10 Commits

Author SHA1 Message Date
Chris Mumford
37aaf2fccd Fix fprintf format string.
Using %zu for size_t instead of %ld.

PiperOrigin-RevId: 357976882
2021-02-17 10:25:15 -08:00
Victor Costan
1998c0ef15 Fix build errors.
PiperOrigin-RevId: 351442409
2021-01-12 21:58:19 +00:00
leveldb Team
8cce47e450 Optimize leveldb block seeks to utilize the current iterator location.
This is beneficial when iterators are reused and seeks are not random
but increasing. It is additionally beneficial with larger block sizes and keys with common prefixes.

Add a benchmark "seekordered" to db_bench that reuses iterators across
increasing seeks.  Add support to the benchmark to count comparisons made and to support common key prefix length. Change benchmark random seeds to be reproducible for entire benchmark suite executions but unique for threads in different benchmarks runs.  This changes a benchmark suite of readrandom,seekrandom from having a 100% found ratio as previously it had the same seed used for fillrandom.

./db_bench --benchmarks=fillrandom,compact,seekordered --block_size=262144 --comparisons=1 --key_prefix=100

without this change (though with benchmark changes):
seekrandom   :      55.309 micros/op; (631820 of 1000000 found)
Comparisons: 27001049
seekordered  :       1.732 micros/op; (631882 of 1000000 found)
Comparisons: 26998402

with this change:
seekrandom   :      55.866 micros/op; (631820 of 1000000 found)
Comparisons: 26952143
seekordered  :       1.686 micros/op; (631882 of 1000000 found)
Comparisons: 25549369

For ordered seeking, this is a reduction of 5% comparisons and a 3% speedup. For random seeking (with single use iterators) the comparisons and speed are less than 1% and likely noise.

PiperOrigin-RevId: 351149832
2021-01-11 15:41:38 +00:00
Victor Costan
a6b3a2012e Add some std:: qualifiers to types and functions.
PiperOrigin-RevId: 309110431
2020-04-29 22:33:14 +00:00
Victor Costan
3f934e3705 Switch from C headers to C++ headers.
This CL makes the following substitutions.

* assert.h -> cassert
* math.h -> cmath
* stdarg.h -> cstdarg
* stddef.h -> cstddef
* stdint.h -> cstdint
* stdio.h -> cstdio
* stdlib.h -> cstdlib
* string.h -> cstring

PiperOrigin-RevId: 309080151
2020-04-29 20:51:13 +00:00
Victor Costan
5903e7a112 Remove Windows workarounds in some tests.
leveldb::Env::DeleteFile was replaced with leveldb::Env::RemoveFile in
all tests. This allows us to remove workarounds for windows.h #defining
DeleteFile.
PiperOrigin-RevId: 289121105
2020-01-14 18:31:37 -08:00
Victor Costan
a0191e5563 Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}.
The "DeleteFile" method name causes pain for Windows developers, because
<windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA.
Current code uses workarounds, like #undefining DeleteFile everywhere an
Env is declared, implemented, or used.

This CL removes the need for workarounds by renaming Env::DeleteFile to
Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to
Env::RemoveDir. A few internal methods are also renamed for consistency.
Software that supports Windows is expected to migrate any Env
implementations and usage to Remove{File,Dir}, and never use the name
Env::Delete{File,Dir} in its code.

The renaming is done in a backwards-compatible way, at the risk of
making it slightly more difficult to build a new correct Env
implementation. The backwards compatibility is achieved using the
following hacks:

1) Env::Remove{File,Dir} methods are added, with a default
    implementation that calls into Env::Delete{File,Dir}. This makes old
    Env implementations compatible with code that calls into the updated
    API.
2) The Env::Delete{File,Dir} methods are no longer pure virtuals.
    Instead, they gain a default implementation that calls into
    Env::Remove{File,Dir}. This makes updated Env implementations
    compatible with code that calls into the old API.

The cost of this approach is that it's possible to write an Env without
overriding either Rename{File,Dir} or Delete{File,Dir}, without getting
a compiler warning. However, attempting to run the test suite will
immediately fail with an infinite call stack ending in
{Remove,Delete}{File,Dir}, making developers aware of the problem.

PiperOrigin-RevId: 288710907
2020-01-09 09:18:14 -08:00
leveldb Team
d152b23f3b Defend against inclusion of windows.h in tests that invoke
Env::DeleteFile.

PiperOrigin-RevId: 283607548
2020-01-09 09:17:59 -08:00
Chris Mumford
142035edd4 Initialize Stats::start_ before first use in Stats::Start().
Avoids a use before initialization error. This fixes issue #676.

PiperOrigin-RevId: 246855204
2019-05-06 10:52:16 -07:00
Victor Costan
4bd052d7e8 Consolidate benchmark code to benchmarks/.
Currently, the benchmark used to assess leveldb changes lives in db/. The codebase also contains two benchmarks against other database engines in doc/bench/. Moving all the benchmarks in one place opens up the way for extracting common code.

PiperOrigin-RevId: 246737541
2019-05-05 12:59:23 -07:00