fix some trifling points
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doc/index.md
13
doc/index.md
@ -345,7 +345,7 @@ non-NULL, it is used to cache frequently used uncompressed block contents.
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#include "leveldb/cache.h"
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leveldb::Options options;
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options.block_cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
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options.block_cache = leveldb::NewLRUCache(100 * 1048576); // 100M cache capacity
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leveldb::DB* db;
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leveldb::DB::Open(options, name, &db);
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... use the db ...
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@ -369,6 +369,7 @@ leveldb::Iterator* it = db->NewIterator(options);
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for (it->SeekToFirst(); it->Valid(); it->Next()) {
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...
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}
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delete it;
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```
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### Key Layout
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@ -424,21 +425,21 @@ spaces. For example:
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```c++
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class CustomFilterPolicy : public leveldb::FilterPolicy {
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private:
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FilterPolicy* builtin_policy_;
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leveldb::FilterPolicy* builtin_policy_;
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public:
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CustomFilterPolicy() : builtin_policy_(NewBloomFilterPolicy(10)) {}
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CustomFilterPolicy() : builtin_policy_(leveldb::NewBloomFilterPolicy(10)) {}
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~CustomFilterPolicy() { delete builtin_policy_; }
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const char* Name() const { return "IgnoreTrailingSpacesFilter"; }
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void CreateFilter(const Slice* keys, int n, std::string* dst) const {
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void CreateFilter(const leveldb::Slice* keys, int n, std::string* dst) const {
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// Use builtin bloom filter code after removing trailing spaces
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std::vector<Slice> trimmed(n);
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std::vector<leveldb::Slice> trimmed(n);
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for (int i = 0; i < n; i++) {
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trimmed[i] = RemoveTrailingSpaces(keys[i]);
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}
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return builtin_policy_->CreateFilter(trimmed.data(), n, dst);
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builtin_policy_->CreateFilter(trimmed.data(), n, dst);
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}
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};
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```
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