// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "leveldb/env.h" #include "port/port.h" #include "util/testharness.h" #include "util/testutil.h" namespace leveldb { static const int kDelayMicros = 100000; static const int kReadOnlyFileLimit = 4; static const int kMMapLimit = 4; class EnvTest { private: port::Mutex mu_; std::string events_; public: Env* env_; EnvTest() : env_(Env::Default()) { } }; static void SetBool(void* ptr) { reinterpret_cast(ptr)->NoBarrier_Store(ptr); } TEST(EnvTest, ReadWrite) { Random rnd(test::RandomSeed()); // Get file to use for testing. std::string test_dir; ASSERT_OK(env_->GetTestDirectory(&test_dir)); std::string test_file_name = test_dir + "/open_on_read.txt"; WritableFile* wfile_tmp; ASSERT_OK(env_->NewWritableFile(test_file_name, &wfile_tmp)); std::unique_ptr wfile(wfile_tmp); // Fill a file with data generated via a sequence of randomly sized writes. static const size_t kDataSize = 10 * 1048576; std::string data; while (data.size() < kDataSize) { int len = rnd.Skewed(18); // Up to 2^18 - 1, but typically much smaller std::string r; test::RandomString(&rnd, len, &r); ASSERT_OK(wfile->Append(r)); data += r; if (rnd.OneIn(10)) { ASSERT_OK(wfile->Flush()); } } ASSERT_OK(wfile->Sync()); ASSERT_OK(wfile->Close()); wfile.reset(); // Read all data using a sequence of randomly sized reads. SequentialFile* rfile_tmp; ASSERT_OK(env_->NewSequentialFile(test_file_name, &rfile_tmp)); std::unique_ptr rfile(rfile_tmp); std::string read_result; std::string scratch; while (read_result.size() < data.size()) { int len = std::min(rnd.Skewed(18), data.size() - read_result.size()); scratch.resize(std::max(len, 1)); // at least 1 so &scratch[0] is legal Slice read; ASSERT_OK(rfile->Read(len, &read, &scratch[0])); if (len > 0) { ASSERT_GT(read.size(), 0); } ASSERT_LE(read.size(), len); read_result.append(read.data(), read.size()); } ASSERT_EQ(read_result, data); } TEST(EnvTest, RunImmediately) { port::AtomicPointer called (NULL); env_->Schedule(&SetBool, &called); env_->SleepForMicroseconds(kDelayMicros); ASSERT_TRUE(called.NoBarrier_Load() != NULL); } TEST(EnvTest, RunMany) { port::AtomicPointer last_id (NULL); struct CB { port::AtomicPointer* last_id_ptr; // Pointer to shared slot uintptr_t id; // Order# for the execution of this callback CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { } static void Run(void* v) { CB* cb = reinterpret_cast(v); void* cur = cb->last_id_ptr->NoBarrier_Load(); ASSERT_EQ(cb->id-1, reinterpret_cast(cur)); cb->last_id_ptr->Release_Store(reinterpret_cast(cb->id)); } }; // Schedule in different order than start time CB cb1(&last_id, 1); CB cb2(&last_id, 2); CB cb3(&last_id, 3); CB cb4(&last_id, 4); env_->Schedule(&CB::Run, &cb1); env_->Schedule(&CB::Run, &cb2); env_->Schedule(&CB::Run, &cb3); env_->Schedule(&CB::Run, &cb4); env_->SleepForMicroseconds(kDelayMicros); void* cur = last_id.Acquire_Load(); ASSERT_EQ(4, reinterpret_cast(cur)); } struct State { port::Mutex mu; int val; int num_running; }; static void ThreadBody(void* arg) { State* s = reinterpret_cast(arg); s->mu.Lock(); s->val += 1; s->num_running -= 1; s->mu.Unlock(); } TEST(EnvTest, StartThread) { State state; state.val = 0; state.num_running = 3; for (int i = 0; i < 3; i++) { env_->StartThread(&ThreadBody, &state); } while (true) { state.mu.Lock(); int num = state.num_running; state.mu.Unlock(); if (num == 0) { break; } env_->SleepForMicroseconds(kDelayMicros); } ASSERT_EQ(state.val, 3); } TEST(EnvTest, TestOpenNonExistentFile) { // Write some test data to a single file that will be opened |n| times. std::string test_dir; ASSERT_OK(env_->GetTestDirectory(&test_dir)); std::string non_existent_file = test_dir + "/non_existent_file"; ASSERT_TRUE(!env_->FileExists(non_existent_file)); RandomAccessFile* random_access_file; Status status = env_->NewRandomAccessFile( non_existent_file, &random_access_file); ASSERT_TRUE(status.IsNotFound()); SequentialFile* sequential_file; status = env_->NewSequentialFile(non_existent_file, &sequential_file); ASSERT_TRUE(status.IsNotFound()); } } // namespace leveldb int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }