Bugfixes for iterator and documentation.
- Fix bug in Iterator::Prev where it would return the wrong key. Fixes issues 29 and 30. - Added a tweak to testharness to allow running just some tests. - Fixing two minor documentation errors based on issues 28 and 25. - Cleanup; fix namespaces of export-to-C code. Also fix one "const char*" vs "char*" mismatch. git-svn-id: https://leveldb.googlecode.com/svn/trunk@48 62dab493-f737-651d-591e-8d6aee1b9529
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25
db/c.cc
25
db/c.cc
@ -15,7 +15,26 @@
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#include "leveldb/status.h"
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#include "leveldb/status.h"
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#include "leveldb/write_batch.h"
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#include "leveldb/write_batch.h"
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namespace leveldb {
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using leveldb::Cache;
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using leveldb::Comparator;
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using leveldb::CompressionType;
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using leveldb::DB;
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using leveldb::Env;
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using leveldb::FileLock;
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using leveldb::Iterator;
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using leveldb::Logger;
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using leveldb::NewLRUCache;
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using leveldb::Options;
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using leveldb::RandomAccessFile;
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using leveldb::Range;
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using leveldb::ReadOptions;
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using leveldb::SequentialFile;
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using leveldb::Slice;
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using leveldb::Snapshot;
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using leveldb::Status;
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using leveldb::WritableFile;
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using leveldb::WriteBatch;
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using leveldb::WriteOptions;
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extern "C" {
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extern "C" {
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@ -172,7 +191,7 @@ void leveldb_release_snapshot(
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delete snapshot;
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delete snapshot;
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}
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}
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const char* leveldb_property_value(
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char* leveldb_property_value(
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leveldb_t* db,
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leveldb_t* db,
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const char* propname) {
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const char* propname) {
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std::string tmp;
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std::string tmp;
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@ -449,5 +468,3 @@ void leveldb_env_destroy(leveldb_env_t* env) {
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}
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}
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} // end extern "C"
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} // end extern "C"
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}
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@ -216,7 +216,6 @@ void DBIter::FindPrevUserEntry() {
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ValueType value_type = kTypeDeletion;
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ValueType value_type = kTypeDeletion;
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if (iter_->Valid()) {
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if (iter_->Valid()) {
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SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
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do {
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do {
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ParsedInternalKey ikey;
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ParsedInternalKey ikey;
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if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
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if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
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@ -227,6 +226,7 @@ void DBIter::FindPrevUserEntry() {
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}
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}
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value_type = ikey.type;
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value_type = ikey.type;
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if (value_type == kTypeDeletion) {
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if (value_type == kTypeDeletion) {
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saved_key_.clear();
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ClearSavedValue();
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ClearSavedValue();
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} else {
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} else {
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Slice raw_value = iter_->value();
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Slice raw_value = iter_->value();
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@ -234,6 +234,7 @@ void DBIter::FindPrevUserEntry() {
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std::string empty;
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std::string empty;
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swap(empty, saved_value_);
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swap(empty, saved_value_);
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}
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}
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SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
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saved_value_.assign(raw_value.data(), raw_value.size());
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saved_value_.assign(raw_value.data(), raw_value.size());
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}
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}
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}
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}
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@ -519,6 +519,21 @@ TEST(DBTest, IterSmallAndLargeMix) {
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delete iter;
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delete iter;
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}
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}
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TEST(DBTest, IterMultiWithDelete) {
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ASSERT_OK(Put("a", "va"));
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ASSERT_OK(Put("b", "vb"));
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ASSERT_OK(Put("c", "vc"));
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ASSERT_OK(Delete("b"));
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ASSERT_EQ("NOT_FOUND", Get("b"));
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Iterator* iter = db_->NewIterator(ReadOptions());
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iter->Seek("c");
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ASSERT_EQ(IterStatus(iter), "c->vc");
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iter->Prev();
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ASSERT_EQ(IterStatus(iter), "a->va");
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delete iter;
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}
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TEST(DBTest, Recover) {
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TEST(DBTest, Recover) {
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ASSERT_OK(Put("foo", "v1"));
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ASSERT_OK(Put("foo", "v1"));
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ASSERT_OK(Put("baz", "v5"));
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ASSERT_OK(Put("baz", "v5"));
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@ -23,7 +23,7 @@ creating it if necessary:
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<p>
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<p>
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<pre>
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<pre>
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#include <assert>
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#include <assert>
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#include "leveldb/include/db.h"
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#include "leveldb/db.h"
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leveldb::DB* db;
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leveldb::DB* db;
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leveldb::Options options;
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leveldb::Options options;
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@ -78,7 +78,7 @@ Such problems can be avoided by using the <code>WriteBatch</code> class to
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atomically apply a set of updates:
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atomically apply a set of updates:
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<p>
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<p>
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<pre>
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<pre>
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#include "leveldb/include/write_batch.h"
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#include "leveldb/write_batch.h"
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...
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...
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std::string value;
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std::string value;
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leveldb::Status s = db->Get(leveldb::ReadOptions(), key1, &value);
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leveldb::Status s = db->Get(leveldb::ReadOptions(), key1, &value);
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@ -296,7 +296,7 @@ subclass of <code>leveldb::Comparator</code> that expresses these rules:
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}
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}
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// Ignore the following methods for now:
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// Ignore the following methods for now:
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const char* Name() { return "TwoPartComparator"; }
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const char* Name() const { return "TwoPartComparator"; }
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void FindShortestSeparator(std::string*, const leveldb::Slice&) const { }
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void FindShortestSeparator(std::string*, const leveldb::Slice&) const { }
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void FindShortSuccessor(std::string*) const { }
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void FindShortSuccessor(std::string*) const { }
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};
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};
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@ -333,7 +333,7 @@ version numbers found in the keys to decide how to interpret them.
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<h1>Performance</h1>
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<h1>Performance</h1>
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<p>
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<p>
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Performance can be tuned by changing the default values of the
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Performance can be tuned by changing the default values of the
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types defined in <code>leveldb/include/options.h</code>.
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types defined in <code>include/leveldb/options.h</code>.
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<p>
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<p>
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<h2>Block size</h2>
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<h2>Block size</h2>
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@ -371,7 +371,7 @@ filesystem and each file stores a sequence of compressed blocks. If
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uncompressed block contents.
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uncompressed block contents.
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<p>
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<p>
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<pre>
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<pre>
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#include "leveldb/include/cache.h"
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#include "leveldb/cache.h"
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leveldb::Options options;
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leveldb::Options options;
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options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
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options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
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@ -4,6 +4,8 @@
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#include "util/testharness.h"
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#include "util/testharness.h"
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#include <string>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/types.h>
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@ -32,10 +34,20 @@ bool RegisterTest(const char* base, const char* name, void (*func)()) {
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}
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}
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int RunAllTests() {
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int RunAllTests() {
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const char* matcher = getenv("LEVELDB_TESTS");
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int num = 0;
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int num = 0;
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if (tests != NULL) {
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if (tests != NULL) {
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for (int i = 0; i < tests->size(); i++) {
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for (int i = 0; i < tests->size(); i++) {
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const Test& t = (*tests)[i];
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const Test& t = (*tests)[i];
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if (matcher != NULL) {
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std::string name = t.base;
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name.push_back('.');
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name.append(t.name);
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if (strstr(name.c_str(), matcher) == NULL) {
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continue;
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}
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}
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fprintf(stderr, "==== Test %s.%s\n", t.base, t.name);
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fprintf(stderr, "==== Test %s.%s\n", t.base, t.name);
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(*t.func)();
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(*t.func)();
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++num;
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++num;
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@ -15,7 +15,16 @@
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namespace leveldb {
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namespace leveldb {
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namespace test {
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namespace test {
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// Run all tests registered by the TEST() macro.
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// Run some of the tests registered by the TEST() macro. If the
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// environment variable "LEVELDB_TESTS" is not set, runs all tests.
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// Otherwise, runs only the tests whose name contains the value of
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// "LEVELDB_TESTS" as a substring. E.g., suppose the tests are:
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// TEST(Foo, Hello) { ... }
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// TEST(Foo, World) { ... }
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// LEVELDB_TESTS=Hello will run the first test
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// LEVELDB_TESTS=o will run both tests
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// LEVELDB_TESTS=Junk will run no tests
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//
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// Returns 0 if all tests pass.
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// Returns 0 if all tests pass.
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// Dies or returns a non-zero value if some test fails.
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// Dies or returns a non-zero value if some test fails.
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extern int RunAllTests();
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extern int RunAllTests();
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