12 Commits

Author SHA1 Message Date
Victor Costan
a6b3a2012e Add some std:: qualifiers to types and functions.
PiperOrigin-RevId: 309110431
2020-04-29 22:33:14 +00:00
Victor Costan
5903e7a112 Remove Windows workarounds in some tests.
leveldb::Env::DeleteFile was replaced with leveldb::Env::RemoveFile in
all tests. This allows us to remove workarounds for windows.h #defining
DeleteFile.
PiperOrigin-RevId: 289121105
2020-01-14 18:31:37 -08:00
Victor Costan
a0191e5563 Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}.
The "DeleteFile" method name causes pain for Windows developers, because
<windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA.
Current code uses workarounds, like #undefining DeleteFile everywhere an
Env is declared, implemented, or used.

This CL removes the need for workarounds by renaming Env::DeleteFile to
Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to
Env::RemoveDir. A few internal methods are also renamed for consistency.
Software that supports Windows is expected to migrate any Env
implementations and usage to Remove{File,Dir}, and never use the name
Env::Delete{File,Dir} in its code.

The renaming is done in a backwards-compatible way, at the risk of
making it slightly more difficult to build a new correct Env
implementation. The backwards compatibility is achieved using the
following hacks:

1) Env::Remove{File,Dir} methods are added, with a default
    implementation that calls into Env::Delete{File,Dir}. This makes old
    Env implementations compatible with code that calls into the updated
    API.
2) The Env::Delete{File,Dir} methods are no longer pure virtuals.
    Instead, they gain a default implementation that calls into
    Env::Remove{File,Dir}. This makes updated Env implementations
    compatible with code that calls into the old API.

The cost of this approach is that it's possible to write an Env without
overriding either Rename{File,Dir} or Delete{File,Dir}, without getting
a compiler warning. However, attempting to run the test suite will
immediately fail with an infinite call stack ending in
{Remove,Delete}{File,Dir}, making developers aware of the problem.

PiperOrigin-RevId: 288710907
2020-01-09 09:18:14 -08:00
leveldb Team
d152b23f3b Defend against inclusion of windows.h in tests that invoke
Env::DeleteFile.

PiperOrigin-RevId: 283607548
2020-01-09 09:17:59 -08:00
leveldb Team
583a42b596 Internal change.
PiperOrigin-RevId: 282373286
2019-12-02 11:44:39 -08:00
Victor Costan
1c58902bdc Switch testing harness to googletest.
PiperOrigin-RevId: 281815695
2019-11-21 13:11:40 -08:00
Chris Mumford
297e66afc1 Format all files IAW the Google C++ Style Guide.
Use clang-format to correct formatting to be in agreement with the [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html). Doing this simplifies the process of accepting changes. Also fixed a few warnings flagged by clang-tidy.

PiperOrigin-RevId: 246350737
2019-05-02 19:04:50 -07:00
cmumford
c69d33b0ec Added native support for Windows.
This change adds a native Windows port (port_windows.h) and a
Windows Env (WindowsEnv).

Note1: "small" is defined when including <Windows.h> so some
parameters were renamed to avoid conflict.

Note2: leveldb::Env defines the method: "DeleteFile" which is
also a constant defined when including <Windows.h>. The solution
was to ensure this macro is defined in env.h which forces
the function, when compiled, to be either DeleteFileA or
DeleteFileW when building for MBCS or UNICODE respectively.

This resolves #519 on GitHub.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=236364778
2019-03-01 18:00:35 -08:00
costan
09217fd067 Replace NULL with nullptr in C++ files.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=192365747
2018-04-10 16:26:43 -07:00
costan
8415f00eee leveldb: Report missing CURRENT manifest file as database corruption.
BTRFS reorders rename and write operations, so it is possible that a filesystem crash and recovery results in a situation where the file pointed to by CURRENT does not exist. DB::Open currently reports an I/O error in this case. Reporting database corruption is a better hint to the caller, which can attempt to recover the database or erase it and start over.

This issue is not merely theoretical. It was reported as having showed up in the wild at https://github.com/google/leveldb/issues/195 and at https://crbug.com/738961. Also, asides from the BTRFS case described above, incorrect data in CURRENT seems like a possible corruption case that should be handled gracefully.

The Env API changes here can be considered backwards compatible, because an implementation that returns Status::IOError instead of Status::NotFound will still get the same functionality as before.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=161432630
2017-07-10 14:14:00 -07:00
Nicholas Westlake
ea992b467b Change std::uint64_t to uint64_t (#354)
-This fixes compile errors with default setup on RHEL 6 systems.
2016-04-12 15:38:09 -07:00
Sanjay Ghemawat
ac1d69da31 LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened.
(Based on a suggestion by cmumford.)

"open" benchmark on my workstation speeds up significantly since we
can now avoid three fdatasync calls and a compaction per open:

  Before: ~80000 microseconds
  After:    ~130 microseconds

Details:

(1) Added Options::reuse_logs (currently defaults to false) to control
new behavior.  The intention is to change the default to true after some
baking.

(2) Added Env::NewAppendableFile() whose default implementation returns
a not-supported error.

(3) VersionSet::Recovery attempts to reuse the MANIFEST from which
it is recovering.

(4) DBImpl recovery attempts to reuse the last log file and memtable.

(5) db_test.cc now tests a new configuration that sets reuse_logs to true.

(6) fault_injection_test also tests a reuse_logs==true config.

(7) Added a new recovery_test.
2015-08-11 14:56:39 -07:00