Switch to using C++ 11 override specifier.

PiperOrigin-RevId: 247491163
This commit is contained in:
Chris Mumford 2019-05-09 14:00:07 -07:00
parent 85cd40d108
commit 28e6d238be
19 changed files with 161 additions and 160 deletions

22
db/c.cc
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@ -84,17 +84,17 @@ struct leveldb_filelock_t {
};
struct leveldb_comparator_t : public Comparator {
virtual ~leveldb_comparator_t() { (*destructor_)(state_); }
~leveldb_comparator_t() override { (*destructor_)(state_); }
virtual int Compare(const Slice& a, const Slice& b) const {
int Compare(const Slice& a, const Slice& b) const override {
return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
}
virtual const char* Name() const { return (*name_)(state_); }
const char* Name() const override { return (*name_)(state_); }
// No-ops since the C binding does not support key shortening methods.
virtual void FindShortestSeparator(std::string*, const Slice&) const {}
virtual void FindShortSuccessor(std::string* key) const {}
void FindShortestSeparator(std::string*, const Slice&) const override {}
void FindShortSuccessor(std::string* key) const override {}
void* state_;
void (*destructor_)(void*);
@ -104,11 +104,11 @@ struct leveldb_comparator_t : public Comparator {
};
struct leveldb_filterpolicy_t : public FilterPolicy {
virtual ~leveldb_filterpolicy_t() { (*destructor_)(state_); }
~leveldb_filterpolicy_t() override { (*destructor_)(state_); }
virtual const char* Name() const { return (*name_)(state_); }
const char* Name() const override { return (*name_)(state_); }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
std::vector<const char*> key_pointers(n);
std::vector<size_t> key_sizes(n);
for (int i = 0; i < n; i++) {
@ -121,7 +121,7 @@ struct leveldb_filterpolicy_t : public FilterPolicy {
free(filter);
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
bool KeyMayMatch(const Slice& key, const Slice& filter) const override {
return (*key_match_)(state_, key.data(), key.size(), filter.data(),
filter.size());
}
@ -345,10 +345,10 @@ void leveldb_writebatch_iterate(const leveldb_writebatch_t* b, void* state,
void* state_;
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
void (*deleted_)(void*, const char* k, size_t klen);
virtual void Put(const Slice& key, const Slice& value) {
void Put(const Slice& key, const Slice& value) override {
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
}
virtual void Delete(const Slice& key) {
void Delete(const Slice& key) override {
(*deleted_)(state_, key.data(), key.size());
}
};

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@ -376,7 +376,7 @@ Status DBImpl::RecoverLogFile(uint64_t log_number, bool last_log,
Logger* info_log;
const char* fname;
Status* status; // null if options_.paranoid_checks==false
virtual void Corruption(size_t bytes, const Status& s) {
void Corruption(size_t bytes, const Status& s) override {
Log(info_log, "%s%s: dropping %d bytes; %s",
(this->status == nullptr ? "(ignoring error) " : ""), fname,
static_cast<int>(bytes), s.ToString().c_str());

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@ -33,20 +33,21 @@ class DBImpl : public DB {
DBImpl(const DBImpl&) = delete;
DBImpl& operator=(const DBImpl&) = delete;
virtual ~DBImpl();
~DBImpl() override;
// Implementations of the DB interface
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
virtual Status Delete(const WriteOptions&, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options, const Slice& key,
std::string* value);
virtual Iterator* NewIterator(const ReadOptions&);
virtual const Snapshot* GetSnapshot();
virtual void ReleaseSnapshot(const Snapshot* snapshot);
virtual bool GetProperty(const Slice& property, std::string* value);
virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
virtual void CompactRange(const Slice* begin, const Slice* end);
Status Put(const WriteOptions&, const Slice& key,
const Slice& value) override;
Status Delete(const WriteOptions&, const Slice& key) override;
Status Write(const WriteOptions& options, WriteBatch* updates) override;
Status Get(const ReadOptions& options, const Slice& key,
std::string* value) override;
Iterator* NewIterator(const ReadOptions&) override;
const Snapshot* GetSnapshot() override;
void ReleaseSnapshot(const Snapshot* snapshot) override;
bool GetProperty(const Slice& property, std::string* value) override;
void GetApproximateSizes(const Range* range, int n, uint64_t* sizes) override;
void CompactRange(const Slice* begin, const Slice* end) override;
// Extra methods (for testing) that are not in the public DB interface

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@ -59,17 +59,17 @@ class DBIter : public Iterator {
DBIter(const DBIter&) = delete;
DBIter& operator=(const DBIter&) = delete;
virtual ~DBIter() { delete iter_; }
virtual bool Valid() const { return valid_; }
virtual Slice key() const {
~DBIter() override { delete iter_; }
bool Valid() const override { return valid_; }
Slice key() const override {
assert(valid_);
return (direction_ == kForward) ? ExtractUserKey(iter_->key()) : saved_key_;
}
virtual Slice value() const {
Slice value() const override {
assert(valid_);
return (direction_ == kForward) ? iter_->value() : saved_value_;
}
virtual Status status() const {
Status status() const override {
if (status_.ok()) {
return iter_->status();
} else {
@ -77,11 +77,11 @@ class DBIter : public Iterator {
}
}
virtual void Next();
virtual void Prev();
virtual void Seek(const Slice& target);
virtual void SeekToFirst();
virtual void SeekToLast();
void Next() override;
void Prev() override;
void Seek(const Slice& target) override;
void SeekToFirst() override;
void SeekToLast() override;
private:
void FindNextUserEntry(bool skipping, std::string* skip);

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@ -210,9 +210,9 @@ class SpecialEnv : public EnvWrapper {
public:
CountingFile(RandomAccessFile* target, AtomicCounter* counter)
: target_(target), counter_(counter) {}
virtual ~CountingFile() { delete target_; }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
~CountingFile() override { delete target_; }
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
counter_->Increment();
return target_->Read(offset, n, result, scratch);
}
@ -1504,14 +1504,14 @@ TEST(DBTest, Fflush_Issue474) {
TEST(DBTest, ComparatorCheck) {
class NewComparator : public Comparator {
public:
virtual const char* Name() const { return "leveldb.NewComparator"; }
virtual int Compare(const Slice& a, const Slice& b) const {
const char* Name() const override { return "leveldb.NewComparator"; }
int Compare(const Slice& a, const Slice& b) const override {
return BytewiseComparator()->Compare(a, b);
}
virtual void FindShortestSeparator(std::string* s, const Slice& l) const {
void FindShortestSeparator(std::string* s, const Slice& l) const override {
BytewiseComparator()->FindShortestSeparator(s, l);
}
virtual void FindShortSuccessor(std::string* key) const {
void FindShortSuccessor(std::string* key) const override {
BytewiseComparator()->FindShortSuccessor(key);
}
};
@ -1527,15 +1527,15 @@ TEST(DBTest, ComparatorCheck) {
TEST(DBTest, CustomComparator) {
class NumberComparator : public Comparator {
public:
virtual const char* Name() const { return "test.NumberComparator"; }
virtual int Compare(const Slice& a, const Slice& b) const {
const char* Name() const override { return "test.NumberComparator"; }
int Compare(const Slice& a, const Slice& b) const override {
return ToNumber(a) - ToNumber(b);
}
virtual void FindShortestSeparator(std::string* s, const Slice& l) const {
void FindShortestSeparator(std::string* s, const Slice& l) const override {
ToNumber(*s); // Check format
ToNumber(l); // Check format
}
virtual void FindShortSuccessor(std::string* key) const {
void FindShortSuccessor(std::string* key) const override {
ToNumber(*key); // Check format
}
@ -2060,10 +2060,10 @@ class ModelDB : public DB {
class Handler : public WriteBatch::Handler {
public:
KVMap* map_;
virtual void Put(const Slice& key, const Slice& value) {
void Put(const Slice& key, const Slice& value) override {
(*map_)[key.ToString()] = value.ToString();
}
virtual void Delete(const Slice& key) { map_->erase(key.ToString()); }
void Delete(const Slice& key) override { map_->erase(key.ToString()); }
};
Handler handler;
handler.map_ = &map_;
@ -2085,26 +2085,26 @@ class ModelDB : public DB {
public:
ModelIter(const KVMap* map, bool owned)
: map_(map), owned_(owned), iter_(map_->end()) {}
~ModelIter() {
~ModelIter() override {
if (owned_) delete map_;
}
virtual bool Valid() const { return iter_ != map_->end(); }
virtual void SeekToFirst() { iter_ = map_->begin(); }
virtual void SeekToLast() {
bool Valid() const override { return iter_ != map_->end(); }
void SeekToFirst() override { iter_ = map_->begin(); }
void SeekToLast() override {
if (map_->empty()) {
iter_ = map_->end();
} else {
iter_ = map_->find(map_->rbegin()->first);
}
}
virtual void Seek(const Slice& k) {
void Seek(const Slice& k) override {
iter_ = map_->lower_bound(k.ToString());
}
virtual void Next() { ++iter_; }
virtual void Prev() { --iter_; }
virtual Slice key() const { return iter_->first; }
virtual Slice value() const { return iter_->second; }
virtual Status status() const { return Status::OK(); }
void Next() override { ++iter_; }
void Prev() override { --iter_; }
Slice key() const override { return iter_->first; }
Slice value() const override { return iter_->second; }
Status status() const override { return Status::OK(); }
private:
const KVMap* const map_;

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@ -103,11 +103,11 @@ class InternalKeyComparator : public Comparator {
public:
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) {}
virtual const char* Name() const;
virtual int Compare(const Slice& a, const Slice& b) const;
virtual void FindShortestSeparator(std::string* start,
const Slice& limit) const;
virtual void FindShortSuccessor(std::string* key) const;
const char* Name() const override;
int Compare(const Slice& a, const Slice& b) const override;
void FindShortestSeparator(std::string* start,
const Slice& limit) const override;
void FindShortSuccessor(std::string* key) const override;
const Comparator* user_comparator() const { return user_comparator_; }
@ -121,9 +121,9 @@ class InternalFilterPolicy : public FilterPolicy {
public:
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) {}
virtual const char* Name() const;
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
const char* Name() const override;
void CreateFilter(const Slice* keys, int n, std::string* dst) const override;
bool KeyMayMatch(const Slice& key, const Slice& filter) const override;
};
// Modules in this directory should keep internal keys wrapped inside

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@ -38,7 +38,7 @@ bool GuessType(const std::string& fname, FileType* type) {
// Notified when log reader encounters corruption.
class CorruptionReporter : public log::Reader::Reporter {
public:
virtual void Corruption(size_t bytes, const Status& status) {
void Corruption(size_t bytes, const Status& status) override {
std::string r = "corruption: ";
AppendNumberTo(&r, bytes);
r += " bytes; ";
@ -74,7 +74,7 @@ Status PrintLogContents(Env* env, const std::string& fname,
// Called on every item found in a WriteBatch.
class WriteBatchItemPrinter : public WriteBatch::Handler {
public:
virtual void Put(const Slice& key, const Slice& value) {
void Put(const Slice& key, const Slice& value) override {
std::string r = " put '";
AppendEscapedStringTo(&r, key);
r += "' '";
@ -82,7 +82,7 @@ class WriteBatchItemPrinter : public WriteBatch::Handler {
r += "'\n";
dst_->Append(r);
}
virtual void Delete(const Slice& key) {
void Delete(const Slice& key) override {
std::string r = " del '";
AppendEscapedStringTo(&r, key);
r += "'\n";

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@ -13,13 +13,13 @@ namespace {
class StdoutPrinter : public WritableFile {
public:
virtual Status Append(const Slice& data) {
Status Append(const Slice& data) override {
fwrite(data.data(), 1, data.size(), stdout);
return Status::OK();
}
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
};
bool HandleDumpCommand(Env* env, char** files, int num) {

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@ -161,10 +161,10 @@ class LogTest {
private:
class StringDest : public WritableFile {
public:
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual Status Append(const Slice& slice) {
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
Status Append(const Slice& slice) override {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
@ -176,7 +176,7 @@ class LogTest {
public:
StringSource() : force_error_(false), returned_partial_(false) {}
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status Read(size_t n, Slice* result, char* scratch) override {
ASSERT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
@ -194,7 +194,7 @@ class LogTest {
return Status::OK();
}
virtual Status Skip(uint64_t n) {
Status Skip(uint64_t n) override {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipped past end");
@ -213,7 +213,7 @@ class LogTest {
class ReportCollector : public Reader::Reporter {
public:
ReportCollector() : dropped_bytes_(0) {}
virtual void Corruption(size_t bytes, const Status& status) {
void Corruption(size_t bytes, const Status& status) override {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}

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@ -145,7 +145,7 @@ class Repairer {
Env* env;
Logger* info_log;
uint64_t lognum;
virtual void Corruption(size_t bytes, const Status& s) {
void Corruption(size_t bytes, const Status& s) override {
// We print error messages for corruption, but continue repairing.
Log(info_log, "Log #%llu: dropping %d bytes; %s",
(unsigned long long)lognum, static_cast<int>(bytes),

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@ -167,19 +167,19 @@ class Version::LevelFileNumIterator : public Iterator {
const std::vector<FileMetaData*>* flist)
: icmp_(icmp), flist_(flist), index_(flist->size()) { // Marks as invalid
}
virtual bool Valid() const { return index_ < flist_->size(); }
virtual void Seek(const Slice& target) {
bool Valid() const override { return index_ < flist_->size(); }
void Seek(const Slice& target) override {
index_ = FindFile(icmp_, *flist_, target);
}
virtual void SeekToFirst() { index_ = 0; }
virtual void SeekToLast() {
void SeekToFirst() override { index_ = 0; }
void SeekToLast() override {
index_ = flist_->empty() ? 0 : flist_->size() - 1;
}
virtual void Next() {
void Next() override {
assert(Valid());
index_++;
}
virtual void Prev() {
void Prev() override {
assert(Valid());
if (index_ == 0) {
index_ = flist_->size(); // Marks as invalid
@ -187,17 +187,17 @@ class Version::LevelFileNumIterator : public Iterator {
index_--;
}
}
Slice key() const {
Slice key() const override {
assert(Valid());
return (*flist_)[index_]->largest.Encode();
}
Slice value() const {
Slice value() const override {
assert(Valid());
EncodeFixed64(value_buf_, (*flist_)[index_]->number);
EncodeFixed64(value_buf_ + 8, (*flist_)[index_]->file_size);
return Slice(value_buf_, sizeof(value_buf_));
}
virtual Status status() const { return Status::OK(); }
Status status() const override { return Status::OK(); }
private:
const InternalKeyComparator icmp_;
@ -883,7 +883,7 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
Status VersionSet::Recover(bool* save_manifest) {
struct LogReporter : public log::Reader::Reporter {
Status* status;
virtual void Corruption(size_t bytes, const Status& s) {
void Corruption(size_t bytes, const Status& s) override {
if (this->status->ok()) *this->status = s;
}
};

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@ -156,9 +156,9 @@ class SequentialFileImpl : public SequentialFile {
file_->Ref();
}
~SequentialFileImpl() { file_->Unref(); }
~SequentialFileImpl() override { file_->Unref(); }
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status Read(size_t n, Slice* result, char* scratch) override {
Status s = file_->Read(pos_, n, result, scratch);
if (s.ok()) {
pos_ += result->size();
@ -166,7 +166,7 @@ class SequentialFileImpl : public SequentialFile {
return s;
}
virtual Status Skip(uint64_t n) {
Status Skip(uint64_t n) override {
if (pos_ > file_->Size()) {
return Status::IOError("pos_ > file_->Size()");
}
@ -187,10 +187,10 @@ class RandomAccessFileImpl : public RandomAccessFile {
public:
explicit RandomAccessFileImpl(FileState* file) : file_(file) { file_->Ref(); }
~RandomAccessFileImpl() { file_->Unref(); }
~RandomAccessFileImpl() override { file_->Unref(); }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
return file_->Read(offset, n, result, scratch);
}
@ -202,13 +202,13 @@ class WritableFileImpl : public WritableFile {
public:
WritableFileImpl(FileState* file) : file_(file) { file_->Ref(); }
~WritableFileImpl() { file_->Unref(); }
~WritableFileImpl() override { file_->Unref(); }
virtual Status Append(const Slice& data) { return file_->Append(data); }
Status Append(const Slice& data) override { return file_->Append(data); }
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
private:
FileState* file_;
@ -216,7 +216,7 @@ class WritableFileImpl : public WritableFile {
class NoOpLogger : public Logger {
public:
virtual void Logv(const char* format, va_list ap) {}
void Logv(const char* format, va_list ap) override {}
};
class InMemoryEnv : public EnvWrapper {

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@ -123,23 +123,23 @@ class Block::Iter : public Iterator {
assert(num_restarts_ > 0);
}
virtual bool Valid() const { return current_ < restarts_; }
virtual Status status() const { return status_; }
virtual Slice key() const {
bool Valid() const override { return current_ < restarts_; }
Status status() const override { return status_; }
Slice key() const override {
assert(Valid());
return key_;
}
virtual Slice value() const {
Slice value() const override {
assert(Valid());
return value_;
}
virtual void Next() {
void Next() override {
assert(Valid());
ParseNextKey();
}
virtual void Prev() {
void Prev() override {
assert(Valid());
// Scan backwards to a restart point before current_
@ -160,7 +160,7 @@ class Block::Iter : public Iterator {
} while (ParseNextKey() && NextEntryOffset() < original);
}
virtual void Seek(const Slice& target) {
void Seek(const Slice& target) override {
// Binary search in restart array to find the last restart point
// with a key < target
uint32_t left = 0;
@ -200,12 +200,12 @@ class Block::Iter : public Iterator {
}
}
virtual void SeekToFirst() {
void SeekToFirst() override {
SeekToRestartPoint(0);
ParseNextKey();
}
virtual void SeekToLast() {
void SeekToLast() override {
SeekToRestartPoint(num_restarts_ - 1);
while (ParseNextKey() && NextEntryOffset() < restarts_) {
// Keep skipping

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@ -16,16 +16,16 @@ namespace leveldb {
// For testing: emit an array with one hash value per key
class TestHashFilter : public FilterPolicy {
public:
virtual const char* Name() const { return "TestHashFilter"; }
const char* Name() const override { return "TestHashFilter"; }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
for (int i = 0; i < n; i++) {
uint32_t h = Hash(keys[i].data(), keys[i].size(), 1);
PutFixed32(dst, h);
}
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
bool KeyMayMatch(const Slice& key, const Slice& filter) const override {
uint32_t h = Hash(key.data(), key.size(), 1);
for (size_t i = 0; i + 4 <= filter.size(); i += 4) {
if (h == DecodeFixed32(filter.data() + i)) {

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@ -24,11 +24,11 @@ class MergingIterator : public Iterator {
}
}
virtual ~MergingIterator() { delete[] children_; }
~MergingIterator() override { delete[] children_; }
virtual bool Valid() const { return (current_ != nullptr); }
bool Valid() const override { return (current_ != nullptr); }
virtual void SeekToFirst() {
void SeekToFirst() override {
for (int i = 0; i < n_; i++) {
children_[i].SeekToFirst();
}
@ -36,7 +36,7 @@ class MergingIterator : public Iterator {
direction_ = kForward;
}
virtual void SeekToLast() {
void SeekToLast() override {
for (int i = 0; i < n_; i++) {
children_[i].SeekToLast();
}
@ -44,7 +44,7 @@ class MergingIterator : public Iterator {
direction_ = kReverse;
}
virtual void Seek(const Slice& target) {
void Seek(const Slice& target) override {
for (int i = 0; i < n_; i++) {
children_[i].Seek(target);
}
@ -52,7 +52,7 @@ class MergingIterator : public Iterator {
direction_ = kForward;
}
virtual void Next() {
void Next() override {
assert(Valid());
// Ensure that all children are positioned after key().
@ -78,7 +78,7 @@ class MergingIterator : public Iterator {
FindSmallest();
}
virtual void Prev() {
void Prev() override {
assert(Valid());
// Ensure that all children are positioned before key().
@ -107,17 +107,17 @@ class MergingIterator : public Iterator {
FindLargest();
}
virtual Slice key() const {
Slice key() const override {
assert(Valid());
return current_->key();
}
virtual Slice value() const {
Slice value() const override {
assert(Valid());
return current_->value();
}
virtual Status status() const {
Status status() const override {
Status status;
for (int i = 0; i < n_; i++) {
status = children_[i].status();

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@ -38,23 +38,23 @@ static std::string Reverse(const Slice& key) {
namespace {
class ReverseKeyComparator : public Comparator {
public:
virtual const char* Name() const {
const char* Name() const override {
return "leveldb.ReverseBytewiseComparator";
}
virtual int Compare(const Slice& a, const Slice& b) const {
int Compare(const Slice& a, const Slice& b) const override {
return BytewiseComparator()->Compare(Reverse(a), Reverse(b));
}
virtual void FindShortestSeparator(std::string* start,
const Slice& limit) const {
void FindShortestSeparator(std::string* start,
const Slice& limit) const override {
std::string s = Reverse(*start);
std::string l = Reverse(limit);
BytewiseComparator()->FindShortestSeparator(&s, l);
*start = Reverse(s);
}
virtual void FindShortSuccessor(std::string* key) const {
void FindShortSuccessor(std::string* key) const override {
std::string s = Reverse(*key);
BytewiseComparator()->FindShortSuccessor(&s);
*key = Reverse(s);
@ -89,15 +89,15 @@ struct STLLessThan {
class StringSink : public WritableFile {
public:
~StringSink() = default;
~StringSink() override = default;
const std::string& contents() const { return contents_; }
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
virtual Status Append(const Slice& data) {
Status Append(const Slice& data) override {
contents_.append(data.data(), data.size());
return Status::OK();
}
@ -111,12 +111,12 @@ class StringSource : public RandomAccessFile {
StringSource(const Slice& contents)
: contents_(contents.data(), contents.size()) {}
virtual ~StringSource() = default;
~StringSource() override = default;
uint64_t Size() const { return contents_.size(); }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
if (offset >= contents_.size()) {
return Status::InvalidArgument("invalid Read offset");
}

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@ -20,24 +20,24 @@ class TwoLevelIterator : public Iterator {
TwoLevelIterator(Iterator* index_iter, BlockFunction block_function,
void* arg, const ReadOptions& options);
virtual ~TwoLevelIterator();
~TwoLevelIterator() override;
virtual void Seek(const Slice& target);
virtual void SeekToFirst();
virtual void SeekToLast();
virtual void Next();
virtual void Prev();
void Seek(const Slice& target) override;
void SeekToFirst() override;
void SeekToLast() override;
void Next() override;
void Prev() override;
virtual bool Valid() const { return data_iter_.Valid(); }
virtual Slice key() const {
bool Valid() const override { return data_iter_.Valid(); }
Slice key() const override {
assert(Valid());
return data_iter_.key();
}
virtual Slice value() const {
Slice value() const override {
assert(Valid());
return data_iter_.value();
}
virtual Status status() const {
Status status() const override {
// It'd be nice if status() returned a const Status& instead of a Status
if (!index_iter_.status().ok()) {
return index_iter_.status();

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@ -23,9 +23,9 @@ class BloomFilterPolicy : public FilterPolicy {
if (k_ > 30) k_ = 30;
}
virtual const char* Name() const { return "leveldb.BuiltinBloomFilter2"; }
const char* Name() const override { return "leveldb.BuiltinBloomFilter2"; }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
// Compute bloom filter size (in both bits and bytes)
size_t bits = n * bits_per_key_;
@ -53,7 +53,7 @@ class BloomFilterPolicy : public FilterPolicy {
}
}
virtual bool KeyMayMatch(const Slice& key, const Slice& bloom_filter) const {
bool KeyMayMatch(const Slice& key, const Slice& bloom_filter) const override {
const size_t len = bloom_filter.size();
if (len < 2) return false;

View File

@ -354,37 +354,37 @@ class ShardedLRUCache : public Cache {
shard_[s].SetCapacity(per_shard);
}
}
virtual ~ShardedLRUCache() {}
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
void (*deleter)(const Slice& key, void* value)) {
~ShardedLRUCache() override {}
Handle* Insert(const Slice& key, void* value, size_t charge,
void (*deleter)(const Slice& key, void* value)) override {
const uint32_t hash = HashSlice(key);
return shard_[Shard(hash)].Insert(key, hash, value, charge, deleter);
}
virtual Handle* Lookup(const Slice& key) {
Handle* Lookup(const Slice& key) override {
const uint32_t hash = HashSlice(key);
return shard_[Shard(hash)].Lookup(key, hash);
}
virtual void Release(Handle* handle) {
void Release(Handle* handle) override {
LRUHandle* h = reinterpret_cast<LRUHandle*>(handle);
shard_[Shard(h->hash)].Release(handle);
}
virtual void Erase(const Slice& key) {
void Erase(const Slice& key) override {
const uint32_t hash = HashSlice(key);
shard_[Shard(hash)].Erase(key, hash);
}
virtual void* Value(Handle* handle) {
void* Value(Handle* handle) override {
return reinterpret_cast<LRUHandle*>(handle)->value;
}
virtual uint64_t NewId() {
uint64_t NewId() override {
MutexLock l(&id_mutex_);
return ++(last_id_);
}
virtual void Prune() {
void Prune() override {
for (int s = 0; s < kNumShards; s++) {
shard_[s].Prune();
}
}
virtual size_t TotalCharge() const {
size_t TotalCharge() const override {
size_t total = 0;
for (int s = 0; s < kNumShards; s++) {
total += shard_[s].TotalCharge();