UTF-8 string filename optional for windows
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parent
068d5ee1a3
commit
90a76a7ef9
@ -22,10 +22,14 @@ if(NOT CMAKE_CXX_STANDARD)
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set(CMAKE_CXX_EXTENSIONS OFF)
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endif(NOT CMAKE_CXX_STANDARD)
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option(USE_LEVELDB_WINDOWS_UTF8_FILENAMES "Build LevelDB with UTF-8 filename in Windows." OFF)
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if (WIN32)
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set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_WINDOWS)
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# TODO(cmumford): Make UNICODE configurable for Windows.
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add_definitions(-D_UNICODE -DUNICODE)
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if(USE_LEVELDB_WINDOWS_UTF8_FILENAMES)
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add_definitions(-DLEVELDB_WINDOWS_UTF8_FILENAMES)
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endif()
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else (WIN32)
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set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_POSIX)
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endif (WIN32)
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37
port/port.h
37
port/port.h
@ -12,6 +12,43 @@
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// of what the new port_<platform>.h file must provide.
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#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_WINDOWS)
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#include "port/port_stdcxx.h"
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#if defined(LEVELDB_PLATFORM_WINDOWS)
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#ifdef LEVELDB_WINDOWS_UTF8_FILENAMES
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#define LD_FN(a) leveldb::utf8_to_utf16(a)
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#define FN_TO_LD(a) leveldb::utf16_to_utf8(a)
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#define LD_DeleteFile DeleteFileW
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#define LD_CreateFile CreateFileW
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#define LD_CreateFileMapping CreateFileMappingW
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#define LD_GetFileAttributesEx GetFileAttributesExW
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#define LD_GetFileAttributes GetFileAttributesW
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#define LD_FindFirstFile FindFirstFileW
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#define LD_FindNextFile FindNextFileW
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#define LD_WIN32_FIND_DATA WIN32_FIND_DATAW
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#define LD_CreateDirectory CreateDirectoryW
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#define LD_RemoveDirectory RemoveDirectoryW
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#define LD_MoveFile MoveFileW
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#define LD_ReplaceFile ReplaceFileW
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#define LD_SPLITPATH_S _wsplitpath_s
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#define LD_CHAR WCHAR
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#else
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#define LD_FN(a) a
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#define FN_TO_LD(a) a
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#define LD_DeleteFile DeleteFileA
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#define LD_CreateFile CreateFileA
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#define LD_CreateFileMapping CreateFileMappingA
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#define LD_GetFileAttributesEx GetFileAttributesExA
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#define LD_GetFileAttributes GetFileAttributesA
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#define LD_FindFirstFile FindFirstFileA
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#define LD_CreateDirectory CreateDirectoryA
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#define LD_FindNextFile FindNextFileA
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#define LD_WIN32_FIND_DATA WIN32_FIND_DATAA
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#define LD_RemoveDirectory RemoveDirectoryA
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#define LD_MoveFile MoveFileA
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#define LD_ReplaceFile ReplaceFileA
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#define LD_SPLITPATH_S _splitpath_s
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#define LD_CHAR CHAR
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#endif /* LEVELDB_WINDOWS_UTF8_FILENAMES */
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#endif /* LEVELDB_PLATFORM_WINDOWS */
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#elif defined(LEVELDB_PLATFORM_CHROMIUM)
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#include "port/port_chromium.h"
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#endif
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@ -33,10 +33,29 @@
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#include "util/mutexlock.h"
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#include "util/windows_logger.h"
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#ifdef LEVELDB_WINDOWS_UTF8_FILENAMES
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// utf8 <-> utf16
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#include <codecvt>
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#include <locale>
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#include <string>
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#endif /* LEVELDB_WINDOWS_UTF8_FILENAMES */
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namespace leveldb {
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namespace {
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#ifdef LEVELDB_WINDOWS_UTF8_FILENAMES
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std::string utf16_to_utf8(const std::wstring& utf16) {
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std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> convert;
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return convert.to_bytes(utf16);
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}
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std::wstring utf8_to_utf16(const std::string& utf8) {
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std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
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return converter.from_bytes(utf8);
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}
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#endif /* LEVELDB_WINDOWS_UTF8_FILENAMES */
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constexpr const size_t kWritableFileBufferSize = 65536;
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// Up to 1000 mmaps for 64-bit binaries; none for 32-bit.
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@ -395,8 +414,8 @@ class WindowsEnv : public Env {
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*result = nullptr;
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DWORD desired_access = GENERIC_READ;
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DWORD share_mode = FILE_SHARE_READ;
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ScopedHandle handle = ::CreateFileA(
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filename.c_str(), desired_access, share_mode,
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ScopedHandle handle = LD_CreateFile(
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LD_FN(filename).c_str(), desired_access, share_mode,
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/*lpSecurityAttributes=*/nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL,
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/*hTemplateFile=*/nullptr);
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if (!handle.is_valid()) {
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@ -413,7 +432,7 @@ class WindowsEnv : public Env {
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DWORD desired_access = GENERIC_READ;
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DWORD share_mode = FILE_SHARE_READ;
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ScopedHandle handle =
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::CreateFileA(filename.c_str(), desired_access, share_mode,
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LD_CreateFile(LD_FN(filename).c_str(), desired_access, share_mode,
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/*lpSecurityAttributes=*/nullptr, OPEN_EXISTING,
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FILE_ATTRIBUTE_READONLY,
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/*hTemplateFile=*/nullptr);
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@ -433,7 +452,7 @@ class WindowsEnv : public Env {
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}
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ScopedHandle mapping =
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::CreateFileMappingA(handle.get(),
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LD_CreateFileMapping(handle.get(),
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/*security attributes=*/nullptr, PAGE_READONLY,
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/*dwMaximumSizeHigh=*/0,
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/*dwMaximumSizeLow=*/0,
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@ -458,8 +477,8 @@ class WindowsEnv : public Env {
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WritableFile** result) override {
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DWORD desired_access = GENERIC_WRITE;
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DWORD share_mode = 0; // Exclusive access.
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ScopedHandle handle = ::CreateFileA(
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filename.c_str(), desired_access, share_mode,
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ScopedHandle handle = LD_CreateFile(
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LD_FN(filename).c_str(), desired_access, share_mode,
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/*lpSecurityAttributes=*/nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
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/*hTemplateFile=*/nullptr);
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if (!handle.is_valid()) {
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@ -475,8 +494,8 @@ class WindowsEnv : public Env {
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WritableFile** result) override {
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DWORD desired_access = FILE_APPEND_DATA;
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DWORD share_mode = 0; // Exclusive access.
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ScopedHandle handle = ::CreateFileA(
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filename.c_str(), desired_access, share_mode,
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ScopedHandle handle = LD_CreateFile(
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LD_FN(filename).c_str(), desired_access, share_mode,
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/*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
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/*hTemplateFile=*/nullptr);
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if (!handle.is_valid()) {
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@ -489,14 +508,14 @@ class WindowsEnv : public Env {
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}
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bool FileExists(const std::string& filename) override {
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return GetFileAttributesA(filename.c_str()) != INVALID_FILE_ATTRIBUTES;
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return LD_GetFileAttributes(LD_FN(filename).c_str()) != INVALID_FILE_ATTRIBUTES;
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}
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Status GetChildren(const std::string& directory_path,
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std::vector<std::string>* result) override {
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const std::string find_pattern = directory_path + "\\*";
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WIN32_FIND_DATAA find_data;
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HANDLE dir_handle = ::FindFirstFileA(find_pattern.c_str(), &find_data);
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LD_WIN32_FIND_DATA find_data;
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HANDLE dir_handle = LD_FindFirstFile(LD_FN(find_pattern).c_str(), &find_data);
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if (dir_handle == INVALID_HANDLE_VALUE) {
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DWORD last_error = ::GetLastError();
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if (last_error == ERROR_FILE_NOT_FOUND) {
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@ -505,14 +524,14 @@ class WindowsEnv : public Env {
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return WindowsError(directory_path, last_error);
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}
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do {
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char base_name[_MAX_FNAME];
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char ext[_MAX_EXT];
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LD_CHAR base_name[_MAX_FNAME];
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LD_CHAR ext[_MAX_EXT];
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if (!_splitpath_s(find_data.cFileName, nullptr, 0, nullptr, 0, base_name,
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if (!LD_SPLITPATH_S(find_data.cFileName, nullptr, 0, nullptr, 0, base_name,
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ARRAYSIZE(base_name), ext, ARRAYSIZE(ext))) {
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result->emplace_back(std::string(base_name) + ext);
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result->emplace_back(std::string(FN_TO_LD(base_name)) + FN_TO_LD(ext));
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}
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} while (::FindNextFileA(dir_handle, &find_data));
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} while (LD_FindNextFile(dir_handle, &find_data));
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DWORD last_error = ::GetLastError();
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::FindClose(dir_handle);
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if (last_error != ERROR_NO_MORE_FILES) {
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@ -522,21 +541,21 @@ class WindowsEnv : public Env {
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}
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Status RemoveFile(const std::string& filename) override {
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if (!::DeleteFileA(filename.c_str())) {
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if (!LD_DeleteFile(LD_FN(filename).c_str())) {
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return WindowsError(filename, ::GetLastError());
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}
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return Status::OK();
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}
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Status CreateDir(const std::string& dirname) override {
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if (!::CreateDirectoryA(dirname.c_str(), nullptr)) {
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if (!LD_CreateDirectory(LD_FN(dirname).c_str(), nullptr)) {
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return WindowsError(dirname, ::GetLastError());
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}
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return Status::OK();
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}
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Status RemoveDir(const std::string& dirname) override {
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if (!::RemoveDirectoryA(dirname.c_str())) {
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if (!LD_RemoveDirectory(LD_FN(dirname).c_str())) {
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return WindowsError(dirname, ::GetLastError());
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}
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return Status::OK();
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@ -544,7 +563,7 @@ class WindowsEnv : public Env {
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Status GetFileSize(const std::string& filename, uint64_t* size) override {
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WIN32_FILE_ATTRIBUTE_DATA file_attributes;
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if (!::GetFileAttributesExA(filename.c_str(), GetFileExInfoStandard,
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if (!LD_GetFileAttributesEx(LD_FN(filename).c_str(), GetFileExInfoStandard,
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&file_attributes)) {
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return WindowsError(filename, ::GetLastError());
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}
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@ -558,7 +577,7 @@ class WindowsEnv : public Env {
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Status RenameFile(const std::string& from, const std::string& to) override {
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// Try a simple move first. It will only succeed when |to| doesn't already
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// exist.
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if (::MoveFileA(from.c_str(), to.c_str())) {
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if (LD_MoveFile(LD_FN(from).c_str(), LD_FN(to).c_str())) {
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return Status::OK();
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}
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DWORD move_error = ::GetLastError();
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@ -567,7 +586,7 @@ class WindowsEnv : public Env {
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// succeed when |to| does exist. When writing to a network share, we may not
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// be able to change the ACLs. Ignore ACL errors then
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// (REPLACEFILE_IGNORE_MERGE_ERRORS).
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if (::ReplaceFileA(to.c_str(), from.c_str(), /*lpBackupFileName=*/nullptr,
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if (LD_ReplaceFile(LD_FN(to).c_str(), LD_FN(from).c_str(), /*lpBackupFileName=*/nullptr,
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REPLACEFILE_IGNORE_MERGE_ERRORS,
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/*lpExclude=*/nullptr, /*lpReserved=*/nullptr)) {
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return Status::OK();
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@ -587,8 +606,8 @@ class WindowsEnv : public Env {
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Status LockFile(const std::string& filename, FileLock** lock) override {
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*lock = nullptr;
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Status result;
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ScopedHandle handle = ::CreateFileA(
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filename.c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ,
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ScopedHandle handle = LD_CreateFile(
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LD_FN(filename).c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ,
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/*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
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nullptr);
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if (!handle.is_valid()) {
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