Corrected typo in docs: "cache" to "block_cache".

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=197452015
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cmumford 2018-05-21 13:53:36 -07:00 committed by Victor Costan
parent 1868398150
commit 6a6bdafcf1

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@ -338,19 +338,19 @@ options.compression = leveldb::kNoCompression;
### Cache ### Cache
The contents of the database are stored in a set of files in the filesystem and The contents of the database are stored in a set of files in the filesystem and
each file stores a sequence of compressed blocks. If options.cache is non-NULL, each file stores a sequence of compressed blocks. If options.block_cache is
it is used to cache frequently used uncompressed block contents. non-NULL, it is used to cache frequently used uncompressed block contents.
```c++ ```c++
#include "leveldb/cache.h" #include "leveldb/cache.h"
leveldb::Options options; leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache options.block_cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db; leveldb::DB* db;
leveldb::DB::Open(options, name, &db); leveldb::DB::Open(options, name, &db);
... use the db ... ... use the db ...
delete db delete db
delete options.cache; delete options.block_cache;
``` ```
Note that the cache holds uncompressed data, and therefore it should be sized Note that the cache holds uncompressed data, and therefore it should be sized