Use override consistently in leveldb::test::ErrorEnv.
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=239453565
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@ -40,8 +40,8 @@ class ErrorEnv : public EnvWrapper {
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delete target();
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delete target();
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}
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}
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virtual Status NewWritableFile(const std::string& fname,
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Status NewWritableFile(const std::string& fname,
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WritableFile** result) {
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WritableFile** result) override {
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if (writable_file_error_) {
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if (writable_file_error_) {
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++num_writable_file_errors_;
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++num_writable_file_errors_;
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*result = nullptr;
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*result = nullptr;
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@ -50,8 +50,8 @@ class ErrorEnv : public EnvWrapper {
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return target()->NewWritableFile(fname, result);
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return target()->NewWritableFile(fname, result);
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}
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}
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virtual Status NewAppendableFile(const std::string& fname,
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Status NewAppendableFile(const std::string& fname,
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WritableFile** result) {
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WritableFile** result) override {
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if (writable_file_error_) {
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if (writable_file_error_) {
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++num_writable_file_errors_;
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++num_writable_file_errors_;
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*result = nullptr;
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*result = nullptr;
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