// SPDX-License-Identifier: GPL-2.0-only /* * Copyright (C) 2012 Red Hat * * based in parts on udlfb.c: * Copyright (C) 2009 Roberto De Ioris * Copyright (C) 2009 Jaya Kumar * Copyright (C) 2009 Bernie Thompson */ #include #include #include #include #include #include #include #include #include #include "udl_drv.h" #define UDL_COLOR_DEPTH_16BPP 0 /* * All DisplayLink bulk operations start with 0xAF, followed by specific code * All operations are written to buffers which then later get sent to device */ static char *udl_set_register(char *buf, u8 reg, u8 val) { *buf++ = 0xAF; *buf++ = 0x20; *buf++ = reg; *buf++ = val; return buf; } static char *udl_vidreg_lock(char *buf) { return udl_set_register(buf, 0xFF, 0x00); } static char *udl_vidreg_unlock(char *buf) { return udl_set_register(buf, 0xFF, 0xFF); } static char *udl_set_blank_mode(char *buf, u8 mode) { return udl_set_register(buf, UDL_REG_BLANK_MODE, mode); } static char *udl_set_color_depth(char *buf, u8 selection) { return udl_set_register(buf, 0x00, selection); } static char *udl_set_base16bpp(char *wrptr, u32 base) { /* the base pointer is 16 bits wide, 0x20 is hi byte. */ wrptr = udl_set_register(wrptr, 0x20, base >> 16); wrptr = udl_set_register(wrptr, 0x21, base >> 8); return udl_set_register(wrptr, 0x22, base); } /* * DisplayLink HW has separate 16bpp and 8bpp framebuffers. * In 24bpp modes, the low 323 RGB bits go in the 8bpp framebuffer */ static char *udl_set_base8bpp(char *wrptr, u32 base) { wrptr = udl_set_register(wrptr, 0x26, base >> 16); wrptr = udl_set_register(wrptr, 0x27, base >> 8); return udl_set_register(wrptr, 0x28, base); } static char *udl_set_register_16(char *wrptr, u8 reg, u16 value) { wrptr = udl_set_register(wrptr, reg, value >> 8); return udl_set_register(wrptr, reg+1, value); } /* * This is kind of weird because the controller takes some * register values in a different byte order than other registers. */ static char *udl_set_register_16be(char *wrptr, u8 reg, u16 value) { wrptr = udl_set_register(wrptr, reg, value); return udl_set_register(wrptr, reg+1, value >> 8); } /* * LFSR is linear feedback shift register. The reason we have this is * because the display controller needs to minimize the clock depth of * various counters used in the display path. So this code reverses the * provided value into the lfsr16 value by counting backwards to get * the value that needs to be set in the hardware comparator to get the * same actual count. This makes sense once you read above a couple of * times and think about it from a hardware perspective. */ static u16 udl_lfsr16(u16 actual_count) { u32 lv = 0xFFFF; /* This is the lfsr value that the hw starts with */ while (actual_count--) { lv = ((lv << 1) | (((lv >> 15) ^ (lv >> 4) ^ (lv >> 2) ^ (lv >> 1)) & 1)) & 0xFFFF; } return (u16) lv; } /* * This does LFSR conversion on the value that is to be written. * See LFSR explanation above for more detail. */ static char *udl_set_register_lfsr16(char *wrptr, u8 reg, u16 value) { return udl_set_register_16(wrptr, reg, udl_lfsr16(value)); } /* * This takes a standard fbdev screeninfo struct and all of its monitor mode * details and converts them into the DisplayLink equivalent register commands. ERR(vreg(dev, 0x00, (color_depth == 16) ? 0 : 1)); ERR(vreg_lfsr16(dev, 0x01, xDisplayStart)); ERR(vreg_lfsr16(dev, 0x03, xDisplayEnd)); ERR(vreg_lfsr16(dev, 0x05, yDisplayStart)); ERR(vreg_lfsr16(dev, 0x07, yDisplayEnd)); ERR(vreg_lfsr16(dev, 0x09, xEndCount)); ERR(vreg_lfsr16(dev, 0x0B, hSyncStart)); ERR(vreg_lfsr16(dev, 0x0D, hSyncEnd)); ERR(vreg_big_endian(dev, 0x0F, hPixels)); ERR(vreg_lfsr16(dev, 0x11, yEndCount)); ERR(vreg_lfsr16(dev, 0x13, vSyncStart)); ERR(vreg_lfsr16(dev, 0x15, vSyncEnd)); ERR(vreg_big_endian(dev, 0x17, vPixels)); ERR(vreg_little_endian(dev, 0x1B, pixelClock5KHz)); ERR(vreg(dev, 0x1F, 0)); ERR(vbuf(dev, WRITE_VIDREG_UNLOCK, DSIZEOF(WRITE_VIDREG_UNLOCK))); */ static char *udl_set_vid_cmds(char *wrptr, struct drm_display_mode *mode) { u16 xds, yds; u16 xde, yde; u16 yec; /* x display start */ xds = mode->crtc_htotal - mode->crtc_hsync_start; wrptr = udl_set_register_lfsr16(wrptr, 0x01, xds); /* x display end */ xde = xds + mode->crtc_hdisplay; wrptr = udl_set_register_lfsr16(wrptr, 0x03, xde); /* y display start */ yds = mode->crtc_vtotal - mode->crtc_vsync_start; wrptr = udl_set_register_lfsr16(wrptr, 0x05, yds); /* y display end */ yde = yds + mode->crtc_vdisplay; wrptr = udl_set_register_lfsr16(wrptr, 0x07, yde); /* x end count is active + blanking - 1 */ wrptr = udl_set_register_lfsr16(wrptr, 0x09, mode->crtc_htotal - 1); /* libdlo hardcodes hsync start to 1 */ wrptr = udl_set_register_lfsr16(wrptr, 0x0B, 1); /* hsync end is width of sync pulse + 1 */ wrptr = udl_set_register_lfsr16(wrptr, 0x0D, mode->crtc_hsync_end - mode->crtc_hsync_start + 1); /* hpixels is active pixels */ wrptr = udl_set_register_16(wrptr, 0x0F, mode->hdisplay); /* yendcount is vertical active + vertical blanking */ yec = mode->crtc_vtotal; wrptr = udl_set_register_lfsr16(wrptr, 0x11, yec); /* libdlo hardcodes vsync start to 0 */ wrptr = udl_set_register_lfsr16(wrptr, 0x13, 0); /* vsync end is width of vsync pulse */ wrptr = udl_set_register_lfsr16(wrptr, 0x15, mode->crtc_vsync_end - mode->crtc_vsync_start); /* vpixels is active pixels */ wrptr = udl_set_register_16(wrptr, 0x17, mode->crtc_vdisplay); wrptr = udl_set_register_16be(wrptr, 0x1B, mode->clock / 5); return wrptr; } static char *udl_dummy_render(char *wrptr) { *wrptr++ = 0xAF; *wrptr++ = 0x6A; /* copy */ *wrptr++ = 0x00; /* from addr */ *wrptr++ = 0x00; *wrptr++ = 0x00; *wrptr++ = 0x01; /* one pixel */ *wrptr++ = 0x00; /* to address */ *wrptr++ = 0x00; *wrptr++ = 0x00; return wrptr; } static int udl_crtc_write_mode_to_hw(struct drm_crtc *crtc) { struct drm_device *dev = crtc->dev; struct udl_device *udl = to_udl(dev); struct urb *urb; char *buf; int retval; if (udl->mode_buf_len == 0) { DRM_ERROR("No mode set\n"); return -EINVAL; } urb = udl_get_urb(dev); if (!urb) return -ENOMEM; buf = (char *)urb->transfer_buffer; memcpy(buf, udl->mode_buf, udl->mode_buf_len); retval = udl_submit_urb(dev, urb, udl->mode_buf_len); DRM_DEBUG("write mode info %d\n", udl->mode_buf_len); return retval; } static long udl_log_cpp(unsigned int cpp) { if (WARN_ON(!is_power_of_2(cpp))) return -EINVAL; return __ffs(cpp); } static int udl_aligned_damage_clip(struct drm_rect *clip, int x, int y, int width, int height) { int x1, x2; if (WARN_ON_ONCE(x < 0) || WARN_ON_ONCE(y < 0) || WARN_ON_ONCE(width < 0) || WARN_ON_ONCE(height < 0)) return -EINVAL; x1 = ALIGN_DOWN(x, sizeof(unsigned long)); x2 = ALIGN(width + (x - x1), sizeof(unsigned long)) + x1; clip->x1 = x1; clip->y1 = y; clip->x2 = x2; clip->y2 = y + height; return 0; } static int udl_handle_damage(struct drm_framebuffer *fb, const struct dma_buf_map *map, int x, int y, int width, int height) { struct drm_device *dev = fb->dev; void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */ int i, ret; char *cmd; struct urb *urb; struct drm_rect clip; int log_bpp; ret = udl_log_cpp(fb->format->cpp[0]); if (ret < 0) return ret; log_bpp = ret; ret = udl_aligned_damage_clip(&clip, x, y, width, height); if (ret) return ret; else if ((clip.x2 > fb->width) || (clip.y2 > fb->height)) return -EINVAL; ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE); if (ret) return ret; urb = udl_get_urb(dev); if (!urb) { ret = -ENOMEM; goto out_drm_gem_fb_end_cpu_access; } cmd = urb->transfer_buffer; for (i = clip.y1; i < clip.y2; i++) { const int line_offset = fb->pitches[0] * i; const int byte_offset = line_offset + (clip.x1 << log_bpp); const int dev_byte_offset = (fb->width * i + clip.x1) << log_bpp; const int byte_width = (clip.x2 - clip.x1) << log_bpp; ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr, &cmd, byte_offset, dev_byte_offset, byte_width); if (ret) goto out_drm_gem_fb_end_cpu_access; } if (cmd > (char *)urb->transfer_buffer) { /* Send partial buffer remaining before exiting */ int len; if (cmd < (char *)urb->transfer_buffer + urb->transfer_buffer_length) *cmd++ = 0xAF; len = cmd - (char *)urb->transfer_buffer; ret = udl_submit_urb(dev, urb, len); } else { udl_urb_completion(urb); } ret = 0; out_drm_gem_fb_end_cpu_access: drm_gem_fb_end_cpu_access(fb, DMA_FROM_DEVICE); return ret; } /* * Simple display pipeline */ static const uint32_t udl_simple_display_pipe_formats[] = { DRM_FORMAT_RGB565, DRM_FORMAT_XRGB8888, }; static enum drm_mode_status udl_simple_display_pipe_mode_valid(struct drm_simple_display_pipe *pipe, const struct drm_display_mode *mode) { return MODE_OK; } static void udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe, struct drm_crtc_state *crtc_state, struct drm_plane_state *plane_state) { struct drm_crtc *crtc = &pipe->crtc; struct drm_device *dev = crtc->dev; struct drm_framebuffer *fb = plane_state->fb; struct udl_device *udl = to_udl(dev); struct drm_display_mode *mode = &crtc_state->mode; struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state); char *buf; char *wrptr; int color_depth = UDL_COLOR_DEPTH_16BPP; buf = (char *)udl->mode_buf; /* This first section has to do with setting the base address on the * controller associated with the display. There are 2 base * pointers, currently, we only use the 16 bpp segment. */ wrptr = udl_vidreg_lock(buf); wrptr = udl_set_color_depth(wrptr, color_depth); /* set base for 16bpp segment to 0 */ wrptr = udl_set_base16bpp(wrptr, 0); /* set base for 8bpp segment to end of fb */ wrptr = udl_set_base8bpp(wrptr, 2 * mode->vdisplay * mode->hdisplay); wrptr = udl_set_vid_cmds(wrptr, mode); wrptr = udl_set_blank_mode(wrptr, UDL_BLANK_MODE_ON); wrptr = udl_vidreg_unlock(wrptr); wrptr = udl_dummy_render(wrptr); udl->mode_buf_len = wrptr - buf; udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, fb->height); /* enable display */ udl_crtc_write_mode_to_hw(crtc); } static void udl_simple_display_pipe_disable(struct drm_simple_display_pipe *pipe) { struct drm_crtc *crtc = &pipe->crtc; struct drm_device *dev = crtc->dev; struct urb *urb; char *buf; urb = udl_get_urb(dev); if (!urb) return; buf = (char *)urb->transfer_buffer; buf = udl_vidreg_lock(buf); buf = udl_set_blank_mode(buf, UDL_BLANK_MODE_POWERDOWN); buf = udl_vidreg_unlock(buf); buf = udl_dummy_render(buf); udl_submit_urb(dev, urb, buf - (char *)urb->transfer_buffer); } static void udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe, struct drm_plane_state *old_plane_state) { struct drm_plane_state *state = pipe->plane.state; struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(state); struct drm_framebuffer *fb = state->fb; struct drm_rect rect; if (!fb) return; if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect)) udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1); } static const struct drm_simple_display_pipe_funcs udl_simple_display_pipe_funcs = { .mode_valid = udl_simple_display_pipe_mode_valid, .enable = udl_simple_display_pipe_enable, .disable = udl_simple_display_pipe_disable, .update = udl_simple_display_pipe_update, DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS, }; /* * Modesetting */ static const struct drm_mode_config_funcs udl_mode_funcs = { .fb_create = drm_gem_fb_create_with_dirty, .atomic_check = drm_atomic_helper_check, .atomic_commit = drm_atomic_helper_commit, }; int udl_modeset_init(struct drm_device *dev) { size_t format_count = ARRAY_SIZE(udl_simple_display_pipe_formats); struct udl_device *udl = to_udl(dev); struct drm_connector *connector; int ret; ret = drmm_mode_config_init(dev); if (ret) return ret; dev->mode_config.min_width = 640; dev->mode_config.min_height = 480; dev->mode_config.max_width = 2048; dev->mode_config.max_height = 2048; dev->mode_config.prefer_shadow = 0; dev->mode_config.preferred_depth = 16; dev->mode_config.funcs = &udl_mode_funcs; connector = udl_connector_init(dev); if (IS_ERR(connector)) return PTR_ERR(connector); format_count = ARRAY_SIZE(udl_simple_display_pipe_formats); ret = drm_simple_display_pipe_init(dev, &udl->display_pipe, &udl_simple_display_pipe_funcs, udl_simple_display_pipe_formats, format_count, NULL, connector); if (ret) return ret; drm_mode_config_reset(dev); return 0; }