep_.data()));
}
void WriteBatchInternal::SetSequence(WriteBatch* b, SequenceNumber seq) {
EncodeFixed64(&b->rep_[0], seq);
}
void WriteBatch::Put(const Slice& key, const Slice& value) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeValue));
PutLengthPrefixedSlice(&rep_, key);
PutLengthPrefixedSlice(&rep_, value);
}
void WriteBatch::Delete(const Slice& key) {
WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
rep_.push_back(static_cast<char>(kTypeDeletion));
PutLengthPrefixedSlice(&rep_, key);
}
void WriteBatch::Append(const WriteBatch &source) {
WriteBatchInternal::Append(this, &source);
}
namespace {
class MemTableInserter : public WriteBatch::Handler {
public:
SequenceNumber sequence_;
MemTable* mem_;
virtual void Put(const Slice& key, const Slice& value) {
mem_->Add(sequence_, kTypeValue, key, value);
sequence_++;
}
virtual void Delete(const Slice& key) {
mem_->Add(sequence_, kTypeDeletion, key, Slice());
sequence_++;
}
};
} // namespace
Status WriteBatchInternal::InsertInto(const WriteBatch* b,
MemTable* memtable) {
MemTableInserter inserter;
inserter.sequence_ = WriteBatchInternal::Sequence(b);
inserter.mem_ = memtable;
return b->Iterate(&inserter);
}
void WriteBatchInternal::SetContents(WriteBatch* b, const Slice& contents) {
assert(contents.size() >= kHeader);
b->rep_.assign(contents.data(), contents.size());
}
void WriteBatchInternal::Append(WriteBatch* dst, const WriteBatch* src) {
SetCount(dst, Count(dst) + Count(src));
assert(src->rep_.size() >= kHeader);
dst->rep_.append(src->rep_.data() + kHeader, src->rep_.size() - kHeader);
}
} // namespace leveldb