2024-07-22 17:22:30 +08:00

62 lines
2.1 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* simplefb.h - Simple Framebuffer Device
*
* Copyright (C) 2013 David Herrmann <dh.herrmann@gmail.com>
*/
#ifndef __PLATFORM_DATA_SIMPLEFB_H__
#define __PLATFORM_DATA_SIMPLEFB_H__
#include <drm/drm_fourcc.h>
#include <linux/fb.h>
#include <linux/types.h>
/* format array, use it to initialize a "struct simplefb_format" array */
#define SIMPLEFB_FORMATS \
{ \
{ "r5g6b5", 16, {11, 5}, {5, 6}, {0, 5}, {0, 0}, DRM_FORMAT_RGB565 }, \
{ "r5g5b5a1", 16, {11, 5}, {6, 5}, {1, 5}, {0, 1}, DRM_FORMAT_RGBA5551 }, \
{ "x1r5g5b5", 16, {10, 5}, {5, 5}, {0, 5}, {0, 0}, DRM_FORMAT_XRGB1555 }, \
{ "a1r5g5b5", 16, {10, 5}, {5, 5}, {0, 5}, {15, 1}, DRM_FORMAT_ARGB1555 }, \
{ "r8g8b8", 24, {16, 8}, {8, 8}, {0, 8}, {0, 0}, DRM_FORMAT_RGB888 }, \
{ "x8r8g8b8", 32, {16, 8}, {8, 8}, {0, 8}, {0, 0}, DRM_FORMAT_XRGB8888 }, \
{ "a8r8g8b8", 32, {16, 8}, {8, 8}, {0, 8}, {24, 8}, DRM_FORMAT_ARGB8888 }, \
{ "a8b8g8r8", 32, {0, 8}, {8, 8}, {16, 8}, {24, 8}, DRM_FORMAT_ABGR8888 }, \
{ "x2r10g10b10", 32, {20, 10}, {10, 10}, {0, 10}, {0, 0}, DRM_FORMAT_XRGB2101010 }, \
{ "a2r10g10b10", 32, {20, 10}, {10, 10}, {0, 10}, {30, 2}, DRM_FORMAT_ARGB2101010 }, \
}
/*
* Data-Format for Simple-Framebuffers
* @name: unique 0-terminated name that can be used to identify the mode
* @red,green,blue: Offsets and sizes of the single RGB parts
* @transp: Offset and size of the alpha bits. length=0 means no alpha
* @fourcc: 32bit DRM four-CC code (see drm_fourcc.h)
*/
struct simplefb_format {
const char *name;
u32 bits_per_pixel;
struct fb_bitfield red;
struct fb_bitfield green;
struct fb_bitfield blue;
struct fb_bitfield transp;
u32 fourcc;
};
/*
* Simple-Framebuffer description
* If the arch-boot code creates simple-framebuffers without DT support, it
* can pass the width, height, stride and format via this platform-data object.
* The framebuffer location must be given as IORESOURCE_MEM resource.
* @format must be a format as described in "struct simplefb_format" above.
*/
struct simplefb_platform_data {
u32 width;
u32 height;
u32 stride;
const char *format;
};
#endif /* __PLATFORM_DATA_SIMPLEFB_H__ */