This is not an API-breaking change, because it reduces the API that the
leveldb embedder must implement. The project will build just fine
against ports that still implement InitOnce.
C++11 guarantees thread-safe initialization of static variables inside
functions. This is a more restricted form of std::call_once or
pthread_once_t (e.g., single call site), so the compiler might be able
to generate better code [1]. Equally important, having less code in
port_example.h makes it easier to port to other platforms.
Due to the change above, this CL introduces a new approach for storing
the singleton BytewiseComparatorImpl instance returned by
BytewiseComparator(). The new approach avoids a dynamic memory
allocation, which eliminates the false positive from LeakSanitizer
reported in https://github.com/google/leveldb/issues/200
[1] https://stackoverflow.com/a/27206650/
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=212348004
various platforms; improve android port speed.
Avoid static initializer by using a new portability interface for
thread-safe lazy initialization. Custom ports will need to be
extended to implement InitOnce/OnceType/LEVELDB_ONCE_INIT.
Fix endian-ness detection (fixes Powerpc builds).
Build related fixes:
- Support platforms that have unversioned shared libraries.
- Fix IOS build rules.
Android improvements
- Speed up atomic pointers
- Share more code with port_posix.
Do not spin in a tight loop attempting compactions if the file system
is inaccessible (e.g., if kerberos tickets have expired or if it is out
of space).
- Pass system's values of CFLAGS,LDFLAGS.
Don't override OPT if it's already set.
Original patch by Alessio Treglia <alessio@debian.org>:
http://code.google.com/p/leveldb/issues/detail?id=27#c6
- Remove 1 exit time destructor from leveldb.
See http://crbug.com/101600
- Fix problem where sstable building code would pass an
internal key to the user comparator.
(Sync with uptream at 25436817.)
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
- LevelDB patch for Sun Studio
Based on a patch submitted by Theo Schlossnagle - thanks!
This fixes Issue 17.
- Fix a couple of test related memory leaks.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@38 62dab493-f737-651d-591e-8d6aee1b9529
* env_chromium.cc should not export symbols.
* Fix MSVC warnings.
* Removed large value support.
* Fix broken reference to documentation file
git-svn-id: https://leveldb.googlecode.com/svn/trunk@24 62dab493-f737-651d-591e-8d6aee1b9529