kernel/include/drm/ttm/ttm_bo_driver.h
2024-07-22 17:22:30 +08:00

336 lines
10 KiB
C

/**************************************************************************
*
* Copyright (c) 2006-2009 Vmware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
#ifndef _TTM_BO_DRIVER_H_
#define _TTM_BO_DRIVER_H_
#include <drm/drm_mm.h>
#include <drm/drm_vma_manager.h>
#include <linux/workqueue.h>
#include <linux/fs.h>
#include <linux/spinlock.h>
#include <linux/dma-resv.h>
#include <drm/ttm/ttm_device.h>
#include "ttm_bo_api.h"
#include "ttm_kmap_iter.h"
#include "ttm_placement.h"
#include "ttm_tt.h"
#include "ttm_pool.h"
/**
* struct ttm_lru_bulk_move_pos
*
* @first: first BO in the bulk move range
* @last: last BO in the bulk move range
*
* Positions for a lru bulk move.
*/
struct ttm_lru_bulk_move_pos {
struct ttm_buffer_object *first;
struct ttm_buffer_object *last;
};
/**
* struct ttm_lru_bulk_move
*
* @tt: first/last lru entry for BOs in the TT domain
* @vram: first/last lru entry for BOs in the VRAM domain
* @swap: first/last lru entry for BOs on the swap list
*
* Helper structure for bulk moves on the LRU list.
*/
struct ttm_lru_bulk_move {
struct ttm_lru_bulk_move_pos tt[TTM_MAX_BO_PRIORITY];
struct ttm_lru_bulk_move_pos vram[TTM_MAX_BO_PRIORITY];
};
/*
* ttm_bo.c
*/
/**
* ttm_bo_mem_space
*
* @bo: Pointer to a struct ttm_buffer_object. the data of which
* we want to allocate space for.
* @proposed_placement: Proposed new placement for the buffer object.
* @mem: A struct ttm_resource.
* @interruptible: Sleep interruptible when sliping.
* @no_wait_gpu: Return immediately if the GPU is busy.
*
* Allocate memory space for the buffer object pointed to by @bo, using
* the placement flags in @mem, potentially evicting other idle buffer objects.
* This function may sleep while waiting for space to become available.
* Returns:
* -EBUSY: No space available (only if no_wait == 1).
* -ENOMEM: Could not allocate memory for the buffer object, either due to
* fragmentation or concurrent allocators.
* -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
*/
int ttm_bo_mem_space(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_resource **mem,
struct ttm_operation_ctx *ctx);
/**
* ttm_bo_unmap_virtual
*
* @bo: tear down the virtual mappings for this BO
*/
void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo);
/**
* ttm_bo_reserve:
*
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @no_wait: Don't sleep while trying to reserve, rather return -EBUSY.
* @ticket: ticket used to acquire the ww_mutex.
*
* Locks a buffer object for validation. (Or prevents other processes from
* locking it for validation), while taking a number of measures to prevent
* deadlocks.
*
* Returns:
* -EDEADLK: The reservation may cause a deadlock.
* Release all buffer reservations, wait for @bo to become unreserved and
* try again.
* -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by
* a signal. Release all buffer reservations and return to user-space.
* -EBUSY: The function needed to sleep, but @no_wait was true
* -EALREADY: Bo already reserved using @ticket. This error code will only
* be returned if @use_ticket is set to true.
*/
static inline int ttm_bo_reserve(struct ttm_buffer_object *bo,
bool interruptible, bool no_wait,
struct ww_acquire_ctx *ticket)
{
int ret = 0;
if (no_wait) {
bool success;
if (WARN_ON(ticket))
return -EBUSY;
success = dma_resv_trylock(bo->base.resv);
return success ? 0 : -EBUSY;
}
if (interruptible)
ret = dma_resv_lock_interruptible(bo->base.resv, ticket);
else
ret = dma_resv_lock(bo->base.resv, ticket);
if (ret == -EINTR)
return -ERESTARTSYS;
return ret;
}
/**
* ttm_bo_reserve_slowpath:
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @sequence: Set (@bo)->sequence to this value after lock
*
* This is called after ttm_bo_reserve returns -EAGAIN and we backed off
* from all our other reservations. Because there are no other reservations
* held by us, this function cannot deadlock any more.
*/
static inline int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo,
bool interruptible,
struct ww_acquire_ctx *ticket)
{
if (interruptible) {
int ret = dma_resv_lock_slow_interruptible(bo->base.resv,
ticket);
if (ret == -EINTR)
ret = -ERESTARTSYS;
return ret;
}
dma_resv_lock_slow(bo->base.resv, ticket);
return 0;
}
static inline void
ttm_bo_move_to_lru_tail_unlocked(struct ttm_buffer_object *bo)
{
spin_lock(&bo->bdev->lru_lock);
ttm_bo_move_to_lru_tail(bo, bo->resource, NULL);
spin_unlock(&bo->bdev->lru_lock);
}
static inline void ttm_bo_assign_mem(struct ttm_buffer_object *bo,
struct ttm_resource *new_mem)
{
WARN_ON(bo->resource);
bo->resource = new_mem;
}
/**
* ttm_bo_move_null = assign memory for a buffer object.
* @bo: The bo to assign the memory to
* @new_mem: The memory to be assigned.
*
* Assign the memory from new_mem to the memory of the buffer object bo.
*/
static inline void ttm_bo_move_null(struct ttm_buffer_object *bo,
struct ttm_resource *new_mem)
{
ttm_resource_free(bo, &bo->resource);
ttm_bo_assign_mem(bo, new_mem);
}
/**
* ttm_bo_unreserve
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Unreserve a previous reservation of @bo.
*/
static inline void ttm_bo_unreserve(struct ttm_buffer_object *bo)
{
ttm_bo_move_to_lru_tail_unlocked(bo);
dma_resv_unlock(bo->base.resv);
}
/*
* ttm_bo_util.c
*/
int ttm_mem_io_reserve(struct ttm_device *bdev,
struct ttm_resource *mem);
void ttm_mem_io_free(struct ttm_device *bdev,
struct ttm_resource *mem);
/**
* ttm_bo_move_memcpy
*
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_resource indicating where to move.
*
* Fallback move function for a mappable buffer object in mappable memory.
* The function will, if successful,
* free any old aperture space, and set (@new_mem)->mm_node to NULL,
* and update the (@bo)->mem placement flags. If unsuccessful, the old
* data remains untouched, and it's up to the caller to free the
* memory space indicated by @new_mem.
* Returns:
* !0: Failure.
*/
int ttm_bo_move_memcpy(struct ttm_buffer_object *bo,
struct ttm_operation_ctx *ctx,
struct ttm_resource *new_mem);
/**
* ttm_bo_move_accel_cleanup.
*
* @bo: A pointer to a struct ttm_buffer_object.
* @fence: A fence object that signals when moving is complete.
* @evict: This is an evict move. Don't return until the buffer is idle.
* @pipeline: evictions are to be pipelined.
* @new_mem: struct ttm_resource indicating where to move.
*
* Accelerated move function to be called when an accelerated move
* has been scheduled. The function will create a new temporary buffer object
* representing the old placement, and put the sync object on both buffer
* objects. After that the newly created buffer object is unref'd to be
* destroyed when the move is complete. This will help pipeline
* buffer moves.
*/
int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
struct dma_fence *fence, bool evict,
bool pipeline,
struct ttm_resource *new_mem);
/**
* ttm_bo_move_accel_cleanup.
*
* @bo: A pointer to a struct ttm_buffer_object.
* @new_mem: struct ttm_resource indicating where to move.
*
* Special case of ttm_bo_move_accel_cleanup where the bo is guaranteed
* by the caller to be idle. Typically used after memcpy buffer moves.
*/
static inline void ttm_bo_move_sync_cleanup(struct ttm_buffer_object *bo,
struct ttm_resource *new_mem)
{
int ret = ttm_bo_move_accel_cleanup(bo, NULL, true, false, new_mem);
WARN_ON(ret);
}
/**
* ttm_bo_pipeline_gutting.
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Pipelined gutting a BO of its backing store.
*/
int ttm_bo_pipeline_gutting(struct ttm_buffer_object *bo);
/**
* ttm_io_prot
*
* bo: ttm buffer object
* res: ttm resource object
* @tmp: Page protection flag for a normal, cached mapping.
*
* Utility function that returns the pgprot_t that should be used for
* setting up a PTE with the caching model indicated by @c_state.
*/
pgprot_t ttm_io_prot(struct ttm_buffer_object *bo, struct ttm_resource *res,
pgprot_t tmp);
/**
* ttm_bo_tt_bind
*
* Bind the object tt to a memory resource.
*/
int ttm_bo_tt_bind(struct ttm_buffer_object *bo, struct ttm_resource *mem);
/**
* ttm_bo_tt_destroy.
*/
void ttm_bo_tt_destroy(struct ttm_buffer_object *bo);
void ttm_move_memcpy(struct ttm_buffer_object *bo,
u32 num_pages,
struct ttm_kmap_iter *dst_iter,
struct ttm_kmap_iter *src_iter);
struct ttm_kmap_iter *
ttm_kmap_iter_iomap_init(struct ttm_kmap_iter_iomap *iter_io,
struct io_mapping *iomap,
struct sg_table *st,
resource_size_t start);
#endif