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@ -328,7 +328,7 @@ Status Version::Get(const ReadOptions& options, const LookupKey& k,
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Slice ikey = k.internal_key();
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Slice ikey = k.internal_key();
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Slice user_key = k.user_key();
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Slice user_key = k.user_key();
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const Comparator* ucmp = vset_->icmp_.user_comparator();
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const Comparator* ucmp = vset_->icmp_.user_comparator();
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stats->seek_file = nullptr;
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stats->seek_file = nullptr;
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stats->seek_file_level = -1;
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stats->seek_file_level = -1;
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@ -339,16 +339,17 @@ Status Version::Get(const ReadOptions& options, const LookupKey& k,
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Slice user_key;
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Slice user_key;
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const Comparator* ucmp;
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const Comparator* ucmp;
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std::string* value;
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std::string* value;
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FileMetaData *last_file_read;
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FileMetaData* last_file_read;
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int last_file_level;
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int last_file_level;
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VersionSet *vset;
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VersionSet* vset;
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Status s;
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Status s;
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static bool Match(void* arg, int level, FileMetaData* f) {
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static bool Match(void* arg, int level, FileMetaData* f) {
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State* state = reinterpret_cast<State*>(arg);
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State* state = reinterpret_cast<State*>(arg);
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if (state->last_file_read != nullptr && state->stats->seek_file == nullptr) {
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if (state->last_file_read != nullptr &&
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state->stats->seek_file == nullptr) {
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// We have had more than one seek for this read. Charge the 1st file.
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// We have had more than one seek for this read. Charge the 1st file.
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state->stats->seek_file = state->last_file_read;
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state->stats->seek_file = state->last_file_read;
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state->stats->seek_file_level = state->last_file_level;
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state->stats->seek_file_level = state->last_file_level;
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@ -371,7 +372,7 @@ Status Version::Get(const ReadOptions& options, const LookupKey& k,
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}
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}
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switch (saver.state) {
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switch (saver.state) {
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case kNotFound:
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case kNotFound:
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return true; // Keep saerching in other files
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return true; // Keep saerching in other files
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case kFound:
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case kFound:
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state->s = s;
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state->s = s;
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return false;
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return false;
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@ -395,7 +396,7 @@ Status Version::Get(const ReadOptions& options, const LookupKey& k,
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state.ucmp = ucmp;
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state.ucmp = ucmp;
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state.value = value;
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state.value = value;
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state.vset = vset_;
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state.vset = vset_;
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ForEachOverlapping(user_key, ikey, &state, &State::Match);
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ForEachOverlapping(user_key, ikey, &state, &State::Match);
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return state.s;
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return state.s;
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