2011-03-18 22:37:00 +00:00
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
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#define STORAGE_LEVELDB_DB_BUILDER_H_
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2011-03-30 18:35:40 +00:00
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#include "leveldb/status.h"
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2011-03-18 22:37:00 +00:00
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namespace leveldb {
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struct Options;
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struct FileMetaData;
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class Env;
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class Iterator;
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class TableCache;
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class VersionEdit;
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// Build a Table file from the contents of *iter. The generated file
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// will be named according to meta->number. On success, the rest of
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2011-06-22 02:36:45 +00:00
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// *meta will be filled with metadata about the generated table.
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// If no data is present in *iter, meta->file_size will be set to
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// zero, and no Table file will be produced.
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2018-03-12 09:14:44 -07:00
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Status BuildTable(const std::string& dbname,
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Env* env,
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const Options& options,
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TableCache* table_cache,
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Iterator* iter,
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FileMetaData* meta);
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2011-03-18 22:37:00 +00:00
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2011-10-31 17:22:06 +00:00
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} // namespace leveldb
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2011-03-18 22:37:00 +00:00
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#endif // STORAGE_LEVELDB_DB_BUILDER_H_
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