Use __APPLE__ instead of OS_MACOS. The former is compiler-provided.
Use __APPLE__ instead of OS_MACOS when testing for the Apple platform and remove the latter symbol from the BUILD file. This fixes incompatibility issues when using the library on an Apple device. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=162958094
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@ -82,7 +82,7 @@ case "$TARGET_OS" in
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;;
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Darwin)
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PLATFORM=OS_MACOSX
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COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
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COMMON_FLAGS="$MEMCMP_FLAG"
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PLATFORM_SHARED_EXT=dylib
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[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
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PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name $INSTALL_PATH/"
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@ -150,7 +150,7 @@ case "$TARGET_OS" in
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;;
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IOS)
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PLATFORM=IOS
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COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
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COMMON_FLAGS="$MEMCMP_FLAG"
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[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
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PORT_FILE=port/port_posix.cc
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PORT_SSE_FILE=port/port_posix_sse.cc
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@ -25,7 +25,7 @@
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#ifdef OS_WIN
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#include <windows.h>
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#endif
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#ifdef OS_MACOSX
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#ifdef __APPLE__
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#include <libkern/OSAtomic.h>
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#endif
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@ -54,7 +54,7 @@ namespace port {
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#define LEVELDB_HAVE_MEMORY_BARRIER
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// Mac OS
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#elif defined(OS_MACOSX)
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#elif defined(__APPLE__)
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inline void MemoryBarrier() {
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OSMemoryBarrier();
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}
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@ -8,7 +8,7 @@
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#define STORAGE_LEVELDB_PORT_PORT_POSIX_H_
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#undef PLATFORM_IS_LITTLE_ENDIAN
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#if defined(OS_MACOSX)
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#if defined(__APPLE__)
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#include <machine/endian.h>
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#if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
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#define PLATFORM_IS_LITTLE_ENDIAN \
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@ -50,7 +50,7 @@
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#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
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#endif
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#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
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#if defined(__APPLE__) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
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defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
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defined(OS_ANDROID) || defined(OS_HPUX) || defined(CYGWIN)
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// Use fread/fwrite/fflush on platforms without _unlocked variants
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@ -59,7 +59,7 @@
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#define fflush_unlocked fflush
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#endif
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#if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\
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#if defined(__APPLE__) || defined(OS_FREEBSD) ||\
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defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
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// Use fsync() on platforms without fdatasync()
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#define fdatasync fsync
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