Merge branch 'master' into patch-2

This commit is contained in:
果冻 2019-05-09 00:08:49 +08:00 committed by GitHub
commit 1d94fe2f4d
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
152 changed files with 8150 additions and 6315 deletions

35
.appveyor.yml Normal file
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@ -0,0 +1,35 @@
# Build matrix / environment variables are explained on:
# https://www.appveyor.com/docs/appveyor-yml/
# This file can be validated on: https://ci.appveyor.com/tools/validate-yaml
version: "{build}"
environment:
matrix:
# AppVeyor currently has no custom job name feature.
# http://help.appveyor.com/discussions/questions/1623-can-i-provide-a-friendly-name-for-jobs
- JOB: Visual Studio 2017
APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
CMAKE_GENERATOR: Visual Studio 15 2017
platform:
- x86
- x64
configuration:
- RelWithDebInfo
- Debug
build_script:
- git submodule update --init --recursive
- mkdir build
- cd build
- if "%platform%"=="x64" set CMAKE_GENERATOR=%CMAKE_GENERATOR% Win64
- cmake --version
- cmake .. -G "%CMAKE_GENERATOR%"
-DCMAKE_CONFIGURATION_TYPES="%CONFIGURATION%"
- cmake --build . --config "%CONFIGURATION%"
- cd ..
test_script:
- cd build && ctest --verbose --build-config "%CONFIGURATION%" && cd ..

18
.clang-format Normal file
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@ -0,0 +1,18 @@
# Run manually to reformat a file:
# clang-format -i --style=file <file>
# find . -iname '*.cc' -o -iname '*.h' -o -iname '*.h.in' | xargs clang-format -i --style=file
BasedOnStyle: Google
DerivePointerAlignment: false
# Public headers are in a different location in the internal Google repository.
# Order them so that when imported to the authoritative repository they will be
# in correct alphabetical order.
IncludeCategories:
- Regex: '^(<|"(benchmarks|db|helpers)/)'
Priority: 1
- Regex: '^"(leveldb)/'
Priority: 2
- Regex: '^(<|"(issues|port|table|third_party|util)/)'
Priority: 3
- Regex: '.*'
Priority: 4

17
.gitignore vendored
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@ -1,9 +1,8 @@
build_config.mk
*.a
*.o
*.dylib*
*.so
*.so.*
*_test
db_bench
leveldbutil
# Editors.
*.sw*
.vscode
.DS_Store
# Build directory.
build/
out/

View File

@ -1,13 +1,79 @@
# Build matrix / environment variables are explained on:
# http://about.travis-ci.org/docs/user/build-configuration/
# This file can be validated on: http://lint.travis-ci.org/
language: cpp
dist: xenial
osx_image: xcode10.2
compiler:
- clang
- gcc
- clang
os:
- linux
- osx
sudo: false
before_install:
- echo $LANG
- echo $LC_ALL
env:
- BUILD_TYPE=Debug
- BUILD_TYPE=RelWithDebInfo
addons:
apt:
sources:
- llvm-toolchain-xenial-8
- ubuntu-toolchain-r-test
packages:
- clang-8
- cmake
- gcc-8
- g++-8
- libgoogle-perftools-dev
- libkyotocabinet-dev
- libsnappy-dev
- libsqlite3-dev
- ninja-build
homebrew:
packages:
- cmake
- crc32c
- gcc@8
- gperftools
- kyotocabinet
- llvm@8
- ninja
- snappy
- sqlite3
update: true
install:
# The following Homebrew packages aren't linked by default, and need to be
# prepended to the path explicitly.
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then
export PATH="$(brew --prefix llvm)/bin:$PATH";
fi
# /usr/bin/gcc points to an older compiler on both Linux and macOS.
- if [ "$CXX" = "g++" ]; then export CXX="g++-8" CC="gcc-8"; fi
# /usr/bin/clang points to an older compiler on both Linux and macOS.
#
# Homebrew's llvm package doesn't ship a versioned clang++ binary, so the values
# below don't work on macOS. Fortunately, the path change above makes the
# default values (clang and clang++) resolve to the correct compiler on macOS.
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then
if [ "$CXX" = "clang++" ]; then export CXX="clang++-8" CC="clang-8"; fi;
fi
- echo ${CC}
- echo ${CXX}
- ${CXX} --version
- cmake --version
before_script:
- mkdir -p build && cd build
- cmake .. -G Ninja -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- cmake --build .
- cd ..
script:
- make -j 4 check
- cd build && ctest --verbose && cd ..
- "if [ -f build/db_bench ] ; then build/db_bench ; fi"
- "if [ -f build/db_bench_sqlite3 ] ; then build/db_bench_sqlite3 ; fi"
- "if [ -f build/db_bench_tree_db ] ; then build/db_bench_tree_db ; fi"

454
CMakeLists.txt Normal file
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@ -0,0 +1,454 @@
# Copyright 2017 The LevelDB Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file. See the AUTHORS file for names of contributors.
cmake_minimum_required(VERSION 3.9)
# Keep the version below in sync with the one in db.h
project(leveldb VERSION 1.22.0 LANGUAGES C CXX)
# This project can use C11, but will gracefully decay down to C89.
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED OFF)
set(CMAKE_C_EXTENSIONS OFF)
# This project requires C++11.
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if (WIN32)
set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_WINDOWS)
# TODO(cmumford): Make UNICODE configurable for Windows.
add_definitions(-D_UNICODE -DUNICODE)
else (WIN32)
set(LEVELDB_PLATFORM_NAME LEVELDB_PLATFORM_POSIX)
endif (WIN32)
option(LEVELDB_BUILD_TESTS "Build LevelDB's unit tests" ON)
option(LEVELDB_BUILD_BENCHMARKS "Build LevelDB's benchmarks" ON)
option(LEVELDB_INSTALL "Install LevelDB's header and library" ON)
include(TestBigEndian)
test_big_endian(LEVELDB_IS_BIG_ENDIAN)
include(CheckIncludeFile)
check_include_file("unistd.h" HAVE_UNISTD_H)
include(CheckLibraryExists)
check_library_exists(crc32c crc32c_value "" HAVE_CRC32C)
check_library_exists(snappy snappy_compress "" HAVE_SNAPPY)
check_library_exists(tcmalloc malloc "" HAVE_TCMALLOC)
include(CheckCXXSymbolExists)
# Using check_cxx_symbol_exists() instead of check_c_symbol_exists() because
# we're including the header from C++, and feature detection should use the same
# compiler language that the project will use later. Principles aside, some
# versions of do not expose fdatasync() in <unistd.h> in standard C mode
# (-std=c11), but do expose the function in standard C++ mode (-std=c++11).
check_cxx_symbol_exists(fdatasync "unistd.h" HAVE_FDATASYNC)
check_cxx_symbol_exists(F_FULLFSYNC "fcntl.h" HAVE_FULLFSYNC)
check_cxx_symbol_exists(O_CLOEXEC "fcntl.h" HAVE_O_CLOEXEC)
include(CheckCXXSourceCompiles)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wstrict-prototypes")
# Test whether -Wthread-safety is available. See
# https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
# -Werror is necessary because unknown attributes only generate warnings.
set(OLD_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
list(APPEND CMAKE_REQUIRED_FLAGS -Werror -Wthread-safety)
check_cxx_source_compiles("
struct __attribute__((lockable)) Lock {
void Acquire() __attribute__((exclusive_lock_function()));
void Release() __attribute__((unlock_function()));
};
struct ThreadSafeType {
Lock lock_;
int data_ __attribute__((guarded_by(lock_)));
};
int main() { return 0; }
" HAVE_CLANG_THREAD_SAFETY)
set(CMAKE_REQUIRED_FLAGS ${OLD_CMAKE_REQUIRED_FLAGS})
# Test whether C++17 __has_include is available.
check_cxx_source_compiles("
#if defined(__has_include) && __has_include(<string>)
#include <string>
#endif
int main() { std::string str; return 0; }
" HAVE_CXX17_HAS_INCLUDE)
set(LEVELDB_PUBLIC_INCLUDE_DIR "include/leveldb")
set(LEVELDB_PORT_CONFIG_DIR "include/port")
configure_file(
"${PROJECT_SOURCE_DIR}/port/port_config.h.in"
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
)
include_directories(
"${PROJECT_BINARY_DIR}/include"
"${PROJECT_SOURCE_DIR}"
)
if(BUILD_SHARED_LIBS)
# Only export LEVELDB_EXPORT symbols from the shared library.
add_compile_options(-fvisibility=hidden)
endif(BUILD_SHARED_LIBS)
add_library(leveldb "")
target_sources(leveldb
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/db/builder.cc"
"${PROJECT_SOURCE_DIR}/db/builder.h"
"${PROJECT_SOURCE_DIR}/db/c.cc"
"${PROJECT_SOURCE_DIR}/db/db_impl.cc"
"${PROJECT_SOURCE_DIR}/db/db_impl.h"
"${PROJECT_SOURCE_DIR}/db/db_iter.cc"
"${PROJECT_SOURCE_DIR}/db/db_iter.h"
"${PROJECT_SOURCE_DIR}/db/dbformat.cc"
"${PROJECT_SOURCE_DIR}/db/dbformat.h"
"${PROJECT_SOURCE_DIR}/db/dumpfile.cc"
"${PROJECT_SOURCE_DIR}/db/filename.cc"
"${PROJECT_SOURCE_DIR}/db/filename.h"
"${PROJECT_SOURCE_DIR}/db/log_format.h"
"${PROJECT_SOURCE_DIR}/db/log_reader.cc"
"${PROJECT_SOURCE_DIR}/db/log_reader.h"
"${PROJECT_SOURCE_DIR}/db/log_writer.cc"
"${PROJECT_SOURCE_DIR}/db/log_writer.h"
"${PROJECT_SOURCE_DIR}/db/memtable.cc"
"${PROJECT_SOURCE_DIR}/db/memtable.h"
"${PROJECT_SOURCE_DIR}/db/repair.cc"
"${PROJECT_SOURCE_DIR}/db/skiplist.h"
"${PROJECT_SOURCE_DIR}/db/snapshot.h"
"${PROJECT_SOURCE_DIR}/db/table_cache.cc"
"${PROJECT_SOURCE_DIR}/db/table_cache.h"
"${PROJECT_SOURCE_DIR}/db/version_edit.cc"
"${PROJECT_SOURCE_DIR}/db/version_edit.h"
"${PROJECT_SOURCE_DIR}/db/version_set.cc"
"${PROJECT_SOURCE_DIR}/db/version_set.h"
"${PROJECT_SOURCE_DIR}/db/write_batch_internal.h"
"${PROJECT_SOURCE_DIR}/db/write_batch.cc"
"${PROJECT_SOURCE_DIR}/port/port_stdcxx.h"
"${PROJECT_SOURCE_DIR}/port/port.h"
"${PROJECT_SOURCE_DIR}/port/thread_annotations.h"
"${PROJECT_SOURCE_DIR}/table/block_builder.cc"
"${PROJECT_SOURCE_DIR}/table/block_builder.h"
"${PROJECT_SOURCE_DIR}/table/block.cc"
"${PROJECT_SOURCE_DIR}/table/block.h"
"${PROJECT_SOURCE_DIR}/table/filter_block.cc"
"${PROJECT_SOURCE_DIR}/table/filter_block.h"
"${PROJECT_SOURCE_DIR}/table/format.cc"
"${PROJECT_SOURCE_DIR}/table/format.h"
"${PROJECT_SOURCE_DIR}/table/iterator_wrapper.h"
"${PROJECT_SOURCE_DIR}/table/iterator.cc"
"${PROJECT_SOURCE_DIR}/table/merger.cc"
"${PROJECT_SOURCE_DIR}/table/merger.h"
"${PROJECT_SOURCE_DIR}/table/table_builder.cc"
"${PROJECT_SOURCE_DIR}/table/table.cc"
"${PROJECT_SOURCE_DIR}/table/two_level_iterator.cc"
"${PROJECT_SOURCE_DIR}/table/two_level_iterator.h"
"${PROJECT_SOURCE_DIR}/util/arena.cc"
"${PROJECT_SOURCE_DIR}/util/arena.h"
"${PROJECT_SOURCE_DIR}/util/bloom.cc"
"${PROJECT_SOURCE_DIR}/util/cache.cc"
"${PROJECT_SOURCE_DIR}/util/coding.cc"
"${PROJECT_SOURCE_DIR}/util/coding.h"
"${PROJECT_SOURCE_DIR}/util/comparator.cc"
"${PROJECT_SOURCE_DIR}/util/crc32c.cc"
"${PROJECT_SOURCE_DIR}/util/crc32c.h"
"${PROJECT_SOURCE_DIR}/util/env.cc"
"${PROJECT_SOURCE_DIR}/util/filter_policy.cc"
"${PROJECT_SOURCE_DIR}/util/hash.cc"
"${PROJECT_SOURCE_DIR}/util/hash.h"
"${PROJECT_SOURCE_DIR}/util/logging.cc"
"${PROJECT_SOURCE_DIR}/util/logging.h"
"${PROJECT_SOURCE_DIR}/util/mutexlock.h"
"${PROJECT_SOURCE_DIR}/util/no_destructor.h"
"${PROJECT_SOURCE_DIR}/util/options.cc"
"${PROJECT_SOURCE_DIR}/util/random.h"
"${PROJECT_SOURCE_DIR}/util/status.cc"
# Only CMake 3.3+ supports PUBLIC sources in targets exported by "install".
$<$<VERSION_GREATER:CMAKE_VERSION,3.2>:PUBLIC>
"${LEVELDB_PUBLIC_INCLUDE_DIR}/c.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/cache.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/comparator.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/db.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/dumpfile.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/env.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/export.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/filter_policy.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/iterator.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/options.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/slice.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/status.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/table_builder.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/table.h"
"${LEVELDB_PUBLIC_INCLUDE_DIR}/write_batch.h"
)
if (WIN32)
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/util/env_windows.cc"
"${PROJECT_SOURCE_DIR}/util/windows_logger.h"
)
else (WIN32)
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/util/env_posix.cc"
"${PROJECT_SOURCE_DIR}/util/posix_logger.h"
)
endif (WIN32)
# MemEnv is not part of the interface and could be pulled to a separate library.
target_sources(leveldb
PRIVATE
"${PROJECT_SOURCE_DIR}/helpers/memenv/memenv.cc"
"${PROJECT_SOURCE_DIR}/helpers/memenv/memenv.h"
)
target_include_directories(leveldb
PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
)
set_target_properties(leveldb
PROPERTIES VERSION ${PROJECT_VERSION} SOVERSION ${PROJECT_VERSION_MAJOR})
target_compile_definitions(leveldb
PRIVATE
# Used by include/export.h when building shared libraries.
LEVELDB_COMPILE_LIBRARY
# Used by port/port.h.
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions(leveldb
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
if(BUILD_SHARED_LIBS)
target_compile_definitions(leveldb
PUBLIC
# Used by include/export.h.
LEVELDB_SHARED_LIBRARY
)
endif(BUILD_SHARED_LIBS)
if(HAVE_CLANG_THREAD_SAFETY)
target_compile_options(leveldb
PUBLIC
-Werror -Wthread-safety)
endif(HAVE_CLANG_THREAD_SAFETY)
if(HAVE_CRC32C)
target_link_libraries(leveldb crc32c)
endif(HAVE_CRC32C)
if(HAVE_SNAPPY)
target_link_libraries(leveldb snappy)
endif(HAVE_SNAPPY)
if(HAVE_TCMALLOC)
target_link_libraries(leveldb tcmalloc)
endif(HAVE_TCMALLOC)
# Needed by port_stdcxx.h
find_package(Threads REQUIRED)
target_link_libraries(leveldb Threads::Threads)
add_executable(leveldbutil
"${PROJECT_SOURCE_DIR}/db/leveldbutil.cc"
)
target_link_libraries(leveldbutil leveldb)
if(LEVELDB_BUILD_TESTS)
enable_testing()
function(leveldb_test test_file)
get_filename_component(test_target_name "${test_file}" NAME_WE)
add_executable("${test_target_name}" "")
target_sources("${test_target_name}"
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/util/testharness.cc"
"${PROJECT_SOURCE_DIR}/util/testharness.h"
"${PROJECT_SOURCE_DIR}/util/testutil.cc"
"${PROJECT_SOURCE_DIR}/util/testutil.h"
"${test_file}"
)
target_link_libraries("${test_target_name}" leveldb)
target_compile_definitions("${test_target_name}"
PRIVATE
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions("${test_target_name}"
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
add_test(NAME "${test_target_name}" COMMAND "${test_target_name}")
endfunction(leveldb_test)
leveldb_test("${PROJECT_SOURCE_DIR}/db/c_test.c")
leveldb_test("${PROJECT_SOURCE_DIR}/db/fault_injection_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue178_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue200_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/issues/issue320_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/status_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/no_destructor_test.cc")
if(NOT BUILD_SHARED_LIBS)
leveldb_test("${PROJECT_SOURCE_DIR}/db/autocompact_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/corruption_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/db_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/dbformat_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/filename_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/log_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/recovery_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/skiplist_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/version_edit_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/version_set_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/db/write_batch_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/helpers/memenv/memenv_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/table/filter_block_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/table/table_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/arena_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/bloom_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/cache_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/coding_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/crc32c_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/hash_test.cc")
leveldb_test("${PROJECT_SOURCE_DIR}/util/logging_test.cc")
# TODO(costan): This test also uses
# "${PROJECT_SOURCE_DIR}/util/env_{posix|windows}_test_helper.h"
if (WIN32)
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_windows_test.cc")
else (WIN32)
leveldb_test("${PROJECT_SOURCE_DIR}/util/env_posix_test.cc")
endif (WIN32)
endif(NOT BUILD_SHARED_LIBS)
endif(LEVELDB_BUILD_TESTS)
if(LEVELDB_BUILD_BENCHMARKS)
function(leveldb_benchmark bench_file)
get_filename_component(bench_target_name "${bench_file}" NAME_WE)
add_executable("${bench_target_name}" "")
target_sources("${bench_target_name}"
PRIVATE
"${PROJECT_BINARY_DIR}/${LEVELDB_PORT_CONFIG_DIR}/port_config.h"
"${PROJECT_SOURCE_DIR}/util/histogram.cc"
"${PROJECT_SOURCE_DIR}/util/histogram.h"
"${PROJECT_SOURCE_DIR}/util/testharness.cc"
"${PROJECT_SOURCE_DIR}/util/testharness.h"
"${PROJECT_SOURCE_DIR}/util/testutil.cc"
"${PROJECT_SOURCE_DIR}/util/testutil.h"
"${bench_file}"
)
target_link_libraries("${bench_target_name}" leveldb)
target_compile_definitions("${bench_target_name}"
PRIVATE
${LEVELDB_PLATFORM_NAME}=1
)
if (NOT HAVE_CXX17_HAS_INCLUDE)
target_compile_definitions("${bench_target_name}"
PRIVATE
LEVELDB_HAS_PORT_CONFIG_H=1
)
endif(NOT HAVE_CXX17_HAS_INCLUDE)
endfunction(leveldb_benchmark)
if(NOT BUILD_SHARED_LIBS)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/benchmarks/db_bench.cc")
endif(NOT BUILD_SHARED_LIBS)
check_library_exists(sqlite3 sqlite3_open "" HAVE_SQLITE3)
if(HAVE_SQLITE3)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/benchmarks/db_bench_sqlite3.cc")
target_link_libraries(db_bench_sqlite3 sqlite3)
endif(HAVE_SQLITE3)
# check_library_exists is insufficient here because the library names have
# different manglings when compiled with clang or gcc, at least when installed
# with Homebrew on Mac.
set(OLD_CMAKE_REQURED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
list(APPEND CMAKE_REQUIRED_LIBRARIES kyotocabinet)
check_cxx_source_compiles("
#include <kcpolydb.h>
int main() {
kyotocabinet::TreeDB* db = new kyotocabinet::TreeDB();
delete db;
return 0;
}
" HAVE_KYOTOCABINET)
set(CMAKE_REQUIRED_LIBRARIES ${OLD_CMAKE_REQURED_LIBRARIES})
if(HAVE_KYOTOCABINET)
leveldb_benchmark("${PROJECT_SOURCE_DIR}/benchmarks/db_bench_tree_db.cc")
target_link_libraries(db_bench_tree_db kyotocabinet)
endif(HAVE_KYOTOCABINET)
endif(LEVELDB_BUILD_BENCHMARKS)
if(LEVELDB_INSTALL)
include(GNUInstallDirs)
install(TARGETS leveldb
EXPORT leveldbTargets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
install(
FILES
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/c.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/cache.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/comparator.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/db.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/dumpfile.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/env.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/export.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/filter_policy.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/iterator.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/options.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/slice.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/status.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/table_builder.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/table.h"
"${PROJECT_SOURCE_DIR}/${LEVELDB_PUBLIC_INCLUDE_DIR}/write_batch.h"
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/leveldb
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${PROJECT_BINARY_DIR}/leveldbConfigVersion.cmake"
COMPATIBILITY SameMajorVersion
)
install(
EXPORT leveldbTargets
NAMESPACE leveldb::
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/leveldb"
)
install(
FILES
"${PROJECT_SOURCE_DIR}/cmake/leveldbConfig.cmake"
"${PROJECT_BINARY_DIR}/leveldbConfigVersion.cmake"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/leveldb"
)
endif(LEVELDB_INSTALL)

View File

@ -31,6 +31,6 @@ the CLA.
## Writing Code ##
If your contribution contains code, please make sure that it follows
[the style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
If your contribution contains code, please make sure that it follows
[the style guide](http://google.github.io/styleguide/cppguide.html).
Otherwise we will have to ask you to make changes, and that's no fun for anyone.

424
Makefile
View File

@ -1,424 +0,0 @@
# Copyright (c) 2011 The LevelDB Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file. See the AUTHORS file for names of contributors.
#-----------------------------------------------
# Uncomment exactly one of the lines labelled (A), (B), and (C) below
# to switch between compilation modes.
# (A) Production use (optimized mode)
OPT ?= -O2 -DNDEBUG
# (B) Debug mode, w/ full line-level debugging symbols
# OPT ?= -g2
# (C) Profiling mode: opt, but w/debugging symbols
# OPT ?= -O2 -g2 -DNDEBUG
#-----------------------------------------------
# detect what platform we're building on
$(shell CC="$(CC)" CXX="$(CXX)" TARGET_OS="$(TARGET_OS)" \
./build_detect_platform build_config.mk ./)
# this file is generated by the previous line to set build flags and sources
include build_config.mk
TESTS = \
db/autocompact_test \
db/c_test \
db/corruption_test \
db/db_test \
db/dbformat_test \
db/fault_injection_test \
db/filename_test \
db/log_test \
db/recovery_test \
db/skiplist_test \
db/version_edit_test \
db/version_set_test \
db/write_batch_test \
helpers/memenv/memenv_test \
issues/issue178_test \
issues/issue200_test \
table/filter_block_test \
table/table_test \
util/arena_test \
util/bloom_test \
util/cache_test \
util/coding_test \
util/crc32c_test \
util/env_posix_test \
util/env_test \
util/hash_test
UTILS = \
db/db_bench \
db/leveldbutil
# Put the object files in a subdirectory, but the application at the top of the object dir.
PROGNAMES := $(notdir $(TESTS) $(UTILS))
# On Linux may need libkyotocabinet-dev for dependency.
BENCHMARKS = \
doc/bench/db_bench_sqlite3 \
doc/bench/db_bench_tree_db
CFLAGS += -I. -I./include $(PLATFORM_CCFLAGS) $(OPT)
CXXFLAGS += -I. -I./include $(PLATFORM_CXXFLAGS) $(OPT)
LDFLAGS += $(PLATFORM_LDFLAGS)
LIBS += $(PLATFORM_LIBS)
SIMULATOR_OUTDIR=out-ios-x86
DEVICE_OUTDIR=out-ios-arm
ifeq ($(PLATFORM), IOS)
# Note: iOS should probably be using libtool, not ar.
AR=xcrun ar
SIMULATORSDK=$(shell xcrun -sdk iphonesimulator --show-sdk-path)
DEVICESDK=$(shell xcrun -sdk iphoneos --show-sdk-path)
DEVICE_CFLAGS = -isysroot "$(DEVICESDK)" -arch armv6 -arch armv7 -arch armv7s -arch arm64
SIMULATOR_CFLAGS = -isysroot "$(SIMULATORSDK)" -arch i686 -arch x86_64
STATIC_OUTDIR=out-ios-universal
else
STATIC_OUTDIR=out-static
SHARED_OUTDIR=out-shared
STATIC_PROGRAMS := $(addprefix $(STATIC_OUTDIR)/, $(PROGNAMES))
SHARED_PROGRAMS := $(addprefix $(SHARED_OUTDIR)/, db_bench)
endif
STATIC_LIBOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(SOURCES:.cc=.o))
STATIC_MEMENVOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
DEVICE_LIBOBJECTS := $(addprefix $(DEVICE_OUTDIR)/, $(SOURCES:.cc=.o))
DEVICE_MEMENVOBJECTS := $(addprefix $(DEVICE_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
SIMULATOR_LIBOBJECTS := $(addprefix $(SIMULATOR_OUTDIR)/, $(SOURCES:.cc=.o))
SIMULATOR_MEMENVOBJECTS := $(addprefix $(SIMULATOR_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
SHARED_LIBOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(SOURCES:.cc=.o))
SHARED_MEMENVOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
TESTUTIL := $(STATIC_OUTDIR)/util/testutil.o
TESTHARNESS := $(STATIC_OUTDIR)/util/testharness.o $(TESTUTIL)
STATIC_TESTOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(TESTS)))
STATIC_UTILOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(UTILS)))
STATIC_ALLOBJS := $(STATIC_LIBOBJECTS) $(STATIC_MEMENVOBJECTS) $(STATIC_TESTOBJS) $(STATIC_UTILOBJS) $(TESTHARNESS)
DEVICE_ALLOBJS := $(DEVICE_LIBOBJECTS) $(DEVICE_MEMENVOBJECTS)
SIMULATOR_ALLOBJS := $(SIMULATOR_LIBOBJECTS) $(SIMULATOR_MEMENVOBJECTS)
default: all
# Should we build shared libraries?
ifneq ($(PLATFORM_SHARED_EXT),)
# Many leveldb test apps use non-exported API's. Only build a subset for testing.
SHARED_ALLOBJS := $(SHARED_LIBOBJECTS) $(SHARED_MEMENVOBJECTS) $(TESTHARNESS)
ifneq ($(PLATFORM_SHARED_VERSIONED),true)
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED_LIB2 = $(SHARED_LIB1)
SHARED_LIB3 = $(SHARED_LIB1)
SHARED_LIBS = $(SHARED_LIB1)
SHARED_MEMENVLIB = $(SHARED_OUTDIR)/libmemenv.a
else
# Update db.h if you change these.
SHARED_VERSION_MAJOR = 1
SHARED_VERSION_MINOR = 20
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED_LIB2 = $(SHARED_LIB1).$(SHARED_VERSION_MAJOR)
SHARED_LIB3 = $(SHARED_LIB1).$(SHARED_VERSION_MAJOR).$(SHARED_VERSION_MINOR)
SHARED_LIBS = $(SHARED_OUTDIR)/$(SHARED_LIB1) $(SHARED_OUTDIR)/$(SHARED_LIB2) $(SHARED_OUTDIR)/$(SHARED_LIB3)
$(SHARED_OUTDIR)/$(SHARED_LIB1): $(SHARED_OUTDIR)/$(SHARED_LIB3)
ln -fs $(SHARED_LIB3) $(SHARED_OUTDIR)/$(SHARED_LIB1)
$(SHARED_OUTDIR)/$(SHARED_LIB2): $(SHARED_OUTDIR)/$(SHARED_LIB3)
ln -fs $(SHARED_LIB3) $(SHARED_OUTDIR)/$(SHARED_LIB2)
SHARED_MEMENVLIB = $(SHARED_OUTDIR)/libmemenv.a
endif
$(SHARED_OUTDIR)/$(SHARED_LIB3): $(SHARED_LIBOBJECTS)
$(CXX) $(LDFLAGS) $(PLATFORM_SHARED_LDFLAGS)$(SHARED_LIB2) $(SHARED_LIBOBJECTS) -o $(SHARED_OUTDIR)/$(SHARED_LIB3) $(LIBS)
endif # PLATFORM_SHARED_EXT
all: $(SHARED_LIBS) $(SHARED_PROGRAMS) $(STATIC_OUTDIR)/libleveldb.a $(STATIC_OUTDIR)/libmemenv.a $(STATIC_PROGRAMS)
check: $(STATIC_PROGRAMS)
for t in $(notdir $(TESTS)); do echo "***** Running $$t"; $(STATIC_OUTDIR)/$$t || exit 1; done
clean:
-rm -rf out-static out-shared out-ios-x86 out-ios-arm out-ios-universal
-rm -f build_config.mk
-rm -rf ios-x86 ios-arm
$(STATIC_OUTDIR):
mkdir $@
$(STATIC_OUTDIR)/db: | $(STATIC_OUTDIR)
mkdir $@
$(STATIC_OUTDIR)/helpers/memenv: | $(STATIC_OUTDIR)
mkdir -p $@
$(STATIC_OUTDIR)/port: | $(STATIC_OUTDIR)
mkdir $@
$(STATIC_OUTDIR)/table: | $(STATIC_OUTDIR)
mkdir $@
$(STATIC_OUTDIR)/util: | $(STATIC_OUTDIR)
mkdir $@
.PHONY: STATIC_OBJDIRS
STATIC_OBJDIRS: \
$(STATIC_OUTDIR)/db \
$(STATIC_OUTDIR)/port \
$(STATIC_OUTDIR)/table \
$(STATIC_OUTDIR)/util \
$(STATIC_OUTDIR)/helpers/memenv
$(SHARED_OUTDIR):
mkdir $@
$(SHARED_OUTDIR)/db: | $(SHARED_OUTDIR)
mkdir $@
$(SHARED_OUTDIR)/helpers/memenv: | $(SHARED_OUTDIR)
mkdir -p $@
$(SHARED_OUTDIR)/port: | $(SHARED_OUTDIR)
mkdir $@
$(SHARED_OUTDIR)/table: | $(SHARED_OUTDIR)
mkdir $@
$(SHARED_OUTDIR)/util: | $(SHARED_OUTDIR)
mkdir $@
.PHONY: SHARED_OBJDIRS
SHARED_OBJDIRS: \
$(SHARED_OUTDIR)/db \
$(SHARED_OUTDIR)/port \
$(SHARED_OUTDIR)/table \
$(SHARED_OUTDIR)/util \
$(SHARED_OUTDIR)/helpers/memenv
$(DEVICE_OUTDIR):
mkdir $@
$(DEVICE_OUTDIR)/db: | $(DEVICE_OUTDIR)
mkdir $@
$(DEVICE_OUTDIR)/helpers/memenv: | $(DEVICE_OUTDIR)
mkdir -p $@
$(DEVICE_OUTDIR)/port: | $(DEVICE_OUTDIR)
mkdir $@
$(DEVICE_OUTDIR)/table: | $(DEVICE_OUTDIR)
mkdir $@
$(DEVICE_OUTDIR)/util: | $(DEVICE_OUTDIR)
mkdir $@
.PHONY: DEVICE_OBJDIRS
DEVICE_OBJDIRS: \
$(DEVICE_OUTDIR)/db \
$(DEVICE_OUTDIR)/port \
$(DEVICE_OUTDIR)/table \
$(DEVICE_OUTDIR)/util \
$(DEVICE_OUTDIR)/helpers/memenv
$(SIMULATOR_OUTDIR):
mkdir $@
$(SIMULATOR_OUTDIR)/db: | $(SIMULATOR_OUTDIR)
mkdir $@
$(SIMULATOR_OUTDIR)/helpers/memenv: | $(SIMULATOR_OUTDIR)
mkdir -p $@
$(SIMULATOR_OUTDIR)/port: | $(SIMULATOR_OUTDIR)
mkdir $@
$(SIMULATOR_OUTDIR)/table: | $(SIMULATOR_OUTDIR)
mkdir $@
$(SIMULATOR_OUTDIR)/util: | $(SIMULATOR_OUTDIR)
mkdir $@
.PHONY: SIMULATOR_OBJDIRS
SIMULATOR_OBJDIRS: \
$(SIMULATOR_OUTDIR)/db \
$(SIMULATOR_OUTDIR)/port \
$(SIMULATOR_OUTDIR)/table \
$(SIMULATOR_OUTDIR)/util \
$(SIMULATOR_OUTDIR)/helpers/memenv
$(STATIC_ALLOBJS): | STATIC_OBJDIRS
$(DEVICE_ALLOBJS): | DEVICE_OBJDIRS
$(SIMULATOR_ALLOBJS): | SIMULATOR_OBJDIRS
$(SHARED_ALLOBJS): | SHARED_OBJDIRS
ifeq ($(PLATFORM), IOS)
$(DEVICE_OUTDIR)/libleveldb.a: $(DEVICE_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(DEVICE_LIBOBJECTS)
$(SIMULATOR_OUTDIR)/libleveldb.a: $(SIMULATOR_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(SIMULATOR_LIBOBJECTS)
$(DEVICE_OUTDIR)/libmemenv.a: $(DEVICE_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(DEVICE_MEMENVOBJECTS)
$(SIMULATOR_OUTDIR)/libmemenv.a: $(SIMULATOR_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(SIMULATOR_MEMENVOBJECTS)
# For iOS, create universal object libraries to be used on both the simulator and
# a device.
$(STATIC_OUTDIR)/libleveldb.a: $(STATIC_OUTDIR) $(DEVICE_OUTDIR)/libleveldb.a $(SIMULATOR_OUTDIR)/libleveldb.a
lipo -create $(DEVICE_OUTDIR)/libleveldb.a $(SIMULATOR_OUTDIR)/libleveldb.a -output $@
$(STATIC_OUTDIR)/libmemenv.a: $(STATIC_OUTDIR) $(DEVICE_OUTDIR)/libmemenv.a $(SIMULATOR_OUTDIR)/libmemenv.a
lipo -create $(DEVICE_OUTDIR)/libmemenv.a $(SIMULATOR_OUTDIR)/libmemenv.a -output $@
else
$(STATIC_OUTDIR)/libleveldb.a:$(STATIC_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(STATIC_LIBOBJECTS)
$(STATIC_OUTDIR)/libmemenv.a:$(STATIC_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(STATIC_MEMENVOBJECTS)
endif
$(SHARED_MEMENVLIB):$(SHARED_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(SHARED_MEMENVOBJECTS)
$(STATIC_OUTDIR)/db_bench:db/db_bench.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/db_bench.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db_bench_sqlite3:doc/bench/db_bench_sqlite3.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) doc/bench/db_bench_sqlite3.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ -lsqlite3 $(LIBS)
$(STATIC_OUTDIR)/db_bench_tree_db:doc/bench/db_bench_tree_db.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) doc/bench/db_bench_tree_db.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ -lkyotocabinet $(LIBS)
$(STATIC_OUTDIR)/leveldbutil:db/leveldbutil.cc $(STATIC_LIBOBJECTS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/leveldbutil.cc $(STATIC_LIBOBJECTS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/arena_test:util/arena_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/arena_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/autocompact_test:db/autocompact_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/autocompact_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/bloom_test:util/bloom_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/bloom_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/c_test:$(STATIC_OUTDIR)/db/c_test.o $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/db/c_test.o $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/cache_test:util/cache_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/cache_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/coding_test:util/coding_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/coding_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/corruption_test:db/corruption_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/corruption_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/crc32c_test:util/crc32c_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/crc32c_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db_test:db/db_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/db_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/dbformat_test:db/dbformat_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/dbformat_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/env_posix_test:util/env_posix_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/env_posix_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/env_test:util/env_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/env_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/fault_injection_test:db/fault_injection_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/fault_injection_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/filename_test:db/filename_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/filename_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/filter_block_test:table/filter_block_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) table/filter_block_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/hash_test:util/hash_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/hash_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/issue178_test:issues/issue178_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) issues/issue178_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/issue200_test:issues/issue200_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) issues/issue200_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/log_test:db/log_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/log_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/recovery_test:db/recovery_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/recovery_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/table_test:table/table_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) table/table_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/skiplist_test:db/skiplist_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/skiplist_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/version_edit_test:db/version_edit_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/version_edit_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/version_set_test:db/version_set_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/version_set_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/write_batch_test:db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/memenv_test:$(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS)
$(XCRUN) $(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/db_bench:$(SHARED_OUTDIR)/db/db_bench.o $(SHARED_LIBS) $(TESTUTIL)
$(XCRUN) $(CXX) $(LDFLAGS) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SHARED_OUTDIR)/db/db_bench.o $(TESTUTIL) $(SHARED_OUTDIR)/$(SHARED_LIB3) -o $@ $(LIBS)
.PHONY: run-shared
run-shared: $(SHARED_OUTDIR)/db_bench
LD_LIBRARY_PATH=$(SHARED_OUTDIR) $(SHARED_OUTDIR)/db_bench
$(SIMULATOR_OUTDIR)/%.o: %.cc
xcrun -sdk iphonesimulator $(CXX) $(CXXFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
$(DEVICE_OUTDIR)/%.o: %.cc
xcrun -sdk iphoneos $(CXX) $(CXXFLAGS) $(DEVICE_CFLAGS) -c $< -o $@
$(SIMULATOR_OUTDIR)/%.o: %.c
xcrun -sdk iphonesimulator $(CC) $(CFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
$(DEVICE_OUTDIR)/%.o: %.c
xcrun -sdk iphoneos $(CC) $(CFLAGS) $(DEVICE_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@

View File

@ -1,10 +1,12 @@
**LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.**
[![Build Status](https://travis-ci.org/google/leveldb.svg?branch=master)](https://travis-ci.org/google/leveldb)
[![Build status](https://ci.appveyor.com/api/projects/status/g2j5j4rfkda6eyw5/branch/master?svg=true)](https://ci.appveyor.com/project/pwnall/leveldb)
Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
# Features
* Keys and values are arbitrary byte arrays.
* Data is stored sorted by key.
* Callers can provide a custom comparison function to override the sort order.
@ -16,15 +18,55 @@ Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
* External activity (file system operations etc.) is relayed through a virtual interface so users can customize the operating system interactions.
# Documentation
[LevelDB library documentation](https://github.com/google/leveldb/blob/master/doc/index.md) is online and bundled with the source code.
# Limitations
* This is not a SQL database. It does not have a relational data model, it does not support SQL queries, and it has no support for indexes.
* Only a single process (possibly multi-threaded) can access a particular database at a time.
* There is no client-server support builtin to the library. An application that needs such support will have to wrap their own server around the library.
# Building
This project supports [CMake](https://cmake.org/) out of the box.
### Build for POSIX
Quick start:
```bash
mkdir -p build && cd build
cmake -DCMAKE_BUILD_TYPE=Release .. && cmake --build .
```
### Building for Windows
First generate the Visual Studio 2017 project/solution files:
```cmd
mkdir build
cd build
cmake -G "Visual Studio 15" ..
```
The default default will build for x86. For 64-bit run:
```cmd
cmake -G "Visual Studio 15 Win64" ..
```
To compile the Windows solution from the command-line:
```cmd
devenv /build Debug leveldb.sln
```
or open leveldb.sln in Visual Studio and build from within.
Please see the CMake documentation and `CMakeLists.txt` for more advanced usage.
# Contributing to the leveldb Project
The leveldb project welcomes contributions. leveldb's primary goal is to be
a reliable and fast key/value store. Changes that are in line with the
features/limitations outlined above, and meet the requirements below,
@ -32,10 +74,10 @@ will be considered.
Contribution requirements:
1. **POSIX only**. We _generally_ will only accept changes that are both
compiled, and tested on a POSIX platform - usually Linux. Very small
changes will sometimes be accepted, but consider that more of an
exception than the rule.
1. **Tested platforms only**. We _generally_ will only accept changes for
platforms that are compiled and tested. This means POSIX (for Linux and
macOS) or Windows. Very small changes will sometimes be accepted, but
consider that more of an exception than the rule.
2. **Stable API**. We strive very hard to maintain a stable API. Changes that
require changes for projects using leveldb _might_ be rejected without
@ -44,7 +86,16 @@ Contribution requirements:
3. **Tests**: All changes must be accompanied by a new (or changed) test, or
a sufficient explanation as to why a new (or changed) test is not required.
4. **Consistent Style**: This project conforms to the
[Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html).
To ensure your changes are properly formatted please run:
```
clang-format -i --style=file <file>
```
## Submitting a Pull Request
Before any pull request will be accepted the author must first sign a
Contributor License Agreement (CLA) at https://cla.developers.google.com/.

View File

@ -2,14 +2,14 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include "db/db_impl.h"
#include "db/version_set.h"
#include <sys/types.h>
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/write_batch.h"
#include "port/port.h"
#include "util/crc32c.h"
@ -35,7 +35,6 @@
// seekrandom -- N random seeks
// open -- cost of opening a DB
// crc32c -- repeated crc32c of 4K of data
// acquireload -- load N*1000 times
// Meta operations:
// compact -- Compact the entire DB
// stats -- Print DB stats
@ -57,9 +56,7 @@ static const char* FLAGS_benchmarks =
"fill100K,"
"crc32c,"
"snappycomp,"
"snappyuncomp,"
"acquireload,"
;
"snappyuncomp,";
// Number of key/values to place in database
static int FLAGS_num = 1000000;
@ -112,12 +109,12 @@ static bool FLAGS_use_existing_db = false;
static bool FLAGS_reuse_logs = false;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
static const char* FLAGS_db = nullptr;
namespace leveldb {
namespace {
leveldb::Env* g_env = NULL;
leveldb::Env* g_env = nullptr;
// Helper for quickly generating random data.
class RandomGenerator {
@ -158,7 +155,7 @@ static Slice TrimSpace(Slice s) {
start++;
}
size_t limit = s.size();
while (limit > start && isspace(s[limit-1])) {
while (limit > start && isspace(s[limit - 1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
@ -190,14 +187,12 @@ class Stats {
void Start() {
next_report_ = 100;
last_op_finish_ = start_;
hist_.Clear();
done_ = 0;
bytes_ = 0;
seconds_ = 0;
start_ = g_env->NowMicros();
finish_ = start_;
message_.clear();
start_ = finish_ = last_op_finish_ = g_env->NowMicros();
}
void Merge(const Stats& other) {
@ -217,9 +212,7 @@ class Stats {
seconds_ = (finish_ - start_) * 1e-6;
}
void AddMessage(Slice msg) {
AppendWithSpace(&message_, msg);
}
void AddMessage(Slice msg) { AppendWithSpace(&message_, msg); }
void FinishedSingleOp() {
if (FLAGS_histogram) {
@ -235,21 +228,26 @@ class Stats {
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
if (next_report_ < 1000)
next_report_ += 100;
else if (next_report_ < 5000)
next_report_ += 500;
else if (next_report_ < 10000)
next_report_ += 1000;
else if (next_report_ < 50000)
next_report_ += 5000;
else if (next_report_ < 100000)
next_report_ += 10000;
else if (next_report_ < 500000)
next_report_ += 50000;
else
next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
}
void AddBytes(int64_t n) {
bytes_ += n;
}
void AddBytes(int64_t n) { bytes_ += n; }
void Report(const Slice& name) {
// Pretend at least one op was done in case we are running a benchmark
@ -268,11 +266,8 @@ class Stats {
}
AppendWithSpace(&extra, message_);
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
seconds_ * 1e6 / done_,
(extra.empty() ? "" : " "),
extra.c_str());
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n", name.ToString().c_str(),
seconds_ * 1e6 / done_, (extra.empty() ? "" : " "), extra.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
}
@ -283,8 +278,8 @@ class Stats {
// State shared by all concurrent executions of the same benchmark.
struct SharedState {
port::Mutex mu;
port::CondVar cv;
int total;
port::CondVar cv GUARDED_BY(mu);
int total GUARDED_BY(mu);
// Each thread goes through the following states:
// (1) initializing
@ -292,24 +287,22 @@ struct SharedState {
// (3) running
// (4) done
int num_initialized;
int num_done;
bool start;
int num_initialized GUARDED_BY(mu);
int num_done GUARDED_BY(mu);
bool start GUARDED_BY(mu);
SharedState() : cv(&mu) { }
SharedState(int total)
: cv(&mu), total(total), num_initialized(0), num_done(0), start(false) {}
};
// Per-thread state for concurrent executions of the same benchmark.
struct ThreadState {
int tid; // 0..n-1 when running in n threads
Random rand; // Has different seeds for different threads
int tid; // 0..n-1 when running in n threads
Random rand; // Has different seeds for different threads
Stats stats;
SharedState* shared;
ThreadState(int index)
: tid(index),
rand(1000 + index) {
}
ThreadState(int index) : tid(index), rand(1000 + index), shared(nullptr) {}
};
} // namespace
@ -335,20 +328,20 @@ class Benchmark {
static_cast<int>(FLAGS_value_size * FLAGS_compression_ratio + 0.5));
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_) /
1048576.0));
fprintf(stdout, "FileSize: %.1f MB (estimated)\n",
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_)
/ 1048576.0));
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_) /
1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
fprintf(
stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n");
#endif
#ifndef NDEBUG
fprintf(stdout,
@ -366,22 +359,22 @@ class Benchmark {
}
void PrintEnvironment() {
fprintf(stderr, "LevelDB: version %d.%d\n",
kMajorVersion, kMinorVersion);
fprintf(stderr, "LevelDB: version %d.%d\n", kMajorVersion,
kMinorVersion);
#if defined(__linux)
time_t now = time(NULL);
time_t now = time(nullptr);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
if (cpuinfo != nullptr) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
while (fgets(line, sizeof(line), cpuinfo) != nullptr) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
if (sep == nullptr) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
@ -402,16 +395,16 @@ class Benchmark {
public:
Benchmark()
: cache_(FLAGS_cache_size >= 0 ? NewLRUCache(FLAGS_cache_size) : NULL),
filter_policy_(FLAGS_bloom_bits >= 0
? NewBloomFilterPolicy(FLAGS_bloom_bits)
: NULL),
db_(NULL),
num_(FLAGS_num),
value_size_(FLAGS_value_size),
entries_per_batch_(1),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
heap_counter_(0) {
: cache_(FLAGS_cache_size >= 0 ? NewLRUCache(FLAGS_cache_size) : nullptr),
filter_policy_(FLAGS_bloom_bits >= 0
? NewBloomFilterPolicy(FLAGS_bloom_bits)
: nullptr),
db_(nullptr),
num_(FLAGS_num),
value_size_(FLAGS_value_size),
entries_per_batch_(1),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
heap_counter_(0) {
std::vector<std::string> files;
g_env->GetChildren(FLAGS_db, &files);
for (size_t i = 0; i < files.size(); i++) {
@ -435,12 +428,12 @@ class Benchmark {
Open();
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
while (benchmarks != nullptr) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
if (sep == nullptr) {
name = benchmarks;
benchmarks = NULL;
benchmarks = nullptr;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
@ -453,7 +446,7 @@ class Benchmark {
entries_per_batch_ = 1;
write_options_ = WriteOptions();
void (Benchmark::*method)(ThreadState*) = NULL;
void (Benchmark::*method)(ThreadState*) = nullptr;
bool fresh_db = false;
int num_threads = FLAGS_threads;
@ -510,8 +503,6 @@ class Benchmark {
method = &Benchmark::Compact;
} else if (name == Slice("crc32c")) {
method = &Benchmark::Crc32c;
} else if (name == Slice("acquireload")) {
method = &Benchmark::AcquireLoad;
} else if (name == Slice("snappycomp")) {
method = &Benchmark::SnappyCompress;
} else if (name == Slice("snappyuncomp")) {
@ -523,7 +514,7 @@ class Benchmark {
} else if (name == Slice("sstables")) {
PrintStats("leveldb.sstables");
} else {
if (name != Slice()) { // No error message for empty name
if (!name.empty()) { // No error message for empty name
fprintf(stderr, "unknown benchmark '%s'\n", name.ToString().c_str());
}
}
@ -532,16 +523,16 @@ class Benchmark {
if (FLAGS_use_existing_db) {
fprintf(stdout, "%-12s : skipped (--use_existing_db is true)\n",
name.ToString().c_str());
method = NULL;
method = nullptr;
} else {
delete db_;
db_ = NULL;
db_ = nullptr;
DestroyDB(FLAGS_db, Options());
Open();
}
}
if (method != NULL) {
if (method != nullptr) {
RunBenchmark(num_threads, name, method);
}
}
@ -585,11 +576,7 @@ class Benchmark {
void RunBenchmark(int n, Slice name,
void (Benchmark::*method)(ThreadState*)) {
SharedState shared;
shared.total = n;
shared.num_initialized = 0;
shared.num_done = 0;
shared.start = false;
SharedState shared(n);
ThreadArg* arg = new ThreadArg[n];
for (int i = 0; i < n; i++) {
@ -643,22 +630,6 @@ class Benchmark {
thread->stats.AddMessage(label);
}
void AcquireLoad(ThreadState* thread) {
int dummy;
port::AtomicPointer ap(&dummy);
int count = 0;
void *ptr = NULL;
thread->stats.AddMessage("(each op is 1000 loads)");
while (count < 100000) {
for (int i = 0; i < 1000; i++) {
ptr = ap.Acquire_Load();
}
count++;
thread->stats.FinishedSingleOp();
}
if (ptr == NULL) exit(1); // Disable unused variable warning.
}
void SnappyCompress(ThreadState* thread) {
RandomGenerator gen;
Slice input = gen.Generate(Options().block_size);
@ -692,8 +663,8 @@ class Benchmark {
int64_t bytes = 0;
char* uncompressed = new char[input.size()];
while (ok && bytes < 1024 * 1048576) { // Compress 1G
ok = port::Snappy_Uncompress(compressed.data(), compressed.size(),
uncompressed);
ok = port::Snappy_Uncompress(compressed.data(), compressed.size(),
uncompressed);
bytes += input.size();
thread->stats.FinishedSingleOp();
}
@ -707,7 +678,7 @@ class Benchmark {
}
void Open() {
assert(db_ == NULL);
assert(db_ == nullptr);
Options options;
options.env = g_env;
options.create_if_missing = !FLAGS_use_existing_db;
@ -733,13 +704,9 @@ class Benchmark {
}
}
void WriteSeq(ThreadState* thread) {
DoWrite(thread, true);
}
void WriteSeq(ThreadState* thread) { DoWrite(thread, true); }
void WriteRandom(ThreadState* thread) {
DoWrite(thread, false);
}
void WriteRandom(ThreadState* thread) { DoWrite(thread, false); }
void DoWrite(ThreadState* thread, bool seq) {
if (num_ != FLAGS_num) {
@ -755,7 +722,7 @@ class Benchmark {
for (int i = 0; i < num_; i += entries_per_batch_) {
batch.Clear();
for (int j = 0; j < entries_per_batch_; j++) {
const int k = seq ? i+j : (thread->rand.Next() % FLAGS_num);
const int k = seq ? i + j : (thread->rand.Next() % FLAGS_num);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
batch.Put(key, gen.Generate(value_size_));
@ -865,7 +832,7 @@ class Benchmark {
for (int i = 0; i < num_; i += entries_per_batch_) {
batch.Clear();
for (int j = 0; j < entries_per_batch_; j++) {
const int k = seq ? i+j : (thread->rand.Next() % FLAGS_num);
const int k = seq ? i + j : (thread->rand.Next() % FLAGS_num);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
batch.Delete(key);
@ -879,13 +846,9 @@ class Benchmark {
}
}
void DeleteSeq(ThreadState* thread) {
DoDelete(thread, true);
}
void DeleteSeq(ThreadState* thread) { DoDelete(thread, true); }
void DeleteRandom(ThreadState* thread) {
DoDelete(thread, false);
}
void DeleteRandom(ThreadState* thread) { DoDelete(thread, false); }
void ReadWhileWriting(ThreadState* thread) {
if (thread->tid > 0) {
@ -917,9 +880,7 @@ class Benchmark {
}
}
void Compact(ThreadState* thread) {
db_->CompactRange(NULL, NULL);
}
void Compact(ThreadState* thread) { db_->CompactRange(nullptr, nullptr); }
void PrintStats(const char* key) {
std::string stats;
@ -1008,10 +969,10 @@ int main(int argc, char** argv) {
leveldb::g_env = leveldb::Env::Default();
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::g_env->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
if (FLAGS_db == nullptr) {
leveldb::g_env->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;

View File

@ -2,9 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <sqlite3.h>
#include <stdio.h>
#include <stdlib.h>
#include <sqlite3.h>
#include "util/histogram.h"
#include "util/random.h"
#include "util/testutil.h"
@ -38,8 +39,7 @@ static const char* FLAGS_benchmarks =
"fillrand100K,"
"fillseq100K,"
"readseq,"
"readrand100K,"
;
"readrand100K,";
// Number of key/values to place in database
static int FLAGS_num = 1000000;
@ -76,10 +76,9 @@ static bool FLAGS_transaction = true;
static bool FLAGS_WAL_enabled = true;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
static const char* FLAGS_db = nullptr;
inline
static void ExecErrorCheck(int status, char *err_msg) {
inline static void ExecErrorCheck(int status, char* err_msg) {
if (status != SQLITE_OK) {
fprintf(stderr, "SQL error: %s\n", err_msg);
sqlite3_free(err_msg);
@ -87,27 +86,25 @@ static void ExecErrorCheck(int status, char *err_msg) {
}
}
inline
static void StepErrorCheck(int status) {
inline static void StepErrorCheck(int status) {
if (status != SQLITE_DONE) {
fprintf(stderr, "SQL step error: status = %d\n", status);
exit(1);
}
}
inline
static void ErrorCheck(int status) {
inline static void ErrorCheck(int status) {
if (status != SQLITE_OK) {
fprintf(stderr, "sqlite3 error: status = %d\n", status);
exit(1);
}
}
inline
static void WalCheckpoint(sqlite3* db_) {
inline static void WalCheckpoint(sqlite3* db_) {
// Flush all writes to disk
if (FLAGS_WAL_enabled) {
sqlite3_wal_checkpoint_v2(db_, NULL, SQLITE_CHECKPOINT_FULL, NULL, NULL);
sqlite3_wal_checkpoint_v2(db_, nullptr, SQLITE_CHECKPOINT_FULL, nullptr,
nullptr);
}
}
@ -152,7 +149,7 @@ static Slice TrimSpace(Slice s) {
start++;
}
int limit = s.size();
while (limit > start && isspace(s[limit-1])) {
while (limit > start && isspace(s[limit - 1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
@ -176,7 +173,7 @@ class Benchmark {
// State kept for progress messages
int done_;
int next_report_; // When to report next
int next_report_; // When to report next
void PrintHeader() {
const int kKeySize = 16;
@ -185,17 +182,17 @@ class Benchmark {
fprintf(stdout, "Values: %d bytes each\n", FLAGS_value_size);
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_) /
1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
fprintf(
stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n");
#endif
#ifndef NDEBUG
fprintf(stdout,
@ -207,18 +204,18 @@ class Benchmark {
fprintf(stderr, "SQLite: version %s\n", SQLITE_VERSION);
#if defined(__linux)
time_t now = time(NULL);
time_t now = time(nullptr);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
if (cpuinfo != nullptr) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
while (fgets(line, sizeof(line), cpuinfo) != nullptr) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
if (sep == nullptr) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
@ -261,13 +258,20 @@ class Benchmark {
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
if (next_report_ < 1000)
next_report_ += 100;
else if (next_report_ < 5000)
next_report_ += 500;
else if (next_report_ < 10000)
next_report_ += 1000;
else if (next_report_ < 50000)
next_report_ += 5000;
else if (next_report_ < 100000)
next_report_ += 10000;
else if (next_report_ < 500000)
next_report_ += 50000;
else
next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
@ -285,16 +289,14 @@ class Benchmark {
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / (finish - start_));
if (!message_.empty()) {
message_ = std::string(rate) + " " + message_;
message_ = std::string(rate) + " " + message_;
} else {
message_ = rate;
}
}
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
(finish - start_) * 1e6 / done_,
(message_.empty() ? "" : " "),
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n", name.ToString().c_str(),
(finish - start_) * 1e6 / done_, (message_.empty() ? "" : " "),
message_.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
@ -303,22 +305,16 @@ class Benchmark {
}
public:
enum Order {
SEQUENTIAL,
RANDOM
};
enum DBState {
FRESH,
EXISTING
};
enum Order { SEQUENTIAL, RANDOM };
enum DBState { FRESH, EXISTING };
Benchmark()
: db_(NULL),
db_num_(0),
num_(FLAGS_num),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
bytes_(0),
rand_(301) {
: db_(nullptr),
db_num_(0),
num_(FLAGS_num),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
bytes_(0),
rand_(301) {
std::vector<std::string> files;
std::string test_dir;
Env::Default()->GetTestDirectory(&test_dir);
@ -345,12 +341,12 @@ class Benchmark {
Open();
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
while (benchmarks != nullptr) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
if (sep == nullptr) {
name = benchmarks;
benchmarks = NULL;
benchmarks = nullptr;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
@ -415,20 +411,18 @@ class Benchmark {
}
void Open() {
assert(db_ == NULL);
assert(db_ == nullptr);
int status;
char file_name[100];
char* err_msg = NULL;
char* err_msg = nullptr;
db_num_++;
// Open database
std::string tmp_dir;
Env::Default()->GetTestDirectory(&tmp_dir);
snprintf(file_name, sizeof(file_name),
"%s/dbbench_sqlite3-%d.db",
tmp_dir.c_str(),
db_num_);
snprintf(file_name, sizeof(file_name), "%s/dbbench_sqlite3-%d.db",
tmp_dir.c_str(), db_num_);
status = sqlite3_open(file_name, &db_);
if (status) {
fprintf(stderr, "open error: %s\n", sqlite3_errmsg(db_));
@ -439,7 +433,7 @@ class Benchmark {
char cache_size[100];
snprintf(cache_size, sizeof(cache_size), "PRAGMA cache_size = %d",
FLAGS_num_pages);
status = sqlite3_exec(db_, cache_size, NULL, NULL, &err_msg);
status = sqlite3_exec(db_, cache_size, nullptr, nullptr, &err_msg);
ExecErrorCheck(status, err_msg);
// FLAGS_page_size is defaulted to 1024
@ -447,7 +441,7 @@ class Benchmark {
char page_size[100];
snprintf(page_size, sizeof(page_size), "PRAGMA page_size = %d",
FLAGS_page_size);
status = sqlite3_exec(db_, page_size, NULL, NULL, &err_msg);
status = sqlite3_exec(db_, page_size, nullptr, nullptr, &err_msg);
ExecErrorCheck(status, err_msg);
}
@ -457,26 +451,28 @@ class Benchmark {
// LevelDB's default cache size is a combined 4 MB
std::string WAL_checkpoint = "PRAGMA wal_autocheckpoint = 4096";
status = sqlite3_exec(db_, WAL_stmt.c_str(), NULL, NULL, &err_msg);
status = sqlite3_exec(db_, WAL_stmt.c_str(), nullptr, nullptr, &err_msg);
ExecErrorCheck(status, err_msg);
status = sqlite3_exec(db_, WAL_checkpoint.c_str(), NULL, NULL, &err_msg);
status =
sqlite3_exec(db_, WAL_checkpoint.c_str(), nullptr, nullptr, &err_msg);
ExecErrorCheck(status, err_msg);
}
// Change locking mode to exclusive and create tables/index for database
std::string locking_stmt = "PRAGMA locking_mode = EXCLUSIVE";
std::string create_stmt =
"CREATE TABLE test (key blob, value blob, PRIMARY KEY(key))";
std::string stmt_array[] = { locking_stmt, create_stmt };
"CREATE TABLE test (key blob, value blob, PRIMARY KEY(key))";
std::string stmt_array[] = {locking_stmt, create_stmt};
int stmt_array_length = sizeof(stmt_array) / sizeof(std::string);
for (int i = 0; i < stmt_array_length; i++) {
status = sqlite3_exec(db_, stmt_array[i].c_str(), NULL, NULL, &err_msg);
status =
sqlite3_exec(db_, stmt_array[i].c_str(), nullptr, nullptr, &err_msg);
ExecErrorCheck(status, err_msg);
}
}
void Write(bool write_sync, Order order, DBState state,
int num_entries, int value_size, int entries_per_batch) {
void Write(bool write_sync, Order order, DBState state, int num_entries,
int value_size, int entries_per_batch) {
// Create new database if state == FRESH
if (state == FRESH) {
if (FLAGS_use_existing_db) {
@ -484,7 +480,7 @@ class Benchmark {
return;
}
sqlite3_close(db_);
db_ = NULL;
db_ = nullptr;
Open();
Start();
}
@ -495,7 +491,7 @@ class Benchmark {
message_ = msg;
}
char* err_msg = NULL;
char* err_msg = nullptr;
int status;
sqlite3_stmt *replace_stmt, *begin_trans_stmt, *end_trans_stmt;
@ -504,20 +500,20 @@ class Benchmark {
std::string end_trans_str = "END TRANSACTION;";
// Check for synchronous flag in options
std::string sync_stmt = (write_sync) ? "PRAGMA synchronous = FULL" :
"PRAGMA synchronous = OFF";
status = sqlite3_exec(db_, sync_stmt.c_str(), NULL, NULL, &err_msg);
std::string sync_stmt =
(write_sync) ? "PRAGMA synchronous = FULL" : "PRAGMA synchronous = OFF";
status = sqlite3_exec(db_, sync_stmt.c_str(), nullptr, nullptr, &err_msg);
ExecErrorCheck(status, err_msg);
// Preparing sqlite3 statements
status = sqlite3_prepare_v2(db_, replace_str.c_str(), -1,
&replace_stmt, NULL);
status = sqlite3_prepare_v2(db_, replace_str.c_str(), -1, &replace_stmt,
nullptr);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, begin_trans_str.c_str(), -1,
&begin_trans_stmt, NULL);
&begin_trans_stmt, nullptr);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, end_trans_str.c_str(), -1,
&end_trans_stmt, NULL);
status = sqlite3_prepare_v2(db_, end_trans_str.c_str(), -1, &end_trans_stmt,
nullptr);
ErrorCheck(status);
bool transaction = (entries_per_batch > 1);
@ -535,16 +531,16 @@ class Benchmark {
const char* value = gen_.Generate(value_size).data();
// Create values for key-value pair
const int k = (order == SEQUENTIAL) ? i + j :
(rand_.Next() % num_entries);
const int k =
(order == SEQUENTIAL) ? i + j : (rand_.Next() % num_entries);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
// Bind KV values into replace_stmt
status = sqlite3_bind_blob(replace_stmt, 1, key, 16, SQLITE_STATIC);
ErrorCheck(status);
status = sqlite3_bind_blob(replace_stmt, 2, value,
value_size, SQLITE_STATIC);
status = sqlite3_bind_blob(replace_stmt, 2, value, value_size,
SQLITE_STATIC);
ErrorCheck(status);
// Execute replace_stmt
@ -588,12 +584,12 @@ class Benchmark {
// Preparing sqlite3 statements
status = sqlite3_prepare_v2(db_, begin_trans_str.c_str(), -1,
&begin_trans_stmt, NULL);
&begin_trans_stmt, nullptr);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, end_trans_str.c_str(), -1,
&end_trans_stmt, NULL);
status = sqlite3_prepare_v2(db_, end_trans_str.c_str(), -1, &end_trans_stmt,
nullptr);
ErrorCheck(status);
status = sqlite3_prepare_v2(db_, read_str.c_str(), -1, &read_stmt, NULL);
status = sqlite3_prepare_v2(db_, read_str.c_str(), -1, &read_stmt, nullptr);
ErrorCheck(status);
bool transaction = (entries_per_batch > 1);
@ -618,7 +614,8 @@ class Benchmark {
ErrorCheck(status);
// Execute read statement
while ((status = sqlite3_step(read_stmt)) == SQLITE_ROW) {}
while ((status = sqlite3_step(read_stmt)) == SQLITE_ROW) {
}
StepErrorCheck(status);
// Reset SQLite statement for another use
@ -648,10 +645,10 @@ class Benchmark {
void ReadSequential() {
int status;
sqlite3_stmt *pStmt;
sqlite3_stmt* pStmt;
std::string read_str = "SELECT * FROM test ORDER BY key";
status = sqlite3_prepare_v2(db_, read_str.c_str(), -1, &pStmt, NULL);
status = sqlite3_prepare_v2(db_, read_str.c_str(), -1, &pStmt, nullptr);
ErrorCheck(status);
for (int i = 0; i < reads_ && SQLITE_ROW == sqlite3_step(pStmt); i++) {
bytes_ += sqlite3_column_bytes(pStmt, 1) + sqlite3_column_bytes(pStmt, 2);
@ -661,7 +658,6 @@ class Benchmark {
status = sqlite3_finalize(pStmt);
ErrorCheck(status);
}
};
} // namespace leveldb
@ -706,10 +702,10 @@ int main(int argc, char** argv) {
}
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
if (FLAGS_db == nullptr) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;

View File

@ -2,9 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <kcpolydb.h>
#include <stdio.h>
#include <stdlib.h>
#include <kcpolydb.h>
#include "util/histogram.h"
#include "util/random.h"
#include "util/testutil.h"
@ -34,8 +35,7 @@ static const char* FLAGS_benchmarks =
"fillrand100K,"
"fillseq100K,"
"readseq100K,"
"readrand100K,"
;
"readrand100K,";
// Number of key/values to place in database
static int FLAGS_num = 1000000;
@ -69,11 +69,9 @@ static bool FLAGS_use_existing_db = false;
static bool FLAGS_compression = true;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
static const char* FLAGS_db = nullptr;
inline
static void DBSynchronize(kyotocabinet::TreeDB* db_)
{
inline static void DBSynchronize(kyotocabinet::TreeDB* db_) {
// Synchronize will flush writes to disk
if (!db_->synchronize()) {
fprintf(stderr, "synchronize error: %s\n", db_->error().name());
@ -121,7 +119,7 @@ static Slice TrimSpace(Slice s) {
start++;
}
int limit = s.size();
while (limit > start && isspace(s[limit-1])) {
while (limit > start && isspace(s[limit - 1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
@ -146,7 +144,7 @@ class Benchmark {
// State kept for progress messages
int done_;
int next_report_; // When to report next
int next_report_; // When to report next
void PrintHeader() {
const int kKeySize = 16;
@ -157,20 +155,20 @@ class Benchmark {
static_cast<int>(FLAGS_value_size * FLAGS_compression_ratio + 0.5));
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_) /
1048576.0));
fprintf(stdout, "FileSize: %.1f MB (estimated)\n",
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_)
/ 1048576.0));
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_) /
1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
fprintf(
stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n");
#endif
#ifndef NDEBUG
fprintf(stdout,
@ -183,18 +181,18 @@ class Benchmark {
kyotocabinet::VERSION, kyotocabinet::LIBVER, kyotocabinet::LIBREV);
#if defined(__linux)
time_t now = time(NULL);
time_t now = time(nullptr);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
if (cpuinfo != nullptr) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
while (fgets(line, sizeof(line), cpuinfo) != nullptr) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
if (sep == nullptr) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
@ -237,13 +235,20 @@ class Benchmark {
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
if (next_report_ < 1000)
next_report_ += 100;
else if (next_report_ < 5000)
next_report_ += 500;
else if (next_report_ < 10000)
next_report_ += 1000;
else if (next_report_ < 50000)
next_report_ += 5000;
else if (next_report_ < 100000)
next_report_ += 10000;
else if (next_report_ < 500000)
next_report_ += 50000;
else
next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
@ -261,16 +266,14 @@ class Benchmark {
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / (finish - start_));
if (!message_.empty()) {
message_ = std::string(rate) + " " + message_;
message_ = std::string(rate) + " " + message_;
} else {
message_ = rate;
}
}
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
(finish - start_) * 1e6 / done_,
(message_.empty() ? "" : " "),
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n", name.ToString().c_str(),
(finish - start_) * 1e6 / done_, (message_.empty() ? "" : " "),
message_.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
@ -279,21 +282,15 @@ class Benchmark {
}
public:
enum Order {
SEQUENTIAL,
RANDOM
};
enum DBState {
FRESH,
EXISTING
};
enum Order { SEQUENTIAL, RANDOM };
enum DBState { FRESH, EXISTING };
Benchmark()
: db_(NULL),
num_(FLAGS_num),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
bytes_(0),
rand_(301) {
: db_(nullptr),
num_(FLAGS_num),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
bytes_(0),
rand_(301) {
std::vector<std::string> files;
std::string test_dir;
Env::Default()->GetTestDirectory(&test_dir);
@ -321,12 +318,12 @@ class Benchmark {
Open(false);
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
while (benchmarks != nullptr) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
if (sep == nullptr) {
name = benchmarks;
benchmarks = NULL;
benchmarks = nullptr;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
@ -386,8 +383,8 @@ class Benchmark {
}
private:
void Open(bool sync) {
assert(db_ == NULL);
void Open(bool sync) {
assert(db_ == nullptr);
// Initialize db_
db_ = new kyotocabinet::TreeDB();
@ -395,16 +392,14 @@ class Benchmark {
db_num_++;
std::string test_dir;
Env::Default()->GetTestDirectory(&test_dir);
snprintf(file_name, sizeof(file_name),
"%s/dbbench_polyDB-%d.kct",
test_dir.c_str(),
db_num_);
snprintf(file_name, sizeof(file_name), "%s/dbbench_polyDB-%d.kct",
test_dir.c_str(), db_num_);
// Create tuning options and open the database
int open_options = kyotocabinet::PolyDB::OWRITER |
kyotocabinet::PolyDB::OCREATE;
int tune_options = kyotocabinet::TreeDB::TSMALL |
kyotocabinet::TreeDB::TLINEAR;
int open_options =
kyotocabinet::PolyDB::OWRITER | kyotocabinet::PolyDB::OCREATE;
int tune_options =
kyotocabinet::TreeDB::TSMALL | kyotocabinet::TreeDB::TLINEAR;
if (FLAGS_compression) {
tune_options |= kyotocabinet::TreeDB::TCOMPRESS;
db_->tune_compressor(&comp_);
@ -412,7 +407,7 @@ class Benchmark {
db_->tune_options(tune_options);
db_->tune_page_cache(FLAGS_cache_size);
db_->tune_page(FLAGS_page_size);
db_->tune_map(256LL<<20);
db_->tune_map(256LL << 20);
if (sync) {
open_options |= kyotocabinet::PolyDB::OAUTOSYNC;
}
@ -421,8 +416,8 @@ class Benchmark {
}
}
void Write(bool sync, Order order, DBState state,
int num_entries, int value_size, int entries_per_batch) {
void Write(bool sync, Order order, DBState state, int num_entries,
int value_size, int entries_per_batch) {
// Create new database if state == FRESH
if (state == FRESH) {
if (FLAGS_use_existing_db) {
@ -430,7 +425,7 @@ class Benchmark {
return;
}
delete db_;
db_ = NULL;
db_ = nullptr;
Open(sync);
Start(); // Do not count time taken to destroy/open
}
@ -442,8 +437,7 @@ class Benchmark {
}
// Write to database
for (int i = 0; i < num_entries; i++)
{
for (int i = 0; i < num_entries; i++) {
const int k = (order == SEQUENTIAL) ? i : (rand_.Next() % num_entries);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
@ -516,10 +510,10 @@ int main(int argc, char** argv) {
}
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
if (FLAGS_db == nullptr) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;

View File

@ -1,256 +0,0 @@
#!/bin/sh
#
# Detects OS we're compiling on and outputs a file specified by the first
# argument, which in turn gets read while processing Makefile.
#
# The output will set the following variables:
# CC C Compiler path
# CXX C++ Compiler path
# PLATFORM_LDFLAGS Linker flags
# PLATFORM_LIBS Libraries flags
# PLATFORM_SHARED_EXT Extension for shared libraries
# PLATFORM_SHARED_LDFLAGS Flags for building shared library
# This flag is embedded just before the name
# of the shared library without intervening spaces
# PLATFORM_SHARED_CFLAGS Flags for compiling objects for shared library
# PLATFORM_CCFLAGS C compiler flags
# PLATFORM_CXXFLAGS C++ compiler flags. Will contain:
# PLATFORM_SHARED_VERSIONED Set to 'true' if platform supports versioned
# shared libraries, empty otherwise.
#
# The PLATFORM_CCFLAGS and PLATFORM_CXXFLAGS might include the following:
#
# -DLEVELDB_ATOMIC_PRESENT if <atomic> is present
# -DLEVELDB_PLATFORM_POSIX for Posix-based platforms
# -DSNAPPY if the Snappy library is present
#
OUTPUT=$1
PREFIX=$2
if test -z "$OUTPUT" || test -z "$PREFIX"; then
echo "usage: $0 <output-filename> <directory_prefix>" >&2
exit 1
fi
# Delete existing output, if it exists
rm -f $OUTPUT
touch $OUTPUT
if test -z "$CC"; then
CC=cc
fi
if test -z "$CXX"; then
CXX=g++
fi
if test -z "$TMPDIR"; then
TMPDIR=/tmp
fi
# Detect OS
if test -z "$TARGET_OS"; then
TARGET_OS=`uname -s`
fi
COMMON_FLAGS=
CROSS_COMPILE=
PLATFORM_CCFLAGS=
PLATFORM_CXXFLAGS=
PLATFORM_LDFLAGS=
PLATFORM_LIBS=
PLATFORM_SHARED_EXT="so"
PLATFORM_SHARED_LDFLAGS="-shared -Wl,-soname -Wl,"
PLATFORM_SHARED_CFLAGS="-fPIC"
PLATFORM_SHARED_VERSIONED=true
PLATFORM_SSEFLAGS=
MEMCMP_FLAG=
if [ "$CXX" = "g++" ]; then
# Use libc's memcmp instead of GCC's memcmp. This results in ~40%
# performance improvement on readrandom under gcc 4.4.3 on Linux/x86.
MEMCMP_FLAG="-fno-builtin-memcmp"
fi
case "$TARGET_OS" in
CYGWIN_*)
PLATFORM=OS_LINUX
COMMON_FLAGS="$MEMCMP_FLAG -lpthread -DOS_LINUX -DCYGWIN"
PLATFORM_LDFLAGS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
Darwin)
PLATFORM=OS_MACOSX
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
PLATFORM_SHARED_EXT=dylib
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name $INSTALL_PATH/"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
Linux)
PLATFORM=OS_LINUX
COMMON_FLAGS="$MEMCMP_FLAG -pthread -DOS_LINUX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
SunOS)
PLATFORM=OS_SOLARIS
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_SOLARIS"
PLATFORM_LIBS="-lpthread -lrt"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
FreeBSD)
PLATFORM=OS_FREEBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_FREEBSD"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
NetBSD)
PLATFORM=OS_NETBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_NETBSD"
PLATFORM_LIBS="-lpthread -lgcc_s"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
OpenBSD)
PLATFORM=OS_OPENBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_OPENBSD"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
DragonFly)
PLATFORM=OS_DRAGONFLYBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_DRAGONFLYBSD"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
OS_ANDROID_CROSSCOMPILE)
PLATFORM=OS_ANDROID
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_ANDROID -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="" # All pthread features are in the Android C library
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
CROSS_COMPILE=true
;;
HP-UX)
PLATFORM=OS_HPUX
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_HPUX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
# man ld: +h internal_name
PLATFORM_SHARED_LDFLAGS="-shared -Wl,+h -Wl,"
;;
IOS)
PLATFORM=IOS
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
PLATFORM_SHARED_EXT=
PLATFORM_SHARED_LDFLAGS=
PLATFORM_SHARED_CFLAGS=
PLATFORM_SHARED_VERSIONED=
;;
*)
echo "Unknown platform!" >&2
exit 1
esac
# We want to make a list of all cc files within util, db, table, and helpers
# except for the test and benchmark files. By default, find will output a list
# of all files matching either rule, so we need to append -print to make the
# prune take effect.
DIRS="$PREFIX/db $PREFIX/util $PREFIX/table"
set -f # temporarily disable globbing so that our patterns aren't expanded
PRUNE_TEST="-name *test*.cc -prune"
PRUNE_BENCH="-name *_bench.cc -prune"
PRUNE_TOOL="-name leveldbutil.cc -prune"
PORTABLE_FILES=`find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o $PRUNE_TOOL -o -name '*.cc' -print | sort | sed "s,^$PREFIX/,," | tr "\n" " "`
set +f # re-enable globbing
# The sources consist of the portable files, plus the platform-specific port
# file.
echo "SOURCES=$PORTABLE_FILES $PORT_FILE $PORT_SSE_FILE" >> $OUTPUT
echo "MEMENV_SOURCES=helpers/memenv/memenv.cc" >> $OUTPUT
if [ "$CROSS_COMPILE" = "true" ]; then
# Cross-compiling; do not try any compilation tests.
true
else
CXXOUTPUT="${TMPDIR}/leveldb_build_detect_platform-cxx.$$"
# If -std=c++0x works, use <atomic> as fallback for when memory barriers
# are not available.
$CXX $CXXFLAGS -std=c++0x -x c++ - -o $CXXOUTPUT 2>/dev/null <<EOF
#include <atomic>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX -DLEVELDB_ATOMIC_PRESENT"
PLATFORM_CXXFLAGS="-std=c++0x"
else
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX"
fi
# Test whether Snappy library is installed
# http://code.google.com/p/snappy/
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT 2>/dev/null <<EOF
#include <snappy.h>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DSNAPPY"
PLATFORM_LIBS="$PLATFORM_LIBS -lsnappy"
fi
# Test whether tcmalloc is available
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT -ltcmalloc 2>/dev/null <<EOF
int main() {}
EOF
if [ "$?" = 0 ]; then
PLATFORM_LIBS="$PLATFORM_LIBS -ltcmalloc"
fi
rm -f $CXXOUTPUT 2>/dev/null
# Test if gcc SSE 4.2 is supported
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT -msse4.2 2>/dev/null <<EOF
int main() {}
EOF
if [ "$?" = 0 ]; then
PLATFORM_SSEFLAGS="-msse4.2"
fi
rm -f $CXXOUTPUT 2>/dev/null
fi
# Use the SSE 4.2 CRC32C intrinsics iff runtime checks indicate compiler supports them.
if [ -n "$PLATFORM_SSEFLAGS" ]; then
PLATFORM_SSEFLAGS="$PLATFORM_SSEFLAGS -DLEVELDB_PLATFORM_POSIX_SSE"
fi
PLATFORM_CCFLAGS="$PLATFORM_CCFLAGS $COMMON_FLAGS"
PLATFORM_CXXFLAGS="$PLATFORM_CXXFLAGS $COMMON_FLAGS"
echo "CC=$CC" >> $OUTPUT
echo "CXX=$CXX" >> $OUTPUT
echo "PLATFORM=$PLATFORM" >> $OUTPUT
echo "PLATFORM_LDFLAGS=$PLATFORM_LDFLAGS" >> $OUTPUT
echo "PLATFORM_LIBS=$PLATFORM_LIBS" >> $OUTPUT
echo "PLATFORM_CCFLAGS=$PLATFORM_CCFLAGS" >> $OUTPUT
echo "PLATFORM_CXXFLAGS=$PLATFORM_CXXFLAGS" >> $OUTPUT
echo "PLATFORM_SSEFLAGS=$PLATFORM_SSEFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_CFLAGS=$PLATFORM_SHARED_CFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_EXT=$PLATFORM_SHARED_EXT" >> $OUTPUT
echo "PLATFORM_SHARED_LDFLAGS=$PLATFORM_SHARED_LDFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_VERSIONED=$PLATFORM_SHARED_VERSIONED" >> $OUTPUT

View File

@ -0,0 +1 @@
include("${CMAKE_CURRENT_LIST_DIR}/leveldbTargets.cmake")

View File

@ -2,9 +2,9 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include "db/db_impl.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "util/testharness.h"
#include "util/testutil.h"
@ -12,11 +12,6 @@ namespace leveldb {
class AutoCompactTest {
public:
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
AutoCompactTest() {
dbname_ = test::TmpDir() + "/autocompact_test";
tiny_cache_ = NewLRUCache(100);
@ -47,6 +42,12 @@ class AutoCompactTest {
}
void DoReads(int n);
private:
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
};
static const int kValueSize = 200 * 1024;
@ -81,17 +82,16 @@ void AutoCompactTest::DoReads(int n) {
ASSERT_LT(read, 100) << "Taking too long to compact";
Iterator* iter = db_->NewIterator(ReadOptions());
for (iter->SeekToFirst();
iter->Valid() && iter->key().ToString() < limit_key;
iter->Next()) {
iter->Valid() && iter->key().ToString() < limit_key; iter->Next()) {
// Drop data
}
delete iter;
// Wait a little bit to allow any triggered compactions to complete.
Env::Default()->SleepForMicroseconds(1000000);
uint64_t size = Size(Key(0), Key(n));
fprintf(stderr, "iter %3d => %7.3f MB [other %7.3f MB]\n",
read+1, size/1048576.0, Size(Key(n), Key(kCount))/1048576.0);
if (size <= initial_size/10) {
fprintf(stderr, "iter %3d => %7.3f MB [other %7.3f MB]\n", read + 1,
size / 1048576.0, Size(Key(n), Key(kCount)) / 1048576.0);
if (size <= initial_size / 10) {
break;
}
}
@ -100,19 +100,13 @@ void AutoCompactTest::DoReads(int n) {
// is pretty much unchanged.
const int64_t final_other_size = Size(Key(n), Key(kCount));
ASSERT_LE(final_other_size, initial_other_size + 1048576);
ASSERT_GE(final_other_size, initial_other_size/5 - 1048576);
ASSERT_GE(final_other_size, initial_other_size / 5 - 1048576);
}
TEST(AutoCompactTest, ReadAll) {
DoReads(kCount);
}
TEST(AutoCompactTest, ReadAll) { DoReads(kCount); }
TEST(AutoCompactTest, ReadHalf) {
DoReads(kCount/2);
}
TEST(AutoCompactTest, ReadHalf) { DoReads(kCount / 2); }
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -4,8 +4,8 @@
#include "db/builder.h"
#include "db/filename.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "leveldb/db.h"
@ -14,12 +14,8 @@
namespace leveldb {
Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta) {
Status BuildTable(const std::string& dbname, Env* env, const Options& options,
TableCache* table_cache, Iterator* iter, FileMetaData* meta) {
Status s;
meta->file_size = 0;
iter->SeekToFirst();
@ -41,14 +37,10 @@ Status BuildTable(const std::string& dbname,
}
// Finish and check for builder errors
s = builder->Finish();
if (s.ok()) {
s = builder->Finish();
if (s.ok()) {
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
} else {
builder->Abandon();
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
delete builder;
@ -60,12 +52,11 @@ Status BuildTable(const std::string& dbname,
s = file->Close();
}
delete file;
file = NULL;
file = nullptr;
if (s.ok()) {
// Verify that the table is usable
Iterator* it = table_cache->NewIterator(ReadOptions(),
meta->number,
Iterator* it = table_cache->NewIterator(ReadOptions(), meta->number,
meta->file_size);
s = it->status();
delete it;

View File

@ -22,12 +22,8 @@ class VersionEdit;
// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
extern Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta);
Status BuildTable(const std::string& dbname, Env* env, const Options& options,
TableCache* table_cache, Iterator* iter, FileMetaData* meta);
} // namespace leveldb

381
db/c.cc
View File

@ -5,7 +5,7 @@
#include "leveldb/c.h"
#include <stdlib.h>
#include <unistd.h>
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
@ -43,67 +43,70 @@ using leveldb::WriteOptions;
extern "C" {
struct leveldb_t { DB* rep; };
struct leveldb_iterator_t { Iterator* rep; };
struct leveldb_writebatch_t { WriteBatch rep; };
struct leveldb_snapshot_t { const Snapshot* rep; };
struct leveldb_readoptions_t { ReadOptions rep; };
struct leveldb_writeoptions_t { WriteOptions rep; };
struct leveldb_options_t { Options rep; };
struct leveldb_cache_t { Cache* rep; };
struct leveldb_seqfile_t { SequentialFile* rep; };
struct leveldb_randomfile_t { RandomAccessFile* rep; };
struct leveldb_writablefile_t { WritableFile* rep; };
struct leveldb_logger_t { Logger* rep; };
struct leveldb_filelock_t { FileLock* rep; };
struct leveldb_t {
DB* rep;
};
struct leveldb_iterator_t {
Iterator* rep;
};
struct leveldb_writebatch_t {
WriteBatch rep;
};
struct leveldb_snapshot_t {
const Snapshot* rep;
};
struct leveldb_readoptions_t {
ReadOptions rep;
};
struct leveldb_writeoptions_t {
WriteOptions rep;
};
struct leveldb_options_t {
Options rep;
};
struct leveldb_cache_t {
Cache* rep;
};
struct leveldb_seqfile_t {
SequentialFile* rep;
};
struct leveldb_randomfile_t {
RandomAccessFile* rep;
};
struct leveldb_writablefile_t {
WritableFile* rep;
};
struct leveldb_logger_t {
Logger* rep;
};
struct leveldb_filelock_t {
FileLock* rep;
};
struct leveldb_comparator_t : public Comparator {
void* state_;
void (*destructor_)(void*);
int (*compare_)(
void*,
const char* a, size_t alen,
const char* b, size_t blen);
const char* (*name_)(void*);
virtual ~leveldb_comparator_t() {
(*destructor_)(state_);
}
virtual ~leveldb_comparator_t() { (*destructor_)(state_); }
virtual int Compare(const Slice& a, const Slice& b) const {
return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
}
virtual const char* Name() const {
return (*name_)(state_);
}
virtual const char* Name() const { return (*name_)(state_); }
// No-ops since the C binding does not support key shortening methods.
virtual void FindShortestSeparator(std::string*, const Slice&) const { }
virtual void FindShortSuccessor(std::string* key) const { }
virtual void FindShortestSeparator(std::string*, const Slice&) const {}
virtual void FindShortSuccessor(std::string* key) const {}
void* state_;
void (*destructor_)(void*);
int (*compare_)(void*, const char* a, size_t alen, const char* b,
size_t blen);
const char* (*name_)(void*);
};
struct leveldb_filterpolicy_t : public FilterPolicy {
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length);
unsigned char (*key_match_)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length);
virtual ~leveldb_filterpolicy_t() { (*destructor_)(state_); }
virtual ~leveldb_filterpolicy_t() {
(*destructor_)(state_);
}
virtual const char* Name() const {
return (*name_)(state_);
}
virtual const char* Name() const { return (*name_)(state_); }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
std::vector<const char*> key_pointers(n);
@ -119,9 +122,18 @@ struct leveldb_filterpolicy_t : public FilterPolicy {
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return (*key_match_)(state_, key.data(), key.size(),
filter.data(), filter.size());
return (*key_match_)(state_, key.data(), key.size(), filter.data(),
filter.size());
}
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length);
unsigned char (*key_match_)(void*, const char* key, size_t length,
const char* filter, size_t filter_length);
};
struct leveldb_env_t {
@ -130,10 +142,10 @@ struct leveldb_env_t {
};
static bool SaveError(char** errptr, const Status& s) {
assert(errptr != NULL);
assert(errptr != nullptr);
if (s.ok()) {
return false;
} else if (*errptr == NULL) {
} else if (*errptr == nullptr) {
*errptr = strdup(s.ToString().c_str());
} else {
// TODO(sanjay): Merge with existing error?
@ -149,13 +161,11 @@ static char* CopyString(const std::string& str) {
return result;
}
leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr) {
leveldb_t* leveldb_open(const leveldb_options_t* options, const char* name,
char** errptr) {
DB* db;
if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
return NULL;
return nullptr;
}
leveldb_t* result = new leveldb_t;
result->rep = db;
@ -167,40 +177,27 @@ void leveldb_close(leveldb_t* db) {
delete db;
}
void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr) {
void leveldb_put(leveldb_t* db, const leveldb_writeoptions_t* options,
const char* key, size_t keylen, const char* val, size_t vallen,
char** errptr) {
SaveError(errptr,
db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
}
void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr) {
void leveldb_delete(leveldb_t* db, const leveldb_writeoptions_t* options,
const char* key, size_t keylen, char** errptr) {
SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
}
void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr) {
void leveldb_write(leveldb_t* db, const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch, char** errptr) {
SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
}
char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr) {
char* result = NULL;
char* leveldb_get(leveldb_t* db, const leveldb_readoptions_t* options,
const char* key, size_t keylen, size_t* vallen,
char** errptr) {
char* result = nullptr;
std::string tmp;
Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
if (s.ok()) {
@ -216,45 +213,40 @@ char* leveldb_get(
}
leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options) {
leveldb_t* db, const leveldb_readoptions_t* options) {
leveldb_iterator_t* result = new leveldb_iterator_t;
result->rep = db->rep->NewIterator(options->rep);
return result;
}
const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db) {
const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db) {
leveldb_snapshot_t* result = new leveldb_snapshot_t;
result->rep = db->rep->GetSnapshot();
return result;
}
void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
void leveldb_release_snapshot(leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
db->rep->ReleaseSnapshot(snapshot->rep);
delete snapshot;
}
char* leveldb_property_value(
leveldb_t* db,
const char* propname) {
char* leveldb_property_value(leveldb_t* db, const char* propname) {
std::string tmp;
if (db->rep->GetProperty(Slice(propname), &tmp)) {
// We use strdup() since we expect human readable output.
return strdup(tmp.c_str());
} else {
return NULL;
return nullptr;
}
}
void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes) {
void leveldb_approximate_sizes(leveldb_t* db, int num_ranges,
const char* const* range_start_key,
const size_t* range_start_key_len,
const char* const* range_limit_key,
const size_t* range_limit_key_len,
uint64_t* sizes) {
Range* ranges = new Range[num_ranges];
for (int i = 0; i < num_ranges; i++) {
ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
@ -264,28 +256,23 @@ void leveldb_approximate_sizes(
delete[] ranges;
}
void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len) {
void leveldb_compact_range(leveldb_t* db, const char* start_key,
size_t start_key_len, const char* limit_key,
size_t limit_key_len) {
Slice a, b;
db->rep->CompactRange(
// Pass NULL Slice if corresponding "const char*" is NULL
(start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
// Pass null Slice if corresponding "const char*" is null
(start_key ? (a = Slice(start_key, start_key_len), &a) : nullptr),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : nullptr));
}
void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
void leveldb_destroy_db(const leveldb_options_t* options, const char* name,
char** errptr) {
SaveError(errptr, DestroyDB(name, options->rep));
}
void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
void leveldb_repair_db(const leveldb_options_t* options, const char* name,
char** errptr) {
SaveError(errptr, RepairDB(name, options->rep));
}
@ -310,13 +297,9 @@ void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
iter->rep->Seek(Slice(k, klen));
}
void leveldb_iter_next(leveldb_iterator_t* iter) {
iter->rep->Next();
}
void leveldb_iter_next(leveldb_iterator_t* iter) { iter->rep->Next(); }
void leveldb_iter_prev(leveldb_iterator_t* iter) {
iter->rep->Prev();
}
void leveldb_iter_prev(leveldb_iterator_t* iter) { iter->rep->Prev(); }
const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
Slice s = iter->rep->key();
@ -338,32 +321,25 @@ leveldb_writebatch_t* leveldb_writebatch_create() {
return new leveldb_writebatch_t;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
delete b;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) { delete b; }
void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
b->rep.Clear();
}
void leveldb_writebatch_clear(leveldb_writebatch_t* b) { b->rep.Clear(); }
void leveldb_writebatch_put(
leveldb_writebatch_t* b,
const char* key, size_t klen,
const char* val, size_t vlen) {
void leveldb_writebatch_put(leveldb_writebatch_t* b, const char* key,
size_t klen, const char* val, size_t vlen) {
b->rep.Put(Slice(key, klen), Slice(val, vlen));
}
void leveldb_writebatch_delete(
leveldb_writebatch_t* b,
const char* key, size_t klen) {
void leveldb_writebatch_delete(leveldb_writebatch_t* b, const char* key,
size_t klen) {
b->rep.Delete(Slice(key, klen));
}
void leveldb_writebatch_iterate(
leveldb_writebatch_t* b,
void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen)) {
void leveldb_writebatch_iterate(const leveldb_writebatch_t* b, void* state,
void (*put)(void*, const char* k, size_t klen,
const char* v, size_t vlen),
void (*deleted)(void*, const char* k,
size_t klen)) {
class H : public WriteBatch::Handler {
public:
void* state_;
@ -383,47 +359,46 @@ void leveldb_writebatch_iterate(
b->rep.Iterate(&handler);
}
leveldb_options_t* leveldb_options_create() {
return new leveldb_options_t;
void leveldb_writebatch_append(leveldb_writebatch_t* destination,
const leveldb_writebatch_t* source) {
destination->rep.Append(source->rep);
}
void leveldb_options_destroy(leveldb_options_t* options) {
delete options;
}
leveldb_options_t* leveldb_options_create() { return new leveldb_options_t; }
void leveldb_options_set_comparator(
leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
void leveldb_options_destroy(leveldb_options_t* options) { delete options; }
void leveldb_options_set_comparator(leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
opt->rep.comparator = cmp;
}
void leveldb_options_set_filter_policy(
leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
void leveldb_options_set_filter_policy(leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
opt->rep.filter_policy = policy;
}
void leveldb_options_set_create_if_missing(
leveldb_options_t* opt, unsigned char v) {
void leveldb_options_set_create_if_missing(leveldb_options_t* opt,
unsigned char v) {
opt->rep.create_if_missing = v;
}
void leveldb_options_set_error_if_exists(
leveldb_options_t* opt, unsigned char v) {
void leveldb_options_set_error_if_exists(leveldb_options_t* opt,
unsigned char v) {
opt->rep.error_if_exists = v;
}
void leveldb_options_set_paranoid_checks(
leveldb_options_t* opt, unsigned char v) {
void leveldb_options_set_paranoid_checks(leveldb_options_t* opt,
unsigned char v) {
opt->rep.paranoid_checks = v;
}
void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
opt->rep.env = (env ? env->rep : NULL);
opt->rep.env = (env ? env->rep : nullptr);
}
void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
opt->rep.info_log = (l ? l->rep : NULL);
opt->rep.info_log = (l ? l->rep : nullptr);
}
void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
@ -446,17 +421,18 @@ void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
opt->rep.block_restart_interval = n;
}
void leveldb_options_set_max_file_size(leveldb_options_t* opt, size_t s) {
opt->rep.max_file_size = s;
}
void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
opt->rep.compression = static_cast<CompressionType>(t);
}
leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
void* state, void (*destructor)(void*),
int (*compare)(void*, const char* a, size_t alen, const char* b,
size_t blen),
const char* (*name)(void*)) {
leveldb_comparator_t* result = new leveldb_comparator_t;
result->state_ = state;
@ -466,22 +442,15 @@ leveldb_comparator_t* leveldb_comparator_create(
return result;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
delete cmp;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) { delete cmp; }
leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
void* state, void (*destructor)(void*),
char* (*create_filter)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(void*, const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*)) {
leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
result->state_ = state;
@ -501,7 +470,8 @@ leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
// they delegate to a NewBloomFilterPolicy() instead of user
// supplied C functions.
struct Wrapper : public leveldb_filterpolicy_t {
const FilterPolicy* rep_;
static void DoNothing(void*) {}
~Wrapper() { delete rep_; }
const char* Name() const { return rep_->Name(); }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
@ -510,11 +480,12 @@ leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return rep_->KeyMayMatch(key, filter);
}
static void DoNothing(void*) { }
const FilterPolicy* rep_;
};
Wrapper* wrapper = new Wrapper;
wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
wrapper->state_ = NULL;
wrapper->state_ = nullptr;
wrapper->destructor_ = &Wrapper::DoNothing;
return wrapper;
}
@ -523,37 +494,31 @@ leveldb_readoptions_t* leveldb_readoptions_create() {
return new leveldb_readoptions_t;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
delete opt;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) { delete opt; }
void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t* opt,
unsigned char v) {
void leveldb_readoptions_set_verify_checksums(leveldb_readoptions_t* opt,
unsigned char v) {
opt->rep.verify_checksums = v;
}
void leveldb_readoptions_set_fill_cache(
leveldb_readoptions_t* opt, unsigned char v) {
void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t* opt,
unsigned char v) {
opt->rep.fill_cache = v;
}
void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : NULL);
void leveldb_readoptions_set_snapshot(leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : nullptr);
}
leveldb_writeoptions_t* leveldb_writeoptions_create() {
return new leveldb_writeoptions_t;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
delete opt;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) { delete opt; }
void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t* opt, unsigned char v) {
void leveldb_writeoptions_set_sync(leveldb_writeoptions_t* opt,
unsigned char v) {
opt->rep.sync = v;
}
@ -580,16 +545,22 @@ void leveldb_env_destroy(leveldb_env_t* env) {
delete env;
}
void leveldb_free(void* ptr) {
free(ptr);
char* leveldb_env_get_test_directory(leveldb_env_t* env) {
std::string result;
if (!env->rep->GetTestDirectory(&result).ok()) {
return nullptr;
}
char* buffer = static_cast<char*>(malloc(result.size() + 1));
memcpy(buffer, result.data(), result.size());
buffer[result.size()] = '\0';
return buffer;
}
int leveldb_major_version() {
return kMajorVersion;
}
void leveldb_free(void* ptr) { free(ptr); }
int leveldb_minor_version() {
return kMinorVersion;
}
int leveldb_major_version() { return kMajorVersion; }
int leveldb_minor_version() { return kMinorVersion; }
} // end extern "C"

View File

@ -8,24 +8,14 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
const char* phase = "";
static char dbname[200];
static void StartPhase(const char* name) {
fprintf(stderr, "=== Test %s\n", name);
phase = name;
}
static const char* GetTempDir(void) {
const char* ret = getenv("TEST_TMPDIR");
if (ret == NULL || ret[0] == '\0')
ret = "/tmp";
return ret;
}
#define CheckNoError(err) \
if ((err) != NULL) { \
fprintf(stderr, "%s:%d: %s: %s\n", __FILE__, __LINE__, phase, (err)); \
@ -162,21 +152,19 @@ int main(int argc, char** argv) {
leveldb_options_t* options;
leveldb_readoptions_t* roptions;
leveldb_writeoptions_t* woptions;
char* dbname;
char* err = NULL;
int run = -1;
CheckCondition(leveldb_major_version() >= 1);
CheckCondition(leveldb_minor_version() >= 1);
snprintf(dbname, sizeof(dbname),
"%s/leveldb_c_test-%d",
GetTempDir(),
((int) geteuid()));
StartPhase("create_objects");
cmp = leveldb_comparator_create(NULL, CmpDestroy, CmpCompare, CmpName);
env = leveldb_create_default_env();
cache = leveldb_cache_create_lru(100000);
dbname = leveldb_env_get_test_directory(env);
CheckCondition(dbname != NULL);
options = leveldb_options_create();
leveldb_options_set_comparator(options, cmp);
@ -189,6 +177,7 @@ int main(int argc, char** argv) {
leveldb_options_set_max_open_files(options, 10);
leveldb_options_set_block_size(options, 1024);
leveldb_options_set_block_restart_interval(options, 8);
leveldb_options_set_max_file_size(options, 3 << 20);
leveldb_options_set_compression(options, leveldb_no_compression);
roptions = leveldb_readoptions_create();
@ -239,12 +228,18 @@ int main(int argc, char** argv) {
leveldb_writebatch_clear(wb);
leveldb_writebatch_put(wb, "bar", 3, "b", 1);
leveldb_writebatch_put(wb, "box", 3, "c", 1);
leveldb_writebatch_delete(wb, "bar", 3);
leveldb_writebatch_t* wb2 = leveldb_writebatch_create();
leveldb_writebatch_delete(wb2, "bar", 3);
leveldb_writebatch_append(wb, wb2);
leveldb_writebatch_destroy(wb2);
leveldb_write(db, woptions, wb, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", "hello");
CheckGet(db, roptions, "bar", NULL);
CheckGet(db, roptions, "box", "c");
int pos = 0;
leveldb_writebatch_iterate(wb, &pos, CheckPut, CheckDel);
CheckCondition(pos == 3);
@ -381,6 +376,7 @@ int main(int argc, char** argv) {
leveldb_options_destroy(options);
leveldb_readoptions_destroy(roptions);
leveldb_writeoptions_destroy(woptions);
leveldb_free(dbname);
leveldb_cache_destroy(cache);
leveldb_comparator_destroy(cmp);
leveldb_env_destroy(env);

View File

@ -2,20 +2,16 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include <errno.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
@ -26,44 +22,35 @@ static const int kValueSize = 1000;
class CorruptionTest {
public:
test::ErrorEnv env_;
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
CorruptionTest() {
tiny_cache_ = NewLRUCache(100);
CorruptionTest()
: db_(nullptr),
dbname_("/memenv/corruption_test"),
tiny_cache_(NewLRUCache(100)) {
options_.env = &env_;
options_.block_cache = tiny_cache_;
dbname_ = test::TmpDir() + "/corruption_test";
DestroyDB(dbname_, options_);
db_ = NULL;
options_.create_if_missing = true;
Reopen();
options_.create_if_missing = false;
}
~CorruptionTest() {
delete db_;
DestroyDB(dbname_, Options());
delete tiny_cache_;
delete db_;
delete tiny_cache_;
}
Status TryReopen() {
delete db_;
db_ = NULL;
db_ = nullptr;
return DB::Open(options_, dbname_, &db_);
}
void Reopen() {
ASSERT_OK(TryReopen());
}
void Reopen() { ASSERT_OK(TryReopen()); }
void RepairDB() {
delete db_;
db_ = NULL;
db_ = nullptr;
ASSERT_OK(::leveldb::RepairDB(dbname_, options_));
}
@ -71,7 +58,7 @@ class CorruptionTest {
std::string key_space, value_space;
WriteBatch batch;
for (int i = 0; i < n; i++) {
//if ((i % 100) == 0) fprintf(stderr, "@ %d of %d\n", i, n);
// if ((i % 100) == 0) fprintf(stderr, "@ %d of %d\n", i, n);
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
@ -100,8 +87,7 @@ class CorruptionTest {
// Ignore boundary keys.
continue;
}
if (!ConsumeDecimalNumber(&in, &key) ||
!in.empty() ||
if (!ConsumeDecimalNumber(&in, &key) || !in.empty() ||
key < next_expected) {
bad_keys++;
continue;
@ -126,14 +112,13 @@ class CorruptionTest {
void Corrupt(FileType filetype, int offset, int bytes_to_corrupt) {
// Pick file to corrupt
std::vector<std::string> filenames;
ASSERT_OK(env_.GetChildren(dbname_, &filenames));
ASSERT_OK(env_.target()->GetChildren(dbname_, &filenames));
uint64_t number;
FileType type;
std::string fname;
int picked_number = -1;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) &&
type == filetype &&
if (ParseFileName(filenames[i], &number, &type) && type == filetype &&
int(number) > picked_number) { // Pick latest file
fname = dbname_ + "/" + filenames[i];
picked_number = number;
@ -141,35 +126,32 @@ class CorruptionTest {
}
ASSERT_TRUE(!fname.empty()) << filetype;
struct stat sbuf;
if (stat(fname.c_str(), &sbuf) != 0) {
const char* msg = strerror(errno);
ASSERT_TRUE(false) << fname << ": " << msg;
}
uint64_t file_size;
ASSERT_OK(env_.target()->GetFileSize(fname, &file_size));
if (offset < 0) {
// Relative to end of file; make it absolute
if (-offset > sbuf.st_size) {
if (-offset > file_size) {
offset = 0;
} else {
offset = sbuf.st_size + offset;
offset = file_size + offset;
}
}
if (offset > sbuf.st_size) {
offset = sbuf.st_size;
if (offset > file_size) {
offset = file_size;
}
if (offset + bytes_to_corrupt > sbuf.st_size) {
bytes_to_corrupt = sbuf.st_size - offset;
if (offset + bytes_to_corrupt > file_size) {
bytes_to_corrupt = file_size - offset;
}
// Do it
std::string contents;
Status s = ReadFileToString(Env::Default(), fname, &contents);
Status s = ReadFileToString(env_.target(), fname, &contents);
ASSERT_TRUE(s.ok()) << s.ToString();
for (int i = 0; i < bytes_to_corrupt; i++) {
contents[i + offset] ^= 0x80;
}
s = WriteStringToFile(Env::Default(), contents, fname);
s = WriteStringToFile(env_.target(), contents, fname);
ASSERT_TRUE(s.ok()) << s.ToString();
}
@ -197,12 +179,20 @@ class CorruptionTest {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
test::ErrorEnv env_;
Options options_;
DB* db_;
private:
std::string dbname_;
Cache* tiny_cache_;
};
TEST(CorruptionTest, Recovery) {
Build(100);
Check(100, 100);
Corrupt(kLogFile, 19, 1); // WriteBatch tag for first record
Corrupt(kLogFile, 19, 1); // WriteBatch tag for first record
Corrupt(kLogFile, log::kBlockSize + 1000, 1); // Somewhere in second block
Reopen();
@ -237,8 +227,8 @@ TEST(CorruptionTest, TableFile) {
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(1, NULL, NULL);
dbi->TEST_CompactRange(0, nullptr, nullptr);
dbi->TEST_CompactRange(1, nullptr, nullptr);
Corrupt(kTableFile, 100, 1);
Check(90, 99);
@ -251,8 +241,8 @@ TEST(CorruptionTest, TableFileRepair) {
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(1, NULL, NULL);
dbi->TEST_CompactRange(0, nullptr, nullptr);
dbi->TEST_CompactRange(1, nullptr, nullptr);
Corrupt(kTableFile, 100, 1);
RepairDB();
@ -302,7 +292,7 @@ TEST(CorruptionTest, CorruptedDescriptor) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "hello"));
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(0, nullptr, nullptr);
Corrupt(kDescriptorFile, 0, 1000);
Status s = TryReopen();
@ -343,7 +333,7 @@ TEST(CorruptionTest, CompactionInputErrorParanoid) {
Corrupt(kTableFile, 100, 1);
env_.SleepForMicroseconds(100000);
}
dbi->CompactRange(NULL, NULL);
dbi->CompactRange(nullptr, nullptr);
// Write must fail because of corrupted table
std::string tmp1, tmp2;
@ -369,6 +359,4 @@ TEST(CorruptionTest, UnrelatedKeys) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

File diff suppressed because it is too large Load Diff

View File

@ -5,8 +5,11 @@
#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
#define STORAGE_LEVELDB_DB_DB_IMPL_H_
#include <atomic>
#include <deque>
#include <set>
#include <string>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
@ -26,14 +29,17 @@ class VersionSet;
class DBImpl : public DB {
public:
DBImpl(const Options& options, const std::string& dbname);
DBImpl(const DBImpl&) = delete;
DBImpl& operator=(const DBImpl&) = delete;
virtual ~DBImpl();
// Implementations of the DB interface
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
virtual Status Delete(const WriteOptions&, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options,
const Slice& key,
virtual Status Get(const ReadOptions& options, const Slice& key,
std::string* value);
virtual Iterator* NewIterator(const ReadOptions&);
virtual const Snapshot* GetSnapshot();
@ -69,6 +75,31 @@ class DBImpl : public DB {
struct CompactionState;
struct Writer;
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
const InternalKey* begin; // null means beginning of key range
const InternalKey* end; // null means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
CompactionStats() : micros(0), bytes_read(0), bytes_written(0) {}
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_read += c.bytes_read;
this->bytes_written += c.bytes_written;
}
int64_t micros;
int64_t bytes_read;
int64_t bytes_written;
};
Iterator* NewInternalIterator(const ReadOptions&,
SequenceNumber* latest_snapshot,
uint32_t* seed);
@ -84,7 +115,7 @@ class DBImpl : public DB {
void MaybeIgnoreError(Status* s) const;
// Delete any unneeded files and stale in-memory entries.
void DeleteObsoleteFiles();
void DeleteObsoleteFiles() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Compact the in-memory write buffer to disk. Switches to a new
// log-file/memtable and writes a new descriptor iff successful.
@ -100,14 +131,15 @@ class DBImpl : public DB {
Status MakeRoomForWrite(bool force /* compact even if there is room? */)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
WriteBatch* BuildBatchGroup(Writer** last_writer);
WriteBatch* BuildBatchGroup(Writer** last_writer)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void RecordBackgroundError(const Status& s);
void MaybeScheduleCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
static void BGWork(void* db);
void BackgroundCall();
void BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void CleanupCompaction(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status DoCompactionWork(CompactionState* compact)
@ -118,93 +150,66 @@ class DBImpl : public DB {
Status InstallCompactionResults(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
// Constant after construction
Env* const env_;
const InternalKeyComparator internal_comparator_;
const InternalFilterPolicy internal_filter_policy_;
const Options options_; // options_.comparator == &internal_comparator_
bool owns_info_log_;
bool owns_cache_;
const bool owns_info_log_;
const bool owns_cache_;
const std::string dbname_;
// table_cache_ provides its own synchronization
TableCache* table_cache_;
TableCache* const table_cache_;
// Lock over the persistent DB state. Non-NULL iff successfully acquired.
// Lock over the persistent DB state. Non-null iff successfully acquired.
FileLock* db_lock_;
// State below is protected by mutex_
port::Mutex mutex_;
port::AtomicPointer shutting_down_;
port::CondVar bg_cv_; // Signalled when background work finishes
std::atomic<bool> shutting_down_;
port::CondVar background_work_finished_signal_ GUARDED_BY(mutex_);
MemTable* mem_;
MemTable* imm_; // Memtable being compacted
port::AtomicPointer has_imm_; // So bg thread can detect non-NULL imm_
MemTable* imm_ GUARDED_BY(mutex_); // Memtable being compacted
std::atomic<bool> has_imm_; // So bg thread can detect non-null imm_
WritableFile* logfile_;
uint64_t logfile_number_;
uint64_t logfile_number_ GUARDED_BY(mutex_);
log::Writer* log_;
uint32_t seed_; // For sampling.
uint32_t seed_ GUARDED_BY(mutex_); // For sampling.
// Queue of writers.
std::deque<Writer*> writers_;
WriteBatch* tmp_batch_;
std::deque<Writer*> writers_ GUARDED_BY(mutex_);
WriteBatch* tmp_batch_ GUARDED_BY(mutex_);
SnapshotList snapshots_;
SnapshotList snapshots_ GUARDED_BY(mutex_);
// Set of table files to protect from deletion because they are
// part of ongoing compactions.
std::set<uint64_t> pending_outputs_;
std::set<uint64_t> pending_outputs_ GUARDED_BY(mutex_);
// Has a background compaction been scheduled or is running?
bool bg_compaction_scheduled_;
bool background_compaction_scheduled_ GUARDED_BY(mutex_);
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
const InternalKey* begin; // NULL means beginning of key range
const InternalKey* end; // NULL means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
ManualCompaction* manual_compaction_;
ManualCompaction* manual_compaction_ GUARDED_BY(mutex_);
VersionSet* versions_;
VersionSet* const versions_;
// Have we encountered a background error in paranoid mode?
Status bg_error_;
Status bg_error_ GUARDED_BY(mutex_);
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
int64_t micros;
int64_t bytes_read;
int64_t bytes_written;
CompactionStats() : micros(0), bytes_read(0), bytes_written(0) { }
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_read += c.bytes_read;
this->bytes_written += c.bytes_written;
}
};
CompactionStats stats_[config::kNumLevels];
// No copying allowed
DBImpl(const DBImpl&);
void operator=(const DBImpl&);
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
CompactionStats stats_[config::kNumLevels] GUARDED_BY(mutex_);
};
// Sanitize db options. The caller should delete result.info_log if
// it is not equal to src.info_log.
extern Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src);
Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src);
} // namespace leveldb

View File

@ -4,9 +4,9 @@
#include "db/db_iter.h"
#include "db/filename.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "port/port.h"
@ -36,17 +36,14 @@ namespace {
// combines multiple entries for the same userkey found in the DB
// representation into a single entry while accounting for sequence
// numbers, deletion markers, overwrites, etc.
class DBIter: public Iterator {
class DBIter : public Iterator {
public:
// Which direction is the iterator currently moving?
// (1) When moving forward, the internal iterator is positioned at
// the exact entry that yields this->key(), this->value()
// (2) When moving backwards, the internal iterator is positioned
// just before all entries whose user key == this->key().
enum Direction {
kForward,
kReverse
};
enum Direction { kForward, kReverse };
DBIter(DBImpl* db, const Comparator* cmp, Iterator* iter, SequenceNumber s,
uint32_t seed)
@ -57,11 +54,12 @@ class DBIter: public Iterator {
direction_(kForward),
valid_(false),
rnd_(seed),
bytes_counter_(RandomPeriod()) {
}
virtual ~DBIter() {
delete iter_;
}
bytes_until_read_sampling_(RandomCompactionPeriod()) {}
DBIter(const DBIter&) = delete;
DBIter& operator=(const DBIter&) = delete;
virtual ~DBIter() { delete iter_; }
virtual bool Valid() const { return valid_; }
virtual Slice key() const {
assert(valid_);
@ -103,38 +101,35 @@ class DBIter: public Iterator {
}
}
// Pick next gap with average value of config::kReadBytesPeriod.
ssize_t RandomPeriod() {
return rnd_.Uniform(2*config::kReadBytesPeriod);
// Picks the number of bytes that can be read until a compaction is scheduled.
size_t RandomCompactionPeriod() {
return rnd_.Uniform(2 * config::kReadBytesPeriod);
}
DBImpl* db_;
const Comparator* const user_comparator_;
Iterator* const iter_;
SequenceNumber const sequence_;
Status status_;
std::string saved_key_; // == current key when direction_==kReverse
std::string saved_value_; // == current raw value when direction_==kReverse
std::string saved_key_; // == current key when direction_==kReverse
std::string saved_value_; // == current raw value when direction_==kReverse
Direction direction_;
bool valid_;
Random rnd_;
ssize_t bytes_counter_;
// No copying allowed
DBIter(const DBIter&);
void operator=(const DBIter&);
size_t bytes_until_read_sampling_;
};
inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
Slice k = iter_->key();
ssize_t n = k.size() + iter_->value().size();
bytes_counter_ -= n;
while (bytes_counter_ < 0) {
bytes_counter_ += RandomPeriod();
size_t bytes_read = k.size() + iter_->value().size();
while (bytes_until_read_sampling_ < bytes_read) {
bytes_until_read_sampling_ += RandomCompactionPeriod();
db_->RecordReadSample(k);
}
assert(bytes_until_read_sampling_ >= bytes_read);
bytes_until_read_sampling_ -= bytes_read;
if (!ParseInternalKey(k, ikey)) {
status_ = Status::Corruption("corrupted internal key in DBIter");
return false;
@ -165,6 +160,15 @@ void DBIter::Next() {
} else {
// Store in saved_key_ the current key so we skip it below.
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
// iter_ is pointing to current key. We can now safely move to the next to
// avoid checking current key.
iter_->Next();
if (!iter_->Valid()) {
valid_ = false;
saved_key_.clear();
return;
}
}
FindNextUserEntry(true, &saved_key_);
@ -218,8 +222,8 @@ void DBIter::Prev() {
ClearSavedValue();
return;
}
if (user_comparator_->Compare(ExtractUserKey(iter_->key()),
saved_key_) < 0) {
if (user_comparator_->Compare(ExtractUserKey(iter_->key()), saved_key_) <
0) {
break;
}
}
@ -275,8 +279,8 @@ void DBIter::Seek(const Slice& target) {
direction_ = kForward;
ClearSavedValue();
saved_key_.clear();
AppendInternalKey(
&saved_key_, ParsedInternalKey(target, sequence_, kValueTypeForSeek));
AppendInternalKey(&saved_key_,
ParsedInternalKey(target, sequence_, kValueTypeForSeek));
iter_->Seek(saved_key_);
if (iter_->Valid()) {
FindNextUserEntry(false, &saved_key_ /* temporary storage */);
@ -305,12 +309,9 @@ void DBIter::SeekToLast() {
} // anonymous namespace
Iterator* NewDBIterator(
DBImpl* db,
const Comparator* user_key_comparator,
Iterator* internal_iter,
SequenceNumber sequence,
uint32_t seed) {
Iterator* NewDBIterator(DBImpl* db, const Comparator* user_key_comparator,
Iterator* internal_iter, SequenceNumber sequence,
uint32_t seed) {
return new DBIter(db, user_key_comparator, internal_iter, sequence, seed);
}

View File

@ -6,8 +6,9 @@
#define STORAGE_LEVELDB_DB_DB_ITER_H_
#include <stdint.h>
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "leveldb/db.h"
namespace leveldb {
@ -16,12 +17,9 @@ class DBImpl;
// Return a new iterator that converts internal keys (yielded by
// "*internal_iter") that were live at the specified "sequence" number
// into appropriate user keys.
extern Iterator* NewDBIterator(
DBImpl* db,
const Comparator* user_key_comparator,
Iterator* internal_iter,
SequenceNumber sequence,
uint32_t seed);
Iterator* NewDBIterator(DBImpl* db, const Comparator* user_key_comparator,
Iterator* internal_iter, SequenceNumber sequence,
uint32_t seed);
} // namespace leveldb

File diff suppressed because it is too large Load Diff

View File

@ -2,8 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "db/dbformat.h"
#include <stdio.h>
#include "port/port.h"
#include "util/coding.h"
@ -22,8 +24,7 @@ void AppendInternalKey(std::string* result, const ParsedInternalKey& key) {
std::string ParsedInternalKey::DebugString() const {
char buf[50];
snprintf(buf, sizeof(buf), "' @ %llu : %d",
(unsigned long long) sequence,
snprintf(buf, sizeof(buf), "' @ %llu : %d", (unsigned long long)sequence,
int(type));
std::string result = "'";
result += EscapeString(user_key.ToString());
@ -65,9 +66,8 @@ int InternalKeyComparator::Compare(const Slice& akey, const Slice& bkey) const {
return r;
}
void InternalKeyComparator::FindShortestSeparator(
std::string* start,
const Slice& limit) const {
void InternalKeyComparator::FindShortestSeparator(std::string* start,
const Slice& limit) const {
// Attempt to shorten the user portion of the key
Slice user_start = ExtractUserKey(*start);
Slice user_limit = ExtractUserKey(limit);
@ -77,7 +77,8 @@ void InternalKeyComparator::FindShortestSeparator(
user_comparator_->Compare(user_start, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
PutFixed64(&tmp,
PackSequenceAndType(kMaxSequenceNumber, kValueTypeForSeek));
assert(this->Compare(*start, tmp) < 0);
assert(this->Compare(tmp, limit) < 0);
start->swap(tmp);
@ -92,15 +93,14 @@ void InternalKeyComparator::FindShortSuccessor(std::string* key) const {
user_comparator_->Compare(user_key, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
PutFixed64(&tmp,
PackSequenceAndType(kMaxSequenceNumber, kValueTypeForSeek));
assert(this->Compare(*key, tmp) < 0);
key->swap(tmp);
}
}
const char* InternalFilterPolicy::Name() const {
return user_policy_->Name();
}
const char* InternalFilterPolicy::Name() const { return user_policy_->Name(); }
void InternalFilterPolicy::CreateFilter(const Slice* keys, int n,
std::string* dst) const {

View File

@ -6,6 +6,7 @@
#define STORAGE_LEVELDB_DB_DBFORMAT_H_
#include <stdio.h>
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/filter_policy.h"
@ -48,10 +49,7 @@ class InternalKey;
// Value types encoded as the last component of internal keys.
// DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
// data structures.
enum ValueType {
kTypeDeletion = 0x0,
kTypeValue = 0x1
};
enum ValueType { kTypeDeletion = 0x0, kTypeValue = 0x1 };
// kValueTypeForSeek defines the ValueType that should be passed when
// constructing a ParsedInternalKey object for seeking to a particular
// sequence number (since we sort sequence numbers in decreasing order
@ -64,17 +62,16 @@ typedef uint64_t SequenceNumber;
// We leave eight bits empty at the bottom so a type and sequence#
// can be packed together into 64-bits.
static const SequenceNumber kMaxSequenceNumber =
((0x1ull << 56) - 1);
static const SequenceNumber kMaxSequenceNumber = ((0x1ull << 56) - 1);
struct ParsedInternalKey {
Slice user_key;
SequenceNumber sequence;
ValueType type;
ParsedInternalKey() { } // Intentionally left uninitialized (for speed)
ParsedInternalKey() {} // Intentionally left uninitialized (for speed)
ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
: user_key(u), sequence(seq), type(t) { }
: user_key(u), sequence(seq), type(t) {}
std::string DebugString() const;
};
@ -84,15 +81,13 @@ inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
}
// Append the serialization of "key" to *result.
extern void AppendInternalKey(std::string* result,
const ParsedInternalKey& key);
void AppendInternalKey(std::string* result, const ParsedInternalKey& key);
// Attempt to parse an internal key from "internal_key". On success,
// stores the parsed data in "*result", and returns true.
//
// On error, returns false, leaves "*result" in an undefined state.
extern bool ParseInternalKey(const Slice& internal_key,
ParsedInternalKey* result);
bool ParseInternalKey(const Slice& internal_key, ParsedInternalKey* result);
// Returns the user key portion of an internal key.
inline Slice ExtractUserKey(const Slice& internal_key) {
@ -100,26 +95,18 @@ inline Slice ExtractUserKey(const Slice& internal_key) {
return Slice(internal_key.data(), internal_key.size() - 8);
}
inline ValueType ExtractValueType(const Slice& internal_key) {
assert(internal_key.size() >= 8);
const size_t n = internal_key.size();
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
return static_cast<ValueType>(c);
}
// A comparator for internal keys that uses a specified comparator for
// the user key portion and breaks ties by decreasing sequence number.
class InternalKeyComparator : public Comparator {
private:
const Comparator* user_comparator_;
public:
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) { }
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) {}
virtual const char* Name() const;
virtual int Compare(const Slice& a, const Slice& b) const;
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const;
virtual void FindShortestSeparator(std::string* start,
const Slice& limit) const;
virtual void FindShortSuccessor(std::string* key) const;
const Comparator* user_comparator() const { return user_comparator_; }
@ -131,8 +118,9 @@ class InternalKeyComparator : public Comparator {
class InternalFilterPolicy : public FilterPolicy {
private:
const FilterPolicy* const user_policy_;
public:
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) { }
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) {}
virtual const char* Name() const;
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
@ -144,8 +132,9 @@ class InternalFilterPolicy : public FilterPolicy {
class InternalKey {
private:
std::string rep_;
public:
InternalKey() { } // Leave rep_ as empty to indicate it is invalid
InternalKey() {} // Leave rep_ as empty to indicate it is invalid
InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
}
@ -168,8 +157,8 @@ class InternalKey {
std::string DebugString() const;
};
inline int InternalKeyComparator::Compare(
const InternalKey& a, const InternalKey& b) const {
inline int InternalKeyComparator::Compare(const InternalKey& a,
const InternalKey& b) const {
return Compare(a.Encode(), b.Encode());
}
@ -192,6 +181,9 @@ class LookupKey {
// the specified sequence number.
LookupKey(const Slice& user_key, SequenceNumber sequence);
LookupKey(const LookupKey&) = delete;
LookupKey& operator=(const LookupKey&) = delete;
~LookupKey();
// Return a key suitable for lookup in a MemTable.
@ -214,11 +206,7 @@ class LookupKey {
const char* start_;
const char* kstart_;
const char* end_;
char space_[200]; // Avoid allocation for short keys
// No copying allowed
LookupKey(const LookupKey&);
void operator=(const LookupKey&);
char space_[200]; // Avoid allocation for short keys
};
inline LookupKey::~LookupKey() {

View File

@ -8,8 +8,7 @@
namespace leveldb {
static std::string IKey(const std::string& user_key,
uint64_t seq,
static std::string IKey(const std::string& user_key, uint64_t seq,
ValueType vt) {
std::string encoded;
AppendInternalKey(&encoded, ParsedInternalKey(user_key, seq, vt));
@ -28,9 +27,7 @@ static std::string ShortSuccessor(const std::string& s) {
return result;
}
static void TestKey(const std::string& key,
uint64_t seq,
ValueType vt) {
static void TestKey(const std::string& key, uint64_t seq, ValueType vt) {
std::string encoded = IKey(key, seq, vt);
Slice in(encoded);
@ -44,16 +41,22 @@ static void TestKey(const std::string& key,
ASSERT_TRUE(!ParseInternalKey(Slice("bar"), &decoded));
}
class FormatTest { };
class FormatTest {};
TEST(FormatTest, InternalKey_EncodeDecode) {
const char* keys[] = { "", "k", "hello", "longggggggggggggggggggggg" };
const uint64_t seq[] = {
1, 2, 3,
(1ull << 8) - 1, 1ull << 8, (1ull << 8) + 1,
(1ull << 16) - 1, 1ull << 16, (1ull << 16) + 1,
(1ull << 32) - 1, 1ull << 32, (1ull << 32) + 1
};
const char* keys[] = {"", "k", "hello", "longggggggggggggggggggggg"};
const uint64_t seq[] = {1,
2,
3,
(1ull << 8) - 1,
1ull << 8,
(1ull << 8) + 1,
(1ull << 16) - 1,
1ull << 16,
(1ull << 16) + 1,
(1ull << 32) - 1,
1ull << 32,
(1ull << 32) + 1};
for (int k = 0; k < sizeof(keys) / sizeof(keys[0]); k++) {
for (int s = 0; s < sizeof(seq) / sizeof(seq[0]); s++) {
TestKey(keys[k], seq[s], kTypeValue);
@ -65,37 +68,35 @@ TEST(FormatTest, InternalKey_EncodeDecode) {
TEST(FormatTest, InternalKeyShortSeparator) {
// When user keys are same
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 99, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 101, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeDeletion)));
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 99, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 101, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 100, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 100, kTypeDeletion)));
// When user keys are misordered
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("bar", 99, kTypeValue)));
Shorten(IKey("foo", 100, kTypeValue), IKey("bar", 99, kTypeValue)));
// When user keys are different, but correctly ordered
ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
Shorten(IKey("foo", 100, kTypeValue),
IKey("hello", 200, kTypeValue)));
ASSERT_EQ(
IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
Shorten(IKey("foo", 100, kTypeValue), IKey("hello", 200, kTypeValue)));
// When start user key is prefix of limit user key
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foobar", 200, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foobar", 200, kTypeValue)));
// When limit user key is prefix of start user key
ASSERT_EQ(IKey("foobar", 100, kTypeValue),
Shorten(IKey("foobar", 100, kTypeValue),
IKey("foo", 200, kTypeValue)));
ASSERT_EQ(
IKey("foobar", 100, kTypeValue),
Shorten(IKey("foobar", 100, kTypeValue), IKey("foo", 200, kTypeValue)));
}
TEST(FormatTest, InternalKeyShortestSuccessor) {
@ -107,6 +108,4 @@ TEST(FormatTest, InternalKeyShortestSuccessor) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -2,7 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/dumpfile.h"
#include <stdio.h>
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
@ -35,7 +38,6 @@ bool GuessType(const std::string& fname, FileType* type) {
// Notified when log reader encounters corruption.
class CorruptionReporter : public log::Reader::Reporter {
public:
WritableFile* dst_;
virtual void Corruption(size_t bytes, const Status& status) {
std::string r = "corruption: ";
AppendNumberTo(&r, bytes);
@ -44,6 +46,8 @@ class CorruptionReporter : public log::Reader::Reporter {
r.push_back('\n');
dst_->Append(r);
}
WritableFile* dst_;
};
// Print contents of a log file. (*func)() is called on every record.
@ -70,7 +74,6 @@ Status PrintLogContents(Env* env, const std::string& fname,
// Called on every item found in a WriteBatch.
class WriteBatchItemPrinter : public WriteBatch::Handler {
public:
WritableFile* dst_;
virtual void Put(const Slice& key, const Slice& value) {
std::string r = " put '";
AppendEscapedStringTo(&r, key);
@ -85,8 +88,9 @@ class WriteBatchItemPrinter : public WriteBatch::Handler {
r += "'\n";
dst_->Append(r);
}
};
WritableFile* dst_;
};
// Called on every log record (each one of which is a WriteBatch)
// found in a kLogFile.
@ -142,8 +146,8 @@ Status DumpDescriptor(Env* env, const std::string& fname, WritableFile* dst) {
Status DumpTable(Env* env, const std::string& fname, WritableFile* dst) {
uint64_t file_size;
RandomAccessFile* file = NULL;
Table* table = NULL;
RandomAccessFile* file = nullptr;
Table* table = nullptr;
Status s = env->GetFileSize(fname, &file_size);
if (s.ok()) {
s = env->NewRandomAccessFile(fname, &file);
@ -213,9 +217,12 @@ Status DumpFile(Env* env, const std::string& fname, WritableFile* dst) {
return Status::InvalidArgument(fname + ": unknown file type");
}
switch (ftype) {
case kLogFile: return DumpLog(env, fname, dst);
case kDescriptorFile: return DumpDescriptor(env, fname, dst);
case kTableFile: return DumpTable(env, fname, dst);
case kLogFile:
return DumpLog(env, fname, dst);
case kDescriptorFile:
return DumpDescriptor(env, fname, dst);
case kTableFile:
return DumpTable(env, fname, dst);
default:
break;
}

View File

@ -6,18 +6,20 @@
// the last "sync". It then checks for data loss errors by purposely dropping
// file data (or entire files) not protected by a "sync".
#include "leveldb/db.h"
#include <map>
#include <set>
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/testharness.h"
@ -34,7 +36,7 @@ class FaultInjectionTestEnv;
namespace {
// Assume a filename, and not a directory name like "/foo/bar/"
static std::string GetDirName(const std::string filename) {
static std::string GetDirName(const std::string& filename) {
size_t found = filename.find_last_of("/\\");
if (found == std::string::npos) {
return "";
@ -54,8 +56,7 @@ Status Truncate(const std::string& filename, uint64_t length) {
SequentialFile* orig_file;
Status s = env->NewSequentialFile(filename, &orig_file);
if (!s.ok())
return s;
if (!s.ok()) return s;
char* scratch = new char[length];
leveldb::Slice result;
@ -83,15 +84,15 @@ Status Truncate(const std::string& filename, uint64_t length) {
struct FileState {
std::string filename_;
ssize_t pos_;
ssize_t pos_at_last_sync_;
ssize_t pos_at_last_flush_;
int64_t pos_;
int64_t pos_at_last_sync_;
int64_t pos_at_last_flush_;
FileState(const std::string& filename)
: filename_(filename),
pos_(-1),
pos_at_last_sync_(-1),
pos_at_last_flush_(-1) { }
pos_at_last_flush_(-1) {}
FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
@ -106,14 +107,13 @@ struct FileState {
// is written to or sync'ed.
class TestWritableFile : public WritableFile {
public:
TestWritableFile(const FileState& state,
WritableFile* f,
TestWritableFile(const FileState& state, WritableFile* f,
FaultInjectionTestEnv* env);
virtual ~TestWritableFile();
virtual Status Append(const Slice& data);
virtual Status Close();
virtual Status Flush();
virtual Status Sync();
~TestWritableFile() override;
Status Append(const Slice& data) override;
Status Close() override;
Status Flush() override;
Status Sync() override;
private:
FileState state_;
@ -126,14 +126,15 @@ class TestWritableFile : public WritableFile {
class FaultInjectionTestEnv : public EnvWrapper {
public:
FaultInjectionTestEnv() : EnvWrapper(Env::Default()), filesystem_active_(true) {}
virtual ~FaultInjectionTestEnv() { }
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
virtual Status DeleteFile(const std::string& f);
virtual Status RenameFile(const std::string& s, const std::string& t);
FaultInjectionTestEnv()
: EnvWrapper(Env::Default()), filesystem_active_(true) {}
~FaultInjectionTestEnv() override = default;
Status NewWritableFile(const std::string& fname,
WritableFile** result) override;
Status NewAppendableFile(const std::string& fname,
WritableFile** result) override;
Status DeleteFile(const std::string& f) override;
Status RenameFile(const std::string& s, const std::string& t) override;
void WritableFileClosed(const FileState& state);
Status DropUnsyncedFileData();
@ -146,24 +147,26 @@ class FaultInjectionTestEnv : public EnvWrapper {
// system reset. Setting to inactive will freeze our saved filesystem state so
// that it will stop being recorded. It can then be reset back to the state at
// the time of the reset.
bool IsFilesystemActive() const { return filesystem_active_; }
void SetFilesystemActive(bool active) { filesystem_active_ = active; }
bool IsFilesystemActive() LOCKS_EXCLUDED(mutex_) {
MutexLock l(&mutex_);
return filesystem_active_;
}
void SetFilesystemActive(bool active) LOCKS_EXCLUDED(mutex_) {
MutexLock l(&mutex_);
filesystem_active_ = active;
}
private:
port::Mutex mutex_;
std::map<std::string, FileState> db_file_state_;
std::set<std::string> new_files_since_last_dir_sync_;
bool filesystem_active_; // Record flushes, syncs, writes
std::map<std::string, FileState> db_file_state_ GUARDED_BY(mutex_);
std::set<std::string> new_files_since_last_dir_sync_ GUARDED_BY(mutex_);
bool filesystem_active_ GUARDED_BY(mutex_); // Record flushes, syncs, writes
};
TestWritableFile::TestWritableFile(const FileState& state,
WritableFile* f,
TestWritableFile::TestWritableFile(const FileState& state, WritableFile* f,
FaultInjectionTestEnv* env)
: state_(state),
target_(f),
writable_file_opened_(true),
env_(env) {
assert(f != NULL);
: state_(state), target_(f), writable_file_opened_(true), env_(env) {
assert(f != nullptr);
}
TestWritableFile::~TestWritableFile() {
@ -265,10 +268,11 @@ Status FaultInjectionTestEnv::NewAppendableFile(const std::string& fname,
Status FaultInjectionTestEnv::DropUnsyncedFileData() {
Status s;
MutexLock l(&mutex_);
for (std::map<std::string, FileState>::const_iterator it =
db_file_state_.begin();
s.ok() && it != db_file_state_.end(); ++it) {
const FileState& state = it->second;
for (const auto& kvp : db_file_state_) {
if (!s.ok()) {
break;
}
const FileState& state = kvp.second;
if (!state.IsFullySynced()) {
s = state.DropUnsyncedData();
}
@ -328,7 +332,6 @@ void FaultInjectionTestEnv::ResetState() {
// Since we are not destroying the database, the existing files
// should keep their recorded synced/flushed state. Therefore
// we do not reset db_file_state_ and new_files_since_last_dir_sync_.
MutexLock l(&mutex_);
SetFilesystemActive(true);
}
@ -338,12 +341,14 @@ Status FaultInjectionTestEnv::DeleteFilesCreatedAfterLastDirSync() {
std::set<std::string> new_files(new_files_since_last_dir_sync_.begin(),
new_files_since_last_dir_sync_.end());
mutex_.Unlock();
Status s;
std::set<std::string>::const_iterator it;
for (it = new_files.begin(); s.ok() && it != new_files.end(); ++it) {
s = DeleteFile(*it);
Status status;
for (const auto& new_file : new_files) {
Status delete_status = DeleteFile(new_file);
if (!delete_status.ok() && status.ok()) {
status = std::move(delete_status);
}
}
return s;
return status;
}
void FaultInjectionTestEnv::WritableFileClosed(const FileState& state) {
@ -352,7 +357,7 @@ void FaultInjectionTestEnv::WritableFileClosed(const FileState& state) {
}
Status FileState::DropUnsyncedData() const {
ssize_t sync_pos = pos_at_last_sync_ == -1 ? 0 : pos_at_last_sync_;
int64_t sync_pos = pos_at_last_sync_ == -1 ? 0 : pos_at_last_sync_;
return Truncate(filename_, sync_pos);
}
@ -370,7 +375,7 @@ class FaultInjectionTest {
FaultInjectionTest()
: env_(new FaultInjectionTestEnv),
tiny_cache_(NewLRUCache(100)),
db_(NULL) {
db_(nullptr) {
dbname_ = test::TmpDir() + "/fault_test";
DestroyDB(dbname_, Options()); // Destroy any db from earlier run
options_.reuse_logs = true;
@ -387,9 +392,7 @@ class FaultInjectionTest {
delete env_;
}
void ReuseLogs(bool reuse) {
options_.reuse_logs = reuse;
}
void ReuseLogs(bool reuse) { options_.reuse_logs = reuse; }
void Build(int start_idx, int num_vals) {
std::string key_space, value_space;
@ -449,19 +452,18 @@ class FaultInjectionTest {
Status OpenDB() {
delete db_;
db_ = NULL;
db_ = nullptr;
env_->ResetState();
return DB::Open(options_, dbname_, &db_);
}
void CloseDB() {
delete db_;
db_ = NULL;
db_ = nullptr;
}
void DeleteAllData() {
Iterator* iter = db_->NewIterator(ReadOptions());
WriteOptions options;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ASSERT_OK(db_->Delete(WriteOptions(), iter->key()));
}
@ -485,23 +487,22 @@ class FaultInjectionTest {
void PartialCompactTestPreFault(int num_pre_sync, int num_post_sync) {
DeleteAllData();
Build(0, num_pre_sync);
db_->CompactRange(NULL, NULL);
db_->CompactRange(nullptr, nullptr);
Build(num_pre_sync, num_post_sync);
}
void PartialCompactTestReopenWithFault(ResetMethod reset_method,
int num_pre_sync,
int num_post_sync) {
int num_pre_sync, int num_post_sync) {
env_->SetFilesystemActive(false);
CloseDB();
ResetDBState(reset_method);
ASSERT_OK(OpenDB());
ASSERT_OK(Verify(0, num_pre_sync, FaultInjectionTest::VAL_EXPECT_NO_ERROR));
ASSERT_OK(Verify(num_pre_sync, num_post_sync, FaultInjectionTest::VAL_EXPECT_ERROR));
ASSERT_OK(Verify(num_pre_sync, num_post_sync,
FaultInjectionTest::VAL_EXPECT_ERROR));
}
void NoWriteTestPreFault() {
}
void NoWriteTestPreFault() {}
void NoWriteTestReopenWithFault(ResetMethod reset_method) {
CloseDB();
@ -517,8 +518,7 @@ class FaultInjectionTest {
int num_post_sync = rnd.Uniform(kMaxNumValues);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
PartialCompactTestReopenWithFault(RESET_DROP_UNSYNCED_DATA,
num_pre_sync,
PartialCompactTestReopenWithFault(RESET_DROP_UNSYNCED_DATA, num_pre_sync,
num_post_sync);
NoWriteTestPreFault();
@ -528,8 +528,7 @@ class FaultInjectionTest {
// No new files created so we expect all values since no files will be
// dropped.
PartialCompactTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES,
num_pre_sync + num_post_sync,
0);
num_pre_sync + num_post_sync, 0);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES);
@ -549,6 +548,4 @@ TEST(FaultInjectionTest, FaultTestWithLogReuse) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -2,9 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/filename.h"
#include <ctype.h>
#include <stdio.h>
#include "db/filename.h"
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "util/logging.h"
@ -12,31 +14,30 @@
namespace leveldb {
// A utility routine: write "data" to the named file and Sync() it.
extern Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname);
Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname);
static std::string MakeFileName(const std::string& name, uint64_t number,
static std::string MakeFileName(const std::string& dbname, uint64_t number,
const char* suffix) {
char buf[100];
snprintf(buf, sizeof(buf), "/%06llu.%s",
static_cast<unsigned long long>(number),
suffix);
return name + buf;
static_cast<unsigned long long>(number), suffix);
return dbname + buf;
}
std::string LogFileName(const std::string& name, uint64_t number) {
std::string LogFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "log");
return MakeFileName(dbname, number, "log");
}
std::string TableFileName(const std::string& name, uint64_t number) {
std::string TableFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "ldb");
return MakeFileName(dbname, number, "ldb");
}
std::string SSTTableFileName(const std::string& name, uint64_t number) {
std::string SSTTableFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "sst");
return MakeFileName(dbname, number, "sst");
}
std::string DescriptorFileName(const std::string& dbname, uint64_t number) {
@ -51,9 +52,7 @@ std::string CurrentFileName(const std::string& dbname) {
return dbname + "/CURRENT";
}
std::string LockFileName(const std::string& dbname) {
return dbname + "/LOCK";
}
std::string LockFileName(const std::string& dbname) { return dbname + "/LOCK"; }
std::string TempFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
@ -69,7 +68,6 @@ std::string OldInfoLogFileName(const std::string& dbname) {
return dbname + "/LOG.old";
}
// Owned filenames have the form:
// dbname/CURRENT
// dbname/LOCK
@ -77,10 +75,9 @@ std::string OldInfoLogFileName(const std::string& dbname) {
// dbname/LOG.old
// dbname/MANIFEST-[0-9]+
// dbname/[0-9]+.(log|sst|ldb)
bool ParseFileName(const std::string& fname,
uint64_t* number,
bool ParseFileName(const std::string& filename, uint64_t* number,
FileType* type) {
Slice rest(fname);
Slice rest(filename);
if (rest == "CURRENT") {
*number = 0;
*type = kCurrentFile;

View File

@ -8,7 +8,9 @@
#define STORAGE_LEVELDB_DB_FILENAME_H_
#include <stdint.h>
#include <string>
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "port/port.h"
@ -30,55 +32,52 @@ enum FileType {
// Return the name of the log file with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string LogFileName(const std::string& dbname, uint64_t number);
std::string LogFileName(const std::string& dbname, uint64_t number);
// Return the name of the sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string TableFileName(const std::string& dbname, uint64_t number);
std::string TableFileName(const std::string& dbname, uint64_t number);
// Return the legacy file name for an sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string SSTTableFileName(const std::string& dbname, uint64_t number);
std::string SSTTableFileName(const std::string& dbname, uint64_t number);
// Return the name of the descriptor file for the db named by
// "dbname" and the specified incarnation number. The result will be
// prefixed with "dbname".
extern std::string DescriptorFileName(const std::string& dbname,
uint64_t number);
std::string DescriptorFileName(const std::string& dbname, uint64_t number);
// Return the name of the current file. This file contains the name
// of the current manifest file. The result will be prefixed with
// "dbname".
extern std::string CurrentFileName(const std::string& dbname);
std::string CurrentFileName(const std::string& dbname);
// Return the name of the lock file for the db named by
// "dbname". The result will be prefixed with "dbname".
extern std::string LockFileName(const std::string& dbname);
std::string LockFileName(const std::string& dbname);
// Return the name of a temporary file owned by the db named "dbname".
// The result will be prefixed with "dbname".
extern std::string TempFileName(const std::string& dbname, uint64_t number);
std::string TempFileName(const std::string& dbname, uint64_t number);
// Return the name of the info log file for "dbname".
extern std::string InfoLogFileName(const std::string& dbname);
std::string InfoLogFileName(const std::string& dbname);
// Return the name of the old info log file for "dbname".
extern std::string OldInfoLogFileName(const std::string& dbname);
std::string OldInfoLogFileName(const std::string& dbname);
// If filename is a leveldb file, store the type of the file in *type.
// The number encoded in the filename is stored in *number. If the
// filename was successfully parsed, returns true. Else return false.
extern bool ParseFileName(const std::string& filename,
uint64_t* number,
FileType* type);
bool ParseFileName(const std::string& filename, uint64_t* number,
FileType* type);
// Make the CURRENT file point to the descriptor file with the
// specified number.
extern Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
} // namespace leveldb

View File

@ -11,7 +11,7 @@
namespace leveldb {
class FileNameTest { };
class FileNameTest {};
TEST(FileNameTest, Parse) {
Slice db;
@ -24,17 +24,17 @@ TEST(FileNameTest, Parse) {
uint64_t number;
FileType type;
} cases[] = {
{ "100.log", 100, kLogFile },
{ "0.log", 0, kLogFile },
{ "0.sst", 0, kTableFile },
{ "0.ldb", 0, kTableFile },
{ "CURRENT", 0, kCurrentFile },
{ "LOCK", 0, kDBLockFile },
{ "MANIFEST-2", 2, kDescriptorFile },
{ "MANIFEST-7", 7, kDescriptorFile },
{ "LOG", 0, kInfoLogFile },
{ "LOG.old", 0, kInfoLogFile },
{ "18446744073709551615.log", 18446744073709551615ull, kLogFile },
{"100.log", 100, kLogFile},
{"0.log", 0, kLogFile},
{"0.sst", 0, kTableFile},
{"0.ldb", 0, kTableFile},
{"CURRENT", 0, kCurrentFile},
{"LOCK", 0, kDBLockFile},
{"MANIFEST-2", 2, kDescriptorFile},
{"MANIFEST-7", 7, kDescriptorFile},
{"LOG", 0, kInfoLogFile},
{"LOG.old", 0, kInfoLogFile},
{"18446744073709551615.log", 18446744073709551615ull, kLogFile},
};
for (int i = 0; i < sizeof(cases) / sizeof(cases[0]); i++) {
std::string f = cases[i].fname;
@ -44,30 +44,28 @@ TEST(FileNameTest, Parse) {
}
// Errors
static const char* errors[] = {
"",
"foo",
"foo-dx-100.log",
".log",
"",
"manifest",
"CURREN",
"CURRENTX",
"MANIFES",
"MANIFEST",
"MANIFEST-",
"XMANIFEST-3",
"MANIFEST-3x",
"LOC",
"LOCKx",
"LO",
"LOGx",
"18446744073709551616.log",
"184467440737095516150.log",
"100",
"100.",
"100.lop"
};
static const char* errors[] = {"",
"foo",
"foo-dx-100.log",
".log",
"",
"manifest",
"CURREN",
"CURRENTX",
"MANIFES",
"MANIFEST",
"MANIFEST-",
"XMANIFEST-3",
"MANIFEST-3x",
"LOC",
"LOCKx",
"LO",
"LOGx",
"18446744073709551616.log",
"184467440737095516150.log",
"100",
"100.",
"100.lop"};
for (int i = 0; i < sizeof(errors) / sizeof(errors[0]); i++) {
std::string f = errors[i];
ASSERT_TRUE(!ParseFileName(f, &number, &type)) << f;
@ -114,10 +112,20 @@ TEST(FileNameTest, Construction) {
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(999, number);
ASSERT_EQ(kTempFile, type);
fname = InfoLogFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0, number);
ASSERT_EQ(kInfoLogFile, type);
fname = OldInfoLogFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0, number);
ASSERT_EQ(kInfoLogFile, type);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -3,6 +3,7 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "leveldb/dumpfile.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
@ -38,11 +39,9 @@ bool HandleDumpCommand(Env* env, char** files, int num) {
} // namespace leveldb
static void Usage() {
fprintf(
stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n"
);
fprintf(stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n");
}
int main(int argc, char** argv) {
@ -54,7 +53,7 @@ int main(int argc, char** argv) {
} else {
std::string command = argv[1];
if (command == "dump") {
ok = leveldb::HandleDumpCommand(env, argv+2, argc-2);
ok = leveldb::HandleDumpCommand(env, argv + 2, argc - 2);
} else {
Usage();
ok = false;

View File

@ -5,6 +5,7 @@
#include "db/log_reader.h"
#include <stdio.h>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
@ -12,8 +13,7 @@
namespace leveldb {
namespace log {
Reader::Reporter::~Reporter() {
}
Reader::Reporter::~Reporter() = default;
Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset)
@ -26,20 +26,16 @@ Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset),
resyncing_(initial_offset > 0) {
}
resyncing_(initial_offset > 0) {}
Reader::~Reader() {
delete[] backing_store_;
}
Reader::~Reader() { delete[] backing_store_; }
bool Reader::SkipToInitialBlock() {
size_t offset_in_block = initial_offset_ % kBlockSize;
const size_t offset_in_block = initial_offset_ % kBlockSize;
uint64_t block_start_location = initial_offset_ - offset_in_block;
// Don't search a block if we'd be in the trailer
if (offset_in_block > kBlockSize - 6) {
offset_in_block = 0;
block_start_location += kBlockSize;
}
@ -99,9 +95,7 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
if (!scratch->empty()) {
ReportCorruption(scratch->size(), "partial record without end(1)");
}
}
@ -117,9 +111,7 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
if (!scratch->empty()) {
ReportCorruption(scratch->size(), "partial record without end(2)");
}
}
@ -181,16 +173,14 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
return false;
}
uint64_t Reader::LastRecordOffset() {
return last_record_offset_;
}
uint64_t Reader::LastRecordOffset() { return last_record_offset_; }
void Reader::ReportCorruption(uint64_t bytes, const char* reason) {
ReportDrop(bytes, Status::Corruption(reason));
}
void Reader::ReportDrop(uint64_t bytes, const Status& reason) {
if (reporter_ != NULL &&
if (reporter_ != nullptr &&
end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
reporter_->Corruption(static_cast<size_t>(bytes), reason);
}

View File

@ -32,7 +32,7 @@ class Reader {
// Create a reader that will return log records from "*file".
// "*file" must remain live while this Reader is in use.
//
// If "reporter" is non-NULL, it is notified whenever some data is
// If "reporter" is non-null, it is notified whenever some data is
// dropped due to a detected corruption. "*reporter" must remain
// live while this Reader is in use.
//
@ -43,6 +43,9 @@ class Reader {
Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset);
Reader(const Reader&) = delete;
Reader& operator=(const Reader&) = delete;
~Reader();
// Read the next record into *record. Returns true if read
@ -58,26 +61,6 @@ class Reader {
uint64_t LastRecordOffset();
private:
SequentialFile* const file_;
Reporter* const reporter_;
bool const checksum_;
char* const backing_store_;
Slice buffer_;
bool eof_; // Last Read() indicated EOF by returning < kBlockSize
// Offset of the last record returned by ReadRecord.
uint64_t last_record_offset_;
// Offset of the first location past the end of buffer_.
uint64_t end_of_buffer_offset_;
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// True if we are resynchronizing after a seek (initial_offset_ > 0). In
// particular, a run of kMiddleType and kLastType records can be silently
// skipped in this mode
bool resyncing_;
// Extend record types with the following special values
enum {
kEof = kMaxRecordType + 1,
@ -102,9 +85,25 @@ class Reader {
void ReportCorruption(uint64_t bytes, const char* reason);
void ReportDrop(uint64_t bytes, const Status& reason);
// No copying allowed
Reader(const Reader&);
void operator=(const Reader&);
SequentialFile* const file_;
Reporter* const reporter_;
bool const checksum_;
char* const backing_store_;
Slice buffer_;
bool eof_; // Last Read() indicated EOF by returning < kBlockSize
// Offset of the last record returned by ReadRecord.
uint64_t last_record_offset_;
// Offset of the first location past the end of buffer_.
uint64_t end_of_buffer_offset_;
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// True if we are resynchronizing after a seek (initial_offset_ > 0). In
// particular, a run of kMiddleType and kLastType records can be silently
// skipped in this mode
bool resyncing_;
};
} // namespace log

View File

@ -37,87 +37,12 @@ static std::string RandomSkewedString(int i, Random* rnd) {
}
class LogTest {
private:
class StringDest : public WritableFile {
public:
std::string contents_;
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual Status Append(const Slice& slice) {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
};
class StringSource : public SequentialFile {
public:
Slice contents_;
bool force_error_;
bool returned_partial_;
StringSource() : force_error_(false), returned_partial_(false) { }
virtual Status Read(size_t n, Slice* result, char* scratch) {
ASSERT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
force_error_ = false;
returned_partial_ = true;
return Status::Corruption("read error");
}
if (contents_.size() < n) {
n = contents_.size();
returned_partial_ = true;
}
*result = Slice(contents_.data(), n);
contents_.remove_prefix(n);
return Status::OK();
}
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipped past end");
}
contents_.remove_prefix(n);
return Status::OK();
}
};
class ReportCollector : public Reader::Reporter {
public:
size_t dropped_bytes_;
std::string message_;
ReportCollector() : dropped_bytes_(0) { }
virtual void Corruption(size_t bytes, const Status& status) {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}
};
StringDest dest_;
StringSource source_;
ReportCollector report_;
bool reading_;
Writer* writer_;
Reader* reader_;
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
static int num_initial_offset_records_;
public:
LogTest() : reading_(false),
writer_(new Writer(&dest_)),
reader_(new Reader(&source_, &report_, true/*checksum*/,
0/*initial_offset*/)) {
}
LogTest()
: reading_(false),
writer_(new Writer(&dest_)),
reader_(new Reader(&source_, &report_, true /*checksum*/,
0 /*initial_offset*/)) {}
~LogTest() {
delete writer_;
@ -134,9 +59,7 @@ class LogTest {
writer_->AddRecord(Slice(msg));
}
size_t WrittenBytes() const {
return dest_.contents_.size();
}
size_t WrittenBytes() const { return dest_.contents_.size(); }
std::string Read() {
if (!reading_) {
@ -166,22 +89,16 @@ class LogTest {
void FixChecksum(int header_offset, int len) {
// Compute crc of type/len/data
uint32_t crc = crc32c::Value(&dest_.contents_[header_offset+6], 1 + len);
uint32_t crc = crc32c::Value(&dest_.contents_[header_offset + 6], 1 + len);
crc = crc32c::Mask(crc);
EncodeFixed32(&dest_.contents_[header_offset], crc);
}
void ForceError() {
source_.force_error_ = true;
}
void ForceError() { source_.force_error_ = true; }
size_t DroppedBytes() const {
return report_.dropped_bytes_;
}
size_t DroppedBytes() const { return report_.dropped_bytes_; }
std::string ReportMessage() const {
return report_.message_;
}
std::string ReportMessage() const { return report_.message_; }
// Returns OK iff recorded error message contains "msg"
std::string MatchError(const std::string& msg) const {
@ -202,14 +119,14 @@ class LogTest {
void StartReadingAt(uint64_t initial_offset) {
delete reader_;
reader_ = new Reader(&source_, &report_, true/*checksum*/, initial_offset);
reader_ = new Reader(&source_, &report_, true /*checksum*/, initial_offset);
}
void CheckOffsetPastEndReturnsNoRecords(uint64_t offset_past_end) {
WriteInitialOffsetLog();
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
Reader* offset_reader = new Reader(&source_, &report_, true /*checksum*/,
WrittenBytes() + offset_past_end);
Slice record;
std::string scratch;
@ -222,8 +139,8 @@ class LogTest {
WriteInitialOffsetLog();
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
initial_offset);
Reader* offset_reader =
new Reader(&source_, &report_, true /*checksum*/, initial_offset);
// Read all records from expected_record_offset through the last one.
ASSERT_LT(expected_record_offset, num_initial_offset_records_);
@ -240,36 +157,108 @@ class LogTest {
}
delete offset_reader;
}
private:
class StringDest : public WritableFile {
public:
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual Status Append(const Slice& slice) {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
std::string contents_;
};
class StringSource : public SequentialFile {
public:
StringSource() : force_error_(false), returned_partial_(false) {}
virtual Status Read(size_t n, Slice* result, char* scratch) {
ASSERT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
force_error_ = false;
returned_partial_ = true;
return Status::Corruption("read error");
}
if (contents_.size() < n) {
n = contents_.size();
returned_partial_ = true;
}
*result = Slice(contents_.data(), n);
contents_.remove_prefix(n);
return Status::OK();
}
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipped past end");
}
contents_.remove_prefix(n);
return Status::OK();
}
Slice contents_;
bool force_error_;
bool returned_partial_;
};
class ReportCollector : public Reader::Reporter {
public:
ReportCollector() : dropped_bytes_(0) {}
virtual void Corruption(size_t bytes, const Status& status) {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}
size_t dropped_bytes_;
std::string message_;
};
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
static int num_initial_offset_records_;
StringDest dest_;
StringSource source_;
ReportCollector report_;
bool reading_;
Writer* writer_;
Reader* reader_;
};
size_t LogTest::initial_offset_record_sizes_[] =
{10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1,
13716, // Consume all but two bytes of block 3.
log::kBlockSize - kHeaderSize, // Consume the entirety of block 4.
};
size_t LogTest::initial_offset_record_sizes_[] = {
10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1,
13716, // Consume all but two bytes of block 3.
log::kBlockSize - kHeaderSize, // Consume the entirety of block 4.
};
uint64_t LogTest::initial_offset_last_record_offsets_[] =
{0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize
+ kHeaderSize + 1,
3 * log::kBlockSize,
};
uint64_t LogTest::initial_offset_last_record_offsets_[] = {
0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
2 * (kHeaderSize + 10000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize +
kHeaderSize + 1,
3 * log::kBlockSize,
};
// LogTest::initial_offset_last_record_offsets_ must be defined before this.
int LogTest::num_initial_offset_records_ =
sizeof(LogTest::initial_offset_last_record_offsets_)/sizeof(uint64_t);
sizeof(LogTest::initial_offset_last_record_offsets_) / sizeof(uint64_t);
TEST(LogTest, Empty) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, Empty) { ASSERT_EQ("EOF", Read()); }
TEST(LogTest, ReadWrite) {
Write("foo");
@ -306,7 +295,7 @@ TEST(LogTest, Fragmentation) {
TEST(LogTest, MarginalTrailer) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
const int n = kBlockSize - 2 * kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize, WrittenBytes());
Write("");
@ -319,7 +308,7 @@ TEST(LogTest, MarginalTrailer) {
TEST(LogTest, MarginalTrailer2) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
const int n = kBlockSize - 2 * kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize, WrittenBytes());
Write("bar");
@ -331,7 +320,7 @@ TEST(LogTest, MarginalTrailer2) {
}
TEST(LogTest, ShortTrailer) {
const int n = kBlockSize - 2*kHeaderSize + 4;
const int n = kBlockSize - 2 * kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize + 4, WrittenBytes());
Write("");
@ -343,7 +332,7 @@ TEST(LogTest, ShortTrailer) {
}
TEST(LogTest, AlignedEof) {
const int n = kBlockSize - 2*kHeaderSize + 4;
const int n = kBlockSize - 2 * kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize + 4, WrittenBytes());
ASSERT_EQ(BigString("foo", n), Read());
@ -394,7 +383,7 @@ TEST(LogTest, BadRecordType) {
TEST(LogTest, TruncatedTrailingRecordIsIgnored) {
Write("foo");
ShrinkSize(4); // Drop all payload as well as a header byte
ShrinkSize(4); // Drop all payload as well as a header byte
ASSERT_EQ("EOF", Read());
// Truncated last record is ignored, not treated as an error.
ASSERT_EQ(0, DroppedBytes());
@ -492,7 +481,7 @@ TEST(LogTest, SkipIntoMultiRecord) {
// If initial_offset points to a record after first(R1) but before first(R2)
// incomplete fragment errors are not actual errors, and must be suppressed
// until a new first or full record is encountered.
Write(BigString("foo", 3*kBlockSize));
Write(BigString("foo", 3 * kBlockSize));
Write("correct");
StartReadingAt(kBlockSize);
@ -514,44 +503,30 @@ TEST(LogTest, ErrorJoinsRecords) {
Write("correct");
// Wipe the middle block
for (int offset = kBlockSize; offset < 2*kBlockSize; offset++) {
for (int offset = kBlockSize; offset < 2 * kBlockSize; offset++) {
SetByte(offset, 'x');
}
ASSERT_EQ("correct", Read());
ASSERT_EQ("EOF", Read());
const size_t dropped = DroppedBytes();
ASSERT_LE(dropped, 2*kBlockSize + 100);
ASSERT_GE(dropped, 2*kBlockSize);
ASSERT_LE(dropped, 2 * kBlockSize + 100);
ASSERT_GE(dropped, 2 * kBlockSize);
}
TEST(LogTest, ReadStart) {
CheckInitialOffsetRecord(0, 0);
}
TEST(LogTest, ReadStart) { CheckInitialOffsetRecord(0, 0); }
TEST(LogTest, ReadSecondOneOff) {
CheckInitialOffsetRecord(1, 1);
}
TEST(LogTest, ReadSecondOneOff) { CheckInitialOffsetRecord(1, 1); }
TEST(LogTest, ReadSecondTenThousand) {
CheckInitialOffsetRecord(10000, 1);
}
TEST(LogTest, ReadSecondTenThousand) { CheckInitialOffsetRecord(10000, 1); }
TEST(LogTest, ReadSecondStart) {
CheckInitialOffsetRecord(10007, 1);
}
TEST(LogTest, ReadSecondStart) { CheckInitialOffsetRecord(10007, 1); }
TEST(LogTest, ReadThirdOneOff) {
CheckInitialOffsetRecord(10008, 2);
}
TEST(LogTest, ReadThirdOneOff) { CheckInitialOffsetRecord(10008, 2); }
TEST(LogTest, ReadThirdStart) {
CheckInitialOffsetRecord(20014, 2);
}
TEST(LogTest, ReadThirdStart) { CheckInitialOffsetRecord(20014, 2); }
TEST(LogTest, ReadFourthOneOff) {
CheckInitialOffsetRecord(20015, 3);
}
TEST(LogTest, ReadFourthOneOff) { CheckInitialOffsetRecord(20015, 3); }
TEST(LogTest, ReadFourthFirstBlockTrailer) {
CheckInitialOffsetRecord(log::kBlockSize - 4, 3);
@ -575,17 +550,11 @@ TEST(LogTest, ReadInitialOffsetIntoBlockPadding) {
CheckInitialOffsetRecord(3 * log::kBlockSize - 3, 5);
}
TEST(LogTest, ReadEnd) {
CheckOffsetPastEndReturnsNoRecords(0);
}
TEST(LogTest, ReadEnd) { CheckOffsetPastEndReturnsNoRecords(0); }
TEST(LogTest, ReadPastEnd) {
CheckOffsetPastEndReturnsNoRecords(5);
}
TEST(LogTest, ReadPastEnd) { CheckOffsetPastEndReturnsNoRecords(5); }
} // namespace log
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -5,6 +5,7 @@
#include "db/log_writer.h"
#include <stdint.h>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
@ -19,9 +20,7 @@ static void InitTypeCrc(uint32_t* type_crc) {
}
}
Writer::Writer(WritableFile* dest)
: dest_(dest),
block_offset_(0) {
Writer::Writer(WritableFile* dest) : dest_(dest), block_offset_(0) {
InitTypeCrc(type_crc_);
}
@ -30,8 +29,7 @@ Writer::Writer(WritableFile* dest, uint64_t dest_length)
InitTypeCrc(type_crc_);
}
Writer::~Writer() {
}
Writer::~Writer() = default;
Status Writer::AddRecord(const Slice& slice) {
const char* ptr = slice.data();
@ -49,7 +47,7 @@ Status Writer::AddRecord(const Slice& slice) {
// Switch to a new block
if (leftover > 0) {
// Fill the trailer (literal below relies on kHeaderSize being 7)
assert(kHeaderSize == 7);
static_assert(kHeaderSize == 7, "");
dest_->Append(Slice("\x00\x00\x00\x00\x00\x00", leftover));
}
block_offset_ = 0;
@ -81,30 +79,31 @@ Status Writer::AddRecord(const Slice& slice) {
return s;
}
Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr, size_t n) {
assert(n <= 0xffff); // Must fit in two bytes
assert(block_offset_ + kHeaderSize + n <= kBlockSize);
Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr,
size_t length) {
assert(length <= 0xffff); // Must fit in two bytes
assert(block_offset_ + kHeaderSize + length <= kBlockSize);
// Format the header
char buf[kHeaderSize];
buf[4] = static_cast<char>(n & 0xff);
buf[5] = static_cast<char>(n >> 8);
buf[4] = static_cast<char>(length & 0xff);
buf[5] = static_cast<char>(length >> 8);
buf[6] = static_cast<char>(t);
// Compute the crc of the record type and the payload.
uint32_t crc = crc32c::Extend(type_crc_[t], ptr, n);
crc = crc32c::Mask(crc); // Adjust for storage
uint32_t crc = crc32c::Extend(type_crc_[t], ptr, length);
crc = crc32c::Mask(crc); // Adjust for storage
EncodeFixed32(buf, crc);
// Write the header and the payload
Status s = dest_->Append(Slice(buf, kHeaderSize));
if (s.ok()) {
s = dest_->Append(Slice(ptr, n));
s = dest_->Append(Slice(ptr, length));
if (s.ok()) {
s = dest_->Flush();
}
}
block_offset_ += kHeaderSize + n;
block_offset_ += kHeaderSize + length;
return s;
}

View File

@ -6,6 +6,7 @@
#define STORAGE_LEVELDB_DB_LOG_WRITER_H_
#include <stdint.h>
#include "db/log_format.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
@ -28,24 +29,23 @@ class Writer {
// "*dest" must remain live while this Writer is in use.
Writer(WritableFile* dest, uint64_t dest_length);
Writer(const Writer&) = delete;
Writer& operator=(const Writer&) = delete;
~Writer();
Status AddRecord(const Slice& slice);
private:
Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length);
WritableFile* dest_;
int block_offset_; // Current offset in block
int block_offset_; // Current offset in block
// crc32c values for all supported record types. These are
// pre-computed to reduce the overhead of computing the crc of the
// record type stored in the header.
uint32_t type_crc_[kMaxRecordType + 1];
Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length);
// No copying allowed
Writer(const Writer&);
void operator=(const Writer&);
};
} // namespace log

View File

@ -18,20 +18,15 @@ static Slice GetLengthPrefixedSlice(const char* data) {
return Slice(p, len);
}
MemTable::MemTable(const InternalKeyComparator& cmp)
: comparator_(cmp),
refs_(0),
table_(comparator_, &arena_) {
}
MemTable::MemTable(const InternalKeyComparator& comparator)
: comparator_(comparator), refs_(0), table_(comparator_, &arena_) {}
MemTable::~MemTable() {
assert(refs_ == 0);
}
MemTable::~MemTable() { assert(refs_ == 0); }
size_t MemTable::ApproximateMemoryUsage() { return arena_.MemoryUsage(); }
int MemTable::KeyComparator::operator()(const char* aptr, const char* bptr)
const {
int MemTable::KeyComparator::operator()(const char* aptr,
const char* bptr) const {
// Internal keys are encoded as length-prefixed strings.
Slice a = GetLengthPrefixedSlice(aptr);
Slice b = GetLengthPrefixedSlice(bptr);
@ -48,39 +43,37 @@ static const char* EncodeKey(std::string* scratch, const Slice& target) {
return scratch->data();
}
class MemTableIterator: public Iterator {
class MemTableIterator : public Iterator {
public:
explicit MemTableIterator(MemTable::Table* table) : iter_(table) { }
explicit MemTableIterator(MemTable::Table* table) : iter_(table) {}
virtual bool Valid() const { return iter_.Valid(); }
virtual void Seek(const Slice& k) { iter_.Seek(EncodeKey(&tmp_, k)); }
virtual void SeekToFirst() { iter_.SeekToFirst(); }
virtual void SeekToLast() { iter_.SeekToLast(); }
virtual void Next() { iter_.Next(); }
virtual void Prev() { iter_.Prev(); }
virtual Slice key() const { return GetLengthPrefixedSlice(iter_.key()); }
virtual Slice value() const {
MemTableIterator(const MemTableIterator&) = delete;
MemTableIterator& operator=(const MemTableIterator&) = delete;
~MemTableIterator() override = default;
bool Valid() const override { return iter_.Valid(); }
void Seek(const Slice& k) override { iter_.Seek(EncodeKey(&tmp_, k)); }
void SeekToFirst() override { iter_.SeekToFirst(); }
void SeekToLast() override { iter_.SeekToLast(); }
void Next() override { iter_.Next(); }
void Prev() override { iter_.Prev(); }
Slice key() const override { return GetLengthPrefixedSlice(iter_.key()); }
Slice value() const override {
Slice key_slice = GetLengthPrefixedSlice(iter_.key());
return GetLengthPrefixedSlice(key_slice.data() + key_slice.size());
}
virtual Status status() const { return Status::OK(); }
Status status() const override { return Status::OK(); }
private:
MemTable::Table::Iterator iter_;
std::string tmp_; // For passing to EncodeKey
// No copying allowed
MemTableIterator(const MemTableIterator&);
void operator=(const MemTableIterator&);
std::string tmp_; // For passing to EncodeKey
};
Iterator* MemTable::NewIterator() {
return new MemTableIterator(&table_);
}
Iterator* MemTable::NewIterator() { return new MemTableIterator(&table_); }
void MemTable::Add(SequenceNumber s, ValueType type,
const Slice& key,
void MemTable::Add(SequenceNumber s, ValueType type, const Slice& key,
const Slice& value) {
// Format of an entry is concatenation of:
// key_size : varint32 of internal_key.size()
@ -90,9 +83,9 @@ void MemTable::Add(SequenceNumber s, ValueType type,
size_t key_size = key.size();
size_t val_size = value.size();
size_t internal_key_size = key_size + 8;
const size_t encoded_len =
VarintLength(internal_key_size) + internal_key_size +
VarintLength(val_size) + val_size;
const size_t encoded_len = VarintLength(internal_key_size) +
internal_key_size + VarintLength(val_size) +
val_size;
char* buf = arena_.Allocate(encoded_len);
char* p = EncodeVarint32(buf, internal_key_size);
memcpy(p, key.data(), key_size);
@ -101,7 +94,7 @@ void MemTable::Add(SequenceNumber s, ValueType type,
p += 8;
p = EncodeVarint32(p, val_size);
memcpy(p, value.data(), val_size);
assert((p + val_size) - buf == encoded_len);
assert(p + val_size == buf + encoded_len);
table_.Insert(buf);
}
@ -121,10 +114,9 @@ bool MemTable::Get(const LookupKey& key, std::string* value, Status* s) {
// all entries with overly large sequence numbers.
const char* entry = iter.key();
uint32_t key_length;
const char* key_ptr = GetVarint32Ptr(entry, entry+5, &key_length);
const char* key_ptr = GetVarint32Ptr(entry, entry + 5, &key_length);
if (comparator_.comparator.user_comparator()->Compare(
Slice(key_ptr, key_length - 8),
key.user_key()) == 0) {
Slice(key_ptr, key_length - 8), key.user_key()) == 0) {
// Correct user key
const uint64_t tag = DecodeFixed64(key_ptr + key_length - 8);
switch (static_cast<ValueType>(tag & 0xff)) {

View File

@ -6,15 +6,15 @@
#define STORAGE_LEVELDB_DB_MEMTABLE_H_
#include <string>
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "leveldb/db.h"
#include "util/arena.h"
namespace leveldb {
class InternalKeyComparator;
class Mutex;
class MemTableIterator;
class MemTable {
@ -23,6 +23,9 @@ class MemTable {
// is zero and the caller must call Ref() at least once.
explicit MemTable(const InternalKeyComparator& comparator);
MemTable(const MemTable&) = delete;
MemTable& operator=(const MemTable&) = delete;
// Increase reference count.
void Ref() { ++refs_; }
@ -50,8 +53,7 @@ class MemTable {
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
void Add(SequenceNumber seq, ValueType type,
const Slice& key,
void Add(SequenceNumber seq, ValueType type, const Slice& key,
const Slice& value);
// If memtable contains a value for key, store it in *value and return true.
@ -61,26 +63,23 @@ class MemTable {
bool Get(const LookupKey& key, std::string* value, Status* s);
private:
~MemTable(); // Private since only Unref() should be used to delete it
struct KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
int operator()(const char* a, const char* b) const;
};
friend class MemTableIterator;
friend class MemTableBackwardIterator;
struct KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) {}
int operator()(const char* a, const char* b) const;
};
typedef SkipList<const char*, KeyComparator> Table;
~MemTable(); // Private since only Unref() should be used to delete it
KeyComparator comparator_;
int refs_;
Arena arena_;
Table table_;
// No copying allowed
MemTable(const MemTable&);
void operator=(const MemTable&);
};
} // namespace leveldb

View File

@ -17,7 +17,7 @@ namespace leveldb {
class RecoveryTest {
public:
RecoveryTest() : env_(Env::Default()), db_(NULL) {
RecoveryTest() : env_(Env::Default()), db_(nullptr) {
dbname_ = test::TmpDir() + "/recovery_test";
DestroyDB(dbname_, Options());
Open();
@ -44,22 +44,26 @@ class RecoveryTest {
void Close() {
delete db_;
db_ = NULL;
db_ = nullptr;
}
void Open(Options* options = NULL) {
Status OpenWithStatus(Options* options = nullptr) {
Close();
Options opts;
if (options != NULL) {
if (options != nullptr) {
opts = *options;
} else {
opts.reuse_logs = true; // TODO(sanjay): test both ways
opts.create_if_missing = true;
}
if (opts.env == NULL) {
if (opts.env == nullptr) {
opts.env = env_;
}
ASSERT_OK(DB::Open(opts, dbname_, &db_));
return DB::Open(opts, dbname_, &db_);
}
void Open(Options* options = nullptr) {
ASSERT_OK(OpenWithStatus(options));
ASSERT_EQ(1, NumLogs());
}
@ -67,7 +71,7 @@ class RecoveryTest {
return db_->Put(WriteOptions(), k, v);
}
std::string Get(const std::string& k, const Snapshot* snapshot = NULL) {
std::string Get(const std::string& k, const Snapshot* snapshot = nullptr) {
std::string result;
Status s = db_->Get(ReadOptions(), k, &result);
if (s.IsNotFound()) {
@ -82,17 +86,18 @@ class RecoveryTest {
std::string current;
ASSERT_OK(ReadFileToString(env_, CurrentFileName(dbname_), &current));
size_t len = current.size();
if (len > 0 && current[len-1] == '\n') {
if (len > 0 && current[len - 1] == '\n') {
current.resize(len - 1);
}
return dbname_ + "/" + current;
}
std::string LogName(uint64_t number) {
return LogFileName(dbname_, number);
}
std::string LogName(uint64_t number) { return LogFileName(dbname_, number); }
size_t DeleteLogFiles() {
// Linux allows unlinking open files, but Windows does not.
// Closing the db allows for file deletion.
Close();
std::vector<uint64_t> logs = GetFiles(kLogFile);
for (size_t i = 0; i < logs.size(); i++) {
ASSERT_OK(env_->DeleteFile(LogName(logs[i]))) << LogName(logs[i]);
@ -100,9 +105,9 @@ class RecoveryTest {
return logs.size();
}
uint64_t FirstLogFile() {
return GetFiles(kLogFile)[0];
}
void DeleteManifestFile() { ASSERT_OK(env_->DeleteFile(ManifestFileName())); }
uint64_t FirstLogFile() { return GetFiles(kLogFile)[0]; }
std::vector<uint64_t> GetFiles(FileType t) {
std::vector<std::string> filenames;
@ -118,13 +123,9 @@ class RecoveryTest {
return result;
}
int NumLogs() {
return GetFiles(kLogFile).size();
}
int NumLogs() { return GetFiles(kLogFile).size(); }
int NumTables() {
return GetFiles(kTableFile).size();
}
int NumTables() { return GetFiles(kTableFile).size(); }
uint64_t FileSize(const std::string& fname) {
uint64_t result;
@ -132,9 +133,7 @@ class RecoveryTest {
return result;
}
void CompactMemTable() {
dbfull()->TEST_CompactMemTable();
}
void CompactMemTable() { dbfull()->TEST_CompactMemTable(); }
// Directly construct a log file that sets key to val.
void MakeLogFile(uint64_t lognum, SequenceNumber seq, Slice key, Slice val) {
@ -186,7 +185,7 @@ TEST(RecoveryTest, LargeManifestCompacted) {
uint64_t len = FileSize(old_manifest);
WritableFile* file;
ASSERT_OK(env()->NewAppendableFile(old_manifest, &file));
std::string zeroes(3*1048576 - static_cast<size_t>(len), 0);
std::string zeroes(3 * 1048576 - static_cast<size_t>(len), 0);
ASSERT_OK(file->Append(zeroes));
ASSERT_OK(file->Flush());
delete file;
@ -259,7 +258,7 @@ TEST(RecoveryTest, MultipleMemTables) {
// Force creation of multiple memtables by reducing the write buffer size.
Options opt;
opt.reuse_logs = true;
opt.write_buffer_size = (kNum*100) / 2;
opt.write_buffer_size = (kNum * 100) / 2;
Open(&opt);
ASSERT_LE(2, NumTables());
ASSERT_EQ(1, NumLogs());
@ -278,16 +277,16 @@ TEST(RecoveryTest, MultipleLogFiles) {
// Make a bunch of uncompacted log files.
uint64_t old_log = FirstLogFile();
MakeLogFile(old_log+1, 1000, "hello", "world");
MakeLogFile(old_log+2, 1001, "hi", "there");
MakeLogFile(old_log+3, 1002, "foo", "bar2");
MakeLogFile(old_log + 1, 1000, "hello", "world");
MakeLogFile(old_log + 2, 1001, "hi", "there");
MakeLogFile(old_log + 3, 1002, "foo", "bar2");
// Recover and check that all log files were processed.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t new_log = FirstLogFile();
ASSERT_LE(old_log+3, new_log);
ASSERT_LE(old_log + 3, new_log);
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
@ -305,7 +304,7 @@ TEST(RecoveryTest, MultipleLogFiles) {
// Check that introducing an older log file does not cause it to be re-read.
Close();
MakeLogFile(old_log+1, 2000, "hello", "stale write");
MakeLogFile(old_log + 1, 2000, "hello", "stale write");
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
@ -317,8 +316,15 @@ TEST(RecoveryTest, MultipleLogFiles) {
ASSERT_EQ("there", Get("hi"));
}
TEST(RecoveryTest, ManifestMissing) {
ASSERT_OK(Put("foo", "bar"));
Close();
DeleteManifestFile();
Status status = OpenWithStatus();
ASSERT_TRUE(status.IsCorruption());
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -54,7 +54,7 @@ class Repairer {
owns_cache_(options_.block_cache != options.block_cache),
next_file_number_(1) {
// TableCache can be small since we expect each table to be opened once.
table_cache_ = new TableCache(dbname_, &options_, 10);
table_cache_ = new TableCache(dbname_, options_, 10);
}
~Repairer() {
@ -84,9 +84,7 @@ class Repairer {
"recovered %d files; %llu bytes. "
"Some data may have been lost. "
"****",
dbname_.c_str(),
static_cast<int>(tables_.size()),
bytes);
dbname_.c_str(), static_cast<int>(tables_.size()), bytes);
}
return status;
}
@ -97,22 +95,6 @@ class Repairer {
SequenceNumber max_sequence;
};
std::string const dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
Options const options_;
bool owns_info_log_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
Status FindFiles() {
std::vector<std::string> filenames;
Status status = env_->GetChildren(dbname_, &filenames);
@ -152,8 +134,7 @@ class Repairer {
Status status = ConvertLogToTable(logs_[i]);
if (!status.ok()) {
Log(options_.info_log, "Log #%llu: ignoring conversion error: %s",
(unsigned long long) logs_[i],
status.ToString().c_str());
(unsigned long long)logs_[i], status.ToString().c_str());
}
ArchiveFile(logname);
}
@ -167,8 +148,7 @@ class Repairer {
virtual void Corruption(size_t bytes, const Status& s) {
// We print error messages for corruption, but continue repairing.
Log(info_log, "Log #%llu: dropping %d bytes; %s",
(unsigned long long) lognum,
static_cast<int>(bytes),
(unsigned long long)lognum, static_cast<int>(bytes),
s.ToString().c_str());
}
};
@ -190,8 +170,8 @@ class Repairer {
// corruptions cause entire commits to be skipped instead of
// propagating bad information (like overly large sequence
// numbers).
log::Reader reader(lfile, &reporter, false/*do not checksum*/,
0/*initial_offset*/);
log::Reader reader(lfile, &reporter, false /*do not checksum*/,
0 /*initial_offset*/);
// Read all the records and add to a memtable
std::string scratch;
@ -202,8 +182,8 @@ class Repairer {
int counter = 0;
while (reader.ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter.Corruption(
record.size(), Status::Corruption("log record too small"));
reporter.Corruption(record.size(),
Status::Corruption("log record too small"));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
@ -212,8 +192,7 @@ class Repairer {
counter += WriteBatchInternal::Count(&batch);
} else {
Log(options_.info_log, "Log #%llu: ignoring %s",
(unsigned long long) log,
status.ToString().c_str());
(unsigned long long)log, status.ToString().c_str());
status = Status::OK(); // Keep going with rest of file
}
}
@ -227,16 +206,14 @@ class Repairer {
status = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
delete iter;
mem->Unref();
mem = NULL;
mem = nullptr;
if (status.ok()) {
if (meta.file_size > 0) {
table_numbers_.push_back(meta.number);
}
}
Log(options_.info_log, "Log #%llu: %d ops saved to Table #%llu %s",
(unsigned long long) log,
counter,
(unsigned long long) meta.number,
(unsigned long long)log, counter, (unsigned long long)meta.number,
status.ToString().c_str());
return status;
}
@ -272,8 +249,7 @@ class Repairer {
ArchiveFile(TableFileName(dbname_, number));
ArchiveFile(SSTTableFileName(dbname_, number));
Log(options_.info_log, "Table #%llu: dropped: %s",
(unsigned long long) t.meta.number,
status.ToString().c_str());
(unsigned long long)t.meta.number, status.ToString().c_str());
return;
}
@ -287,8 +263,7 @@ class Repairer {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t.meta.number,
EscapeString(key).c_str());
(unsigned long long)t.meta.number, EscapeString(key).c_str());
continue;
}
@ -307,9 +282,7 @@ class Repairer {
}
delete iter;
Log(options_.info_log, "Table #%llu: %d entries %s",
(unsigned long long) t.meta.number,
counter,
status.ToString().c_str());
(unsigned long long)t.meta.number, counter, status.ToString().c_str());
if (status.ok()) {
tables_.push_back(t);
@ -350,20 +323,20 @@ class Repairer {
}
}
delete builder;
builder = NULL;
builder = nullptr;
if (s.ok()) {
s = file->Close();
}
delete file;
file = NULL;
file = nullptr;
if (counter > 0 && s.ok()) {
std::string orig = TableFileName(dbname_, t.meta.number);
s = env_->RenameFile(copy, orig);
if (s.ok()) {
Log(options_.info_log, "Table #%llu: %d entries repaired",
(unsigned long long) t.meta.number, counter);
(unsigned long long)t.meta.number, counter);
tables_.push_back(t);
}
}
@ -395,11 +368,11 @@ class Repairer {
for (size_t i = 0; i < tables_.size(); i++) {
// TODO(opt): separate out into multiple levels
const TableInfo& t = tables_[i];
edit_.AddFile(0, t.meta.number, t.meta.file_size,
t.meta.smallest, t.meta.largest);
edit_.AddFile(0, t.meta.number, t.meta.file_size, t.meta.smallest,
t.meta.largest);
}
//fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
// fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
{
log::Writer log(file);
std::string record;
@ -410,7 +383,7 @@ class Repairer {
status = file->Close();
}
delete file;
file = NULL;
file = nullptr;
if (!status.ok()) {
env_->DeleteFile(tmp);
@ -438,18 +411,34 @@ class Repairer {
// dir/lost/foo
const char* slash = strrchr(fname.c_str(), '/');
std::string new_dir;
if (slash != NULL) {
if (slash != nullptr) {
new_dir.assign(fname.data(), slash - fname.data());
}
new_dir.append("/lost");
env_->CreateDir(new_dir); // Ignore error
std::string new_file = new_dir;
new_file.append("/");
new_file.append((slash == NULL) ? fname.c_str() : slash + 1);
new_file.append((slash == nullptr) ? fname.c_str() : slash + 1);
Status s = env_->RenameFile(fname, new_file);
Log(options_.info_log, "Archiving %s: %s\n",
fname.c_str(), s.ToString().c_str());
Log(options_.info_log, "Archiving %s: %s\n", fname.c_str(),
s.ToString().c_str());
}
const std::string dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
const Options options_;
bool owns_info_log_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
};
} // namespace

View File

@ -27,9 +27,10 @@
//
// ... prev vs. next pointer ordering ...
#include <assert.h>
#include <stdlib.h>
#include "port/port.h"
#include <atomic>
#include <cassert>
#include <cstdlib>
#include "util/arena.h"
#include "util/random.h"
@ -37,7 +38,7 @@ namespace leveldb {
class Arena;
template<typename Key, class Comparator>
template <typename Key, class Comparator>
class SkipList {
private:
struct Node;
@ -48,6 +49,9 @@ class SkipList {
// must remain allocated for the lifetime of the skiplist object.
explicit SkipList(Comparator cmp, Arena* arena);
SkipList(const SkipList&) = delete;
SkipList& operator=(const SkipList&) = delete;
// Insert key into the list.
// REQUIRES: nothing that compares equal to key is currently in the list.
void Insert(const Key& key);
@ -97,24 +101,10 @@ class SkipList {
private:
enum { kMaxHeight = 12 };
// Immutable after construction
Comparator const compare_;
Arena* const arena_; // Arena used for allocations of nodes
Node* const head_;
// Modified only by Insert(). Read racily by readers, but stale
// values are ok.
port::AtomicPointer max_height_; // Height of the entire list
inline int GetMaxHeight() const {
return static_cast<int>(
reinterpret_cast<intptr_t>(max_height_.NoBarrier_Load()));
return max_height_.load(std::memory_order_relaxed);
}
// Read/written only by Insert().
Random rnd_;
Node* NewNode(const Key& key, int height);
int RandomHeight();
bool Equal(const Key& a, const Key& b) const { return (compare_(a, b) == 0); }
@ -123,9 +113,9 @@ class SkipList {
bool KeyIsAfterNode(const Key& key, Node* n) const;
// Return the earliest node that comes at or after key.
// Return NULL if there is no such node.
// Return nullptr if there is no such node.
//
// If prev is non-NULL, fills prev[level] with pointer to previous
// If prev is non-null, fills prev[level] with pointer to previous
// node at "level" for every level in [0..max_height_-1].
Node* FindGreaterOrEqual(const Key& key, Node** prev) const;
@ -137,15 +127,24 @@ class SkipList {
// Return head_ if list is empty.
Node* FindLast() const;
// No copying allowed
SkipList(const SkipList&);
void operator=(const SkipList&);
// Immutable after construction
Comparator const compare_;
Arena* const arena_; // Arena used for allocations of nodes
Node* const head_;
// Modified only by Insert(). Read racily by readers, but stale
// values are ok.
std::atomic<int> max_height_; // Height of the entire list
// Read/written only by Insert().
Random rnd_;
};
// Implementation details follow
template<typename Key, class Comparator>
struct SkipList<Key,Comparator>::Node {
explicit Node(const Key& k) : key(k) { }
template <typename Key, class Comparator>
struct SkipList<Key, Comparator>::Node {
explicit Node(const Key& k) : key(k) {}
Key const key;
@ -155,92 +154,92 @@ struct SkipList<Key,Comparator>::Node {
assert(n >= 0);
// Use an 'acquire load' so that we observe a fully initialized
// version of the returned Node.
return reinterpret_cast<Node*>(next_[n].Acquire_Load());
return next_[n].load(std::memory_order_acquire);
}
void SetNext(int n, Node* x) {
assert(n >= 0);
// Use a 'release store' so that anybody who reads through this
// pointer observes a fully initialized version of the inserted node.
next_[n].Release_Store(x);
next_[n].store(x, std::memory_order_release);
}
// No-barrier variants that can be safely used in a few locations.
Node* NoBarrier_Next(int n) {
assert(n >= 0);
return reinterpret_cast<Node*>(next_[n].NoBarrier_Load());
return next_[n].load(std::memory_order_relaxed);
}
void NoBarrier_SetNext(int n, Node* x) {
assert(n >= 0);
next_[n].NoBarrier_Store(x);
next_[n].store(x, std::memory_order_relaxed);
}
private:
// Array of length equal to the node height. next_[0] is lowest level link.
port::AtomicPointer next_[1];
std::atomic<Node*> next_[1];
};
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::NewNode(const Key& key, int height) {
char* mem = arena_->AllocateAligned(
sizeof(Node) + sizeof(port::AtomicPointer) * (height - 1));
return new (mem) Node(key);
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node* SkipList<Key, Comparator>::NewNode(
const Key& key, int height) {
char* const node_memory = arena_->AllocateAligned(
sizeof(Node) + sizeof(std::atomic<Node*>) * (height - 1));
return new (node_memory) Node(key);
}
template<typename Key, class Comparator>
inline SkipList<Key,Comparator>::Iterator::Iterator(const SkipList* list) {
template <typename Key, class Comparator>
inline SkipList<Key, Comparator>::Iterator::Iterator(const SkipList* list) {
list_ = list;
node_ = NULL;
node_ = nullptr;
}
template<typename Key, class Comparator>
inline bool SkipList<Key,Comparator>::Iterator::Valid() const {
return node_ != NULL;
template <typename Key, class Comparator>
inline bool SkipList<Key, Comparator>::Iterator::Valid() const {
return node_ != nullptr;
}
template<typename Key, class Comparator>
inline const Key& SkipList<Key,Comparator>::Iterator::key() const {
template <typename Key, class Comparator>
inline const Key& SkipList<Key, Comparator>::Iterator::key() const {
assert(Valid());
return node_->key;
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Next() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::Next() {
assert(Valid());
node_ = node_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Prev() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::Prev() {
// Instead of using explicit "prev" links, we just search for the
// last node that falls before key.
assert(Valid());
node_ = list_->FindLessThan(node_->key);
if (node_ == list_->head_) {
node_ = NULL;
node_ = nullptr;
}
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Seek(const Key& target) {
node_ = list_->FindGreaterOrEqual(target, NULL);
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::Seek(const Key& target) {
node_ = list_->FindGreaterOrEqual(target, nullptr);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToFirst() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::SeekToFirst() {
node_ = list_->head_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToLast() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::SeekToLast() {
node_ = list_->FindLast();
if (node_ == list_->head_) {
node_ = NULL;
node_ = nullptr;
}
}
template<typename Key, class Comparator>
int SkipList<Key,Comparator>::RandomHeight() {
template <typename Key, class Comparator>
int SkipList<Key, Comparator>::RandomHeight() {
// Increase height with probability 1 in kBranching
static const unsigned int kBranching = 4;
int height = 1;
@ -252,15 +251,16 @@ int SkipList<Key,Comparator>::RandomHeight() {
return height;
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
// NULL n is considered infinite
return (n != NULL) && (compare_(n->key, key) < 0);
template <typename Key, class Comparator>
bool SkipList<Key, Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
// null n is considered infinite
return (n != nullptr) && (compare_(n->key, key) < 0);
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOrEqual(const Key& key, Node** prev)
const {
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node*
SkipList<Key, Comparator>::FindGreaterOrEqual(const Key& key,
Node** prev) const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
@ -269,7 +269,7 @@ typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOr
// Keep searching in this list
x = next;
} else {
if (prev != NULL) prev[level] = x;
if (prev != nullptr) prev[level] = x;
if (level == 0) {
return next;
} else {
@ -280,15 +280,15 @@ typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOr
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node*
SkipList<Key, Comparator>::FindLessThan(const Key& key) const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
assert(x == head_ || compare_(x->key, key) < 0);
Node* next = x->Next(level);
if (next == NULL || compare_(next->key, key) >= 0) {
if (next == nullptr || compare_(next->key, key) >= 0) {
if (level == 0) {
return x;
} else {
@ -301,14 +301,14 @@ SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node* SkipList<Key, Comparator>::FindLast()
const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
Node* next = x->Next(level);
if (next == NULL) {
if (next == nullptr) {
if (level == 0) {
return x;
} else {
@ -321,43 +321,41 @@ typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
}
}
template<typename Key, class Comparator>
SkipList<Key,Comparator>::SkipList(Comparator cmp, Arena* arena)
template <typename Key, class Comparator>
SkipList<Key, Comparator>::SkipList(Comparator cmp, Arena* arena)
: compare_(cmp),
arena_(arena),
head_(NewNode(0 /* any key will do */, kMaxHeight)),
max_height_(reinterpret_cast<void*>(1)),
max_height_(1),
rnd_(0xdeadbeef) {
for (int i = 0; i < kMaxHeight; i++) {
head_->SetNext(i, NULL);
head_->SetNext(i, nullptr);
}
}
template<typename Key, class Comparator>
void SkipList<Key,Comparator>::Insert(const Key& key) {
template <typename Key, class Comparator>
void SkipList<Key, Comparator>::Insert(const Key& key) {
// TODO(opt): We can use a barrier-free variant of FindGreaterOrEqual()
// here since Insert() is externally synchronized.
Node* prev[kMaxHeight];
Node* x = FindGreaterOrEqual(key, prev);
// Our data structure does not allow duplicate insertion
assert(x == NULL || !Equal(key, x->key));
assert(x == nullptr || !Equal(key, x->key));
int height = RandomHeight();
if (height > GetMaxHeight()) {
for (int i = GetMaxHeight(); i < height; i++) {
prev[i] = head_;
}
//fprintf(stderr, "Change height from %d to %d\n", max_height_, height);
// It is ok to mutate max_height_ without any synchronization
// with concurrent readers. A concurrent reader that observes
// the new value of max_height_ will see either the old value of
// new level pointers from head_ (NULL), or a new value set in
// new level pointers from head_ (nullptr), or a new value set in
// the loop below. In the former case the reader will
// immediately drop to the next level since NULL sorts after all
// immediately drop to the next level since nullptr sorts after all
// keys. In the latter case the reader will use the new node.
max_height_.NoBarrier_Store(reinterpret_cast<void*>(height));
max_height_.store(height, std::memory_order_relaxed);
}
x = NewNode(key, height);
@ -369,10 +367,10 @@ void SkipList<Key,Comparator>::Insert(const Key& key) {
}
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::Contains(const Key& key) const {
Node* x = FindGreaterOrEqual(key, NULL);
if (x != NULL && Equal(key, x->key)) {
template <typename Key, class Comparator>
bool SkipList<Key, Comparator>::Contains(const Key& key) const {
Node* x = FindGreaterOrEqual(key, nullptr);
if (x != nullptr && Equal(key, x->key)) {
return true;
} else {
return false;

View File

@ -3,8 +3,13 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/skiplist.h"
#include <atomic>
#include <set>
#include "leveldb/env.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/arena.h"
#include "util/hash.h"
#include "util/random.h"
@ -26,7 +31,7 @@ struct Comparator {
}
};
class SkipTest { };
class SkipTest {};
TEST(SkipTest, Empty) {
Arena arena;
@ -112,8 +117,7 @@ TEST(SkipTest, InsertAndLookup) {
// Compare against model iterator
for (std::set<Key>::reverse_iterator model_iter = keys.rbegin();
model_iter != keys.rend();
++model_iter) {
model_iter != keys.rend(); ++model_iter) {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, iter.key());
iter.Prev();
@ -126,7 +130,7 @@ TEST(SkipTest, InsertAndLookup) {
// concurrent readers (with no synchronization other than when a
// reader's iterator is created), the reader always observes all the
// data that was present in the skip list when the iterator was
// constructor. Because insertions are happening concurrently, we may
// constructed. Because insertions are happening concurrently, we may
// also observe new values that were inserted since the iterator was
// constructed, but we should never miss any values that were present
// at iterator construction time.
@ -155,12 +159,12 @@ class ConcurrentTest {
static uint64_t hash(Key key) { return key & 0xff; }
static uint64_t HashNumbers(uint64_t k, uint64_t g) {
uint64_t data[2] = { k, g };
uint64_t data[2] = {k, g};
return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
}
static Key MakeKey(uint64_t k, uint64_t g) {
assert(sizeof(Key) == sizeof(uint64_t));
static_assert(sizeof(Key) == sizeof(uint64_t), "");
assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
assert(g <= 0xffffffffu);
return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
@ -186,13 +190,11 @@ class ConcurrentTest {
// Per-key generation
struct State {
port::AtomicPointer generation[K];
void Set(int k, intptr_t v) {
generation[k].Release_Store(reinterpret_cast<void*>(v));
}
intptr_t Get(int k) {
return reinterpret_cast<intptr_t>(generation[k].Acquire_Load());
std::atomic<int> generation[K];
void Set(int k, int v) {
generation[k].store(v, std::memory_order_release);
}
int Get(int k) { return generation[k].load(std::memory_order_acquire); }
State() {
for (int k = 0; k < K; k++) {
@ -211,7 +213,7 @@ class ConcurrentTest {
SkipList<Key, Comparator> list_;
public:
ConcurrentTest() : list_(Comparator(), &arena_) { }
ConcurrentTest() : list_(Comparator(), &arena_) {}
// REQUIRES: External synchronization
void WriteStep(Random* rnd) {
@ -250,11 +252,9 @@ class ConcurrentTest {
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0) ||
(gen(pos) > static_cast<Key>(initial_state.Get(key(pos))))
) << "key: " << key(pos)
<< "; gen: " << gen(pos)
<< "; initgen: "
<< initial_state.Get(key(pos));
(gen(pos) > static_cast<Key>(initial_state.Get(key(pos)))))
<< "key: " << key(pos) << "; gen: " << gen(pos)
<< "; initgen: " << initial_state.Get(key(pos));
// Advance to next key in the valid key space
if (key(pos) < key(current)) {
@ -298,21 +298,14 @@ class TestState {
public:
ConcurrentTest t_;
int seed_;
port::AtomicPointer quit_flag_;
std::atomic<bool> quit_flag_;
enum ReaderState {
STARTING,
RUNNING,
DONE
};
enum ReaderState { STARTING, RUNNING, DONE };
explicit TestState(int s)
: seed_(s),
quit_flag_(NULL),
state_(STARTING),
state_cv_(&mu_) {}
: seed_(s), quit_flag_(false), state_(STARTING), state_cv_(&mu_) {}
void Wait(ReaderState s) {
void Wait(ReaderState s) LOCKS_EXCLUDED(mu_) {
mu_.Lock();
while (state_ != s) {
state_cv_.Wait();
@ -320,7 +313,7 @@ class TestState {
mu_.Unlock();
}
void Change(ReaderState s) {
void Change(ReaderState s) LOCKS_EXCLUDED(mu_) {
mu_.Lock();
state_ = s;
state_cv_.Signal();
@ -329,8 +322,8 @@ class TestState {
private:
port::Mutex mu_;
ReaderState state_;
port::CondVar state_cv_;
ReaderState state_ GUARDED_BY(mu_);
port::CondVar state_cv_ GUARDED_BY(mu_);
};
static void ConcurrentReader(void* arg) {
@ -338,7 +331,7 @@ static void ConcurrentReader(void* arg) {
Random rnd(state->seed_);
int64_t reads = 0;
state->Change(TestState::RUNNING);
while (!state->quit_flag_.Acquire_Load()) {
while (!state->quit_flag_.load(std::memory_order_acquire)) {
state->t_.ReadStep(&rnd);
++reads;
}
@ -360,7 +353,7 @@ static void RunConcurrent(int run) {
for (int i = 0; i < kSize; i++) {
state.t_.WriteStep(&rnd);
}
state.quit_flag_.Release_Store(&state); // Any non-NULL arg will do
state.quit_flag_.store(true, std::memory_order_release);
state.Wait(TestState::DONE);
}
}
@ -373,6 +366,4 @@ TEST(SkipTest, Concurrent5) { RunConcurrent(5); }
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -16,50 +16,78 @@ class SnapshotList;
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
SnapshotImpl(SequenceNumber sequence_number)
: sequence_number_(sequence_number) {}
SequenceNumber sequence_number() const { return sequence_number_; }
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
// SnapshotImpl is kept in a doubly-linked circular list. The SnapshotList
// implementation operates on the next/previous fields direcly.
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
const SequenceNumber sequence_number_;
#if !defined(NDEBUG)
SnapshotList* list_ = nullptr;
#endif // !defined(NDEBUG)
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
SnapshotList() : head_(0) {
head_.prev_ = &head_;
head_.next_ = &head_;
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
const SnapshotImpl* New(SequenceNumber seq) {
SnapshotImpl* s = new SnapshotImpl;
s->number_ = seq;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
return s;
bool empty() const { return head_.next_ == &head_; }
SnapshotImpl* oldest() const {
assert(!empty());
return head_.next_;
}
SnapshotImpl* newest() const {
assert(!empty());
return head_.prev_;
}
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
delete s;
// Creates a SnapshotImpl and appends it to the end of the list.
SnapshotImpl* New(SequenceNumber sequence_number) {
assert(empty() || newest()->sequence_number_ <= sequence_number);
SnapshotImpl* snapshot = new SnapshotImpl(sequence_number);
#if !defined(NDEBUG)
snapshot->list_ = this;
#endif // !defined(NDEBUG)
snapshot->next_ = &head_;
snapshot->prev_ = head_.prev_;
snapshot->prev_->next_ = snapshot;
snapshot->next_->prev_ = snapshot;
return snapshot;
}
// Removes a SnapshotImpl from this list.
//
// The snapshot must have been created by calling New() on this list.
//
// The snapshot pointer should not be const, because its memory is
// deallocated. However, that would force us to change DB::ReleaseSnapshot(),
// which is in the API, and currently takes a const Snapshot.
void Delete(const SnapshotImpl* snapshot) {
#if !defined(NDEBUG)
assert(snapshot->list_ == this);
#endif // !defined(NDEBUG)
snapshot->prev_->next_ = snapshot->next_;
snapshot->next_->prev_ = snapshot->prev_;
delete snapshot;
}
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
SnapshotImpl head_;
};
} // namespace leveldb

View File

@ -29,18 +29,14 @@ static void UnrefEntry(void* arg1, void* arg2) {
cache->Release(h);
}
TableCache::TableCache(const std::string& dbname,
const Options* options,
TableCache::TableCache(const std::string& dbname, const Options& options,
int entries)
: env_(options->env),
: env_(options.env),
dbname_(dbname),
options_(options),
cache_(NewLRUCache(entries)) {
}
cache_(NewLRUCache(entries)) {}
TableCache::~TableCache() {
delete cache_;
}
TableCache::~TableCache() { delete cache_; }
Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
Cache::Handle** handle) {
@ -49,10 +45,10 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
EncodeFixed64(buf, file_number);
Slice key(buf, sizeof(buf));
*handle = cache_->Lookup(key);
if (*handle == NULL) {
if (*handle == nullptr) {
std::string fname = TableFileName(dbname_, file_number);
RandomAccessFile* file = NULL;
Table* table = NULL;
RandomAccessFile* file = nullptr;
Table* table = nullptr;
s = env_->NewRandomAccessFile(fname, &file);
if (!s.ok()) {
std::string old_fname = SSTTableFileName(dbname_, file_number);
@ -61,11 +57,11 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
}
}
if (s.ok()) {
s = Table::Open(*options_, file, file_size, &table);
s = Table::Open(options_, file, file_size, &table);
}
if (!s.ok()) {
assert(table == NULL);
assert(table == nullptr);
delete file;
// We do not cache error results so that if the error is transient,
// or somebody repairs the file, we recover automatically.
@ -80,14 +76,13 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
}
Iterator* TableCache::NewIterator(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
uint64_t file_number, uint64_t file_size,
Table** tableptr) {
if (tableptr != NULL) {
*tableptr = NULL;
if (tableptr != nullptr) {
*tableptr = nullptr;
}
Cache::Handle* handle = NULL;
Cache::Handle* handle = nullptr;
Status s = FindTable(file_number, file_size, &handle);
if (!s.ok()) {
return NewErrorIterator(s);
@ -96,23 +91,21 @@ Iterator* TableCache::NewIterator(const ReadOptions& options,
Table* table = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
Iterator* result = table->NewIterator(options);
result->RegisterCleanup(&UnrefEntry, cache_, handle);
if (tableptr != NULL) {
if (tableptr != nullptr) {
*tableptr = table;
}
return result;
}
Status TableCache::Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
void (*saver)(void*, const Slice&, const Slice&)) {
Cache::Handle* handle = NULL;
Status TableCache::Get(const ReadOptions& options, uint64_t file_number,
uint64_t file_size, const Slice& k, void* arg,
void (*handle_result)(void*, const Slice&,
const Slice&)) {
Cache::Handle* handle = nullptr;
Status s = FindTable(file_number, file_size, &handle);
if (s.ok()) {
Table* t = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
s = t->InternalGet(options, k, arg, saver);
s = t->InternalGet(options, k, arg, handle_result);
cache_->Release(handle);
}
return s;

View File

@ -7,8 +7,10 @@
#ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#include <string>
#include <stdint.h>
#include <string>
#include "db/dbformat.h"
#include "leveldb/cache.h"
#include "leveldb/table.h"
@ -20,40 +22,35 @@ class Env;
class TableCache {
public:
TableCache(const std::string& dbname, const Options* options, int entries);
TableCache(const std::string& dbname, const Options& options, int entries);
~TableCache();
// Return an iterator for the specified file number (the corresponding
// file length must be exactly "file_size" bytes). If "tableptr" is
// non-NULL, also sets "*tableptr" to point to the Table object
// underlying the returned iterator, or NULL if no Table object underlies
// the returned iterator. The returned "*tableptr" object is owned by
// the cache and should not be deleted, and is valid for as long as the
// non-null, also sets "*tableptr" to point to the Table object
// underlying the returned iterator, or to nullptr if no Table object
// underlies the returned iterator. The returned "*tableptr" object is owned
// by the cache and should not be deleted, and is valid for as long as the
// returned iterator is live.
Iterator* NewIterator(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
Table** tableptr = NULL);
Iterator* NewIterator(const ReadOptions& options, uint64_t file_number,
uint64_t file_size, Table** tableptr = nullptr);
// If a seek to internal key "k" in specified file finds an entry,
// call (*handle_result)(arg, found_key, found_value).
Status Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
Status Get(const ReadOptions& options, uint64_t file_number,
uint64_t file_size, const Slice& k, void* arg,
void (*handle_result)(void*, const Slice&, const Slice&));
// Evict any entry for the specified file number
void Evict(uint64_t file_number);
private:
Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
Env* const env_;
const std::string dbname_;
const Options* options_;
const Options& options_;
Cache* cache_;
Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
};
} // namespace leveldb

View File

@ -12,15 +12,15 @@ namespace leveldb {
// Tag numbers for serialized VersionEdit. These numbers are written to
// disk and should not be changed.
enum Tag {
kComparator = 1,
kLogNumber = 2,
kNextFileNumber = 3,
kLastSequence = 4,
kCompactPointer = 5,
kDeletedFile = 6,
kNewFile = 7,
kComparator = 1,
kLogNumber = 2,
kNextFileNumber = 3,
kLastSequence = 4,
kCompactPointer = 5,
kDeletedFile = 6,
kNewFile = 7,
// 8 was used for large value refs
kPrevLogNumber = 9
kPrevLogNumber = 9
};
void VersionEdit::Clear() {
@ -66,12 +66,10 @@ void VersionEdit::EncodeTo(std::string* dst) const {
PutLengthPrefixedSlice(dst, compact_pointers_[i].second.Encode());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
for (const auto& deleted_file_kvp : deleted_files_) {
PutVarint32(dst, kDeletedFile);
PutVarint32(dst, iter->first); // level
PutVarint64(dst, iter->second); // file number
PutVarint32(dst, deleted_file_kvp.first); // level
PutVarint64(dst, deleted_file_kvp.second); // file number
}
for (size_t i = 0; i < new_files_.size(); i++) {
@ -97,8 +95,7 @@ static bool GetInternalKey(Slice* input, InternalKey* dst) {
static bool GetLevel(Slice* input, int* level) {
uint32_t v;
if (GetVarint32(input, &v) &&
v < config::kNumLevels) {
if (GetVarint32(input, &v) && v < config::kNumLevels) {
*level = v;
return true;
} else {
@ -109,7 +106,7 @@ static bool GetLevel(Slice* input, int* level) {
Status VersionEdit::DecodeFrom(const Slice& src) {
Clear();
Slice input = src;
const char* msg = NULL;
const char* msg = nullptr;
uint32_t tag;
// Temporary storage for parsing
@ -119,7 +116,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
Slice str;
InternalKey key;
while (msg == NULL && GetVarint32(&input, &tag)) {
while (msg == nullptr && GetVarint32(&input, &tag)) {
switch (tag) {
case kComparator:
if (GetLengthPrefixedSlice(&input, &str)) {
@ -163,8 +160,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
break;
case kCompactPointer:
if (GetLevel(&input, &level) &&
GetInternalKey(&input, &key)) {
if (GetLevel(&input, &level) && GetInternalKey(&input, &key)) {
compact_pointers_.push_back(std::make_pair(level, key));
} else {
msg = "compaction pointer";
@ -172,8 +168,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
break;
case kDeletedFile:
if (GetLevel(&input, &level) &&
GetVarint64(&input, &number)) {
if (GetLevel(&input, &level) && GetVarint64(&input, &number)) {
deleted_files_.insert(std::make_pair(level, number));
} else {
msg = "deleted file";
@ -181,8 +176,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
break;
case kNewFile:
if (GetLevel(&input, &level) &&
GetVarint64(&input, &f.number) &&
if (GetLevel(&input, &level) && GetVarint64(&input, &f.number) &&
GetVarint64(&input, &f.file_size) &&
GetInternalKey(&input, &f.smallest) &&
GetInternalKey(&input, &f.largest)) {
@ -198,12 +192,12 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
}
}
if (msg == NULL && !input.empty()) {
if (msg == nullptr && !input.empty()) {
msg = "invalid tag";
}
Status result;
if (msg != NULL) {
if (msg != nullptr) {
result = Status::Corruption("VersionEdit", msg);
}
return result;
@ -238,13 +232,11 @@ std::string VersionEdit::DebugString() const {
r.append(" ");
r.append(compact_pointers_[i].second.DebugString());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
for (const auto& deleted_files_kvp : deleted_files_) {
r.append("\n DeleteFile: ");
AppendNumberTo(&r, iter->first);
AppendNumberTo(&r, deleted_files_kvp.first);
r.append(" ");
AppendNumberTo(&r, iter->second);
AppendNumberTo(&r, deleted_files_kvp.second);
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;

View File

@ -8,6 +8,7 @@
#include <set>
#include <utility>
#include <vector>
#include "db/dbformat.h"
namespace leveldb {
@ -15,20 +16,20 @@ namespace leveldb {
class VersionSet;
struct FileMetaData {
int refs;
int allowed_seeks; // Seeks allowed until compaction
uint64_t number;
uint64_t file_size; // File size in bytes
InternalKey smallest; // Smallest internal key served by table
InternalKey largest; // Largest internal key served by table
FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) {}
FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) { }
int refs;
int allowed_seeks; // Seeks allowed until compaction
uint64_t number;
uint64_t file_size; // File size in bytes
InternalKey smallest; // Smallest internal key served by table
InternalKey largest; // Largest internal key served by table
};
class VersionEdit {
public:
VersionEdit() { Clear(); }
~VersionEdit() { }
~VersionEdit() = default;
void Clear();
@ -59,10 +60,8 @@ class VersionEdit {
// Add the specified file at the specified number.
// REQUIRES: This version has not been saved (see VersionSet::SaveTo)
// REQUIRES: "smallest" and "largest" are smallest and largest keys in file
void AddFile(int level, uint64_t file,
uint64_t file_size,
const InternalKey& smallest,
const InternalKey& largest) {
void AddFile(int level, uint64_t file, uint64_t file_size,
const InternalKey& smallest, const InternalKey& largest) {
FileMetaData f;
f.number = file;
f.file_size = file_size;
@ -84,7 +83,7 @@ class VersionEdit {
private:
friend class VersionSet;
typedef std::set< std::pair<int, uint64_t> > DeletedFileSet;
typedef std::set<std::pair<int, uint64_t> > DeletedFileSet;
std::string comparator_;
uint64_t log_number_;
@ -97,9 +96,9 @@ class VersionEdit {
bool has_next_file_number_;
bool has_last_sequence_;
std::vector< std::pair<int, InternalKey> > compact_pointers_;
std::vector<std::pair<int, InternalKey> > compact_pointers_;
DeletedFileSet deleted_files_;
std::vector< std::pair<int, FileMetaData> > new_files_;
std::vector<std::pair<int, FileMetaData> > new_files_;
};
} // namespace leveldb

View File

@ -17,7 +17,7 @@ static void TestEncodeDecode(const VersionEdit& edit) {
ASSERT_EQ(encoded, encoded2);
}
class VersionEditTest { };
class VersionEditTest {};
TEST(VersionEditTest, EncodeDecode) {
static const uint64_t kBig = 1ull << 50;
@ -41,6 +41,4 @@ TEST(VersionEditTest, EncodeDecode) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -4,8 +4,10 @@
#include "db/version_set.h"
#include <algorithm>
#include <stdio.h>
#include <algorithm>
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
@ -20,7 +22,7 @@
namespace leveldb {
static int TargetFileSize(const Options* options) {
static size_t TargetFileSize(const Options* options) {
return options->max_file_size;
}
@ -84,8 +86,7 @@ Version::~Version() {
}
int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& key) {
const std::vector<FileMetaData*>& files, const Slice& key) {
uint32_t left = 0;
uint32_t right = files.size();
while (left < right) {
@ -104,26 +105,25 @@ int FindFile(const InternalKeyComparator& icmp,
return right;
}
static bool AfterFile(const Comparator* ucmp,
const Slice* user_key, const FileMetaData* f) {
// NULL user_key occurs before all keys and is therefore never after *f
return (user_key != NULL &&
static bool AfterFile(const Comparator* ucmp, const Slice* user_key,
const FileMetaData* f) {
// null user_key occurs before all keys and is therefore never after *f
return (user_key != nullptr &&
ucmp->Compare(*user_key, f->largest.user_key()) > 0);
}
static bool BeforeFile(const Comparator* ucmp,
const Slice* user_key, const FileMetaData* f) {
// NULL user_key occurs after all keys and is therefore never before *f
return (user_key != NULL &&
static bool BeforeFile(const Comparator* ucmp, const Slice* user_key,
const FileMetaData* f) {
// null user_key occurs after all keys and is therefore never before *f
return (user_key != nullptr &&
ucmp->Compare(*user_key, f->smallest.user_key()) < 0);
}
bool SomeFileOverlapsRange(
const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key) {
bool SomeFileOverlapsRange(const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key) {
const Comparator* ucmp = icmp.user_comparator();
if (!disjoint_sorted_files) {
// Need to check against all files
@ -141,10 +141,11 @@ bool SomeFileOverlapsRange(
// Binary search over file list
uint32_t index = 0;
if (smallest_user_key != NULL) {
if (smallest_user_key != nullptr) {
// Find the earliest possible internal key for smallest_user_key
InternalKey small(*smallest_user_key, kMaxSequenceNumber,kValueTypeForSeek);
index = FindFile(icmp, files, small.Encode());
InternalKey small_key(*smallest_user_key, kMaxSequenceNumber,
kValueTypeForSeek);
index = FindFile(icmp, files, small_key.Encode());
}
if (index >= files.size()) {
@ -164,13 +165,9 @@ class Version::LevelFileNumIterator : public Iterator {
public:
LevelFileNumIterator(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>* flist)
: icmp_(icmp),
flist_(flist),
index_(flist->size()) { // Marks as invalid
}
virtual bool Valid() const {
return index_ < flist_->size();
: icmp_(icmp), flist_(flist), index_(flist->size()) { // Marks as invalid
}
virtual bool Valid() const { return index_ < flist_->size(); }
virtual void Seek(const Slice& target) {
index_ = FindFile(icmp_, *flist_, target);
}
@ -197,10 +194,11 @@ class Version::LevelFileNumIterator : public Iterator {
Slice value() const {
assert(Valid());
EncodeFixed64(value_buf_, (*flist_)[index_]->number);
EncodeFixed64(value_buf_+8, (*flist_)[index_]->file_size);
EncodeFixed64(value_buf_ + 8, (*flist_)[index_]->file_size);
return Slice(value_buf_, sizeof(value_buf_));
}
virtual Status status() const { return Status::OK(); }
private:
const InternalKeyComparator icmp_;
const std::vector<FileMetaData*>* const flist_;
@ -210,16 +208,14 @@ class Version::LevelFileNumIterator : public Iterator {
mutable char value_buf_[16];
};
static Iterator* GetFileIterator(void* arg,
const ReadOptions& options,
static Iterator* GetFileIterator(void* arg, const ReadOptions& options,
const Slice& file_value) {
TableCache* cache = reinterpret_cast<TableCache*>(arg);
if (file_value.size() != 16) {
return NewErrorIterator(
Status::Corruption("FileReader invoked with unexpected value"));
} else {
return cache->NewIterator(options,
DecodeFixed64(file_value.data()),
return cache->NewIterator(options, DecodeFixed64(file_value.data()),
DecodeFixed64(file_value.data() + 8));
}
}
@ -227,17 +223,16 @@ static Iterator* GetFileIterator(void* arg,
Iterator* Version::NewConcatenatingIterator(const ReadOptions& options,
int level) const {
return NewTwoLevelIterator(
new LevelFileNumIterator(vset_->icmp_, &files_[level]),
&GetFileIterator, vset_->table_cache_, options);
new LevelFileNumIterator(vset_->icmp_, &files_[level]), &GetFileIterator,
vset_->table_cache_, options);
}
void Version::AddIterators(const ReadOptions& options,
std::vector<Iterator*>* iters) {
// Merge all level zero files together since they may overlap
for (size_t i = 0; i < files_[0].size(); i++) {
iters->push_back(
vset_->table_cache_->NewIterator(
options, files_[0][i]->number, files_[0][i]->file_size));
iters->push_back(vset_->table_cache_->NewIterator(
options, files_[0][i]->number, files_[0][i]->file_size));
}
// For levels > 0, we can use a concatenating iterator that sequentially
@ -264,7 +259,7 @@ struct Saver {
Slice user_key;
std::string* value;
};
}
} // namespace
static void SaveValue(void* arg, const Slice& ikey, const Slice& v) {
Saver* s = reinterpret_cast<Saver*>(arg);
ParsedInternalKey parsed_key;
@ -284,8 +279,7 @@ static bool NewestFirst(FileMetaData* a, FileMetaData* b) {
return a->number > b->number;
}
void Version::ForEachOverlapping(Slice user_key, Slice internal_key,
void* arg,
void Version::ForEachOverlapping(Slice user_key, Slice internal_key, void* arg,
bool (*func)(void*, int, FileMetaData*)) {
// TODO(sanjay): Change Version::Get() to use this function.
const Comparator* ucmp = vset_->icmp_.user_comparator();
@ -329,23 +323,21 @@ void Version::ForEachOverlapping(Slice user_key, Slice internal_key,
}
}
Status Version::Get(const ReadOptions& options,
const LookupKey& k,
std::string* value,
GetStats* stats) {
Status Version::Get(const ReadOptions& options, const LookupKey& k,
std::string* value, GetStats* stats) {
Slice ikey = k.internal_key();
Slice user_key = k.user_key();
const Comparator* ucmp = vset_->icmp_.user_comparator();
Status s;
stats->seek_file = NULL;
stats->seek_file = nullptr;
stats->seek_file_level = -1;
FileMetaData* last_file_read = NULL;
FileMetaData* last_file_read = nullptr;
int last_file_read_level = -1;
// We can search level-by-level since entries never hop across
// levels. Therefore we are guaranteed that if we find data
// in an smaller level, later levels are irrelevant.
// in a smaller level, later levels are irrelevant.
std::vector<FileMetaData*> tmp;
FileMetaData* tmp2;
for (int level = 0; level < config::kNumLevels; level++) {
@ -374,13 +366,13 @@ Status Version::Get(const ReadOptions& options,
// Binary search to find earliest index whose largest key >= ikey.
uint32_t index = FindFile(vset_->icmp_, files_[level], ikey);
if (index >= num_files) {
files = NULL;
files = nullptr;
num_files = 0;
} else {
tmp2 = files[index];
if (ucmp->Compare(user_key, tmp2->smallest.user_key()) < 0) {
// All of "tmp2" is past any data for user_key
files = NULL;
files = nullptr;
num_files = 0;
} else {
files = &tmp2;
@ -390,7 +382,7 @@ Status Version::Get(const ReadOptions& options,
}
for (uint32_t i = 0; i < num_files; ++i) {
if (last_file_read != NULL && stats->seek_file == NULL) {
if (last_file_read != nullptr && stats->seek_file == nullptr) {
// We have had more than one seek for this read. Charge the 1st file.
stats->seek_file = last_file_read;
stats->seek_file_level = last_file_read_level;
@ -405,14 +397,14 @@ Status Version::Get(const ReadOptions& options,
saver.ucmp = ucmp;
saver.user_key = user_key;
saver.value = value;
s = vset_->table_cache_->Get(options, f->number, f->file_size,
ikey, &saver, SaveValue);
s = vset_->table_cache_->Get(options, f->number, f->file_size, ikey,
&saver, SaveValue);
if (!s.ok()) {
return s;
}
switch (saver.state) {
case kNotFound:
break; // Keep searching in other files
break; // Keep searching in other files
case kFound:
return s;
case kDeleted:
@ -430,9 +422,9 @@ Status Version::Get(const ReadOptions& options,
bool Version::UpdateStats(const GetStats& stats) {
FileMetaData* f = stats.seek_file;
if (f != NULL) {
if (f != nullptr) {
f->allowed_seeks--;
if (f->allowed_seeks <= 0 && file_to_compact_ == NULL) {
if (f->allowed_seeks <= 0 && file_to_compact_ == nullptr) {
file_to_compact_ = f;
file_to_compact_level_ = stats.seek_file_level;
return true;
@ -479,9 +471,7 @@ bool Version::RecordReadSample(Slice internal_key) {
return false;
}
void Version::Ref() {
++refs_;
}
void Version::Ref() { ++refs_; }
void Version::Unref() {
assert(this != &vset_->dummy_versions_);
@ -492,16 +482,14 @@ void Version::Unref() {
}
}
bool Version::OverlapInLevel(int level,
const Slice* smallest_user_key,
bool Version::OverlapInLevel(int level, const Slice* smallest_user_key,
const Slice* largest_user_key) {
return SomeFileOverlapsRange(vset_->icmp_, (level > 0), files_[level],
smallest_user_key, largest_user_key);
}
int Version::PickLevelForMemTableOutput(
const Slice& smallest_user_key,
const Slice& largest_user_key) {
int Version::PickLevelForMemTableOutput(const Slice& smallest_user_key,
const Slice& largest_user_key) {
int level = 0;
if (!OverlapInLevel(0, &smallest_user_key, &largest_user_key)) {
// Push to next level if there is no overlap in next level,
@ -528,40 +516,39 @@ int Version::PickLevelForMemTableOutput(
}
// Store in "*inputs" all files in "level" that overlap [begin,end]
void Version::GetOverlappingInputs(
int level,
const InternalKey* begin,
const InternalKey* end,
std::vector<FileMetaData*>* inputs) {
void Version::GetOverlappingInputs(int level, const InternalKey* begin,
const InternalKey* end,
std::vector<FileMetaData*>* inputs) {
assert(level >= 0);
assert(level < config::kNumLevels);
inputs->clear();
Slice user_begin, user_end;
if (begin != NULL) {
if (begin != nullptr) {
user_begin = begin->user_key();
}
if (end != NULL) {
if (end != nullptr) {
user_end = end->user_key();
}
const Comparator* user_cmp = vset_->icmp_.user_comparator();
for (size_t i = 0; i < files_[level].size(); ) {
for (size_t i = 0; i < files_[level].size();) {
FileMetaData* f = files_[level][i++];
const Slice file_start = f->smallest.user_key();
const Slice file_limit = f->largest.user_key();
if (begin != NULL && user_cmp->Compare(file_limit, user_begin) < 0) {
if (begin != nullptr && user_cmp->Compare(file_limit, user_begin) < 0) {
// "f" is completely before specified range; skip it
} else if (end != NULL && user_cmp->Compare(file_start, user_end) > 0) {
} else if (end != nullptr && user_cmp->Compare(file_start, user_end) > 0) {
// "f" is completely after specified range; skip it
} else {
inputs->push_back(f);
if (level == 0) {
// Level-0 files may overlap each other. So check if the newly
// added file has expanded the range. If so, restart search.
if (begin != NULL && user_cmp->Compare(file_start, user_begin) < 0) {
if (begin != nullptr && user_cmp->Compare(file_start, user_begin) < 0) {
user_begin = file_start;
inputs->clear();
i = 0;
} else if (end != NULL && user_cmp->Compare(file_limit, user_end) > 0) {
} else if (end != nullptr &&
user_cmp->Compare(file_limit, user_end) > 0) {
user_end = file_limit;
inputs->clear();
i = 0;
@ -629,9 +616,7 @@ class VersionSet::Builder {
public:
// Initialize a builder with the files from *base and other info from *vset
Builder(VersionSet* vset, Version* base)
: vset_(vset),
base_(base) {
Builder(VersionSet* vset, Version* base) : vset_(vset), base_(base) {
base_->Ref();
BySmallestKey cmp;
cmp.internal_comparator = &vset_->icmp_;
@ -645,8 +630,8 @@ class VersionSet::Builder {
const FileSet* added = levels_[level].added_files;
std::vector<FileMetaData*> to_unref;
to_unref.reserve(added->size());
for (FileSet::const_iterator it = added->begin();
it != added->end(); ++it) {
for (FileSet::const_iterator it = added->begin(); it != added->end();
++it) {
to_unref.push_back(*it);
}
delete added;
@ -671,12 +656,9 @@ class VersionSet::Builder {
}
// Delete files
const VersionEdit::DeletedFileSet& del = edit->deleted_files_;
for (VersionEdit::DeletedFileSet::const_iterator iter = del.begin();
iter != del.end();
++iter) {
const int level = iter->first;
const uint64_t number = iter->second;
for (const auto& deleted_file_set_kvp : edit->deleted_files_) {
const int level = deleted_file_set_kvp.first;
const uint64_t number = deleted_file_set_kvp.second;
levels_[level].deleted_files.insert(number);
}
@ -699,7 +681,7 @@ class VersionSet::Builder {
// same as the compaction of 40KB of data. We are a little
// conservative and allow approximately one seek for every 16KB
// of data before triggering a compaction.
f->allowed_seeks = (f->file_size / 16384);
f->allowed_seeks = static_cast<int>((f->file_size / 16384U));
if (f->allowed_seeks < 100) f->allowed_seeks = 100;
levels_[level].deleted_files.erase(f->number);
@ -717,20 +699,17 @@ class VersionSet::Builder {
const std::vector<FileMetaData*>& base_files = base_->files_[level];
std::vector<FileMetaData*>::const_iterator base_iter = base_files.begin();
std::vector<FileMetaData*>::const_iterator base_end = base_files.end();
const FileSet* added = levels_[level].added_files;
v->files_[level].reserve(base_files.size() + added->size());
for (FileSet::const_iterator added_iter = added->begin();
added_iter != added->end();
++added_iter) {
const FileSet* added_files = levels_[level].added_files;
v->files_[level].reserve(base_files.size() + added_files->size());
for (const auto& added_file : *added_files) {
// Add all smaller files listed in base_
for (std::vector<FileMetaData*>::const_iterator bpos
= std::upper_bound(base_iter, base_end, *added_iter, cmp);
base_iter != bpos;
++base_iter) {
for (std::vector<FileMetaData*>::const_iterator bpos =
std::upper_bound(base_iter, base_end, added_file, cmp);
base_iter != bpos; ++base_iter) {
MaybeAddFile(v, level, *base_iter);
}
MaybeAddFile(v, level, *added_iter);
MaybeAddFile(v, level, added_file);
}
// Add remaining base files
@ -742,7 +721,7 @@ class VersionSet::Builder {
// Make sure there is no overlap in levels > 0
if (level > 0) {
for (uint32_t i = 1; i < v->files_[level].size(); i++) {
const InternalKey& prev_end = v->files_[level][i-1]->largest;
const InternalKey& prev_end = v->files_[level][i - 1]->largest;
const InternalKey& this_begin = v->files_[level][i]->smallest;
if (vset_->icmp_.Compare(prev_end, this_begin) >= 0) {
fprintf(stderr, "overlapping ranges in same level %s vs. %s\n",
@ -763,7 +742,7 @@ class VersionSet::Builder {
std::vector<FileMetaData*>* files = &v->files_[level];
if (level > 0 && !files->empty()) {
// Must not overlap
assert(vset_->icmp_.Compare((*files)[files->size()-1]->largest,
assert(vset_->icmp_.Compare((*files)[files->size() - 1]->largest,
f->smallest) < 0);
}
f->refs++;
@ -772,8 +751,7 @@ class VersionSet::Builder {
}
};
VersionSet::VersionSet(const std::string& dbname,
const Options* options,
VersionSet::VersionSet(const std::string& dbname, const Options* options,
TableCache* table_cache,
const InternalKeyComparator* cmp)
: env_(options->env),
@ -786,10 +764,10 @@ VersionSet::VersionSet(const std::string& dbname,
last_sequence_(0),
log_number_(0),
prev_log_number_(0),
descriptor_file_(NULL),
descriptor_log_(NULL),
descriptor_file_(nullptr),
descriptor_log_(nullptr),
dummy_versions_(this),
current_(NULL) {
current_(nullptr) {
AppendVersion(new Version(this));
}
@ -804,7 +782,7 @@ void VersionSet::AppendVersion(Version* v) {
// Make "v" current
assert(v->refs_ == 0);
assert(v != current_);
if (current_ != NULL) {
if (current_ != nullptr) {
current_->Unref();
}
current_ = v;
@ -844,10 +822,10 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
// a temporary file that contains a snapshot of the current version.
std::string new_manifest_file;
Status s;
if (descriptor_log_ == NULL) {
if (descriptor_log_ == nullptr) {
// No reason to unlock *mu here since we only hit this path in the
// first call to LogAndApply (when opening the database).
assert(descriptor_file_ == NULL);
assert(descriptor_file_ == nullptr);
new_manifest_file = DescriptorFileName(dbname_, manifest_file_number_);
edit->SetNextFile(next_file_number_);
s = env_->NewWritableFile(new_manifest_file, &descriptor_file_);
@ -893,8 +871,8 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
if (!new_manifest_file.empty()) {
delete descriptor_log_;
delete descriptor_file_;
descriptor_log_ = NULL;
descriptor_file_ = NULL;
descriptor_log_ = nullptr;
descriptor_file_ = nullptr;
env_->DeleteFile(new_manifest_file);
}
}
@ -902,7 +880,7 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
return s;
}
Status VersionSet::Recover(bool *save_manifest) {
Status VersionSet::Recover(bool* save_manifest) {
struct LogReporter : public log::Reader::Reporter {
Status* status;
virtual void Corruption(size_t bytes, const Status& s) {
@ -916,7 +894,7 @@ Status VersionSet::Recover(bool *save_manifest) {
if (!s.ok()) {
return s;
}
if (current.empty() || current[current.size()-1] != '\n') {
if (current.empty() || current[current.size() - 1] != '\n') {
return Status::Corruption("CURRENT file does not end with newline");
}
current.resize(current.size() - 1);
@ -925,6 +903,10 @@ Status VersionSet::Recover(bool *save_manifest) {
SequentialFile* file;
s = env_->NewSequentialFile(dscname, &file);
if (!s.ok()) {
if (s.IsNotFound()) {
return Status::Corruption("CURRENT points to a non-existent file",
s.ToString());
}
return s;
}
@ -941,7 +923,8 @@ Status VersionSet::Recover(bool *save_manifest) {
{
LogReporter reporter;
reporter.status = &s;
log::Reader reader(file, &reporter, true/*checksum*/, 0/*initial_offset*/);
log::Reader reader(file, &reporter, true /*checksum*/,
0 /*initial_offset*/);
Slice record;
std::string scratch;
while (reader.ReadRecord(&record, &scratch) && s.ok()) {
@ -982,7 +965,7 @@ Status VersionSet::Recover(bool *save_manifest) {
}
}
delete file;
file = NULL;
file = nullptr;
if (s.ok()) {
if (!have_next_file) {
@ -1040,12 +1023,12 @@ bool VersionSet::ReuseManifest(const std::string& dscname,
return false;
}
assert(descriptor_file_ == NULL);
assert(descriptor_log_ == NULL);
assert(descriptor_file_ == nullptr);
assert(descriptor_log_ == nullptr);
Status r = env_->NewAppendableFile(dscname, &descriptor_file_);
if (!r.ok()) {
Log(options_->info_log, "Reuse MANIFEST: %s\n", r.ToString().c_str());
assert(descriptor_file_ == NULL);
assert(descriptor_file_ == nullptr);
return false;
}
@ -1066,7 +1049,7 @@ void VersionSet::Finalize(Version* v) {
int best_level = -1;
double best_score = -1;
for (int level = 0; level < config::kNumLevels-1; level++) {
for (int level = 0; level < config::kNumLevels - 1; level++) {
double score;
if (level == 0) {
// We treat level-0 specially by bounding the number of files
@ -1081,7 +1064,7 @@ void VersionSet::Finalize(Version* v) {
// setting, or very high compression ratios, or lots of
// overwrites/deletions).
score = v->files_[level].size() /
static_cast<double>(config::kL0_CompactionTrigger);
static_cast<double>(config::kL0_CompactionTrigger);
} else {
// Compute the ratio of current size to size limit.
const uint64_t level_bytes = TotalFileSize(v->files_[level]);
@ -1137,16 +1120,12 @@ int VersionSet::NumLevelFiles(int level) const {
const char* VersionSet::LevelSummary(LevelSummaryStorage* scratch) const {
// Update code if kNumLevels changes
assert(config::kNumLevels == 7);
static_assert(config::kNumLevels == 7, "");
snprintf(scratch->buffer, sizeof(scratch->buffer),
"files[ %d %d %d %d %d %d %d ]",
int(current_->files_[0].size()),
int(current_->files_[1].size()),
int(current_->files_[2].size()),
int(current_->files_[3].size()),
int(current_->files_[4].size()),
int(current_->files_[5].size()),
int(current_->files_[6].size()));
"files[ %d %d %d %d %d %d %d ]", int(current_->files_[0].size()),
int(current_->files_[1].size()), int(current_->files_[2].size()),
int(current_->files_[3].size()), int(current_->files_[4].size()),
int(current_->files_[5].size()), int(current_->files_[6].size()));
return scratch->buffer;
}
@ -1172,7 +1151,7 @@ uint64_t VersionSet::ApproximateOffsetOf(Version* v, const InternalKey& ikey) {
Table* tableptr;
Iterator* iter = table_cache_->NewIterator(
ReadOptions(), files[i]->number, files[i]->file_size, &tableptr);
if (tableptr != NULL) {
if (tableptr != nullptr) {
result += tableptr->ApproximateOffsetOf(ikey.Encode());
}
delete iter;
@ -1183,8 +1162,7 @@ uint64_t VersionSet::ApproximateOffsetOf(Version* v, const InternalKey& ikey) {
}
void VersionSet::AddLiveFiles(std::set<uint64_t>* live) {
for (Version* v = dummy_versions_.next_;
v != &dummy_versions_;
for (Version* v = dummy_versions_.next_; v != &dummy_versions_;
v = v->next_) {
for (int level = 0; level < config::kNumLevels; level++) {
const std::vector<FileMetaData*>& files = v->files_[level];
@ -1207,7 +1185,7 @@ int64_t VersionSet::MaxNextLevelOverlappingBytes() {
for (int level = 1; level < config::kNumLevels - 1; level++) {
for (size_t i = 0; i < current_->files_[level].size(); i++) {
const FileMetaData* f = current_->files_[level][i];
current_->GetOverlappingInputs(level+1, &f->smallest, &f->largest,
current_->GetOverlappingInputs(level + 1, &f->smallest, &f->largest,
&overlaps);
const int64_t sum = TotalFileSize(overlaps);
if (sum > result) {
@ -1222,8 +1200,7 @@ int64_t VersionSet::MaxNextLevelOverlappingBytes() {
// *smallest, *largest.
// REQUIRES: inputs is not empty
void VersionSet::GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
InternalKey* largest) {
InternalKey* smallest, InternalKey* largest) {
assert(!inputs.empty());
smallest->Clear();
largest->Clear();
@ -1248,8 +1225,7 @@ void VersionSet::GetRange(const std::vector<FileMetaData*>& inputs,
// REQUIRES: inputs is not empty
void VersionSet::GetRange2(const std::vector<FileMetaData*>& inputs1,
const std::vector<FileMetaData*>& inputs2,
InternalKey* smallest,
InternalKey* largest) {
InternalKey* smallest, InternalKey* largest) {
std::vector<FileMetaData*> all = inputs1;
all.insert(all.end(), inputs2.begin(), inputs2.end());
GetRange(all, smallest, largest);
@ -1271,8 +1247,8 @@ Iterator* VersionSet::MakeInputIterator(Compaction* c) {
if (c->level() + which == 0) {
const std::vector<FileMetaData*>& files = c->inputs_[which];
for (size_t i = 0; i < files.size(); i++) {
list[num++] = table_cache_->NewIterator(
options, files[i]->number, files[i]->file_size);
list[num++] = table_cache_->NewIterator(options, files[i]->number,
files[i]->file_size);
}
} else {
// Create concatenating iterator for the files from this level
@ -1295,11 +1271,11 @@ Compaction* VersionSet::PickCompaction() {
// We prefer compactions triggered by too much data in a level over
// the compactions triggered by seeks.
const bool size_compaction = (current_->compaction_score_ >= 1);
const bool seek_compaction = (current_->file_to_compact_ != NULL);
const bool seek_compaction = (current_->file_to_compact_ != nullptr);
if (size_compaction) {
level = current_->compaction_level_;
assert(level >= 0);
assert(level+1 < config::kNumLevels);
assert(level + 1 < config::kNumLevels);
c = new Compaction(options_, level);
// Pick the first file that comes after compact_pointer_[level]
@ -1320,7 +1296,7 @@ Compaction* VersionSet::PickCompaction() {
c = new Compaction(options_, level);
c->inputs_[0].push_back(current_->file_to_compact_);
} else {
return NULL;
return nullptr;
}
c->input_version_ = current_;
@ -1342,12 +1318,94 @@ Compaction* VersionSet::PickCompaction() {
return c;
}
// Finds the largest key in a vector of files. Returns true if files it not
// empty.
bool FindLargestKey(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
InternalKey* largest_key) {
if (files.empty()) {
return false;
}
*largest_key = files[0]->largest;
for (size_t i = 1; i < files.size(); ++i) {
FileMetaData* f = files[i];
if (icmp.Compare(f->largest, *largest_key) > 0) {
*largest_key = f->largest;
}
}
return true;
}
// Finds minimum file b2=(l2, u2) in level file for which l2 > u1 and
// user_key(l2) = user_key(u1)
FileMetaData* FindSmallestBoundaryFile(
const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& level_files,
const InternalKey& largest_key) {
const Comparator* user_cmp = icmp.user_comparator();
FileMetaData* smallest_boundary_file = nullptr;
for (size_t i = 0; i < level_files.size(); ++i) {
FileMetaData* f = level_files[i];
if (icmp.Compare(f->smallest, largest_key) > 0 &&
user_cmp->Compare(f->smallest.user_key(), largest_key.user_key()) ==
0) {
if (smallest_boundary_file == nullptr ||
icmp.Compare(f->smallest, smallest_boundary_file->smallest) < 0) {
smallest_boundary_file = f;
}
}
}
return smallest_boundary_file;
}
// Extracts the largest file b1 from |compaction_files| and then searches for a
// b2 in |level_files| for which user_key(u1) = user_key(l2). If it finds such a
// file b2 (known as a boundary file) it adds it to |compaction_files| and then
// searches again using this new upper bound.
//
// If there are two blocks, b1=(l1, u1) and b2=(l2, u2) and
// user_key(u1) = user_key(l2), and if we compact b1 but not b2 then a
// subsequent get operation will yield an incorrect result because it will
// return the record from b2 in level i rather than from b1 because it searches
// level by level for records matching the supplied user key.
//
// parameters:
// in level_files: List of files to search for boundary files.
// in/out compaction_files: List of files to extend by adding boundary files.
void AddBoundaryInputs(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& level_files,
std::vector<FileMetaData*>* compaction_files) {
InternalKey largest_key;
// Quick return if compaction_files is empty.
if (!FindLargestKey(icmp, *compaction_files, &largest_key)) {
return;
}
bool continue_searching = true;
while (continue_searching) {
FileMetaData* smallest_boundary_file =
FindSmallestBoundaryFile(icmp, level_files, largest_key);
// If a boundary file was found advance largest_key, otherwise we're done.
if (smallest_boundary_file != NULL) {
compaction_files->push_back(smallest_boundary_file);
largest_key = smallest_boundary_file->largest;
} else {
continue_searching = false;
}
}
}
void VersionSet::SetupOtherInputs(Compaction* c) {
const int level = c->level();
InternalKey smallest, largest;
AddBoundaryInputs(icmp_, current_->files_[level], &c->inputs_[0]);
GetRange(c->inputs_[0], &smallest, &largest);
current_->GetOverlappingInputs(level+1, &smallest, &largest, &c->inputs_[1]);
current_->GetOverlappingInputs(level + 1, &smallest, &largest,
&c->inputs_[1]);
// Get entire range covered by compaction
InternalKey all_start, all_limit;
@ -1358,6 +1416,7 @@ void VersionSet::SetupOtherInputs(Compaction* c) {
if (!c->inputs_[1].empty()) {
std::vector<FileMetaData*> expanded0;
current_->GetOverlappingInputs(level, &all_start, &all_limit, &expanded0);
AddBoundaryInputs(icmp_, current_->files_[level], &expanded0);
const int64_t inputs0_size = TotalFileSize(c->inputs_[0]);
const int64_t inputs1_size = TotalFileSize(c->inputs_[1]);
const int64_t expanded0_size = TotalFileSize(expanded0);
@ -1367,18 +1426,14 @@ void VersionSet::SetupOtherInputs(Compaction* c) {
InternalKey new_start, new_limit;
GetRange(expanded0, &new_start, &new_limit);
std::vector<FileMetaData*> expanded1;
current_->GetOverlappingInputs(level+1, &new_start, &new_limit,
current_->GetOverlappingInputs(level + 1, &new_start, &new_limit,
&expanded1);
if (expanded1.size() == c->inputs_[1].size()) {
Log(options_->info_log,
"Expanding@%d %d+%d (%ld+%ld bytes) to %d+%d (%ld+%ld bytes)\n",
level,
int(c->inputs_[0].size()),
int(c->inputs_[1].size()),
long(inputs0_size), long(inputs1_size),
int(expanded0.size()),
int(expanded1.size()),
long(expanded0_size), long(inputs1_size));
level, int(c->inputs_[0].size()), int(c->inputs_[1].size()),
long(inputs0_size), long(inputs1_size), int(expanded0.size()),
int(expanded1.size()), long(expanded0_size), long(inputs1_size));
smallest = new_start;
largest = new_limit;
c->inputs_[0] = expanded0;
@ -1395,13 +1450,6 @@ void VersionSet::SetupOtherInputs(Compaction* c) {
&c->grandparents_);
}
if (false) {
Log(options_->info_log, "Compacting %d '%s' .. '%s'",
level,
smallest.DebugString().c_str(),
largest.DebugString().c_str());
}
// Update the place where we will do the next compaction for this level.
// We update this immediately instead of waiting for the VersionEdit
// to be applied so that if the compaction fails, we will try a different
@ -1410,14 +1458,12 @@ void VersionSet::SetupOtherInputs(Compaction* c) {
c->edit_.SetCompactPointer(level, largest);
}
Compaction* VersionSet::CompactRange(
int level,
const InternalKey* begin,
const InternalKey* end) {
Compaction* VersionSet::CompactRange(int level, const InternalKey* begin,
const InternalKey* end) {
std::vector<FileMetaData*> inputs;
current_->GetOverlappingInputs(level, begin, end, &inputs);
if (inputs.empty()) {
return NULL;
return nullptr;
}
// Avoid compacting too much in one shot in case the range is large.
@ -1448,7 +1494,7 @@ Compaction* VersionSet::CompactRange(
Compaction::Compaction(const Options* options, int level)
: level_(level),
max_output_file_size_(MaxFileSizeForLevel(options, level)),
input_version_(NULL),
input_version_(nullptr),
grandparent_index_(0),
seen_key_(false),
overlapped_bytes_(0) {
@ -1458,7 +1504,7 @@ Compaction::Compaction(const Options* options, int level)
}
Compaction::~Compaction() {
if (input_version_ != NULL) {
if (input_version_ != nullptr) {
input_version_->Unref();
}
}
@ -1486,7 +1532,7 @@ bool Compaction::IsBaseLevelForKey(const Slice& user_key) {
const Comparator* user_cmp = input_version_->vset_->icmp_.user_comparator();
for (int lvl = level_ + 2; lvl < config::kNumLevels; lvl++) {
const std::vector<FileMetaData*>& files = input_version_->files_[lvl];
for (; level_ptrs_[lvl] < files.size(); ) {
for (; level_ptrs_[lvl] < files.size();) {
FileMetaData* f = files[level_ptrs_[lvl]];
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
// We've advanced far enough
@ -1507,8 +1553,9 @@ bool Compaction::ShouldStopBefore(const Slice& internal_key) {
// Scan to find earliest grandparent file that contains key.
const InternalKeyComparator* icmp = &vset->icmp_;
while (grandparent_index_ < grandparents_.size() &&
icmp->Compare(internal_key,
grandparents_[grandparent_index_]->largest.Encode()) > 0) {
icmp->Compare(internal_key,
grandparents_[grandparent_index_]->largest.Encode()) >
0) {
if (seen_key_) {
overlapped_bytes_ += grandparents_[grandparent_index_]->file_size;
}
@ -1526,9 +1573,9 @@ bool Compaction::ShouldStopBefore(const Slice& internal_key) {
}
void Compaction::ReleaseInputs() {
if (input_version_ != NULL) {
if (input_version_ != nullptr) {
input_version_->Unref();
input_version_ = NULL;
input_version_ = nullptr;
}
}

View File

@ -18,6 +18,7 @@
#include <map>
#include <set>
#include <vector>
#include "db/dbformat.h"
#include "db/version_edit.h"
#include "port/port.h"
@ -25,7 +26,9 @@
namespace leveldb {
namespace log { class Writer; }
namespace log {
class Writer;
}
class Compaction;
class Iterator;
@ -39,30 +42,23 @@ class WritableFile;
// Return the smallest index i such that files[i]->largest >= key.
// Return files.size() if there is no such file.
// REQUIRES: "files" contains a sorted list of non-overlapping files.
extern int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& key);
int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files, const Slice& key);
// Returns true iff some file in "files" overlaps the user key range
// [*smallest,*largest].
// smallest==NULL represents a key smaller than all keys in the DB.
// largest==NULL represents a key largest than all keys in the DB.
// smallest==nullptr represents a key smaller than all keys in the DB.
// largest==nullptr represents a key largest than all keys in the DB.
// REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges
// in sorted order.
extern bool SomeFileOverlapsRange(
const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key);
bool SomeFileOverlapsRange(const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key);
class Version {
public:
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
// Lookup the value for key. If found, store it in *val and
// return OK. Else return a non-OK status. Fills *stats.
// REQUIRES: lock is not held
@ -70,6 +66,12 @@ class Version {
FileMetaData* seek_file;
int seek_file_level;
};
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
Status Get(const ReadOptions&, const LookupKey& key, std::string* val,
GetStats* stats);
@ -91,16 +93,15 @@ class Version {
void GetOverlappingInputs(
int level,
const InternalKey* begin, // NULL means before all keys
const InternalKey* end, // NULL means after all keys
const InternalKey* begin, // nullptr means before all keys
const InternalKey* end, // nullptr means after all keys
std::vector<FileMetaData*>* inputs);
// Returns true iff some file in the specified level overlaps
// some part of [*smallest_user_key,*largest_user_key].
// smallest_user_key==NULL represents a key smaller than all keys in the DB.
// largest_user_key==NULL represents a key largest than all keys in the DB.
bool OverlapInLevel(int level,
const Slice* smallest_user_key,
// smallest_user_key==nullptr represents a key smaller than all the DB's keys.
// largest_user_key==nullptr represents a key largest than all the DB's keys.
bool OverlapInLevel(int level, const Slice* smallest_user_key,
const Slice* largest_user_key);
// Return the level at which we should place a new memtable compaction
@ -118,6 +119,22 @@ class Version {
friend class VersionSet;
class LevelFileNumIterator;
explicit Version(VersionSet* vset)
: vset_(vset),
next_(this),
prev_(this),
refs_(0),
file_to_compact_(nullptr),
file_to_compact_level_(-1),
compaction_score_(-1),
compaction_level_(-1) {}
Version(const Version&) = delete;
Version& operator=(const Version&) = delete;
~Version();
Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
// Call func(arg, level, f) for every file that overlaps user_key in
@ -125,14 +142,13 @@ class Version {
// false, makes no more calls.
//
// REQUIRES: user portion of internal_key == user_key.
void ForEachOverlapping(Slice user_key, Slice internal_key,
void* arg,
void ForEachOverlapping(Slice user_key, Slice internal_key, void* arg,
bool (*func)(void*, int, FileMetaData*));
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
// List of files per level
std::vector<FileMetaData*> files_[config::kNumLevels];
@ -146,28 +162,15 @@ class Version {
// are initialized by Finalize().
double compaction_score_;
int compaction_level_;
explicit Version(VersionSet* vset)
: vset_(vset), next_(this), prev_(this), refs_(0),
file_to_compact_(NULL),
file_to_compact_level_(-1),
compaction_score_(-1),
compaction_level_(-1) {
}
~Version();
// No copying allowed
Version(const Version&);
void operator=(const Version&);
};
class VersionSet {
public:
VersionSet(const std::string& dbname,
const Options* options,
TableCache* table_cache,
const InternalKeyComparator*);
VersionSet(const std::string& dbname, const Options* options,
TableCache* table_cache, const InternalKeyComparator*);
VersionSet(const VersionSet&) = delete;
VersionSet& operator=(const VersionSet&) = delete;
~VersionSet();
// Apply *edit to the current version to form a new descriptor that
@ -179,7 +182,7 @@ class VersionSet {
EXCLUSIVE_LOCKS_REQUIRED(mu);
// Recover the last saved descriptor from persistent storage.
Status Recover(bool *save_manifest);
Status Recover(bool* save_manifest);
// Return the current version.
Version* current() const { return current_; }
@ -225,19 +228,17 @@ class VersionSet {
uint64_t PrevLogNumber() const { return prev_log_number_; }
// Pick level and inputs for a new compaction.
// Returns NULL if there is no compaction to be done.
// Returns nullptr if there is no compaction to be done.
// Otherwise returns a pointer to a heap-allocated object that
// describes the compaction. Caller should delete the result.
Compaction* PickCompaction();
// Return a compaction object for compacting the range [begin,end] in
// the specified level. Returns NULL if there is nothing in that
// the specified level. Returns nullptr if there is nothing in that
// level that overlaps the specified range. Caller should delete
// the result.
Compaction* CompactRange(
int level,
const InternalKey* begin,
const InternalKey* end);
Compaction* CompactRange(int level, const InternalKey* begin,
const InternalKey* end);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
@ -250,7 +251,7 @@ class VersionSet {
// Returns true iff some level needs a compaction.
bool NeedsCompaction() const {
Version* v = current_;
return (v->compaction_score_ >= 1) || (v->file_to_compact_ != NULL);
return (v->compaction_score_ >= 1) || (v->file_to_compact_ != nullptr);
}
// Add all files listed in any live version to *live.
@ -278,14 +279,12 @@ class VersionSet {
void Finalize(Version* v);
void GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
void GetRange(const std::vector<FileMetaData*>& inputs, InternalKey* smallest,
InternalKey* largest);
void GetRange2(const std::vector<FileMetaData*>& inputs1,
const std::vector<FileMetaData*>& inputs2,
InternalKey* smallest,
InternalKey* largest);
InternalKey* smallest, InternalKey* largest);
void SetupOtherInputs(Compaction* c);
@ -314,10 +313,6 @@ class VersionSet {
// Per-level key at which the next compaction at that level should start.
// Either an empty string, or a valid InternalKey.
std::string compact_pointer_[config::kNumLevels];
// No copying allowed
VersionSet(const VersionSet&);
void operator=(const VersionSet&);
};
// A Compaction encapsulates information about a compaction.
@ -374,9 +369,9 @@ class Compaction {
VersionEdit edit_;
// Each compaction reads inputs from "level_" and "level_+1"
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
// State used to check for number of of overlapping grandparent files
// State used to check for number of overlapping grandparent files
// (parent == level_ + 1, grandparent == level_ + 2)
std::vector<FileMetaData*> grandparents_;
size_t grandparent_index_; // Index in grandparent_starts_

View File

@ -11,10 +11,7 @@ namespace leveldb {
class FindFileTest {
public:
std::vector<FileMetaData*> files_;
bool disjoint_sorted_files_;
FindFileTest() : disjoint_sorted_files_(true) { }
FindFileTest() : disjoint_sorted_files_(true) {}
~FindFileTest() {
for (int i = 0; i < files_.size(); i++) {
@ -40,20 +37,25 @@ class FindFileTest {
bool Overlaps(const char* smallest, const char* largest) {
InternalKeyComparator cmp(BytewiseComparator());
Slice s(smallest != NULL ? smallest : "");
Slice l(largest != NULL ? largest : "");
Slice s(smallest != nullptr ? smallest : "");
Slice l(largest != nullptr ? largest : "");
return SomeFileOverlapsRange(cmp, disjoint_sorted_files_, files_,
(smallest != NULL ? &s : NULL),
(largest != NULL ? &l : NULL));
(smallest != nullptr ? &s : nullptr),
(largest != nullptr ? &l : nullptr));
}
bool disjoint_sorted_files_;
private:
std::vector<FileMetaData*> files_;
};
TEST(FindFileTest, Empty) {
ASSERT_EQ(0, Find("foo"));
ASSERT_TRUE(! Overlaps("a", "z"));
ASSERT_TRUE(! Overlaps(NULL, "z"));
ASSERT_TRUE(! Overlaps("a", NULL));
ASSERT_TRUE(! Overlaps(NULL, NULL));
ASSERT_TRUE(!Overlaps("a", "z"));
ASSERT_TRUE(!Overlaps(nullptr, "z"));
ASSERT_TRUE(!Overlaps("a", nullptr));
ASSERT_TRUE(!Overlaps(nullptr, nullptr));
}
TEST(FindFileTest, Single) {
@ -65,8 +67,8 @@ TEST(FindFileTest, Single) {
ASSERT_EQ(1, Find("q1"));
ASSERT_EQ(1, Find("z"));
ASSERT_TRUE(! Overlaps("a", "b"));
ASSERT_TRUE(! Overlaps("z1", "z2"));
ASSERT_TRUE(!Overlaps("a", "b"));
ASSERT_TRUE(!Overlaps("z1", "z2"));
ASSERT_TRUE(Overlaps("a", "p"));
ASSERT_TRUE(Overlaps("a", "q"));
ASSERT_TRUE(Overlaps("a", "z"));
@ -78,15 +80,14 @@ TEST(FindFileTest, Single) {
ASSERT_TRUE(Overlaps("q", "q"));
ASSERT_TRUE(Overlaps("q", "q1"));
ASSERT_TRUE(! Overlaps(NULL, "j"));
ASSERT_TRUE(! Overlaps("r", NULL));
ASSERT_TRUE(Overlaps(NULL, "p"));
ASSERT_TRUE(Overlaps(NULL, "p1"));
ASSERT_TRUE(Overlaps("q", NULL));
ASSERT_TRUE(Overlaps(NULL, NULL));
ASSERT_TRUE(!Overlaps(nullptr, "j"));
ASSERT_TRUE(!Overlaps("r", nullptr));
ASSERT_TRUE(Overlaps(nullptr, "p"));
ASSERT_TRUE(Overlaps(nullptr, "p1"));
ASSERT_TRUE(Overlaps("q", nullptr));
ASSERT_TRUE(Overlaps(nullptr, nullptr));
}
TEST(FindFileTest, Multiple) {
Add("150", "200");
Add("200", "250");
@ -110,10 +111,10 @@ TEST(FindFileTest, Multiple) {
ASSERT_EQ(3, Find("450"));
ASSERT_EQ(4, Find("451"));
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("251", "299"));
ASSERT_TRUE(! Overlaps("451", "500"));
ASSERT_TRUE(! Overlaps("351", "399"));
ASSERT_TRUE(!Overlaps("100", "149"));
ASSERT_TRUE(!Overlaps("251", "299"));
ASSERT_TRUE(!Overlaps("451", "500"));
ASSERT_TRUE(!Overlaps("351", "399"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
@ -130,25 +131,25 @@ TEST(FindFileTest, MultipleNullBoundaries) {
Add("200", "250");
Add("300", "350");
Add("400", "450");
ASSERT_TRUE(! Overlaps(NULL, "149"));
ASSERT_TRUE(! Overlaps("451", NULL));
ASSERT_TRUE(Overlaps(NULL, NULL));
ASSERT_TRUE(Overlaps(NULL, "150"));
ASSERT_TRUE(Overlaps(NULL, "199"));
ASSERT_TRUE(Overlaps(NULL, "200"));
ASSERT_TRUE(Overlaps(NULL, "201"));
ASSERT_TRUE(Overlaps(NULL, "400"));
ASSERT_TRUE(Overlaps(NULL, "800"));
ASSERT_TRUE(Overlaps("100", NULL));
ASSERT_TRUE(Overlaps("200", NULL));
ASSERT_TRUE(Overlaps("449", NULL));
ASSERT_TRUE(Overlaps("450", NULL));
ASSERT_TRUE(!Overlaps(nullptr, "149"));
ASSERT_TRUE(!Overlaps("451", nullptr));
ASSERT_TRUE(Overlaps(nullptr, nullptr));
ASSERT_TRUE(Overlaps(nullptr, "150"));
ASSERT_TRUE(Overlaps(nullptr, "199"));
ASSERT_TRUE(Overlaps(nullptr, "200"));
ASSERT_TRUE(Overlaps(nullptr, "201"));
ASSERT_TRUE(Overlaps(nullptr, "400"));
ASSERT_TRUE(Overlaps(nullptr, "800"));
ASSERT_TRUE(Overlaps("100", nullptr));
ASSERT_TRUE(Overlaps("200", nullptr));
ASSERT_TRUE(Overlaps("449", nullptr));
ASSERT_TRUE(Overlaps("450", nullptr));
}
TEST(FindFileTest, OverlapSequenceChecks) {
Add("200", "200", 5000, 3000);
ASSERT_TRUE(! Overlaps("199", "199"));
ASSERT_TRUE(! Overlaps("201", "300"));
ASSERT_TRUE(!Overlaps("199", "199"));
ASSERT_TRUE(!Overlaps("201", "300"));
ASSERT_TRUE(Overlaps("200", "200"));
ASSERT_TRUE(Overlaps("190", "200"));
ASSERT_TRUE(Overlaps("200", "210"));
@ -158,8 +159,8 @@ TEST(FindFileTest, OverlappingFiles) {
Add("150", "600");
Add("400", "500");
disjoint_sorted_files_ = false;
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("601", "700"));
ASSERT_TRUE(!Overlaps("100", "149"));
ASSERT_TRUE(!Overlaps("601", "700"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
ASSERT_TRUE(Overlaps("100", "300"));
@ -172,8 +173,160 @@ TEST(FindFileTest, OverlappingFiles) {
ASSERT_TRUE(Overlaps("600", "700"));
}
void AddBoundaryInputs(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& level_files,
std::vector<FileMetaData*>* compaction_files);
class AddBoundaryInputsTest {
public:
std::vector<FileMetaData*> level_files_;
std::vector<FileMetaData*> compaction_files_;
std::vector<FileMetaData*> all_files_;
InternalKeyComparator icmp_;
AddBoundaryInputsTest() : icmp_(BytewiseComparator()) {}
~AddBoundaryInputsTest() {
for (size_t i = 0; i < all_files_.size(); ++i) {
delete all_files_[i];
}
all_files_.clear();
}
FileMetaData* CreateFileMetaData(uint64_t number, InternalKey smallest,
InternalKey largest) {
FileMetaData* f = new FileMetaData();
f->number = number;
f->smallest = smallest;
f->largest = largest;
all_files_.push_back(f);
return f;
}
};
TEST(AddBoundaryInputsTest, TestEmptyFileSets) {
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_TRUE(compaction_files_.empty());
ASSERT_TRUE(level_files_.empty());
}
TEST(AddBoundaryInputsTest, TestEmptyLevelFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("100", 1, kTypeValue)));
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(1, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_TRUE(level_files_.empty());
}
TEST(AddBoundaryInputsTest, TestEmptyCompactionFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("100", 1, kTypeValue)));
level_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_TRUE(compaction_files_.empty());
ASSERT_EQ(1, level_files_.size());
ASSERT_EQ(f1, level_files_[0]);
}
TEST(AddBoundaryInputsTest, TestNoBoundaryFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("100", 1, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("200", 2, kTypeValue),
InternalKey(InternalKey("200", 1, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("300", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
level_files_.push_back(f3);
level_files_.push_back(f2);
level_files_.push_back(f1);
compaction_files_.push_back(f2);
compaction_files_.push_back(f3);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(2, compaction_files_.size());
}
TEST(AddBoundaryInputsTest, TestOneBoundaryFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 3, kTypeValue),
InternalKey(InternalKey("100", 2, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("100", 1, kTypeValue),
InternalKey(InternalKey("200", 3, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("300", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
level_files_.push_back(f3);
level_files_.push_back(f2);
level_files_.push_back(f1);
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(2, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_EQ(f2, compaction_files_[1]);
}
TEST(AddBoundaryInputsTest, TestTwoBoundaryFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 6, kTypeValue),
InternalKey(InternalKey("100", 5, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("100", 4, kTypeValue),
InternalKey(InternalKey("100", 3, kTypeValue)));
level_files_.push_back(f2);
level_files_.push_back(f3);
level_files_.push_back(f1);
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(3, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_EQ(f3, compaction_files_[1]);
ASSERT_EQ(f2, compaction_files_[2]);
}
TEST(AddBoundaryInputsTest, TestDisjoinFilePointers) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 6, kTypeValue),
InternalKey(InternalKey("100", 5, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("100", 6, kTypeValue),
InternalKey(InternalKey("100", 5, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
FileMetaData* f4 =
CreateFileMetaData(1, InternalKey("100", 4, kTypeValue),
InternalKey(InternalKey("100", 3, kTypeValue)));
level_files_.push_back(f2);
level_files_.push_back(f3);
level_files_.push_back(f4);
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(3, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_EQ(f4, compaction_files_[1]);
ASSERT_EQ(f3, compaction_files_[2]);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -15,10 +15,10 @@
#include "leveldb/write_batch.h"
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "util/coding.h"
namespace leveldb {
@ -26,19 +26,19 @@ namespace leveldb {
// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
static const size_t kHeader = 12;
WriteBatch::WriteBatch() {
Clear();
}
WriteBatch::WriteBatch() { Clear(); }
WriteBatch::~WriteBatch() { }
WriteBatch::~WriteBatch() = default;
WriteBatch::Handler::~Handler() { }
WriteBatch::Handler::~Handler() = default;
void WriteBatch::Clear() {
rep_.clear();
rep_.resize(kHeader);
}
size_t WriteBatch::ApproximateSize() const { return rep_.size(); }
Status WriteBatch::Iterate(Handler* handler) const {
Slice input(rep_);
if (input.size() < kHeader) {
@ -108,25 +108,28 @@ void WriteBatch::Delete(const Slice& key) {
PutLengthPrefixedSlice(&rep_, key);
}
void WriteBatch::Append(const WriteBatch& source) {
WriteBatchInternal::Append(this, &source);
}
namespace {
class MemTableInserter : public WriteBatch::Handler {
public:
SequenceNumber sequence_;
MemTable* mem_;
virtual void Put(const Slice& key, const Slice& value) {
void Put(const Slice& key, const Slice& value) override {
mem_->Add(sequence_, kTypeValue, key, value);
sequence_++;
}
virtual void Delete(const Slice& key) {
void Delete(const Slice& key) override {
mem_->Add(sequence_, kTypeDeletion, key, Slice());
sequence_++;
}
};
} // namespace
Status WriteBatchInternal::InsertInto(const WriteBatch* b,
MemTable* memtable) {
Status WriteBatchInternal::InsertInto(const WriteBatch* b, MemTable* memtable) {
MemTableInserter inserter;
inserter.sequence_ = WriteBatchInternal::Sequence(b);
inserter.mem_ = memtable;

View File

@ -29,13 +29,9 @@ class WriteBatchInternal {
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static Slice Contents(const WriteBatch* batch) { return Slice(batch->rep_); }
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static size_t ByteSize(const WriteBatch* batch) { return batch->rep_.size(); }
static void SetContents(WriteBatch* batch, const Slice& contents);
@ -46,5 +42,4 @@ class WriteBatchInternal {
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_

View File

@ -52,7 +52,7 @@ static std::string PrintContents(WriteBatch* b) {
return state;
}
class WriteBatchTest { };
class WriteBatchTest {};
TEST(WriteBatchTest, Empty) {
WriteBatch batch;
@ -68,10 +68,11 @@ TEST(WriteBatchTest, Multiple) {
WriteBatchInternal::SetSequence(&batch, 100);
ASSERT_EQ(100, WriteBatchInternal::Sequence(&batch));
ASSERT_EQ(3, WriteBatchInternal::Count(&batch));
ASSERT_EQ("Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
ASSERT_EQ(
"Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
}
TEST(WriteBatchTest, Corruption) {
@ -81,40 +82,56 @@ TEST(WriteBatchTest, Corruption) {
WriteBatchInternal::SetSequence(&batch, 200);
Slice contents = WriteBatchInternal::Contents(&batch);
WriteBatchInternal::SetContents(&batch,
Slice(contents.data(),contents.size()-1));
ASSERT_EQ("Put(foo, bar)@200"
"ParseError()",
PrintContents(&batch));
Slice(contents.data(), contents.size() - 1));
ASSERT_EQ(
"Put(foo, bar)@200"
"ParseError()",
PrintContents(&batch));
}
TEST(WriteBatchTest, Append) {
WriteBatch b1, b2;
WriteBatchInternal::SetSequence(&b1, 200);
WriteBatchInternal::SetSequence(&b2, 300);
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ("", PrintContents(&b1));
b2.Put("a", "va");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ("Put(a, va)@200", PrintContents(&b1));
b2.Clear();
b2.Put("b", "vb");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ(
"Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
b2.Delete("foo");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ(
"Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
}
TEST(WriteBatchTest, ApproximateSize) {
WriteBatch batch;
size_t empty_size = batch.ApproximateSize();
batch.Put(Slice("foo"), Slice("bar"));
size_t one_key_size = batch.ApproximateSize();
ASSERT_LT(empty_size, one_key_size);
batch.Put(Slice("baz"), Slice("boo"));
size_t two_keys_size = batch.ApproximateSize();
ASSERT_LT(one_key_size, two_keys_size);
batch.Delete(Slice("box"));
size_t post_delete_size = batch.ApproximateSize();
ASSERT_LT(two_keys_size, post_delete_size);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -90,9 +90,9 @@ div.bsql {
<h4>Benchmark Source Code</h4>
<p>We wrote benchmark tools for SQLite and Kyoto TreeDB based on LevelDB's <span class="code">db_bench</span>. The code for each of the benchmarks resides here:</p>
<ul>
<li> <b>LevelDB:</b> <a href="http://code.google.com/p/leveldb/source/browse/trunk/db/db_bench.cc">db/db_bench.cc</a>.</li>
<li> <b>SQLite:</b> <a href="http://code.google.com/p/leveldb/source/browse/#svn%2Ftrunk%2Fdoc%2Fbench%2Fdb_bench_sqlite3.cc">doc/bench/db_bench_sqlite3.cc</a>.</li>
<li> <b>Kyoto TreeDB:</b> <a href="http://code.google.com/p/leveldb/source/browse/#svn%2Ftrunk%2Fdoc%2Fbench%2Fdb_bench_tree_db.cc">doc/bench/db_bench_tree_db.cc</a>.</li>
<li> <b>LevelDB:</b> <a href="https://github.com/google/leveldb/blob/master/benchmarks/db_bench.cc">benchmarks/db_bench.cc</a>.</li>
<li> <b>SQLite:</b> <a href="https://github.com/google/leveldb/blob/master/benchmarks/db_bench_sqlite3.cc">benchmarks/db_bench_sqlite3.cc</a>.</li>
<li> <b>Kyoto TreeDB:</b> <a href="https://github.com/google/leveldb/blob/master/benchmarks/db_bench_tree_db.cc">benchmarks/db_bench_tree_db.cc</a>.</li>
</ul>
<h4>Custom Build Specifications</h4>

View File

@ -64,13 +64,15 @@ Other files used for miscellaneous purposes may also be present (LOCK, *.dbtmp).
## Level 0
When the log file grows above a certain size (1MB by default):
Create a brand new memtable and log file and direct future updates here
When the log file grows above a certain size (4MB by default):
Create a brand new memtable and log file and direct future updates here.
In the background:
Write the contents of the previous memtable to an sstable
Discard the memtable
Delete the old log file and the old memtable
Add the new sstable to the young (level-0) level.
1. Write the contents of the previous memtable to an sstable.
2. Discard the memtable.
3. Delete the old log file and the old memtable.
4. Add the new sstable to the young (level-0) level.
## Compactions

View File

@ -338,19 +338,19 @@ options.compression = leveldb::kNoCompression;
### Cache
The contents of the database are stored in a set of files in the filesystem and
each file stores a sequence of compressed blocks. If options.cache is non-NULL,
it is used to cache frequently used uncompressed block contents.
each file stores a sequence of compressed blocks. If options.block_cache is
non-NULL, it is used to cache frequently used uncompressed block contents.
```c++
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
options.block_cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
delete options.block_cache;
```
Note that the cache holds uncompressed data, and therefore it should be sized

View File

@ -4,14 +4,18 @@
#include "helpers/memenv/memenv.h"
#include <string.h>
#include <limits>
#include <map>
#include <string>
#include <vector>
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/mutexlock.h"
#include <map>
#include <string.h>
#include <string>
#include <vector>
namespace leveldb {
@ -23,6 +27,10 @@ class FileState {
// and the caller must call Ref() at least once.
FileState() : refs_(0), size_(0) {}
// No copying allowed.
FileState(const FileState&) = delete;
FileState& operator=(const FileState&) = delete;
// Increase the reference count.
void Ref() {
MutexLock lock(&refs_mutex_);
@ -47,9 +55,22 @@ class FileState {
}
}
uint64_t Size() const { return size_; }
uint64_t Size() const {
MutexLock lock(&blocks_mutex_);
return size_;
}
void Truncate() {
MutexLock lock(&blocks_mutex_);
for (char*& block : blocks_) {
delete[] block;
}
blocks_.clear();
size_ = 0;
}
Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
MutexLock lock(&blocks_mutex_);
if (offset > size_) {
return Status::IOError("Offset greater than file size.");
}
@ -62,16 +83,9 @@ class FileState {
return Status::OK();
}
assert(offset / kBlockSize <= SIZE_MAX);
assert(offset / kBlockSize <= std::numeric_limits<size_t>::max());
size_t block = static_cast<size_t>(offset / kBlockSize);
size_t block_offset = offset % kBlockSize;
if (n <= kBlockSize - block_offset) {
// The requested bytes are all in the first block.
*result = Slice(blocks_[block] + block_offset, n);
return Status::OK();
}
size_t bytes_to_copy = n;
char* dst = scratch;
@ -96,6 +110,7 @@ class FileState {
const char* src = data.data();
size_t src_len = data.size();
MutexLock lock(&blocks_mutex_);
while (src_len > 0) {
size_t avail;
size_t offset = size_ % kBlockSize;
@ -122,28 +137,17 @@ class FileState {
}
private:
// Private since only Unref() should be used to delete it.
~FileState() {
for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
++i) {
delete [] *i;
}
}
enum { kBlockSize = 8 * 1024 };
// No copying allowed.
FileState(const FileState&);
void operator=(const FileState&);
// Private since only Unref() should be used to delete it.
~FileState() { Truncate(); }
port::Mutex refs_mutex_;
int refs_; // Protected by refs_mutex_;
int refs_ GUARDED_BY(refs_mutex_);
// The following fields are not protected by any mutex. They are only mutable
// while the file is being written, and concurrent access is not allowed
// to writable files.
std::vector<char*> blocks_;
uint64_t size_;
enum { kBlockSize = 8 * 1024 };
mutable port::Mutex blocks_mutex_;
std::vector<char*> blocks_ GUARDED_BY(blocks_mutex_);
uint64_t size_ GUARDED_BY(blocks_mutex_);
};
class SequentialFileImpl : public SequentialFile {
@ -152,9 +156,7 @@ class SequentialFileImpl : public SequentialFile {
file_->Ref();
}
~SequentialFileImpl() {
file_->Unref();
}
~SequentialFileImpl() { file_->Unref(); }
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status s = file_->Read(pos_, n, result, scratch);
@ -183,13 +185,9 @@ class SequentialFileImpl : public SequentialFile {
class RandomAccessFileImpl : public RandomAccessFile {
public:
explicit RandomAccessFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
explicit RandomAccessFileImpl(FileState* file) : file_(file) { file_->Ref(); }
~RandomAccessFileImpl() {
file_->Unref();
}
~RandomAccessFileImpl() { file_->Unref(); }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
@ -202,17 +200,11 @@ class RandomAccessFileImpl : public RandomAccessFile {
class WritableFileImpl : public WritableFile {
public:
WritableFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
WritableFileImpl(FileState* file) : file_(file) { file_->Ref(); }
~WritableFileImpl() {
file_->Unref();
}
~WritableFileImpl() { file_->Unref(); }
virtual Status Append(const Slice& data) {
return file_->Append(data);
}
virtual Status Append(const Slice& data) { return file_->Append(data); }
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
@ -224,25 +216,25 @@ class WritableFileImpl : public WritableFile {
class NoOpLogger : public Logger {
public:
virtual void Logv(const char* format, va_list ap) { }
virtual void Logv(const char* format, va_list ap) {}
};
class InMemoryEnv : public EnvWrapper {
public:
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) {}
virtual ~InMemoryEnv() {
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
i->second->Unref();
~InMemoryEnv() override {
for (const auto& kvp : file_map_) {
kvp.second->Unref();
}
}
// Partial implementation of the Env interface.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) {
Status NewSequentialFile(const std::string& fname,
SequentialFile** result) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
*result = nullptr;
return Status::IOError(fname, "File not found");
}
@ -250,11 +242,11 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) {
Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
*result = nullptr;
return Status::IOError(fname, "File not found");
}
@ -262,27 +254,32 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) {
Status NewWritableFile(const std::string& fname,
WritableFile** result) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) != file_map_.end()) {
DeleteFileInternal(fname);
}
FileSystem::iterator it = file_map_.find(fname);
FileState* file = new FileState();
file->Ref();
file_map_[fname] = file;
FileState* file;
if (it == file_map_.end()) {
// File is not currently open.
file = new FileState();
file->Ref();
file_map_[fname] = file;
} else {
file = it->second;
file->Truncate();
}
*result = new WritableFileImpl(file);
return Status::OK();
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
Status NewAppendableFile(const std::string& fname,
WritableFile** result) override {
MutexLock lock(&mutex_);
FileState** sptr = &file_map_[fname];
FileState* file = *sptr;
if (file == NULL) {
if (file == nullptr) {
file = new FileState();
file->Ref();
}
@ -290,18 +287,18 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
bool FileExists(const std::string& fname) override {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
Status GetChildren(const std::string& dir,
std::vector<std::string>* result) override {
MutexLock lock(&mutex_);
result->clear();
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
const std::string& filename = i->first;
for (const auto& kvp : file_map_) {
const std::string& filename = kvp.first;
if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
Slice(filename).starts_with(Slice(dir))) {
@ -312,7 +309,8 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
void DeleteFileInternal(const std::string& fname) {
void DeleteFileInternal(const std::string& fname)
EXCLUSIVE_LOCKS_REQUIRED(mutex_) {
if (file_map_.find(fname) == file_map_.end()) {
return;
}
@ -321,7 +319,7 @@ class InMemoryEnv : public EnvWrapper {
file_map_.erase(fname);
}
virtual Status DeleteFile(const std::string& fname) {
Status DeleteFile(const std::string& fname) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
@ -331,15 +329,11 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status CreateDir(const std::string& dirname) {
return Status::OK();
}
Status CreateDir(const std::string& dirname) override { return Status::OK(); }
virtual Status DeleteDir(const std::string& dirname) {
return Status::OK();
}
Status DeleteDir(const std::string& dirname) override { return Status::OK(); }
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
Status GetFileSize(const std::string& fname, uint64_t* file_size) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
@ -349,8 +343,8 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status RenameFile(const std::string& src,
const std::string& target) {
Status RenameFile(const std::string& src,
const std::string& target) override {
MutexLock lock(&mutex_);
if (file_map_.find(src) == file_map_.end()) {
return Status::IOError(src, "File not found");
@ -362,22 +356,22 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
Status LockFile(const std::string& fname, FileLock** lock) override {
*lock = new FileLock;
return Status::OK();
}
virtual Status UnlockFile(FileLock* lock) {
Status UnlockFile(FileLock* lock) override {
delete lock;
return Status::OK();
}
virtual Status GetTestDirectory(std::string* path) {
Status GetTestDirectory(std::string* path) override {
*path = "/test";
return Status::OK();
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
Status NewLogger(const std::string& fname, Logger** result) override {
*result = new NoOpLogger;
return Status::OK();
}
@ -385,14 +379,13 @@ class InMemoryEnv : public EnvWrapper {
private:
// Map from filenames to FileState objects, representing a simple file system.
typedef std::map<std::string, FileState*> FileSystem;
port::Mutex mutex_;
FileSystem file_map_; // Protected by mutex_.
FileSystem file_map_ GUARDED_BY(mutex_);
};
} // namespace
Env* NewMemEnv(Env* base_env) {
return new InMemoryEnv(base_env);
}
Env* NewMemEnv(Env* base_env) { return new InMemoryEnv(base_env); }
} // namespace leveldb

View File

@ -5,6 +5,8 @@
#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
#include "leveldb/export.h"
namespace leveldb {
class Env;
@ -13,7 +15,7 @@ class Env;
// all non-file-storage tasks to base_env. The caller must delete the result
// when it is no longer needed.
// *base_env must remain live while the result is in use.
Env* NewMemEnv(Env* base_env);
LEVELDB_EXPORT Env* NewMemEnv(Env* base_env);
} // namespace leveldb

View File

@ -4,25 +4,22 @@
#include "helpers/memenv/memenv.h"
#include <string>
#include <vector>
#include "db/db_impl.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "util/testharness.h"
#include <string>
#include <vector>
namespace leveldb {
class MemEnvTest {
public:
Env* env_;
MemEnvTest() : env_(NewMemEnv(Env::Default())) {}
~MemEnvTest() { delete env_; }
MemEnvTest()
: env_(NewMemEnv(Env::Default())) {
}
~MemEnvTest() {
delete env_;
}
Env* env_;
};
TEST(MemEnvTest, Basics) {
@ -109,25 +106,25 @@ TEST(MemEnvTest, ReadWrite) {
// Read sequentially.
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
ASSERT_EQ(0, result.compare("hello"));
ASSERT_OK(seq_file->Skip(1));
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
ASSERT_EQ(0, result.compare("world"));
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
ASSERT_EQ(0, result.size());
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
ASSERT_OK(seq_file->Read(1000, &result, scratch));
ASSERT_EQ(0, result.size());
delete seq_file;
// Random reads.
ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file));
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
ASSERT_EQ(0, result.compare("world"));
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
ASSERT_EQ(0, result.compare("hello"));
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
ASSERT_EQ(0, result.compare("d"));
// Too high offset.
@ -176,7 +173,7 @@ TEST(MemEnvTest, LargeWrite) {
SequentialFile* seq_file;
Slice result;
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
ASSERT_EQ(0, result.compare("foo"));
size_t read = 0;
@ -188,7 +185,30 @@ TEST(MemEnvTest, LargeWrite) {
}
ASSERT_TRUE(write_data == read_data);
delete seq_file;
delete [] scratch;
delete[] scratch;
}
TEST(MemEnvTest, OverwriteOpenFile) {
const char kWrite1Data[] = "Write #1 data";
const size_t kFileDataLen = sizeof(kWrite1Data) - 1;
const std::string kTestFileName = test::TmpDir() + "/leveldb-TestFile.dat";
ASSERT_OK(WriteStringToFile(env_, kWrite1Data, kTestFileName));
RandomAccessFile* rand_file;
ASSERT_OK(env_->NewRandomAccessFile(kTestFileName, &rand_file));
const char kWrite2Data[] = "Write #2 data";
ASSERT_OK(WriteStringToFile(env_, kWrite2Data, kTestFileName));
// Verify that overwriting an open file will result in the new file data
// being read from files opened before the write.
Slice result;
char scratch[kFileDataLen];
ASSERT_OK(rand_file->Read(0, kFileDataLen, &result, scratch));
ASSERT_EQ(0, result.compare(kWrite2Data));
delete rand_file;
}
TEST(MemEnvTest, DBTest) {
@ -236,6 +256,4 @@ TEST(MemEnvTest, DBTest) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -48,225 +48,205 @@ extern "C" {
#include <stddef.h>
#include <stdint.h>
#include "leveldb/export.h"
/* Exported types */
typedef struct leveldb_t leveldb_t;
typedef struct leveldb_cache_t leveldb_cache_t;
typedef struct leveldb_comparator_t leveldb_comparator_t;
typedef struct leveldb_env_t leveldb_env_t;
typedef struct leveldb_filelock_t leveldb_filelock_t;
typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
typedef struct leveldb_iterator_t leveldb_iterator_t;
typedef struct leveldb_logger_t leveldb_logger_t;
typedef struct leveldb_options_t leveldb_options_t;
typedef struct leveldb_randomfile_t leveldb_randomfile_t;
typedef struct leveldb_readoptions_t leveldb_readoptions_t;
typedef struct leveldb_seqfile_t leveldb_seqfile_t;
typedef struct leveldb_snapshot_t leveldb_snapshot_t;
typedef struct leveldb_writablefile_t leveldb_writablefile_t;
typedef struct leveldb_writebatch_t leveldb_writebatch_t;
typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
typedef struct leveldb_t leveldb_t;
typedef struct leveldb_cache_t leveldb_cache_t;
typedef struct leveldb_comparator_t leveldb_comparator_t;
typedef struct leveldb_env_t leveldb_env_t;
typedef struct leveldb_filelock_t leveldb_filelock_t;
typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
typedef struct leveldb_iterator_t leveldb_iterator_t;
typedef struct leveldb_logger_t leveldb_logger_t;
typedef struct leveldb_options_t leveldb_options_t;
typedef struct leveldb_randomfile_t leveldb_randomfile_t;
typedef struct leveldb_readoptions_t leveldb_readoptions_t;
typedef struct leveldb_seqfile_t leveldb_seqfile_t;
typedef struct leveldb_snapshot_t leveldb_snapshot_t;
typedef struct leveldb_writablefile_t leveldb_writablefile_t;
typedef struct leveldb_writebatch_t leveldb_writebatch_t;
typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
/* DB operations */
extern leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT leveldb_t* leveldb_open(const leveldb_options_t* options,
const char* name, char** errptr);
extern void leveldb_close(leveldb_t* db);
LEVELDB_EXPORT void leveldb_close(leveldb_t* db);
extern void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr);
LEVELDB_EXPORT void leveldb_put(leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen, const char* val,
size_t vallen, char** errptr);
extern void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
LEVELDB_EXPORT void leveldb_delete(leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
extern void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr);
LEVELDB_EXPORT void leveldb_write(leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch, char** errptr);
/* Returns NULL if not found. A malloc()ed array otherwise.
Stores the length of the array in *vallen. */
extern char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr);
LEVELDB_EXPORT char* leveldb_get(leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen, size_t* vallen,
char** errptr);
extern leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options);
LEVELDB_EXPORT leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db, const leveldb_readoptions_t* options);
extern const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db);
LEVELDB_EXPORT const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db);
extern void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot);
LEVELDB_EXPORT void leveldb_release_snapshot(
leveldb_t* db, const leveldb_snapshot_t* snapshot);
/* Returns NULL if property name is unknown.
Else returns a pointer to a malloc()-ed null-terminated value. */
extern char* leveldb_property_value(
leveldb_t* db,
const char* propname);
LEVELDB_EXPORT char* leveldb_property_value(leveldb_t* db,
const char* propname);
extern void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes);
LEVELDB_EXPORT void leveldb_approximate_sizes(
leveldb_t* db, int num_ranges, const char* const* range_start_key,
const size_t* range_start_key_len, const char* const* range_limit_key,
const size_t* range_limit_key_len, uint64_t* sizes);
extern void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len);
LEVELDB_EXPORT void leveldb_compact_range(leveldb_t* db, const char* start_key,
size_t start_key_len,
const char* limit_key,
size_t limit_key_len);
/* Management operations */
extern void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT void leveldb_destroy_db(const leveldb_options_t* options,
const char* name, char** errptr);
extern void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT void leveldb_repair_db(const leveldb_options_t* options,
const char* name, char** errptr);
/* Iterator */
extern void leveldb_iter_destroy(leveldb_iterator_t*);
extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
extern void leveldb_iter_next(leveldb_iterator_t*);
extern void leveldb_iter_prev(leveldb_iterator_t*);
extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
LEVELDB_EXPORT void leveldb_iter_destroy(leveldb_iterator_t*);
LEVELDB_EXPORT unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek_to_first(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek_to_last(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek(leveldb_iterator_t*, const char* k,
size_t klen);
LEVELDB_EXPORT void leveldb_iter_next(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_prev(leveldb_iterator_t*);
LEVELDB_EXPORT const char* leveldb_iter_key(const leveldb_iterator_t*,
size_t* klen);
LEVELDB_EXPORT const char* leveldb_iter_value(const leveldb_iterator_t*,
size_t* vlen);
LEVELDB_EXPORT void leveldb_iter_get_error(const leveldb_iterator_t*,
char** errptr);
/* Write batch */
extern leveldb_writebatch_t* leveldb_writebatch_create();
extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
extern void leveldb_writebatch_put(
leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
extern void leveldb_writebatch_delete(
leveldb_writebatch_t*,
const char* key, size_t klen);
extern void leveldb_writebatch_iterate(
leveldb_writebatch_t*,
void* state,
LEVELDB_EXPORT leveldb_writebatch_t* leveldb_writebatch_create(void);
LEVELDB_EXPORT void leveldb_writebatch_destroy(leveldb_writebatch_t*);
LEVELDB_EXPORT void leveldb_writebatch_clear(leveldb_writebatch_t*);
LEVELDB_EXPORT void leveldb_writebatch_put(leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
LEVELDB_EXPORT void leveldb_writebatch_delete(leveldb_writebatch_t*,
const char* key, size_t klen);
LEVELDB_EXPORT void leveldb_writebatch_iterate(
const leveldb_writebatch_t*, void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen));
LEVELDB_EXPORT void leveldb_writebatch_append(
leveldb_writebatch_t* destination, const leveldb_writebatch_t* source);
/* Options */
extern leveldb_options_t* leveldb_options_create();
extern void leveldb_options_destroy(leveldb_options_t*);
extern void leveldb_options_set_comparator(
leveldb_options_t*,
leveldb_comparator_t*);
extern void leveldb_options_set_filter_policy(
leveldb_options_t*,
leveldb_filterpolicy_t*);
extern void leveldb_options_set_create_if_missing(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_error_if_exists(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_paranoid_checks(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
LEVELDB_EXPORT leveldb_options_t* leveldb_options_create(void);
LEVELDB_EXPORT void leveldb_options_destroy(leveldb_options_t*);
LEVELDB_EXPORT void leveldb_options_set_comparator(leveldb_options_t*,
leveldb_comparator_t*);
LEVELDB_EXPORT void leveldb_options_set_filter_policy(leveldb_options_t*,
leveldb_filterpolicy_t*);
LEVELDB_EXPORT void leveldb_options_set_create_if_missing(leveldb_options_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_options_set_error_if_exists(leveldb_options_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_options_set_paranoid_checks(leveldb_options_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
LEVELDB_EXPORT void leveldb_options_set_info_log(leveldb_options_t*,
leveldb_logger_t*);
LEVELDB_EXPORT void leveldb_options_set_write_buffer_size(leveldb_options_t*,
size_t);
LEVELDB_EXPORT void leveldb_options_set_max_open_files(leveldb_options_t*, int);
LEVELDB_EXPORT void leveldb_options_set_cache(leveldb_options_t*,
leveldb_cache_t*);
LEVELDB_EXPORT void leveldb_options_set_block_size(leveldb_options_t*, size_t);
LEVELDB_EXPORT void leveldb_options_set_block_restart_interval(
leveldb_options_t*, int);
LEVELDB_EXPORT void leveldb_options_set_max_file_size(leveldb_options_t*,
size_t);
enum {
leveldb_no_compression = 0,
leveldb_snappy_compression = 1
};
extern void leveldb_options_set_compression(leveldb_options_t*, int);
enum { leveldb_no_compression = 0, leveldb_snappy_compression = 1 };
LEVELDB_EXPORT void leveldb_options_set_compression(leveldb_options_t*, int);
/* Comparator */
extern leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
LEVELDB_EXPORT leveldb_comparator_t* leveldb_comparator_create(
void* state, void (*destructor)(void*),
int (*compare)(void*, const char* a, size_t alen, const char* b,
size_t blen),
const char* (*name)(void*));
extern void leveldb_comparator_destroy(leveldb_comparator_t*);
LEVELDB_EXPORT void leveldb_comparator_destroy(leveldb_comparator_t*);
/* Filter policy */
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state, void (*destructor)(void*),
char* (*create_filter)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(void*, const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*));
extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
LEVELDB_EXPORT void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
int bits_per_key);
/* Read options */
extern leveldb_readoptions_t* leveldb_readoptions_create();
extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
extern void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*,
unsigned char);
extern void leveldb_readoptions_set_fill_cache(
LEVELDB_EXPORT leveldb_readoptions_t* leveldb_readoptions_create(void);
LEVELDB_EXPORT void leveldb_readoptions_destroy(leveldb_readoptions_t*);
LEVELDB_EXPORT void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*, unsigned char);
extern void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t*,
const leveldb_snapshot_t*);
LEVELDB_EXPORT void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_readoptions_set_snapshot(leveldb_readoptions_t*,
const leveldb_snapshot_t*);
/* Write options */
extern leveldb_writeoptions_t* leveldb_writeoptions_create();
extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
extern void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t*, unsigned char);
LEVELDB_EXPORT leveldb_writeoptions_t* leveldb_writeoptions_create(void);
LEVELDB_EXPORT void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
LEVELDB_EXPORT void leveldb_writeoptions_set_sync(leveldb_writeoptions_t*,
unsigned char);
/* Cache */
extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
extern void leveldb_cache_destroy(leveldb_cache_t* cache);
LEVELDB_EXPORT leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
LEVELDB_EXPORT void leveldb_cache_destroy(leveldb_cache_t* cache);
/* Env */
extern leveldb_env_t* leveldb_create_default_env();
extern void leveldb_env_destroy(leveldb_env_t*);
LEVELDB_EXPORT leveldb_env_t* leveldb_create_default_env(void);
LEVELDB_EXPORT void leveldb_env_destroy(leveldb_env_t*);
/* If not NULL, the returned buffer must be released using leveldb_free(). */
LEVELDB_EXPORT char* leveldb_env_get_test_directory(leveldb_env_t*);
/* Utility */
@ -275,16 +255,16 @@ extern void leveldb_env_destroy(leveldb_env_t*);
in this file. Note that in certain cases (typically on Windows), you
may need to call this routine instead of free(ptr) to dispose of
malloc()-ed memory returned by this library. */
extern void leveldb_free(void* ptr);
LEVELDB_EXPORT void leveldb_free(void* ptr);
/* Return the major version number for this release. */
extern int leveldb_major_version();
LEVELDB_EXPORT int leveldb_major_version(void);
/* Return the minor version number for this release. */
extern int leveldb_minor_version();
LEVELDB_EXPORT int leveldb_minor_version(void);
#ifdef __cplusplus
} /* end extern "C" */
} /* end extern "C" */
#endif
#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */

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@ -19,26 +19,31 @@
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
class Cache;
class LEVELDB_EXPORT Cache;
// Create a new cache with a fixed size capacity. This implementation
// of Cache uses a least-recently-used eviction policy.
extern Cache* NewLRUCache(size_t capacity);
LEVELDB_EXPORT Cache* NewLRUCache(size_t capacity);
class Cache {
class LEVELDB_EXPORT Cache {
public:
Cache() { }
Cache() = default;
Cache(const Cache&) = delete;
Cache& operator=(const Cache&) = delete;
// Destroys all existing entries by calling the "deleter"
// function that was passed to the constructor.
virtual ~Cache();
// Opaque handle to an entry stored in the cache.
struct Handle { };
struct Handle {};
// Insert a mapping from key->value into the cache and assign it
// the specified charge against the total cache capacity.
@ -52,7 +57,7 @@ class Cache {
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
void (*deleter)(const Slice& key, void* value)) = 0;
// If the cache has no mapping for "key", returns NULL.
// If the cache has no mapping for "key", returns nullptr.
//
// Else return a handle that corresponds to the mapping. The caller
// must call this->Release(handle) when the returned mapping is no
@ -99,10 +104,6 @@ class Cache {
struct Rep;
Rep* rep_;
// No copying allowed
Cache(const Cache&);
void operator=(const Cache&);
};
} // namespace leveldb

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@ -7,6 +7,8 @@
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice;
@ -15,7 +17,7 @@ class Slice;
// used as keys in an sstable or a database. A Comparator implementation
// must be thread-safe since leveldb may invoke its methods concurrently
// from multiple threads.
class Comparator {
class LEVELDB_EXPORT Comparator {
public:
virtual ~Comparator();
@ -43,9 +45,8 @@ class Comparator {
// If *start < limit, changes *start to a short string in [start,limit).
// Simple comparator implementations may return with *start unchanged,
// i.e., an implementation of this method that does nothing is correct.
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const = 0;
virtual void FindShortestSeparator(std::string* start,
const Slice& limit) const = 0;
// Changes *key to a short string >= *key.
// Simple comparator implementations may return with *key unchanged,
@ -56,7 +57,7 @@ class Comparator {
// Return a builtin comparator that uses lexicographic byte-wise
// ordering. The result remains the property of this module and
// must not be deleted.
extern const Comparator* BytewiseComparator();
LEVELDB_EXPORT const Comparator* BytewiseComparator();
} // namespace leveldb

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@ -7,14 +7,16 @@
#include <stdint.h>
#include <stdio.h>
#include "leveldb/export.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
namespace leveldb {
// Update Makefile if you change these
// Update CMakeLists.txt if you change these
static const int kMajorVersion = 1;
static const int kMinorVersion = 20;
static const int kMinorVersion = 22;
struct Options;
struct ReadOptions;
@ -24,42 +26,44 @@ class WriteBatch;
// Abstract handle to particular state of a DB.
// A Snapshot is an immutable object and can therefore be safely
// accessed from multiple threads without any external synchronization.
class Snapshot {
class LEVELDB_EXPORT Snapshot {
protected:
virtual ~Snapshot();
};
// A range of keys
struct Range {
Slice start; // Included in the range
Slice limit; // Not included in the range
struct LEVELDB_EXPORT Range {
Range() = default;
Range(const Slice& s, const Slice& l) : start(s), limit(l) {}
Range() { }
Range(const Slice& s, const Slice& l) : start(s), limit(l) { }
Slice start; // Included in the range
Slice limit; // Not included in the range
};
// A DB is a persistent ordered map from keys to values.
// A DB is safe for concurrent access from multiple threads without
// any external synchronization.
class DB {
class LEVELDB_EXPORT DB {
public:
// Open the database with the specified "name".
// Stores a pointer to a heap-allocated database in *dbptr and returns
// OK on success.
// Stores NULL in *dbptr and returns a non-OK status on error.
// Stores nullptr in *dbptr and returns a non-OK status on error.
// Caller should delete *dbptr when it is no longer needed.
static Status Open(const Options& options,
const std::string& name,
static Status Open(const Options& options, const std::string& name,
DB** dbptr);
DB() { }
DB() = default;
DB(const DB&) = delete;
DB& operator=(const DB&) = delete;
virtual ~DB();
// Set the database entry for "key" to "value". Returns OK on success,
// and a non-OK status on error.
// Note: consider setting options.sync = true.
virtual Status Put(const WriteOptions& options,
const Slice& key,
virtual Status Put(const WriteOptions& options, const Slice& key,
const Slice& value) = 0;
// Remove the database entry (if any) for "key". Returns OK on
@ -80,8 +84,8 @@ class DB {
// a status for which Status::IsNotFound() returns true.
//
// May return some other Status on an error.
virtual Status Get(const ReadOptions& options,
const Slice& key, std::string* value) = 0;
virtual Status Get(const ReadOptions& options, const Slice& key,
std::string* value) = 0;
// Return a heap-allocated iterator over the contents of the database.
// The result of NewIterator() is initially invalid (caller must
@ -136,27 +140,27 @@ class DB {
// needed to access the data. This operation should typically only
// be invoked by users who understand the underlying implementation.
//
// begin==NULL is treated as a key before all keys in the database.
// end==NULL is treated as a key after all keys in the database.
// begin==nullptr is treated as a key before all keys in the database.
// end==nullptr is treated as a key after all keys in the database.
// Therefore the following call will compact the entire database:
// db->CompactRange(NULL, NULL);
// db->CompactRange(nullptr, nullptr);
virtual void CompactRange(const Slice* begin, const Slice* end) = 0;
private:
// No copying allowed
DB(const DB&);
void operator=(const DB&);
};
// Destroy the contents of the specified database.
// Be very careful using this method.
Status DestroyDB(const std::string& name, const Options& options);
//
// Note: For backwards compatibility, if DestroyDB is unable to list the
// database files, Status::OK() will still be returned masking this failure.
LEVELDB_EXPORT Status DestroyDB(const std::string& name,
const Options& options);
// If a DB cannot be opened, you may attempt to call this method to
// resurrect as much of the contents of the database as possible.
// Some data may be lost, so be careful when calling this function
// on a database that contains important information.
Status RepairDB(const std::string& dbname, const Options& options);
LEVELDB_EXPORT Status RepairDB(const std::string& dbname,
const Options& options);
} // namespace leveldb

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@ -6,7 +6,9 @@
#define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
#include <string>
#include "leveldb/env.h"
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
@ -18,7 +20,8 @@ namespace leveldb {
//
// Returns a non-OK result if fname does not name a leveldb storage
// file, or if the file cannot be read.
Status DumpFile(Env* env, const std::string& fname, WritableFile* dst);
LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname,
WritableFile* dst);
} // namespace leveldb

View File

@ -13,12 +13,36 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <string>
#include <vector>
#include <stdarg.h>
#include <stdint.h>
#include <string>
#include <vector>
#include "leveldb/export.h"
#include "leveldb/status.h"
#if defined(_WIN32)
// The leveldb::Env class below contains a DeleteFile method.
// At the same time, <windows.h>, a fairly popular header
// file for Windows applications, defines a DeleteFile macro.
//
// Without any intervention on our part, the result of this
// unfortunate coincidence is that the name of the
// leveldb::Env::DeleteFile method seen by the compiler depends on
// whether <windows.h> was included before or after the LevelDB
// headers.
//
// To avoid headaches, we undefined DeleteFile (if defined) and
// redefine it at the bottom of this file. This way <windows.h>
// can be included before this file (or not at all) and the
// exported method will always be leveldb::Env::DeleteFile.
#if defined(DeleteFile)
#undef DeleteFile
#define LEVELDB_DELETEFILE_UNDEFINED
#endif // defined(DeleteFile)
#endif // defined(_WIN32)
namespace leveldb {
class FileLock;
@ -28,9 +52,13 @@ class SequentialFile;
class Slice;
class WritableFile;
class Env {
class LEVELDB_EXPORT Env {
public:
Env() { }
Env() = default;
Env(const Env&) = delete;
Env& operator=(const Env&) = delete;
virtual ~Env();
// Return a default environment suitable for the current operating
@ -40,20 +68,22 @@ class Env {
// The result of Default() belongs to leveldb and must never be deleted.
static Env* Default();
// Create a brand new sequentially-readable file with the specified name.
// Create an object that sequentially reads the file with the specified name.
// On success, stores a pointer to the new file in *result and returns OK.
// On failure stores NULL in *result and returns non-OK. If the file does
// not exist, returns a non-OK status.
// On failure stores nullptr in *result and returns non-OK. If the file does
// not exist, returns a non-OK status. Implementations should return a
// NotFound status when the file does not exist.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) = 0;
// Create a brand new random access read-only file with the
// Create an object supporting random-access reads from the file with the
// specified name. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores NULL in *result and
// *result and returns OK. On failure stores nullptr in *result and
// returns non-OK. If the file does not exist, returns a non-OK
// status.
// status. Implementations should return a NotFound status when the file does
// not exist.
//
// The returned file may be concurrently accessed by multiple threads.
virtual Status NewRandomAccessFile(const std::string& fname,
@ -62,7 +92,7 @@ class Env {
// Create an object that writes to a new file with the specified
// name. Deletes any existing file with the same name and creates a
// new file. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores NULL in *result and
// *result and returns OK. On failure stores nullptr in *result and
// returns non-OK.
//
// The returned file will only be accessed by one thread at a time.
@ -72,7 +102,7 @@ class Env {
// Create an object that either appends to an existing file, or
// writes to a new file (if the file does not exist to begin with).
// On success, stores a pointer to the new file in *result and
// returns OK. On failure stores NULL in *result and returns
// returns OK. On failure stores nullptr in *result and returns
// non-OK.
//
// The returned file will only be accessed by one thread at a time.
@ -110,7 +140,7 @@ class Env {
const std::string& target) = 0;
// Lock the specified file. Used to prevent concurrent access to
// the same db by multiple processes. On failure, stores NULL in
// the same db by multiple processes. On failure, stores nullptr in
// *lock and returns non-OK.
//
// On success, stores a pointer to the object that represents the
@ -136,16 +166,14 @@ class Env {
// added to the same Env may run concurrently in different threads.
// I.e., the caller may not assume that background work items are
// serialized.
virtual void Schedule(
void (*function)(void* arg),
void* arg) = 0;
virtual void Schedule(void (*function)(void* arg), void* arg) = 0;
// Start a new thread, invoking "function(arg)" within the new thread.
// When "function(arg)" returns, the thread will be destroyed.
virtual void StartThread(void (*function)(void* arg), void* arg) = 0;
// *path is set to a temporary directory that can be used for testing. It may
// or many not have just been created. The directory may or may not differ
// or may not have just been created. The directory may or may not differ
// between runs of the same process, but subsequent calls will return the
// same directory.
virtual Status GetTestDirectory(std::string* path) = 0;
@ -159,17 +187,16 @@ class Env {
// Sleep/delay the thread for the prescribed number of micro-seconds.
virtual void SleepForMicroseconds(int micros) = 0;
private:
// No copying allowed
Env(const Env&);
void operator=(const Env&);
};
// A file abstraction for reading sequentially through a file
class SequentialFile {
class LEVELDB_EXPORT SequentialFile {
public:
SequentialFile() { }
SequentialFile() = default;
SequentialFile(const SequentialFile&) = delete;
SequentialFile& operator=(const SequentialFile&) = delete;
virtual ~SequentialFile();
// Read up to "n" bytes from the file. "scratch[0..n-1]" may be
@ -190,17 +217,16 @@ class SequentialFile {
//
// REQUIRES: External synchronization
virtual Status Skip(uint64_t n) = 0;
private:
// No copying allowed
SequentialFile(const SequentialFile&);
void operator=(const SequentialFile&);
};
// A file abstraction for randomly reading the contents of a file.
class RandomAccessFile {
class LEVELDB_EXPORT RandomAccessFile {
public:
RandomAccessFile() { }
RandomAccessFile() = default;
RandomAccessFile(const RandomAccessFile&) = delete;
RandomAccessFile& operator=(const RandomAccessFile&) = delete;
virtual ~RandomAccessFile();
// Read up to "n" bytes from the file starting at "offset".
@ -214,138 +240,148 @@ class RandomAccessFile {
// Safe for concurrent use by multiple threads.
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const = 0;
private:
// No copying allowed
RandomAccessFile(const RandomAccessFile&);
void operator=(const RandomAccessFile&);
};
// A file abstraction for sequential writing. The implementation
// must provide buffering since callers may append small fragments
// at a time to the file.
class WritableFile {
class LEVELDB_EXPORT WritableFile {
public:
WritableFile() { }
WritableFile() = default;
WritableFile(const WritableFile&) = delete;
WritableFile& operator=(const WritableFile&) = delete;
virtual ~WritableFile();
virtual Status Append(const Slice& data) = 0;
virtual Status Close() = 0;
virtual Status Flush() = 0;
virtual Status Sync() = 0;
private:
// No copying allowed
WritableFile(const WritableFile&);
void operator=(const WritableFile&);
};
// An interface for writing log messages.
class Logger {
class LEVELDB_EXPORT Logger {
public:
Logger() { }
Logger() = default;
Logger(const Logger&) = delete;
Logger& operator=(const Logger&) = delete;
virtual ~Logger();
// Write an entry to the log file with the specified format.
virtual void Logv(const char* format, va_list ap) = 0;
private:
// No copying allowed
Logger(const Logger&);
void operator=(const Logger&);
};
// Identifies a locked file.
class FileLock {
class LEVELDB_EXPORT FileLock {
public:
FileLock() { }
FileLock() = default;
FileLock(const FileLock&) = delete;
FileLock& operator=(const FileLock&) = delete;
virtual ~FileLock();
private:
// No copying allowed
FileLock(const FileLock&);
void operator=(const FileLock&);
};
// Log the specified data to *info_log if info_log is non-NULL.
extern void Log(Logger* info_log, const char* format, ...)
# if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__ (__printf__, 2, 3)))
# endif
// Log the specified data to *info_log if info_log is non-null.
void Log(Logger* info_log, const char* format, ...)
#if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__(__printf__, 2, 3)))
#endif
;
// A utility routine: write "data" to the named file.
extern Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
LEVELDB_EXPORT Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
// A utility routine: read contents of named file into *data
extern Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
LEVELDB_EXPORT Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
// An implementation of Env that forwards all calls to another Env.
// May be useful to clients who wish to override just part of the
// functionality of another Env.
class EnvWrapper : public Env {
class LEVELDB_EXPORT EnvWrapper : public Env {
public:
// Initialize an EnvWrapper that delegates all calls to *t
explicit EnvWrapper(Env* t) : target_(t) { }
// Initialize an EnvWrapper that delegates all calls to *t.
explicit EnvWrapper(Env* t) : target_(t) {}
virtual ~EnvWrapper();
// Return the target to which this Env forwards all calls
// Return the target to which this Env forwards all calls.
Env* target() const { return target_; }
// The following text is boilerplate that forwards all methods to target()
Status NewSequentialFile(const std::string& f, SequentialFile** r) {
// The following text is boilerplate that forwards all methods to target().
Status NewSequentialFile(const std::string& f, SequentialFile** r) override {
return target_->NewSequentialFile(f, r);
}
Status NewRandomAccessFile(const std::string& f, RandomAccessFile** r) {
Status NewRandomAccessFile(const std::string& f,
RandomAccessFile** r) override {
return target_->NewRandomAccessFile(f, r);
}
Status NewWritableFile(const std::string& f, WritableFile** r) {
Status NewWritableFile(const std::string& f, WritableFile** r) override {
return target_->NewWritableFile(f, r);
}
Status NewAppendableFile(const std::string& f, WritableFile** r) {
Status NewAppendableFile(const std::string& f, WritableFile** r) override {
return target_->NewAppendableFile(f, r);
}
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
bool FileExists(const std::string& f) override {
return target_->FileExists(f);
}
Status GetChildren(const std::string& dir,
std::vector<std::string>* r) override {
return target_->GetChildren(dir, r);
}
Status DeleteFile(const std::string& f) { return target_->DeleteFile(f); }
Status CreateDir(const std::string& d) { return target_->CreateDir(d); }
Status DeleteDir(const std::string& d) { return target_->DeleteDir(d); }
Status GetFileSize(const std::string& f, uint64_t* s) {
Status DeleteFile(const std::string& f) override {
return target_->DeleteFile(f);
}
Status CreateDir(const std::string& d) override {
return target_->CreateDir(d);
}
Status DeleteDir(const std::string& d) override {
return target_->DeleteDir(d);
}
Status GetFileSize(const std::string& f, uint64_t* s) override {
return target_->GetFileSize(f, s);
}
Status RenameFile(const std::string& s, const std::string& t) {
Status RenameFile(const std::string& s, const std::string& t) override {
return target_->RenameFile(s, t);
}
Status LockFile(const std::string& f, FileLock** l) {
Status LockFile(const std::string& f, FileLock** l) override {
return target_->LockFile(f, l);
}
Status UnlockFile(FileLock* l) { return target_->UnlockFile(l); }
void Schedule(void (*f)(void*), void* a) {
Status UnlockFile(FileLock* l) override { return target_->UnlockFile(l); }
void Schedule(void (*f)(void*), void* a) override {
return target_->Schedule(f, a);
}
void StartThread(void (*f)(void*), void* a) {
void StartThread(void (*f)(void*), void* a) override {
return target_->StartThread(f, a);
}
virtual Status GetTestDirectory(std::string* path) {
Status GetTestDirectory(std::string* path) override {
return target_->GetTestDirectory(path);
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
Status NewLogger(const std::string& fname, Logger** result) override {
return target_->NewLogger(fname, result);
}
uint64_t NowMicros() {
return target_->NowMicros();
}
void SleepForMicroseconds(int micros) {
uint64_t NowMicros() override { return target_->NowMicros(); }
void SleepForMicroseconds(int micros) override {
target_->SleepForMicroseconds(micros);
}
private:
Env* target_;
};
} // namespace leveldb
// Redefine DeleteFile if necessary.
#if defined(_WIN32) && defined(LEVELDB_DELETEFILE_UNDEFINED)
#if defined(UNICODE)
#define DeleteFile DeleteFileW
#else
#define DeleteFile DeleteFileA
#endif // defined(UNICODE)
#endif // defined(_WIN32) && defined(LEVELDB_DELETEFILE_UNDEFINED)
#endif // STORAGE_LEVELDB_INCLUDE_ENV_H_

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include/leveldb/export.h Normal file
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@ -0,0 +1,33 @@
// Copyright (c) 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_EXPORT_H_
#define STORAGE_LEVELDB_INCLUDE_EXPORT_H_
#if !defined(LEVELDB_EXPORT)
#if defined(LEVELDB_SHARED_LIBRARY)
#if defined(_WIN32)
#if defined(LEVELDB_COMPILE_LIBRARY)
#define LEVELDB_EXPORT __declspec(dllexport)
#else
#define LEVELDB_EXPORT __declspec(dllimport)
#endif // defined(LEVELDB_COMPILE_LIBRARY)
#else // defined(_WIN32)
#if defined(LEVELDB_COMPILE_LIBRARY)
#define LEVELDB_EXPORT __attribute__((visibility("default")))
#else
#define LEVELDB_EXPORT
#endif
#endif // defined(_WIN32)
#else // defined(LEVELDB_SHARED_LIBRARY)
#define LEVELDB_EXPORT
#endif
#endif // !defined(LEVELDB_EXPORT)
#endif // STORAGE_LEVELDB_INCLUDE_EXPORT_H_

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@ -18,11 +18,13 @@
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice;
class FilterPolicy {
class LEVELDB_EXPORT FilterPolicy {
public:
virtual ~FilterPolicy();
@ -38,8 +40,8 @@ class FilterPolicy {
//
// Warning: do not change the initial contents of *dst. Instead,
// append the newly constructed filter to *dst.
virtual void CreateFilter(const Slice* keys, int n, std::string* dst)
const = 0;
virtual void CreateFilter(const Slice* keys, int n,
std::string* dst) const = 0;
// "filter" contains the data appended by a preceding call to
// CreateFilter() on this class. This method must return true if
@ -63,8 +65,8 @@ class FilterPolicy {
// ignores trailing spaces, it would be incorrect to use a
// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
// trailing spaces in keys.
extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
LEVELDB_EXPORT const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_

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@ -15,14 +15,19 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#include "leveldb/export.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {
class Iterator {
class LEVELDB_EXPORT Iterator {
public:
Iterator();
Iterator(const Iterator&) = delete;
Iterator& operator=(const Iterator&) = delete;
virtual ~Iterator();
// An iterator is either positioned at a key/value pair, or
@ -72,28 +77,35 @@ class Iterator {
//
// Note that unlike all of the preceding methods, this method is
// not abstract and therefore clients should not override it.
typedef void (*CleanupFunction)(void* arg1, void* arg2);
using CleanupFunction = void (*)(void* arg1, void* arg2);
void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2);
private:
struct Cleanup {
// Cleanup functions are stored in a single-linked list.
// The list's head node is inlined in the iterator.
struct CleanupNode {
// True if the node is not used. Only head nodes might be unused.
bool IsEmpty() const { return function == nullptr; }
// Invokes the cleanup function.
void Run() {
assert(function != nullptr);
(*function)(arg1, arg2);
}
// The head node is used if the function pointer is not null.
CleanupFunction function;
void* arg1;
void* arg2;
Cleanup* next;
CleanupNode* next;
};
Cleanup cleanup_;
// No copying allowed
Iterator(const Iterator&);
void operator=(const Iterator&);
CleanupNode cleanup_head_;
};
// Return an empty iterator (yields nothing).
extern Iterator* NewEmptyIterator();
LEVELDB_EXPORT Iterator* NewEmptyIterator();
// Return an empty iterator with the specified status.
extern Iterator* NewErrorIterator(const Status& status);
LEVELDB_EXPORT Iterator* NewErrorIterator(const Status& status);
} // namespace leveldb

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@ -7,6 +7,8 @@
#include <stddef.h>
#include "leveldb/export.h"
namespace leveldb {
class Cache;
@ -23,12 +25,15 @@ class Snapshot;
enum CompressionType {
// NOTE: do not change the values of existing entries, as these are
// part of the persistent format on disk.
kNoCompression = 0x0,
kNoCompression = 0x0,
kSnappyCompression = 0x1
};
// Options to control the behavior of a database (passed to DB::Open)
struct Options {
struct LEVELDB_EXPORT Options {
// Create an Options object with default values for all fields.
Options();
// -------------------
// Parameters that affect behavior
@ -41,20 +46,17 @@ struct Options {
const Comparator* comparator;
// If true, the database will be created if it is missing.
// Default: false
bool create_if_missing;
bool create_if_missing = false;
// If true, an error is raised if the database already exists.
// Default: false
bool error_if_exists;
bool error_if_exists = false;
// If true, the implementation will do aggressive checking of the
// data it is processing and will stop early if it detects any
// errors. This may have unforeseen ramifications: for example, a
// corruption of one DB entry may cause a large number of entries to
// become unreadable or for the entire DB to become unopenable.
// Default: false
bool paranoid_checks;
bool paranoid_checks = false;
// Use the specified object to interact with the environment,
// e.g. to read/write files, schedule background work, etc.
@ -62,10 +64,9 @@ struct Options {
Env* env;
// Any internal progress/error information generated by the db will
// be written to info_log if it is non-NULL, or to a file stored
// in the same directory as the DB contents if info_log is NULL.
// Default: NULL
Logger* info_log;
// be written to info_log if it is non-null, or to a file stored
// in the same directory as the DB contents if info_log is null.
Logger* info_log = nullptr;
// -------------------
// Parameters that affect performance
@ -78,39 +79,30 @@ struct Options {
// so you may wish to adjust this parameter to control memory usage.
// Also, a larger write buffer will result in a longer recovery time
// the next time the database is opened.
//
// Default: 4MB
size_t write_buffer_size;
size_t write_buffer_size = 4 * 1024 * 1024;
// Number of open files that can be used by the DB. You may need to
// increase this if your database has a large working set (budget
// one open file per 2MB of working set).
//
// Default: 1000
int max_open_files;
int max_open_files = 1000;
// Control over blocks (user data is stored in a set of blocks, and
// a block is the unit of reading from disk).
// If non-NULL, use the specified cache for blocks.
// If NULL, leveldb will automatically create and use an 8MB internal cache.
// Default: NULL
Cache* block_cache;
// If non-null, use the specified cache for blocks.
// If null, leveldb will automatically create and use an 8MB internal cache.
Cache* block_cache = nullptr;
// Approximate size of user data packed per block. Note that the
// block size specified here corresponds to uncompressed data. The
// actual size of the unit read from disk may be smaller if
// compression is enabled. This parameter can be changed dynamically.
//
// Default: 4K
size_t block_size;
size_t block_size = 4 * 1024;
// Number of keys between restart points for delta encoding of keys.
// This parameter can be changed dynamically. Most clients should
// leave this parameter alone.
//
// Default: 16
int block_restart_interval;
int block_restart_interval = 16;
// Leveldb will write up to this amount of bytes to a file before
// switching to a new one.
@ -120,9 +112,7 @@ struct Options {
// compactions and hence longer latency/performance hiccups.
// Another reason to increase this parameter might be when you are
// initially populating a large database.
//
// Default: 2MB
size_t max_file_size;
size_t max_file_size = 2 * 1024 * 1024;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
@ -138,53 +128,43 @@ struct Options {
// worth switching to kNoCompression. Even if the input data is
// incompressible, the kSnappyCompression implementation will
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
CompressionType compression = kSnappyCompression;
// EXPERIMENTAL: If true, append to existing MANIFEST and log files
// when a database is opened. This can significantly speed up open.
//
// Default: currently false, but may become true later.
bool reuse_logs;
bool reuse_logs = false;
// If non-NULL, use the specified filter policy to reduce disk reads.
// If non-null, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.
//
// Default: NULL
const FilterPolicy* filter_policy;
// Create an Options object with default values for all fields.
Options();
const FilterPolicy* filter_policy = nullptr;
};
// Options that control read operations
struct ReadOptions {
struct LEVELDB_EXPORT ReadOptions {
ReadOptions() = default;
// If true, all data read from underlying storage will be
// verified against corresponding checksums.
// Default: false
bool verify_checksums;
bool verify_checksums = false;
// Should the data read for this iteration be cached in memory?
// Callers may wish to set this field to false for bulk scans.
// Default: true
bool fill_cache;
bool fill_cache = true;
// If "snapshot" is non-NULL, read as of the supplied snapshot
// If "snapshot" is non-null, read as of the supplied snapshot
// (which must belong to the DB that is being read and which must
// not have been released). If "snapshot" is NULL, use an implicit
// not have been released). If "snapshot" is null, use an implicit
// snapshot of the state at the beginning of this read operation.
// Default: NULL
const Snapshot* snapshot;
ReadOptions()
: verify_checksums(false),
fill_cache(true),
snapshot(NULL) {
}
const Snapshot* snapshot = nullptr;
};
// Options that control write operations
struct WriteOptions {
struct LEVELDB_EXPORT WriteOptions {
WriteOptions() = default;
// If true, the write will be flushed from the operating system
// buffer cache (by calling WritableFile::Sync()) before the write
// is considered complete. If this flag is true, writes will be
@ -199,13 +179,7 @@ struct WriteOptions {
// crash semantics as the "write()" system call. A DB write
// with sync==true has similar crash semantics to a "write()"
// system call followed by "fsync()".
//
// Default: false
bool sync;
WriteOptions()
: sync(false) {
}
bool sync = false;
};
} // namespace leveldb

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@ -18,23 +18,30 @@
#include <assert.h>
#include <stddef.h>
#include <string.h>
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice {
class LEVELDB_EXPORT Slice {
public:
// Create an empty slice.
Slice() : data_(""), size_(0) { }
Slice() : data_(""), size_(0) {}
// Create a slice that refers to d[0,n-1].
Slice(const char* d, size_t n) : data_(d), size_(n) { }
Slice(const char* d, size_t n) : data_(d), size_(n) {}
// Create a slice that refers to the contents of "s"
Slice(const std::string& s) : data_(s.data()), size_(s.size()) { }
Slice(const std::string& s) : data_(s.data()), size_(s.size()) {}
// Create a slice that refers to s[0,strlen(s)-1]
Slice(const char* s) : data_(s), size_(strlen(s)) { }
Slice(const char* s) : data_(s), size_(strlen(s)) {}
// Intentionally copyable.
Slice(const Slice&) = default;
Slice& operator=(const Slice&) = default;
// Return a pointer to the beginning of the referenced data
const char* data() const { return data_; }
@ -53,7 +60,10 @@ class Slice {
}
// Change this slice to refer to an empty array
void clear() { data_ = ""; size_ = 0; }
void clear() {
data_ = "";
size_ = 0;
}
// Drop the first "n" bytes from this slice.
void remove_prefix(size_t n) {
@ -73,15 +83,12 @@ class Slice {
// Return true iff "x" is a prefix of "*this"
bool starts_with(const Slice& x) const {
return ((size_ >= x.size_) &&
(memcmp(data_, x.data_, x.size_) == 0));
return ((size_ >= x.size_) && (memcmp(data_, x.data_, x.size_) == 0));
}
private:
const char* data_;
size_t size_;
// Intentionally copyable
};
inline bool operator==(const Slice& x, const Slice& y) {
@ -89,21 +96,20 @@ inline bool operator==(const Slice& x, const Slice& y) {
(memcmp(x.data(), y.data(), x.size()) == 0));
}
inline bool operator!=(const Slice& x, const Slice& y) {
return !(x == y);
}
inline bool operator!=(const Slice& x, const Slice& y) { return !(x == y); }
inline int Slice::compare(const Slice& b) const {
const size_t min_len = (size_ < b.size_) ? size_ : b.size_;
int r = memcmp(data_, b.data_, min_len);
if (r == 0) {
if (size_ < b.size_) r = -1;
else if (size_ > b.size_) r = +1;
if (size_ < b.size_)
r = -1;
else if (size_ > b.size_)
r = +1;
}
return r;
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_SLICE_H_

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@ -13,20 +13,25 @@
#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
#include <algorithm>
#include <string>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
class Status {
class LEVELDB_EXPORT Status {
public:
// Create a success status.
Status() : state_(NULL) { }
Status() noexcept : state_(nullptr) {}
~Status() { delete[] state_; }
// Copy the specified status.
Status(const Status& s);
void operator=(const Status& s);
Status(const Status& rhs);
Status& operator=(const Status& rhs);
Status(Status&& rhs) noexcept : state_(rhs.state_) { rhs.state_ = nullptr; }
Status& operator=(Status&& rhs) noexcept;
// Return a success status.
static Status OK() { return Status(); }
@ -49,7 +54,7 @@ class Status {
}
// Returns true iff the status indicates success.
bool ok() const { return (state_ == NULL); }
bool ok() const { return (state_ == nullptr); }
// Returns true iff the status indicates a NotFound error.
bool IsNotFound() const { return code() == kNotFound; }
@ -71,13 +76,6 @@ class Status {
std::string ToString() const;
private:
// OK status has a NULL state_. Otherwise, state_ is a new[] array
// of the following form:
// state_[0..3] == length of message
// state_[4] == code
// state_[5..] == message
const char* state_;
enum Code {
kOk = 0,
kNotFound = 1,
@ -88,23 +86,35 @@ class Status {
};
Code code() const {
return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]);
return (state_ == nullptr) ? kOk : static_cast<Code>(state_[4]);
}
Status(Code code, const Slice& msg, const Slice& msg2);
static const char* CopyState(const char* s);
// OK status has a null state_. Otherwise, state_ is a new[] array
// of the following form:
// state_[0..3] == length of message
// state_[4] == code
// state_[5..] == message
const char* state_;
};
inline Status::Status(const Status& s) {
state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
inline Status::Status(const Status& rhs) {
state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
}
inline void Status::operator=(const Status& s) {
// The following condition catches both aliasing (when this == &s),
// and the common case where both s and *this are ok.
if (state_ != s.state_) {
inline Status& Status::operator=(const Status& rhs) {
// The following condition catches both aliasing (when this == &rhs),
// and the common case where both rhs and *this are ok.
if (state_ != rhs.state_) {
delete[] state_;
state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
}
return *this;
}
inline Status& Status::operator=(Status&& rhs) noexcept {
std::swap(state_, rhs.state_);
return *this;
}
} // namespace leveldb

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@ -6,6 +6,8 @@
#define STORAGE_LEVELDB_INCLUDE_TABLE_H_
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/iterator.h"
namespace leveldb {
@ -21,7 +23,7 @@ class TableCache;
// A Table is a sorted map from strings to strings. Tables are
// immutable and persistent. A Table may be safely accessed from
// multiple threads without external synchronization.
class Table {
class LEVELDB_EXPORT Table {
public:
// Attempt to open the table that is stored in bytes [0..file_size)
// of "file", and read the metadata entries necessary to allow
@ -30,15 +32,16 @@ class Table {
// If successful, returns ok and sets "*table" to the newly opened
// table. The client should delete "*table" when no longer needed.
// If there was an error while initializing the table, sets "*table"
// to NULL and returns a non-ok status. Does not take ownership of
// to nullptr and returns a non-ok status. Does not take ownership of
// "*source", but the client must ensure that "source" remains live
// for the duration of the returned table's lifetime.
//
// *file must remain live while this Table is in use.
static Status Open(const Options& options,
RandomAccessFile* file,
uint64_t file_size,
Table** table);
static Status Open(const Options& options, RandomAccessFile* file,
uint64_t file_size, Table** table);
Table(const Table&) = delete;
Table& operator=(const Table&) = delete;
~Table();
@ -56,28 +59,24 @@ class Table {
uint64_t ApproximateOffsetOf(const Slice& key) const;
private:
friend class TableCache;
struct Rep;
Rep* rep_;
explicit Table(Rep* rep) { rep_ = rep; }
static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
explicit Table(Rep* rep) : rep_(rep) {}
// Calls (*handle_result)(arg, ...) with the entry found after a call
// to Seek(key). May not make such a call if filter policy says
// that key is not present.
friend class TableCache;
Status InternalGet(
const ReadOptions&, const Slice& key,
void* arg,
void (*handle_result)(void* arg, const Slice& k, const Slice& v));
Status InternalGet(const ReadOptions&, const Slice& key, void* arg,
void (*handle_result)(void* arg, const Slice& k,
const Slice& v));
void ReadMeta(const Footer& footer);
void ReadFilter(const Slice& filter_handle_value);
// No copying allowed
Table(const Table&);
void operator=(const Table&);
Rep* const rep_;
};
} // namespace leveldb

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@ -14,6 +14,8 @@
#define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
@ -23,13 +25,16 @@ class BlockBuilder;
class BlockHandle;
class WritableFile;
class TableBuilder {
class LEVELDB_EXPORT TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
TableBuilder(const Options& options, WritableFile* file);
TableBuilder(const TableBuilder&) = delete;
TableBuilder& operator=(const TableBuilder&) = delete;
// REQUIRES: Either Finish() or Abandon() has been called.
~TableBuilder();
@ -81,10 +86,6 @@ class TableBuilder {
struct Rep;
Rep* rep_;
// No copying allowed
TableBuilder(const TableBuilder&);
void operator=(const TableBuilder&);
};
} // namespace leveldb

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@ -22,15 +22,29 @@
#define STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
#include <string>
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
class Slice;
class WriteBatch {
class LEVELDB_EXPORT WriteBatch {
public:
class LEVELDB_EXPORT Handler {
public:
virtual ~Handler();
virtual void Put(const Slice& key, const Slice& value) = 0;
virtual void Delete(const Slice& key) = 0;
};
WriteBatch();
// Intentionally copyable.
WriteBatch(const WriteBatch&) = default;
WriteBatch& operator=(const WriteBatch&) = default;
~WriteBatch();
// Store the mapping "key->value" in the database.
@ -42,21 +56,26 @@ class WriteBatch {
// Clear all updates buffered in this batch.
void Clear();
// The size of the database changes caused by this batch.
//
// This number is tied to implementation details, and may change across
// releases. It is intended for LevelDB usage metrics.
size_t ApproximateSize() const;
// Copies the operations in "source" to this batch.
//
// This runs in O(source size) time. However, the constant factor is better
// than calling Iterate() over the source batch with a Handler that replicates
// the operations into this batch.
void Append(const WriteBatch& source);
// Support for iterating over the contents of a batch.
class Handler {
public:
virtual ~Handler();
virtual void Put(const Slice& key, const Slice& value) = 0;
virtual void Delete(const Slice& key) = 0;
};
Status Iterate(Handler* handler) const;
private:
friend class WriteBatchInternal;
std::string rep_; // See comment in write_batch.cc for the format of rep_
// Intentionally copyable
};
} // namespace leveldb

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@ -3,9 +3,9 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Test for issue 178: a manual compaction causes deleted data to reappear.
#include <cstdlib>
#include <iostream>
#include <sstream>
#include <cstdlib>
#include "leveldb/db.h"
#include "leveldb/write_batch.h"
@ -21,11 +21,9 @@ std::string Key1(int i) {
return buf;
}
std::string Key2(int i) {
return Key1(i) + "_xxx";
}
std::string Key2(int i) { return Key1(i) + "_xxx"; }
class Issue178 { };
class Issue178 {};
TEST(Issue178, Test) {
// Get rid of any state from an old run.
@ -87,6 +85,4 @@ TEST(Issue178, Test) {
} // anonymous namespace
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

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@ -11,14 +11,14 @@
namespace leveldb {
class Issue200 { };
class Issue200 {};
TEST(Issue200, Test) {
// Get rid of any state from an old run.
std::string dbpath = test::TmpDir() + "/leveldb_issue200_test";
DestroyDB(dbpath, Options());
DB *db;
DB* db;
Options options;
options.create_if_missing = true;
ASSERT_OK(DB::Open(options, dbpath, &db));
@ -31,7 +31,7 @@ TEST(Issue200, Test) {
ASSERT_OK(db->Put(write_options, "5", "f"));
ReadOptions read_options;
Iterator *iter = db->NewIterator(read_options);
Iterator* iter = db->NewIterator(read_options);
// Add an element that should not be reflected in the iterator.
ASSERT_OK(db->Put(write_options, "25", "cd"));
@ -54,6 +54,4 @@ TEST(Issue200, Test) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

128
issues/issue320_test.cc Normal file
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@ -0,0 +1,128 @@
// Copyright (c) 2019 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <cstdint>
#include <cstdlib>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include "leveldb/db.h"
#include "leveldb/write_batch.h"
#include "util/testharness.h"
namespace leveldb {
namespace {
// Creates a random number in the range of [0, max).
int GenerateRandomNumber(int max) { return std::rand() % max; }
std::string CreateRandomString(int32_t index) {
static const size_t len = 1024;
char bytes[len];
size_t i = 0;
while (i < 8) {
bytes[i] = 'a' + ((index >> (4 * i)) & 0xf);
++i;
}
while (i < sizeof(bytes)) {
bytes[i] = 'a' + GenerateRandomNumber(26);
++i;
}
return std::string(bytes, sizeof(bytes));
}
} // namespace
class Issue320 {};
TEST(Issue320, Test) {
std::srand(0);
bool delete_before_put = false;
bool keep_snapshots = true;
std::vector<std::unique_ptr<std::pair<std::string, std::string>>> test_map(
10000);
std::vector<Snapshot const*> snapshots(100, nullptr);
DB* db;
Options options;
options.create_if_missing = true;
std::string dbpath = test::TmpDir() + "/leveldb_issue320_test";
ASSERT_OK(DB::Open(options, dbpath, &db));
uint32_t target_size = 10000;
uint32_t num_items = 0;
uint32_t count = 0;
std::string key;
std::string value, old_value;
WriteOptions writeOptions;
ReadOptions readOptions;
while (count < 200000) {
if ((++count % 1000) == 0) {
std::cout << "count: " << count << std::endl;
}
int index = GenerateRandomNumber(test_map.size());
WriteBatch batch;
if (test_map[index] == nullptr) {
num_items++;
test_map[index].reset(new std::pair<std::string, std::string>(
CreateRandomString(index), CreateRandomString(index)));
batch.Put(test_map[index]->first, test_map[index]->second);
} else {
ASSERT_OK(db->Get(readOptions, test_map[index]->first, &old_value));
if (old_value != test_map[index]->second) {
std::cout << "ERROR incorrect value returned by Get" << std::endl;
std::cout << " count=" << count << std::endl;
std::cout << " old value=" << old_value << std::endl;
std::cout << " test_map[index]->second=" << test_map[index]->second
<< std::endl;
std::cout << " test_map[index]->first=" << test_map[index]->first
<< std::endl;
std::cout << " index=" << index << std::endl;
ASSERT_EQ(old_value, test_map[index]->second);
}
if (num_items >= target_size && GenerateRandomNumber(100) > 30) {
batch.Delete(test_map[index]->first);
test_map[index] = nullptr;
--num_items;
} else {
test_map[index]->second = CreateRandomString(index);
if (delete_before_put) batch.Delete(test_map[index]->first);
batch.Put(test_map[index]->first, test_map[index]->second);
}
}
ASSERT_OK(db->Write(writeOptions, &batch));
if (keep_snapshots && GenerateRandomNumber(10) == 0) {
int i = GenerateRandomNumber(snapshots.size());
if (snapshots[i] != nullptr) {
db->ReleaseSnapshot(snapshots[i]);
}
snapshots[i] = db->GetSnapshot();
}
}
for (Snapshot const* snapshot : snapshots) {
if (snapshot) {
db->ReleaseSnapshot(snapshot);
}
}
delete db;
DestroyDB(dbpath, options);
}
} // namespace leveldb
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -5,6 +5,6 @@ Code in the rest of the package includes "port.h" from this directory.
"port.h" in turn includes a platform specific "port_<platform>.h" file
that provides the platform specific implementation.
See port_posix.h for an example of what must be provided in a platform
See port_stdcxx.h for an example of what must be provided in a platform
specific header file.

View File

@ -1,242 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// AtomicPointer provides storage for a lock-free pointer.
// Platform-dependent implementation of AtomicPointer:
// - If the platform provides a cheap barrier, we use it with raw pointers
// - If <atomic> is present (on newer versions of gcc, it is), we use
// a <atomic>-based AtomicPointer. However we prefer the memory
// barrier based version, because at least on a gcc 4.4 32-bit build
// on linux, we have encountered a buggy <atomic> implementation.
// Also, some <atomic> implementations are much slower than a memory-barrier
// based implementation (~16ns for <atomic> based acquire-load vs. ~1ns for
// a barrier based acquire-load).
// This code is based on atomicops-internals-* in Google's perftools:
// http://code.google.com/p/google-perftools/source/browse/#svn%2Ftrunk%2Fsrc%2Fbase
#ifndef PORT_ATOMIC_POINTER_H_
#define PORT_ATOMIC_POINTER_H_
#include <stdint.h>
#ifdef LEVELDB_ATOMIC_PRESENT
#include <atomic>
#endif
#ifdef OS_WIN
#include <windows.h>
#endif
#ifdef OS_MACOSX
#include <libkern/OSAtomic.h>
#endif
#if defined(_M_X64) || defined(__x86_64__)
#define ARCH_CPU_X86_FAMILY 1
#elif defined(_M_IX86) || defined(__i386__) || defined(__i386)
#define ARCH_CPU_X86_FAMILY 1
#elif defined(__ARMEL__)
#define ARCH_CPU_ARM_FAMILY 1
#elif defined(__aarch64__)
#define ARCH_CPU_ARM64_FAMILY 1
#elif defined(__ppc__) || defined(__powerpc__) || defined(__powerpc64__)
#define ARCH_CPU_PPC_FAMILY 1
#elif defined(__mips__)
#define ARCH_CPU_MIPS_FAMILY 1
#endif
namespace leveldb {
namespace port {
// Define MemoryBarrier() if available
// Windows on x86
#if defined(OS_WIN) && defined(COMPILER_MSVC) && defined(ARCH_CPU_X86_FAMILY)
// windows.h already provides a MemoryBarrier(void) macro
// http://msdn.microsoft.com/en-us/library/ms684208(v=vs.85).aspx
#define LEVELDB_HAVE_MEMORY_BARRIER
// Mac OS
#elif defined(OS_MACOSX)
inline void MemoryBarrier() {
OSMemoryBarrier();
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// Gcc on x86
#elif defined(ARCH_CPU_X86_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
__asm__ __volatile__("" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// Sun Studio
#elif defined(ARCH_CPU_X86_FAMILY) && defined(__SUNPRO_CC)
inline void MemoryBarrier() {
// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
asm volatile("" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// ARM Linux
#elif defined(ARCH_CPU_ARM_FAMILY) && defined(__linux__)
typedef void (*LinuxKernelMemoryBarrierFunc)(void);
// The Linux ARM kernel provides a highly optimized device-specific memory
// barrier function at a fixed memory address that is mapped in every
// user-level process.
//
// This beats using CPU-specific instructions which are, on single-core
// devices, un-necessary and very costly (e.g. ARMv7-A "dmb" takes more
// than 180ns on a Cortex-A8 like the one on a Nexus One). Benchmarking
// shows that the extra function call cost is completely negligible on
// multi-core devices.
//
inline void MemoryBarrier() {
(*(LinuxKernelMemoryBarrierFunc)0xffff0fa0)();
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// ARM64
#elif defined(ARCH_CPU_ARM64_FAMILY)
inline void MemoryBarrier() {
asm volatile("dmb sy" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// PPC
#elif defined(ARCH_CPU_PPC_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
// TODO for some powerpc expert: is there a cheaper suitable variant?
// Perhaps by having separate barriers for acquire and release ops.
asm volatile("sync" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// MIPS
#elif defined(ARCH_CPU_MIPS_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
__asm__ __volatile__("sync" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
#endif
// AtomicPointer built using platform-specific MemoryBarrier()
#if defined(LEVELDB_HAVE_MEMORY_BARRIER)
class AtomicPointer {
private:
void* rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* p) : rep_(p) {}
inline void* NoBarrier_Load() const { return rep_; }
inline void NoBarrier_Store(void* v) { rep_ = v; }
inline void* Acquire_Load() const {
void* result = rep_;
MemoryBarrier();
return result;
}
inline void Release_Store(void* v) {
MemoryBarrier();
rep_ = v;
}
};
// AtomicPointer based on <cstdatomic>
#elif defined(LEVELDB_ATOMIC_PRESENT)
class AtomicPointer {
private:
std::atomic<void*> rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
return rep_.load(std::memory_order_acquire);
}
inline void Release_Store(void* v) {
rep_.store(v, std::memory_order_release);
}
inline void* NoBarrier_Load() const {
return rep_.load(std::memory_order_relaxed);
}
inline void NoBarrier_Store(void* v) {
rep_.store(v, std::memory_order_relaxed);
}
};
// Atomic pointer based on sparc memory barriers
#elif defined(__sparcv9) && defined(__GNUC__)
class AtomicPointer {
private:
void* rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
void* val;
__asm__ __volatile__ (
"ldx [%[rep_]], %[val] \n\t"
"membar #LoadLoad|#LoadStore \n\t"
: [val] "=r" (val)
: [rep_] "r" (&rep_)
: "memory");
return val;
}
inline void Release_Store(void* v) {
__asm__ __volatile__ (
"membar #LoadStore|#StoreStore \n\t"
"stx %[v], [%[rep_]] \n\t"
:
: [rep_] "r" (&rep_), [v] "r" (v)
: "memory");
}
inline void* NoBarrier_Load() const { return rep_; }
inline void NoBarrier_Store(void* v) { rep_ = v; }
};
// Atomic pointer based on ia64 acq/rel
#elif defined(__ia64) && defined(__GNUC__)
class AtomicPointer {
private:
void* rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
void* val ;
__asm__ __volatile__ (
"ld8.acq %[val] = [%[rep_]] \n\t"
: [val] "=r" (val)
: [rep_] "r" (&rep_)
: "memory"
);
return val;
}
inline void Release_Store(void* v) {
__asm__ __volatile__ (
"st8.rel [%[rep_]] = %[v] \n\t"
:
: [rep_] "r" (&rep_), [v] "r" (v)
: "memory"
);
}
inline void* NoBarrier_Load() const { return rep_; }
inline void NoBarrier_Store(void* v) { rep_ = v; }
};
// We have neither MemoryBarrier(), nor <atomic>
#else
#error Please implement AtomicPointer for this platform.
#endif
#undef LEVELDB_HAVE_MEMORY_BARRIER
#undef ARCH_CPU_X86_FAMILY
#undef ARCH_CPU_ARM_FAMILY
#undef ARCH_CPU_ARM64_FAMILY
#undef ARCH_CPU_PPC_FAMILY
} // namespace port
} // namespace leveldb
#endif // PORT_ATOMIC_POINTER_H_

View File

@ -10,10 +10,10 @@
// Include the appropriate platform specific file below. If you are
// porting to a new platform, see "port_example.h" for documentation
// of what the new port_<platform>.h file must provide.
#if defined(LEVELDB_PLATFORM_POSIX)
# include "port/port_posix.h"
#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_WINDOWS)
#include "port/port_stdcxx.h"
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
# include "port/port_chromium.h"
#include "port/port_chromium.h"
#endif
#endif // STORAGE_LEVELDB_PORT_PORT_H_

39
port/port_config.h.in Normal file
View File

@ -0,0 +1,39 @@
// Copyright 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
#define STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
// Define to 1 if you have a definition for fdatasync() in <unistd.h>.
#if !defined(HAVE_FDATASYNC)
#cmakedefine01 HAVE_FDATASYNC
#endif // !defined(HAVE_FDATASYNC)
// Define to 1 if you have a definition for F_FULLFSYNC in <fcntl.h>.
#if !defined(HAVE_FULLFSYNC)
#cmakedefine01 HAVE_FULLFSYNC
#endif // !defined(HAVE_FULLFSYNC)
// Define to 1 if you have a definition for O_CLOEXEC in <fcntl.h>.
#if !defined(HAVE_O_CLOEXEC)
#cmakedefine01 HAVE_O_CLOEXEC
#endif // !defined(HAVE_O_CLOEXEC)
// Define to 1 if you have Google CRC32C.
#if !defined(HAVE_CRC32C)
#cmakedefine01 HAVE_CRC32C
#endif // !defined(HAVE_CRC32C)
// Define to 1 if you have Google Snappy.
#if !defined(HAVE_SNAPPY)
#cmakedefine01 HAVE_SNAPPY
#endif // !defined(HAVE_SNAPPY)
// Define to 1 if your processor stores words with the most significant byte
// first (like Motorola and SPARC, unlike Intel and VAX).
#if !defined(LEVELDB_IS_BIG_ENDIAN)
#cmakedefine01 LEVELDB_IS_BIG_ENDIAN
#endif // !defined(LEVELDB_IS_BIG_ENDIAN)
#endif // STORAGE_LEVELDB_PORT_PORT_CONFIG_H_

View File

@ -10,6 +10,8 @@
#ifndef STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
#define STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
#include "port/thread_annotations.h"
namespace leveldb {
namespace port {
@ -23,23 +25,23 @@ static const bool kLittleEndian = true /* or some other expression */;
// ------------------ Threading -------------------
// A Mutex represents an exclusive lock.
class Mutex {
class LOCKABLE Mutex {
public:
Mutex();
~Mutex();
// Lock the mutex. Waits until other lockers have exited.
// Will deadlock if the mutex is already locked by this thread.
void Lock();
void Lock() EXCLUSIVE_LOCK_FUNCTION();
// Unlock the mutex.
// REQUIRES: This mutex was locked by this thread.
void Unlock();
void Unlock() UNLOCK_FUNCTION();
// Optionally crash if this thread does not hold this mutex.
// The implementation must be fast, especially if NDEBUG is
// defined. The implementation is allowed to skip all checks.
void AssertHeld();
void AssertHeld() ASSERT_EXCLUSIVE_LOCK();
};
class CondVar {
@ -60,57 +62,18 @@ class CondVar {
void SignallAll();
};
// Thread-safe initialization.
// Used as follows:
// static port::OnceType init_control = LEVELDB_ONCE_INIT;
// static void Initializer() { ... do something ...; }
// ...
// port::InitOnce(&init_control, &Initializer);
typedef intptr_t OnceType;
#define LEVELDB_ONCE_INIT 0
extern void InitOnce(port::OnceType*, void (*initializer)());
// A type that holds a pointer that can be read or written atomically
// (i.e., without word-tearing.)
class AtomicPointer {
private:
intptr_t rep_;
public:
// Initialize to arbitrary value
AtomicPointer();
// Initialize to hold v
explicit AtomicPointer(void* v) : rep_(v) { }
// Read and return the stored pointer with the guarantee that no
// later memory access (read or write) by this thread can be
// reordered ahead of this read.
void* Acquire_Load() const;
// Set v as the stored pointer with the guarantee that no earlier
// memory access (read or write) by this thread can be reordered
// after this store.
void Release_Store(void* v);
// Read the stored pointer with no ordering guarantees.
void* NoBarrier_Load() const;
// Set va as the stored pointer with no ordering guarantees.
void NoBarrier_Store(void* v);
};
// ------------------ Compression -------------------
// Store the snappy compression of "input[0,input_length-1]" in *output.
// Returns false if snappy is not supported by this port.
extern bool Snappy_Compress(const char* input, size_t input_length,
std::string* output);
bool Snappy_Compress(const char* input, size_t input_length,
std::string* output);
// If input[0,input_length-1] looks like a valid snappy compressed
// buffer, store the size of the uncompressed data in *result and
// return true. Else return false.
extern bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result);
bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result);
// Attempt to snappy uncompress input[0,input_length-1] into *output.
// Returns true if successful, false if the input is invalid lightweight
@ -119,15 +82,15 @@ extern bool Snappy_GetUncompressedLength(const char* input, size_t length,
// REQUIRES: at least the first "n" bytes of output[] must be writable
// where "n" is the result of a successful call to
// Snappy_GetUncompressedLength.
extern bool Snappy_Uncompress(const char* input_data, size_t input_length,
char* output);
bool Snappy_Uncompress(const char* input_data, size_t input_length,
char* output);
// ------------------ Miscellaneous -------------------
// If heap profiling is not supported, returns false.
// Else repeatedly calls (*func)(arg, data, n) and then returns true.
// The concatenation of all "data[0,n-1]" fragments is the heap profile.
extern bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
// Extend the CRC to include the first n bytes of buf.
//

View File

@ -1,53 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "port/port_posix.h"
#include <cstdlib>
#include <stdio.h>
#include <string.h>
namespace leveldb {
namespace port {
static void PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
abort();
}
}
Mutex::Mutex() { PthreadCall("init mutex", pthread_mutex_init(&mu_, NULL)); }
Mutex::~Mutex() { PthreadCall("destroy mutex", pthread_mutex_destroy(&mu_)); }
void Mutex::Lock() { PthreadCall("lock", pthread_mutex_lock(&mu_)); }
void Mutex::Unlock() { PthreadCall("unlock", pthread_mutex_unlock(&mu_)); }
CondVar::CondVar(Mutex* mu)
: mu_(mu) {
PthreadCall("init cv", pthread_cond_init(&cv_, NULL));
}
CondVar::~CondVar() { PthreadCall("destroy cv", pthread_cond_destroy(&cv_)); }
void CondVar::Wait() {
PthreadCall("wait", pthread_cond_wait(&cv_, &mu_->mu_));
}
void CondVar::Signal() {
PthreadCall("signal", pthread_cond_signal(&cv_));
}
void CondVar::SignalAll() {
PthreadCall("broadcast", pthread_cond_broadcast(&cv_));
}
void InitOnce(OnceType* once, void (*initializer)()) {
PthreadCall("once", pthread_once(once, initializer));
}
} // namespace port
} // namespace leveldb

View File

@ -1,156 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// See port_example.h for documentation for the following types/functions.
#ifndef STORAGE_LEVELDB_PORT_PORT_POSIX_H_
#define STORAGE_LEVELDB_PORT_PORT_POSIX_H_
#undef PLATFORM_IS_LITTLE_ENDIAN
#if defined(OS_MACOSX)
#include <machine/endian.h>
#if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
#define PLATFORM_IS_LITTLE_ENDIAN \
(__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN)
#endif
#elif defined(OS_SOLARIS)
#include <sys/isa_defs.h>
#ifdef _LITTLE_ENDIAN
#define PLATFORM_IS_LITTLE_ENDIAN true
#else
#define PLATFORM_IS_LITTLE_ENDIAN false
#endif
#elif defined(OS_FREEBSD) || defined(OS_OPENBSD) ||\
defined(OS_NETBSD) || defined(OS_DRAGONFLYBSD)
#include <sys/types.h>
#include <sys/endian.h>
#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
#elif defined(OS_HPUX)
#define PLATFORM_IS_LITTLE_ENDIAN false
#elif defined(OS_ANDROID)
// Due to a bug in the NDK x86 <sys/endian.h> definition,
// _BYTE_ORDER must be used instead of __BYTE_ORDER on Android.
// See http://code.google.com/p/android/issues/detail?id=39824
#include <endian.h>
#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
#else
#include <endian.h>
#endif
#include <pthread.h>
#ifdef SNAPPY
#include <snappy.h>
#endif
#include <stdint.h>
#include <string>
#include "port/atomic_pointer.h"
#ifndef PLATFORM_IS_LITTLE_ENDIAN
#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
#endif
#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
defined(OS_ANDROID) || defined(OS_HPUX) || defined(CYGWIN)
// Use fread/fwrite/fflush on platforms without _unlocked variants
#define fread_unlocked fread
#define fwrite_unlocked fwrite
#define fflush_unlocked fflush
#endif
#if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\
defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
// Use fsync() on platforms without fdatasync()
#define fdatasync fsync
#endif
#if defined(OS_ANDROID) && __ANDROID_API__ < 9
// fdatasync() was only introduced in API level 9 on Android. Use fsync()
// when targetting older platforms.
#define fdatasync fsync
#endif
namespace leveldb {
namespace port {
static const bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN;
#undef PLATFORM_IS_LITTLE_ENDIAN
class CondVar;
class Mutex {
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
void AssertHeld() { }
private:
friend class CondVar;
pthread_mutex_t mu_;
// No copying
Mutex(const Mutex&);
void operator=(const Mutex&);
};
class CondVar {
public:
explicit CondVar(Mutex* mu);
~CondVar();
void Wait();
void Signal();
void SignalAll();
private:
pthread_cond_t cv_;
Mutex* mu_;
};
typedef pthread_once_t OnceType;
#define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT
extern void InitOnce(OnceType* once, void (*initializer)());
inline bool Snappy_Compress(const char* input, size_t length,
::std::string* output) {
#ifdef SNAPPY
output->resize(snappy::MaxCompressedLength(length));
size_t outlen;
snappy::RawCompress(input, length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#endif
return false;
}
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result) {
#ifdef SNAPPY
return snappy::GetUncompressedLength(input, length, result);
#else
return false;
#endif
}
inline bool Snappy_Uncompress(const char* input, size_t length,
char* output) {
#ifdef SNAPPY
return snappy::RawUncompress(input, length, output);
#else
return false;
#endif
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
} // namespace port
} // namespace leveldb
#endif // STORAGE_LEVELDB_PORT_PORT_POSIX_H_

View File

@ -1,129 +0,0 @@
// Copyright 2016 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// A portable implementation of crc32c, optimized to handle
// four bytes at a time.
//
// In a separate source file to allow this accelerated CRC32C function to be
// compiled with the appropriate compiler flags to enable x86 SSE 4.2
// instructions.
#include <stdint.h>
#include <string.h>
#include "port/port.h"
#if defined(LEVELDB_PLATFORM_POSIX_SSE)
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__GNUC__) && defined(__SSE4_2__)
#include <nmmintrin.h>
#include <cpuid.h>
#endif
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
namespace leveldb {
namespace port {
#if defined(LEVELDB_PLATFORM_POSIX_SSE)
// Used to fetch a naturally-aligned 32-bit word in little endian byte-order
static inline uint32_t LE_LOAD32(const uint8_t *p) {
// SSE is x86 only, so ensured that |p| is always little-endian.
uint32_t word;
memcpy(&word, p, sizeof(word));
return word;
}
#if defined(_M_X64) || defined(__x86_64__) // LE_LOAD64 is only used on x64.
// Used to fetch a naturally-aligned 64-bit word in little endian byte-order
static inline uint64_t LE_LOAD64(const uint8_t *p) {
uint64_t dword;
memcpy(&dword, p, sizeof(dword));
return dword;
}
#endif // defined(_M_X64) || defined(__x86_64__)
static inline bool HaveSSE42() {
#if defined(_MSC_VER)
int cpu_info[4];
__cpuid(cpu_info, 1);
return (cpu_info[2] & (1 << 20)) != 0;
#elif defined(__GNUC__)
unsigned int eax, ebx, ecx, edx;
__get_cpuid(1, &eax, &ebx, &ecx, &edx);
return (ecx & (1 << 20)) != 0;
#else
return false;
#endif
}
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
// For further improvements see Intel publication at:
// http://download.intel.com/design/intarch/papers/323405.pdf
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size) {
#if !defined(LEVELDB_PLATFORM_POSIX_SSE)
return 0;
#else
static bool have = HaveSSE42();
if (!have) {
return 0;
}
const uint8_t *p = reinterpret_cast<const uint8_t *>(buf);
const uint8_t *e = p + size;
uint32_t l = crc ^ 0xffffffffu;
#define STEP1 do { \
l = _mm_crc32_u8(l, *p++); \
} while (0)
#define STEP4 do { \
l = _mm_crc32_u32(l, LE_LOAD32(p)); \
p += 4; \
} while (0)
#define STEP8 do { \
l = _mm_crc32_u64(l, LE_LOAD64(p)); \
p += 8; \
} while (0)
if (size > 16) {
// Process unaligned bytes
for (unsigned int i = reinterpret_cast<uintptr_t>(p) % 8; i; --i) {
STEP1;
}
// _mm_crc32_u64 is only available on x64.
#if defined(_M_X64) || defined(__x86_64__)
// Process 8 bytes at a time
while ((e-p) >= 8) {
STEP8;
}
// Process 4 bytes at a time
if ((e-p) >= 4) {
STEP4;
}
#else // !(defined(_M_X64) || defined(__x86_64__))
// Process 4 bytes at a time
while ((e-p) >= 4) {
STEP4;
}
#endif // defined(_M_X64) || defined(__x86_64__)
}
// Process the last few bytes
while (p != e) {
STEP1;
}
#undef STEP8
#undef STEP4
#undef STEP1
return l ^ 0xffffffffu;
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
}
} // namespace port
} // namespace leveldb

153
port/port_stdcxx.h Normal file
View File

@ -0,0 +1,153 @@
// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_PORT_STDCXX_H_
#define STORAGE_LEVELDB_PORT_PORT_STDCXX_H_
// port/port_config.h availability is automatically detected via __has_include
// in newer compilers. If LEVELDB_HAS_PORT_CONFIG_H is defined, it overrides the
// configuration detection.
#if defined(LEVELDB_HAS_PORT_CONFIG_H)
#if LEVELDB_HAS_PORT_CONFIG_H
#include "port/port_config.h"
#endif // LEVELDB_HAS_PORT_CONFIG_H
#elif defined(__has_include)
#if __has_include("port/port_config.h")
#include "port/port_config.h"
#endif // __has_include("port/port_config.h")
#endif // defined(LEVELDB_HAS_PORT_CONFIG_H)
#if HAVE_CRC32C
#include <crc32c/crc32c.h>
#endif // HAVE_CRC32C
#if HAVE_SNAPPY
#include <snappy.h>
#endif // HAVE_SNAPPY
#include <cassert>
#include <condition_variable> // NOLINT
#include <cstddef>
#include <cstdint>
#include <mutex> // NOLINT
#include <string>
#include "port/thread_annotations.h"
namespace leveldb {
namespace port {
static const bool kLittleEndian = !LEVELDB_IS_BIG_ENDIAN;
class CondVar;
// Thinly wraps std::mutex.
class LOCKABLE Mutex {
public:
Mutex() = default;
~Mutex() = default;
Mutex(const Mutex&) = delete;
Mutex& operator=(const Mutex&) = delete;
void Lock() EXCLUSIVE_LOCK_FUNCTION() { mu_.lock(); }
void Unlock() UNLOCK_FUNCTION() { mu_.unlock(); }
void AssertHeld() ASSERT_EXCLUSIVE_LOCK() {}
private:
friend class CondVar;
std::mutex mu_;
};
// Thinly wraps std::condition_variable.
class CondVar {
public:
explicit CondVar(Mutex* mu) : mu_(mu) { assert(mu != nullptr); }
~CondVar() = default;
CondVar(const CondVar&) = delete;
CondVar& operator=(const CondVar&) = delete;
void Wait() {
std::unique_lock<std::mutex> lock(mu_->mu_, std::adopt_lock);
cv_.wait(lock);
lock.release();
}
void Signal() { cv_.notify_one(); }
void SignalAll() { cv_.notify_all(); }
private:
std::condition_variable cv_;
Mutex* const mu_;
};
inline bool Snappy_Compress(const char* input, size_t length,
std::string* output) {
#if HAVE_SNAPPY
output->resize(snappy::MaxCompressedLength(length));
size_t outlen;
snappy::RawCompress(input, length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#else
// Silence compiler warnings about unused arguments.
(void)input;
(void)length;
(void)output;
#endif // HAVE_SNAPPY
return false;
}
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result) {
#if HAVE_SNAPPY
return snappy::GetUncompressedLength(input, length, result);
#else
// Silence compiler warnings about unused arguments.
(void)input;
(void)length;
(void)result;
return false;
#endif // HAVE_SNAPPY
}
inline bool Snappy_Uncompress(const char* input, size_t length, char* output) {
#if HAVE_SNAPPY
return snappy::RawUncompress(input, length, output);
#else
// Silence compiler warnings about unused arguments.
(void)input;
(void)length;
(void)output;
return false;
#endif // HAVE_SNAPPY
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
// Silence compiler warnings about unused arguments.
(void)func;
(void)arg;
return false;
}
inline uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size) {
#if HAVE_CRC32C
return ::crc32c::Extend(crc, reinterpret_cast<const uint8_t*>(buf), size);
#else
// Silence compiler warnings about unused arguments.
(void)crc;
(void)buf;
(void)size;
return 0;
#endif // HAVE_CRC32C
}
} // namespace port
} // namespace leveldb
#endif // STORAGE_LEVELDB_PORT_PORT_STDCXX_H_

View File

@ -5,56 +5,104 @@
#ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
#define STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
// Some environments provide custom macros to aid in static thread-safety
// analysis. Provide empty definitions of such macros unless they are already
// defined.
// Use Clang's thread safety analysis annotations when available. In other
// environments, the macros receive empty definitions.
// Usage documentation: https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
#if !defined(THREAD_ANNOTATION_ATTRIBUTE__)
#if defined(__clang__)
#define THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x))
#else
#define THREAD_ANNOTATION_ATTRIBUTE__(x) // no-op
#endif
#endif // !defined(THREAD_ANNOTATION_ATTRIBUTE__)
#ifndef GUARDED_BY
#define GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x))
#endif
#ifndef PT_GUARDED_BY
#define PT_GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x))
#endif
#ifndef ACQUIRED_AFTER
#define ACQUIRED_AFTER(...) \
THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(__VA_ARGS__))
#endif
#ifndef ACQUIRED_BEFORE
#define ACQUIRED_BEFORE(...) \
THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(__VA_ARGS__))
#endif
#ifndef EXCLUSIVE_LOCKS_REQUIRED
#define EXCLUSIVE_LOCKS_REQUIRED(...)
#define EXCLUSIVE_LOCKS_REQUIRED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_locks_required(__VA_ARGS__))
#endif
#ifndef SHARED_LOCKS_REQUIRED
#define SHARED_LOCKS_REQUIRED(...)
#define SHARED_LOCKS_REQUIRED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_locks_required(__VA_ARGS__))
#endif
#ifndef LOCKS_EXCLUDED
#define LOCKS_EXCLUDED(...)
#define LOCKS_EXCLUDED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(__VA_ARGS__))
#endif
#ifndef LOCK_RETURNED
#define LOCK_RETURNED(x)
#define LOCK_RETURNED(x) THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x))
#endif
#ifndef LOCKABLE
#define LOCKABLE
#define LOCKABLE THREAD_ANNOTATION_ATTRIBUTE__(lockable)
#endif
#ifndef SCOPED_LOCKABLE
#define SCOPED_LOCKABLE
#define SCOPED_LOCKABLE THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable)
#endif
#ifndef EXCLUSIVE_LOCK_FUNCTION
#define EXCLUSIVE_LOCK_FUNCTION(...)
#define EXCLUSIVE_LOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_lock_function(__VA_ARGS__))
#endif
#ifndef SHARED_LOCK_FUNCTION
#define SHARED_LOCK_FUNCTION(...)
#define SHARED_LOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_lock_function(__VA_ARGS__))
#endif
#ifndef EXCLUSIVE_TRYLOCK_FUNCTION
#define EXCLUSIVE_TRYLOCK_FUNCTION(...)
#define EXCLUSIVE_TRYLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_trylock_function(__VA_ARGS__))
#endif
#ifndef SHARED_TRYLOCK_FUNCTION
#define SHARED_TRYLOCK_FUNCTION(...)
#define SHARED_TRYLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_trylock_function(__VA_ARGS__))
#endif
#ifndef UNLOCK_FUNCTION
#define UNLOCK_FUNCTION(...)
#define UNLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(unlock_function(__VA_ARGS__))
#endif
#ifndef NO_THREAD_SAFETY_ANALYSIS
#define NO_THREAD_SAFETY_ANALYSIS
#define NO_THREAD_SAFETY_ANALYSIS \
THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis)
#endif
#ifndef ASSERT_EXCLUSIVE_LOCK
#define ASSERT_EXCLUSIVE_LOCK(...) \
THREAD_ANNOTATION_ATTRIBUTE__(assert_exclusive_lock(__VA_ARGS__))
#endif
#ifndef ASSERT_SHARED_LOCK
#define ASSERT_SHARED_LOCK(...) \
THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_lock(__VA_ARGS__))
#endif
#endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_

View File

@ -1,24 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// MSVC didn't ship with this file until the 2010 version.
#ifndef STORAGE_LEVELDB_PORT_WIN_STDINT_H_
#define STORAGE_LEVELDB_PORT_WIN_STDINT_H_
#if !defined(_MSC_VER)
#error This file should only be included when compiling with MSVC.
#endif
// Define C99 equivalent types.
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef signed long long int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
#endif // STORAGE_LEVELDB_PORT_WIN_STDINT_H_

View File

@ -6,8 +6,9 @@
#include "table/block.h"
#include <vector>
#include <algorithm>
#include <vector>
#include "leveldb/comparator.h"
#include "table/format.h"
#include "util/coding.h"
@ -27,7 +28,7 @@ Block::Block(const BlockContents& contents)
if (size_ < sizeof(uint32_t)) {
size_ = 0; // Error marker
} else {
size_t max_restarts_allowed = (size_-sizeof(uint32_t)) / sizeof(uint32_t);
size_t max_restarts_allowed = (size_ - sizeof(uint32_t)) / sizeof(uint32_t);
if (NumRestarts() > max_restarts_allowed) {
// The size is too small for NumRestarts()
size_ = 0;
@ -48,13 +49,12 @@ Block::~Block() {
// and the length of the value in "*shared", "*non_shared", and
// "*value_length", respectively. Will not dereference past "limit".
//
// If any errors are detected, returns NULL. Otherwise, returns a
// If any errors are detected, returns nullptr. Otherwise, returns a
// pointer to the key delta (just past the three decoded values).
static inline const char* DecodeEntry(const char* p, const char* limit,
uint32_t* shared,
uint32_t* non_shared,
uint32_t* shared, uint32_t* non_shared,
uint32_t* value_length) {
if (limit - p < 3) return NULL;
if (limit - p < 3) return nullptr;
*shared = reinterpret_cast<const unsigned char*>(p)[0];
*non_shared = reinterpret_cast<const unsigned char*>(p)[1];
*value_length = reinterpret_cast<const unsigned char*>(p)[2];
@ -62,13 +62,13 @@ static inline const char* DecodeEntry(const char* p, const char* limit,
// Fast path: all three values are encoded in one byte each
p += 3;
} else {
if ((p = GetVarint32Ptr(p, limit, shared)) == NULL) return NULL;
if ((p = GetVarint32Ptr(p, limit, non_shared)) == NULL) return NULL;
if ((p = GetVarint32Ptr(p, limit, value_length)) == NULL) return NULL;
if ((p = GetVarint32Ptr(p, limit, shared)) == nullptr) return nullptr;
if ((p = GetVarint32Ptr(p, limit, non_shared)) == nullptr) return nullptr;
if ((p = GetVarint32Ptr(p, limit, value_length)) == nullptr) return nullptr;
}
if (static_cast<uint32_t>(limit - p) < (*non_shared + *value_length)) {
return NULL;
return nullptr;
}
return p;
}
@ -76,9 +76,9 @@ static inline const char* DecodeEntry(const char* p, const char* limit,
class Block::Iter : public Iterator {
private:
const Comparator* const comparator_;
const char* const data_; // underlying block contents
uint32_t const restarts_; // Offset of restart array (list of fixed32)
uint32_t const num_restarts_; // Number of uint32_t entries in restart array
const char* const data_; // underlying block contents
uint32_t const restarts_; // Offset of restart array (list of fixed32)
uint32_t const num_restarts_; // Number of uint32_t entries in restart array
// current_ is offset in data_ of current entry. >= restarts_ if !Valid
uint32_t current_;
@ -112,9 +112,7 @@ class Block::Iter : public Iterator {
}
public:
Iter(const Comparator* comparator,
const char* data,
uint32_t restarts,
Iter(const Comparator* comparator, const char* data, uint32_t restarts,
uint32_t num_restarts)
: comparator_(comparator),
data_(data),
@ -171,10 +169,10 @@ class Block::Iter : public Iterator {
uint32_t mid = (left + right + 1) / 2;
uint32_t region_offset = GetRestartPoint(mid);
uint32_t shared, non_shared, value_length;
const char* key_ptr = DecodeEntry(data_ + region_offset,
data_ + restarts_,
&shared, &non_shared, &value_length);
if (key_ptr == NULL || (shared != 0)) {
const char* key_ptr =
DecodeEntry(data_ + region_offset, data_ + restarts_, &shared,
&non_shared, &value_length);
if (key_ptr == nullptr || (shared != 0)) {
CorruptionError();
return;
}
@ -237,7 +235,7 @@ class Block::Iter : public Iterator {
// Decode next entry
uint32_t shared, non_shared, value_length;
p = DecodeEntry(p, limit, &shared, &non_shared, &value_length);
if (p == NULL || key_.size() < shared) {
if (p == nullptr || key_.size() < shared) {
CorruptionError();
return false;
} else {
@ -253,7 +251,7 @@ class Block::Iter : public Iterator {
}
};
Iterator* Block::NewIterator(const Comparator* cmp) {
Iterator* Block::NewIterator(const Comparator* comparator) {
if (size_ < sizeof(uint32_t)) {
return NewErrorIterator(Status::Corruption("bad block contents"));
}
@ -261,7 +259,7 @@ Iterator* Block::NewIterator(const Comparator* cmp) {
if (num_restarts == 0) {
return NewEmptyIterator();
} else {
return new Iter(cmp, data_, restart_offset_, num_restarts);
return new Iter(comparator, data_, restart_offset_, num_restarts);
}
}

View File

@ -7,6 +7,7 @@
#include <stddef.h>
#include <stdint.h>
#include "leveldb/iterator.h"
namespace leveldb {
@ -19,24 +20,23 @@ class Block {
// Initialize the block with the specified contents.
explicit Block(const BlockContents& contents);
Block(const Block&) = delete;
Block& operator=(const Block&) = delete;
~Block();
size_t size() const { return size_; }
Iterator* NewIterator(const Comparator* comparator);
private:
class Iter;
uint32_t NumRestarts() const;
const char* data_;
size_t size_;
uint32_t restart_offset_; // Offset in data_ of restart array
bool owned_; // Block owns data_[]
// No copying allowed
Block(const Block&);
void operator=(const Block&);
class Iter;
uint32_t restart_offset_; // Offset in data_ of restart array
bool owned_; // Block owns data_[]
};
} // namespace leveldb

View File

@ -28,36 +28,35 @@
#include "table/block_builder.h"
#include <algorithm>
#include <assert.h>
#include <algorithm>
#include "leveldb/comparator.h"
#include "leveldb/table_builder.h"
#include "leveldb/options.h"
#include "util/coding.h"
namespace leveldb {
BlockBuilder::BlockBuilder(const Options* options)
: options_(options),
restarts_(),
counter_(0),
finished_(false) {
: options_(options), restarts_(), counter_(0), finished_(false) {
assert(options->block_restart_interval >= 1);
restarts_.push_back(0); // First restart point is at offset 0
restarts_.push_back(0); // First restart point is at offset 0
}
void BlockBuilder::Reset() {
buffer_.clear();
restarts_.clear();
restarts_.push_back(0); // First restart point is at offset 0
restarts_.push_back(0); // First restart point is at offset 0
counter_ = 0;
finished_ = false;
last_key_.clear();
}
size_t BlockBuilder::CurrentSizeEstimate() const {
return (buffer_.size() + // Raw data buffer
restarts_.size() * sizeof(uint32_t) + // Restart array
sizeof(uint32_t)); // Restart array length
return (buffer_.size() + // Raw data buffer
restarts_.size() * sizeof(uint32_t) + // Restart array
sizeof(uint32_t)); // Restart array length
}
Slice BlockBuilder::Finish() {
@ -74,7 +73,7 @@ void BlockBuilder::Add(const Slice& key, const Slice& value) {
Slice last_key_piece(last_key_);
assert(!finished_);
assert(counter_ <= options_->block_restart_interval);
assert(buffer_.empty() // No values yet?
assert(buffer_.empty() // No values yet?
|| options_->comparator->Compare(key, last_key_piece) > 0);
size_t shared = 0;
if (counter_ < options_->block_restart_interval) {

View File

@ -5,9 +5,10 @@
#ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
#define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
#include <stdint.h>
#include <vector>
#include <stdint.h>
#include "leveldb/slice.h"
namespace leveldb {
@ -18,6 +19,9 @@ class BlockBuilder {
public:
explicit BlockBuilder(const Options* options);
BlockBuilder(const BlockBuilder&) = delete;
BlockBuilder& operator=(const BlockBuilder&) = delete;
// Reset the contents as if the BlockBuilder was just constructed.
void Reset();
@ -35,21 +39,15 @@ class BlockBuilder {
size_t CurrentSizeEstimate() const;
// Return true iff no entries have been added since the last Reset()
bool empty() const {
return buffer_.empty();
}
bool empty() const { return buffer_.empty(); }
private:
const Options* options_;
std::string buffer_; // Destination buffer
std::vector<uint32_t> restarts_; // Restart points
int counter_; // Number of entries emitted since restart
bool finished_; // Has Finish() been called?
std::string last_key_;
// No copying allowed
BlockBuilder(const BlockBuilder&);
void operator=(const BlockBuilder&);
const Options* options_;
std::string buffer_; // Destination buffer
std::vector<uint32_t> restarts_; // Restart points
int counter_; // Number of entries emitted since restart
bool finished_; // Has Finish() been called?
std::string last_key_;
};
} // namespace leveldb

View File

@ -16,8 +16,7 @@ static const size_t kFilterBaseLg = 11;
static const size_t kFilterBase = 1 << kFilterBaseLg;
FilterBlockBuilder::FilterBlockBuilder(const FilterPolicy* policy)
: policy_(policy) {
}
: policy_(policy) {}
void FilterBlockBuilder::StartBlock(uint64_t block_offset) {
uint64_t filter_index = (block_offset / kFilterBase);
@ -62,7 +61,7 @@ void FilterBlockBuilder::GenerateFilter() {
tmp_keys_.resize(num_keys);
for (size_t i = 0; i < num_keys; i++) {
const char* base = keys_.data() + start_[i];
size_t length = start_[i+1] - start_[i];
size_t length = start_[i + 1] - start_[i];
tmp_keys_[i] = Slice(base, length);
}
@ -77,14 +76,10 @@ void FilterBlockBuilder::GenerateFilter() {
FilterBlockReader::FilterBlockReader(const FilterPolicy* policy,
const Slice& contents)
: policy_(policy),
data_(NULL),
offset_(NULL),
num_(0),
base_lg_(0) {
: policy_(policy), data_(nullptr), offset_(nullptr), num_(0), base_lg_(0) {
size_t n = contents.size();
if (n < 5) return; // 1 byte for base_lg_ and 4 for start of offset array
base_lg_ = contents[n-1];
base_lg_ = contents[n - 1];
uint32_t last_word = DecodeFixed32(contents.data() + n - 5);
if (last_word > n - 5) return;
data_ = contents.data();
@ -95,8 +90,8 @@ FilterBlockReader::FilterBlockReader(const FilterPolicy* policy,
bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
uint64_t index = block_offset >> base_lg_;
if (index < num_) {
uint32_t start = DecodeFixed32(offset_ + index*4);
uint32_t limit = DecodeFixed32(offset_ + index*4 + 4);
uint32_t start = DecodeFixed32(offset_ + index * 4);
uint32_t limit = DecodeFixed32(offset_ + index * 4 + 4);
if (start <= limit && limit <= static_cast<size_t>(offset_ - data_)) {
Slice filter = Slice(data_ + start, limit - start);
return policy_->KeyMayMatch(key, filter);
@ -108,4 +103,4 @@ bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
return true; // Errors are treated as potential matches
}
}
} // namespace leveldb

View File

@ -11,8 +11,10 @@
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <vector>
#include "leveldb/slice.h"
#include "util/hash.h"
@ -30,6 +32,9 @@ class FilterBlockBuilder {
public:
explicit FilterBlockBuilder(const FilterPolicy*);
FilterBlockBuilder(const FilterBlockBuilder&) = delete;
FilterBlockBuilder& operator=(const FilterBlockBuilder&) = delete;
void StartBlock(uint64_t block_offset);
void AddKey(const Slice& key);
Slice Finish();
@ -38,20 +43,16 @@ class FilterBlockBuilder {
void GenerateFilter();
const FilterPolicy* policy_;
std::string keys_; // Flattened key contents
std::vector<size_t> start_; // Starting index in keys_ of each key
std::string result_; // Filter data computed so far
std::vector<Slice> tmp_keys_; // policy_->CreateFilter() argument
std::string keys_; // Flattened key contents
std::vector<size_t> start_; // Starting index in keys_ of each key
std::string result_; // Filter data computed so far
std::vector<Slice> tmp_keys_; // policy_->CreateFilter() argument
std::vector<uint32_t> filter_offsets_;
// No copying allowed
FilterBlockBuilder(const FilterBlockBuilder&);
void operator=(const FilterBlockBuilder&);
};
class FilterBlockReader {
public:
// REQUIRES: "contents" and *policy must stay live while *this is live.
// REQUIRES: "contents" and *policy must stay live while *this is live.
FilterBlockReader(const FilterPolicy* policy, const Slice& contents);
bool KeyMayMatch(uint64_t block_offset, const Slice& key);
@ -63,6 +64,6 @@ class FilterBlockReader {
size_t base_lg_; // Encoding parameter (see kFilterBaseLg in .cc file)
};
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_

View File

@ -16,9 +16,7 @@ namespace leveldb {
// For testing: emit an array with one hash value per key
class TestHashFilter : public FilterPolicy {
public:
virtual const char* Name() const {
return "TestHashFilter";
}
virtual const char* Name() const { return "TestHashFilter"; }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
for (int i = 0; i < n; i++) {
@ -69,8 +67,8 @@ TEST(FilterBlockTest, SingleChunk) {
ASSERT_TRUE(reader.KeyMayMatch(100, "box"));
ASSERT_TRUE(reader.KeyMayMatch(100, "hello"));
ASSERT_TRUE(reader.KeyMayMatch(100, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(100, "missing"));
ASSERT_TRUE(! reader.KeyMayMatch(100, "other"));
ASSERT_TRUE(!reader.KeyMayMatch(100, "missing"));
ASSERT_TRUE(!reader.KeyMayMatch(100, "other"));
}
TEST(FilterBlockTest, MultiChunk) {
@ -99,30 +97,28 @@ TEST(FilterBlockTest, MultiChunk) {
// Check first filter
ASSERT_TRUE(reader.KeyMayMatch(0, "foo"));
ASSERT_TRUE(reader.KeyMayMatch(2000, "bar"));
ASSERT_TRUE(! reader.KeyMayMatch(0, "box"));
ASSERT_TRUE(! reader.KeyMayMatch(0, "hello"));
ASSERT_TRUE(!reader.KeyMayMatch(0, "box"));
ASSERT_TRUE(!reader.KeyMayMatch(0, "hello"));
// Check second filter
ASSERT_TRUE(reader.KeyMayMatch(3100, "box"));
ASSERT_TRUE(! reader.KeyMayMatch(3100, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(3100, "bar"));
ASSERT_TRUE(! reader.KeyMayMatch(3100, "hello"));
ASSERT_TRUE(!reader.KeyMayMatch(3100, "foo"));
ASSERT_TRUE(!reader.KeyMayMatch(3100, "bar"));
ASSERT_TRUE(!reader.KeyMayMatch(3100, "hello"));
// Check third filter (empty)
ASSERT_TRUE(! reader.KeyMayMatch(4100, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(4100, "bar"));
ASSERT_TRUE(! reader.KeyMayMatch(4100, "box"));
ASSERT_TRUE(! reader.KeyMayMatch(4100, "hello"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "foo"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "bar"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "box"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "hello"));
// Check last filter
ASSERT_TRUE(reader.KeyMayMatch(9000, "box"));
ASSERT_TRUE(reader.KeyMayMatch(9000, "hello"));
ASSERT_TRUE(! reader.KeyMayMatch(9000, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(9000, "bar"));
ASSERT_TRUE(!reader.KeyMayMatch(9000, "foo"));
ASSERT_TRUE(!reader.KeyMayMatch(9000, "bar"));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}
int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }

View File

@ -21,8 +21,7 @@ void BlockHandle::EncodeTo(std::string* dst) const {
}
Status BlockHandle::DecodeFrom(Slice* input) {
if (GetVarint64(input, &offset_) &&
GetVarint64(input, &size_)) {
if (GetVarint64(input, &offset_) && GetVarint64(input, &size_)) {
return Status::OK();
} else {
return Status::Corruption("bad block handle");
@ -62,10 +61,8 @@ Status Footer::DecodeFrom(Slice* input) {
return result;
}
Status ReadBlock(RandomAccessFile* file,
const ReadOptions& options,
const BlockHandle& handle,
BlockContents* result) {
Status ReadBlock(RandomAccessFile* file, const ReadOptions& options,
const BlockHandle& handle, BlockContents* result) {
result->data = Slice();
result->cachable = false;
result->heap_allocated = false;
@ -86,7 +83,7 @@ Status ReadBlock(RandomAccessFile* file,
}
// Check the crc of the type and the block contents
const char* data = contents.data(); // Pointer to where Read put the data
const char* data = contents.data(); // Pointer to where Read put the data
if (options.verify_checksums) {
const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
const uint32_t actual = crc32c::Value(data, n + 1);

View File

@ -5,8 +5,10 @@
#ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_
#define STORAGE_LEVELDB_TABLE_FORMAT_H_
#include <string>
#include <stdint.h>
#include <string>
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "leveldb/table_builder.h"
@ -21,6 +23,9 @@ struct ReadOptions;
// block or a meta block.
class BlockHandle {
public:
// Maximum encoding length of a BlockHandle
enum { kMaxEncodedLength = 10 + 10 };
BlockHandle();
// The offset of the block in the file.
@ -34,9 +39,6 @@ class BlockHandle {
void EncodeTo(std::string* dst) const;
Status DecodeFrom(Slice* input);
// Maximum encoding length of a BlockHandle
enum { kMaxEncodedLength = 10 + 10 };
private:
uint64_t offset_;
uint64_t size_;
@ -46,30 +48,24 @@ class BlockHandle {
// end of every table file.
class Footer {
public:
Footer() { }
// Encoded length of a Footer. Note that the serialization of a
// Footer will always occupy exactly this many bytes. It consists
// of two block handles and a magic number.
enum { kEncodedLength = 2 * BlockHandle::kMaxEncodedLength + 8 };
Footer() = default;
// The block handle for the metaindex block of the table
const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
// The block handle for the index block of the table
const BlockHandle& index_handle() const {
return index_handle_;
}
void set_index_handle(const BlockHandle& h) {
index_handle_ = h;
}
const BlockHandle& index_handle() const { return index_handle_; }
void set_index_handle(const BlockHandle& h) { index_handle_ = h; }
void EncodeTo(std::string* dst) const;
Status DecodeFrom(Slice* input);
// Encoded length of a Footer. Note that the serialization of a
// Footer will always occupy exactly this many bytes. It consists
// of two block handles and a magic number.
enum {
kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8
};
private:
BlockHandle metaindex_handle_;
BlockHandle index_handle_;
@ -91,17 +87,13 @@ struct BlockContents {
// Read the block identified by "handle" from "file". On failure
// return non-OK. On success fill *result and return OK.
extern Status ReadBlock(RandomAccessFile* file,
const ReadOptions& options,
const BlockHandle& handle,
BlockContents* result);
Status ReadBlock(RandomAccessFile* file, const ReadOptions& options,
const BlockHandle& handle, BlockContents* result);
// Implementation details follow. Clients should ignore,
inline BlockHandle::BlockHandle()
: offset_(~static_cast<uint64_t>(0)),
size_(~static_cast<uint64_t>(0)) {
}
: offset_(~static_cast<uint64_t>(0)), size_(~static_cast<uint64_t>(0)) {}
} // namespace leveldb

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