43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
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NVIDIA Tegra audio complex, with SGTL5000 CODEC
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Required properties:
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- compatible : "nvidia,tegra-audio-sgtl5000"
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- clocks : Must contain an entry for each entry in clock-names.
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See ../clocks/clock-bindings.txt for details.
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- clock-names : Must include the following entries:
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- pll_a
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- pll_a_out0
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- mclk (The Tegra cdev1/extern1 clock, which feeds the CODEC's mclk)
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- nvidia,model : The user-visible name of this sound complex.
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- nvidia,audio-routing : A list of the connections between audio components.
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Each entry is a pair of strings, the first being the connection's sink,
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the second being the connection's source. Valid names for sources and
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sinks are the SGTL5000's pins (as documented in its binding), and the jacks
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on the board:
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* Headphone Jack
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* Line In Jack
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* Mic Jack
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- nvidia,i2s-controller : The phandle of the Tegra I2S controller that's
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connected to the CODEC.
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- nvidia,audio-codec : The phandle of the SGTL5000 audio codec.
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Example:
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sound {
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compatible = "toradex,tegra-audio-sgtl5000-apalis_t30",
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"nvidia,tegra-audio-sgtl5000";
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nvidia,model = "Toradex Apalis T30";
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nvidia,audio-routing =
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"Headphone Jack", "HP_OUT",
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"LINE_IN", "Line In Jack",
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"MIC_IN", "Mic Jack";
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nvidia,i2s-controller = <&tegra_i2s2>;
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nvidia,audio-codec = <&sgtl5000>;
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clocks = <&tegra_car TEGRA30_CLK_PLL_A>,
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<&tegra_car TEGRA30_CLK_PLL_A_OUT0>,
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<&tegra_car TEGRA30_CLK_EXTERN1>;
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clock-names = "pll_a", "pll_a_out0", "mclk";
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};
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