leveldb/port/port.h
Sanjay Ghemawat 075a35a6d3 Remove static initializer; fix endian-ness detection; fix build on
various platforms; improve android port speed.

Avoid static initializer by using a new portability interface for
thread-safe lazy initialization.  Custom ports will need to be
extended to implement InitOnce/OnceType/LEVELDB_ONCE_INIT.

Fix endian-ness detection (fixes Powerpc builds).

Build related fixes:
- Support platforms that have unversioned shared libraries.
- Fix IOS build rules.

Android improvements
- Speed up atomic pointers
- Share more code with port_posix.

Do not spin in a tight loop attempting compactions if the file system
is inaccessible (e.g., if kerberos tickets have expired or if it is out
of space).
2012-05-30 09:45:46 -07:00

20 lines
697 B
C

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_PORT_H_
#define STORAGE_LEVELDB_PORT_PORT_H_
#include <string.h>
// Include the appropriate platform specific file below. If you are
// porting to a new platform, see "port_example.h" for documentation
// of what the new port_<platform>.h file must provide.
#if defined(LEVELDB_PLATFORM_POSIX)
# include "port/port_posix.h"
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
# include "port/port_chromium.h"
#endif
#endif // STORAGE_LEVELDB_PORT_PORT_H_