/* * Copyright (C) 2015 Red Hat, Inc. * All Rights Reserved. * * Authors: * Dave Airlie * Alon Levy * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "virtgpu_drv.h" #define VIRTGPU_BLOB_FLAG_USE_MASK (VIRTGPU_BLOB_FLAG_USE_MAPPABLE | \ VIRTGPU_BLOB_FLAG_USE_SHAREABLE | \ VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE) void virtio_gpu_create_context(struct drm_device *dev, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv = file->driver_priv; char dbgname[TASK_COMM_LEN]; mutex_lock(&vfpriv->context_lock); if (vfpriv->context_created) goto out_unlock; get_task_comm(dbgname, current); virtio_gpu_cmd_context_create(vgdev, vfpriv->ctx_id, strlen(dbgname), dbgname); vfpriv->context_created = true; out_unlock: mutex_unlock(&vfpriv->context_lock); } static int virtio_gpu_map_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct drm_virtgpu_map *virtio_gpu_map = data; return virtio_gpu_mode_dumb_mmap(file, vgdev->ddev, virtio_gpu_map->handle, &virtio_gpu_map->offset); } /* * Usage of execbuffer: * Relocations need to take into account the full VIRTIO_GPUDrawable size. * However, the command as passed from user space must *not* contain the initial * VIRTIO_GPUReleaseInfo struct (first XXX bytes) */ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct drm_virtgpu_execbuffer *exbuf = data; struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv = file->driver_priv; struct virtio_gpu_fence *out_fence; int ret; uint32_t *bo_handles = NULL; void __user *user_bo_handles = NULL; struct virtio_gpu_object_array *buflist = NULL; struct sync_file *sync_file; int in_fence_fd = exbuf->fence_fd; int out_fence_fd = -1; void *buf; if (vgdev->has_virgl_3d == false) return -ENOSYS; if ((exbuf->flags & ~VIRTGPU_EXECBUF_FLAGS)) return -EINVAL; exbuf->fence_fd = -1; virtio_gpu_create_context(dev, file); if (exbuf->flags & VIRTGPU_EXECBUF_FENCE_FD_IN) { struct dma_fence *in_fence; in_fence = sync_file_get_fence(in_fence_fd); if (!in_fence) return -EINVAL; /* * Wait if the fence is from a foreign context, or if the fence * array contains any fence from a foreign context. */ ret = 0; if (!dma_fence_match_context(in_fence, vgdev->fence_drv.context)) ret = dma_fence_wait(in_fence, true); dma_fence_put(in_fence); if (ret) return ret; } if (exbuf->flags & VIRTGPU_EXECBUF_FENCE_FD_OUT) { out_fence_fd = get_unused_fd_flags(O_CLOEXEC); if (out_fence_fd < 0) return out_fence_fd; } if (exbuf->num_bo_handles) { bo_handles = kvmalloc_array(exbuf->num_bo_handles, sizeof(uint32_t), GFP_KERNEL); if (!bo_handles) { ret = -ENOMEM; goto out_unused_fd; } user_bo_handles = u64_to_user_ptr(exbuf->bo_handles); if (copy_from_user(bo_handles, user_bo_handles, exbuf->num_bo_handles * sizeof(uint32_t))) { ret = -EFAULT; goto out_unused_fd; } buflist = virtio_gpu_array_from_handles(file, bo_handles, exbuf->num_bo_handles); if (!buflist) { ret = -ENOENT; goto out_unused_fd; } kvfree(bo_handles); bo_handles = NULL; } buf = vmemdup_user(u64_to_user_ptr(exbuf->command), exbuf->size); if (IS_ERR(buf)) { ret = PTR_ERR(buf); goto out_unused_fd; } if (buflist) { ret = virtio_gpu_array_lock_resv(buflist); if (ret) goto out_memdup; } out_fence = virtio_gpu_fence_alloc(vgdev); if(!out_fence) { ret = -ENOMEM; goto out_unresv; } if (out_fence_fd >= 0) { sync_file = sync_file_create(&out_fence->f); if (!sync_file) { dma_fence_put(&out_fence->f); ret = -ENOMEM; goto out_unresv; } exbuf->fence_fd = out_fence_fd; fd_install(out_fence_fd, sync_file->file); } virtio_gpu_cmd_submit(vgdev, buf, exbuf->size, vfpriv->ctx_id, buflist, out_fence); dma_fence_put(&out_fence->f); virtio_gpu_notify(vgdev); return 0; out_unresv: if (buflist) virtio_gpu_array_unlock_resv(buflist); out_memdup: kvfree(buf); out_unused_fd: kvfree(bo_handles); if (buflist) virtio_gpu_array_put_free(buflist); if (out_fence_fd >= 0) put_unused_fd(out_fence_fd); return ret; } static int virtio_gpu_getparam_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct drm_virtgpu_getparam *param = data; int value; switch (param->param) { case VIRTGPU_PARAM_3D_FEATURES: value = vgdev->has_virgl_3d ? 1 : 0; break; case VIRTGPU_PARAM_CAPSET_QUERY_FIX: value = 1; break; case VIRTGPU_PARAM_RESOURCE_BLOB: value = vgdev->has_resource_blob ? 1 : 0; break; case VIRTGPU_PARAM_HOST_VISIBLE: value = vgdev->has_host_visible ? 1 : 0; break; case VIRTGPU_PARAM_CROSS_DEVICE: value = vgdev->has_resource_assign_uuid ? 1 : 0; break; default: return -EINVAL; } if (copy_to_user(u64_to_user_ptr(param->value), &value, sizeof(int))) return -EFAULT; return 0; } static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct drm_virtgpu_resource_create *rc = data; struct virtio_gpu_fence *fence; int ret; struct virtio_gpu_object *qobj; struct drm_gem_object *obj; uint32_t handle = 0; struct virtio_gpu_object_params params = { 0 }; if (vgdev->has_virgl_3d) { virtio_gpu_create_context(dev, file); params.virgl = true; params.target = rc->target; params.bind = rc->bind; params.depth = rc->depth; params.array_size = rc->array_size; params.last_level = rc->last_level; params.nr_samples = rc->nr_samples; params.flags = rc->flags; } else { if (rc->depth > 1) return -EINVAL; if (rc->nr_samples > 1) return -EINVAL; if (rc->last_level > 1) return -EINVAL; if (rc->target != 2) return -EINVAL; if (rc->array_size > 1) return -EINVAL; } params.format = rc->format; params.width = rc->width; params.height = rc->height; params.size = rc->size; /* allocate a single page size object */ if (params.size == 0) params.size = PAGE_SIZE; fence = virtio_gpu_fence_alloc(vgdev); if (!fence) return -ENOMEM; ret = virtio_gpu_object_create(vgdev, ¶ms, &qobj, fence); dma_fence_put(&fence->f); if (ret < 0) return ret; obj = &qobj->base.base; ret = drm_gem_handle_create(file, obj, &handle); if (ret) { drm_gem_object_release(obj); return ret; } rc->res_handle = qobj->hw_res_handle; /* similiar to a VM address */ rc->bo_handle = handle; /* * The handle owns the reference now. But we must drop our * remaining reference *after* we no longer need to dereference * the obj. Otherwise userspace could guess the handle and * race closing it from another thread. */ drm_gem_object_put(obj); return 0; } static int virtio_gpu_resource_info_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct drm_virtgpu_resource_info *ri = data; struct drm_gem_object *gobj = NULL; struct virtio_gpu_object *qobj = NULL; gobj = drm_gem_object_lookup(file, ri->bo_handle); if (gobj == NULL) return -ENOENT; qobj = gem_to_virtio_gpu_obj(gobj); ri->size = qobj->base.base.size; ri->res_handle = qobj->hw_res_handle; if (qobj->host3d_blob || qobj->guest_blob) ri->blob_mem = qobj->blob_mem; drm_gem_object_put(gobj); return 0; } static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv = file->driver_priv; struct drm_virtgpu_3d_transfer_from_host *args = data; struct virtio_gpu_object *bo; struct virtio_gpu_object_array *objs; struct virtio_gpu_fence *fence; int ret; u32 offset = args->offset; if (vgdev->has_virgl_3d == false) return -ENOSYS; virtio_gpu_create_context(dev, file); objs = virtio_gpu_array_from_handles(file, &args->bo_handle, 1); if (objs == NULL) return -ENOENT; bo = gem_to_virtio_gpu_obj(objs->objs[0]); if (bo->guest_blob && !bo->host3d_blob) { ret = -EINVAL; goto err_put_free; } if (!bo->host3d_blob && (args->stride || args->layer_stride)) { ret = -EINVAL; goto err_put_free; } ret = virtio_gpu_array_lock_resv(objs); if (ret != 0) goto err_put_free; fence = virtio_gpu_fence_alloc(vgdev); if (!fence) { ret = -ENOMEM; goto err_unlock; } virtio_gpu_cmd_transfer_from_host_3d (vgdev, vfpriv->ctx_id, offset, args->level, args->stride, args->layer_stride, &args->box, objs, fence); dma_fence_put(&fence->f); virtio_gpu_notify(vgdev); return 0; err_unlock: virtio_gpu_array_unlock_resv(objs); err_put_free: virtio_gpu_array_put_free(objs); return ret; } static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv = file->driver_priv; struct drm_virtgpu_3d_transfer_to_host *args = data; struct virtio_gpu_object *bo; struct virtio_gpu_object_array *objs; struct virtio_gpu_fence *fence; int ret; u32 offset = args->offset; objs = virtio_gpu_array_from_handles(file, &args->bo_handle, 1); if (objs == NULL) return -ENOENT; bo = gem_to_virtio_gpu_obj(objs->objs[0]); if (bo->guest_blob && !bo->host3d_blob) { ret = -EINVAL; goto err_put_free; } if (!vgdev->has_virgl_3d) { virtio_gpu_cmd_transfer_to_host_2d (vgdev, offset, args->box.w, args->box.h, args->box.x, args->box.y, objs, NULL); } else { virtio_gpu_create_context(dev, file); if (!bo->host3d_blob && (args->stride || args->layer_stride)) { ret = -EINVAL; goto err_put_free; } ret = virtio_gpu_array_lock_resv(objs); if (ret != 0) goto err_put_free; ret = -ENOMEM; fence = virtio_gpu_fence_alloc(vgdev); if (!fence) goto err_unlock; virtio_gpu_cmd_transfer_to_host_3d (vgdev, vfpriv ? vfpriv->ctx_id : 0, offset, args->level, args->stride, args->layer_stride, &args->box, objs, fence); dma_fence_put(&fence->f); } virtio_gpu_notify(vgdev); return 0; err_unlock: virtio_gpu_array_unlock_resv(objs); err_put_free: virtio_gpu_array_put_free(objs); return ret; } static int virtio_gpu_wait_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct drm_virtgpu_3d_wait *args = data; struct drm_gem_object *obj; long timeout = 15 * HZ; int ret; obj = drm_gem_object_lookup(file, args->handle); if (obj == NULL) return -ENOENT; if (args->flags & VIRTGPU_WAIT_NOWAIT) { ret = dma_resv_test_signaled(obj->resv, true); } else { ret = dma_resv_wait_timeout(obj->resv, true, true, timeout); } if (ret == 0) ret = -EBUSY; else if (ret > 0) ret = 0; drm_gem_object_put(obj); return ret; } static int virtio_gpu_get_caps_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct drm_virtgpu_get_caps *args = data; unsigned size, host_caps_size; int i; int found_valid = -1; int ret; struct virtio_gpu_drv_cap_cache *cache_ent; void *ptr; if (vgdev->num_capsets == 0) return -ENOSYS; /* don't allow userspace to pass 0 */ if (args->size == 0) return -EINVAL; spin_lock(&vgdev->display_info_lock); for (i = 0; i < vgdev->num_capsets; i++) { if (vgdev->capsets[i].id == args->cap_set_id) { if (vgdev->capsets[i].max_version >= args->cap_set_ver) { found_valid = i; break; } } } if (found_valid == -1) { spin_unlock(&vgdev->display_info_lock); return -EINVAL; } host_caps_size = vgdev->capsets[found_valid].max_size; /* only copy to user the minimum of the host caps size or the guest caps size */ size = min(args->size, host_caps_size); list_for_each_entry(cache_ent, &vgdev->cap_cache, head) { if (cache_ent->id == args->cap_set_id && cache_ent->version == args->cap_set_ver) { spin_unlock(&vgdev->display_info_lock); goto copy_exit; } } spin_unlock(&vgdev->display_info_lock); /* not in cache - need to talk to hw */ ret = virtio_gpu_cmd_get_capset(vgdev, found_valid, args->cap_set_ver, &cache_ent); if (ret) return ret; virtio_gpu_notify(vgdev); copy_exit: ret = wait_event_timeout(vgdev->resp_wq, atomic_read(&cache_ent->is_valid), 5 * HZ); if (!ret) return -EBUSY; /* is_valid check must proceed before copy of the cache entry. */ smp_rmb(); ptr = cache_ent->caps_cache; if (copy_to_user(u64_to_user_ptr(args->addr), ptr, size)) return -EFAULT; return 0; } static int verify_blob(struct virtio_gpu_device *vgdev, struct virtio_gpu_fpriv *vfpriv, struct virtio_gpu_object_params *params, struct drm_virtgpu_resource_create_blob *rc_blob, bool *guest_blob, bool *host3d_blob) { if (!vgdev->has_resource_blob) return -EINVAL; if ((rc_blob->blob_flags & ~VIRTGPU_BLOB_FLAG_USE_MASK) || !rc_blob->blob_flags) return -EINVAL; if (rc_blob->blob_flags & VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE) { if (!vgdev->has_resource_assign_uuid) return -EINVAL; } switch (rc_blob->blob_mem) { case VIRTGPU_BLOB_MEM_GUEST: *guest_blob = true; break; case VIRTGPU_BLOB_MEM_HOST3D_GUEST: *guest_blob = true; fallthrough; case VIRTGPU_BLOB_MEM_HOST3D: *host3d_blob = true; break; default: return -EINVAL; } if (*host3d_blob) { if (!vgdev->has_virgl_3d) return -EINVAL; /* Must be dword aligned. */ if (rc_blob->cmd_size % 4 != 0) return -EINVAL; params->ctx_id = vfpriv->ctx_id; params->blob_id = rc_blob->blob_id; } else { if (rc_blob->blob_id != 0) return -EINVAL; if (rc_blob->cmd_size != 0) return -EINVAL; } params->blob_mem = rc_blob->blob_mem; params->size = rc_blob->size; params->blob = true; params->blob_flags = rc_blob->blob_flags; return 0; } static int virtio_gpu_resource_create_blob_ioctl(struct drm_device *dev, void *data, struct drm_file *file) { int ret = 0; uint32_t handle = 0; bool guest_blob = false; bool host3d_blob = false; struct drm_gem_object *obj; struct virtio_gpu_object *bo; struct virtio_gpu_object_params params = { 0 }; struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv = file->driver_priv; struct drm_virtgpu_resource_create_blob *rc_blob = data; if (verify_blob(vgdev, vfpriv, ¶ms, rc_blob, &guest_blob, &host3d_blob)) return -EINVAL; if (vgdev->has_virgl_3d) virtio_gpu_create_context(dev, file); if (rc_blob->cmd_size) { void *buf; buf = memdup_user(u64_to_user_ptr(rc_blob->cmd), rc_blob->cmd_size); if (IS_ERR(buf)) return PTR_ERR(buf); virtio_gpu_cmd_submit(vgdev, buf, rc_blob->cmd_size, vfpriv->ctx_id, NULL, NULL); } if (guest_blob) ret = virtio_gpu_object_create(vgdev, ¶ms, &bo, NULL); else if (!guest_blob && host3d_blob) ret = virtio_gpu_vram_create(vgdev, ¶ms, &bo); else return -EINVAL; if (ret < 0) return ret; bo->guest_blob = guest_blob; bo->host3d_blob = host3d_blob; bo->blob_mem = rc_blob->blob_mem; bo->blob_flags = rc_blob->blob_flags; obj = &bo->base.base; if (params.blob_flags & VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE) { ret = virtio_gpu_resource_assign_uuid(vgdev, bo); if (ret) { drm_gem_object_release(obj); return ret; } } ret = drm_gem_handle_create(file, obj, &handle); if (ret) { drm_gem_object_release(obj); return ret; } rc_blob->res_handle = bo->hw_res_handle; rc_blob->bo_handle = handle; /* * The handle owns the reference now. But we must drop our * remaining reference *after* we no longer need to dereference * the obj. Otherwise userspace could guess the handle and * race closing it from another thread. */ drm_gem_object_put(obj); return 0; } struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS] = { DRM_IOCTL_DEF_DRV(VIRTGPU_MAP, virtio_gpu_map_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_EXECBUFFER, virtio_gpu_execbuffer_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_GETPARAM, virtio_gpu_getparam_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_CREATE, virtio_gpu_resource_create_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_INFO, virtio_gpu_resource_info_ioctl, DRM_RENDER_ALLOW), /* make transfer async to the main ring? - no sure, can we * thread these in the underlying GL */ DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_FROM_HOST, virtio_gpu_transfer_from_host_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_TO_HOST, virtio_gpu_transfer_to_host_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_WAIT, virtio_gpu_wait_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_GET_CAPS, virtio_gpu_get_caps_ioctl, DRM_RENDER_ALLOW), DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_CREATE_BLOB, virtio_gpu_resource_create_blob_ioctl, DRM_RENDER_ALLOW), };