#ifndef _AVX2_TABLES_H #define _AVX2_TABLES_H #include "../generic/chunk_permute_table.h" /* Populate don't cares so that this is a direct lookup (with some indirection into the permute table), because dist can * never be 0 - 2, we'll start with an offset, subtracting 3 from the input */ static const lut_rem_pair perm_idx_lut[29] = { { 0, 2}, /* 3 */ { 0, 0}, /* don't care */ { 1 * 32, 2}, /* 5 */ { 2 * 32, 2}, /* 6 */ { 3 * 32, 4}, /* 7 */ { 0 * 32, 0}, /* don't care */ { 4 * 32, 5}, /* 9 */ { 5 * 32, 22}, /* 10 */ { 6 * 32, 21}, /* 11 */ { 7 * 32, 20}, /* 12 */ { 8 * 32, 6}, /* 13 */ { 9 * 32, 4}, /* 14 */ {10 * 32, 2}, /* 15 */ { 0 * 32, 0}, /* don't care */ {11 * 32, 15}, /* 17 */ {11 * 32 + 16, 14}, /* 18 */ {11 * 32 + 16 * 2, 13}, /* 19 */ {11 * 32 + 16 * 3, 12}, /* 20 */ {11 * 32 + 16 * 4, 11}, /* 21 */ {11 * 32 + 16 * 5, 10}, /* 22 */ {11 * 32 + 16 * 6, 9}, /* 23 */ {11 * 32 + 16 * 7, 8}, /* 24 */ {11 * 32 + 16 * 8, 7}, /* 25 */ {11 * 32 + 16 * 9, 6}, /* 26 */ {11 * 32 + 16 * 10, 5}, /* 27 */ {11 * 32 + 16 * 11, 4}, /* 28 */ {11 * 32 + 16 * 12, 3}, /* 29 */ {11 * 32 + 16 * 13, 2}, /* 30 */ {11 * 32 + 16 * 14, 1} /* 31 */ }; static const uint16_t half_rem_vals[13] = { 1, 0, 1, 4, 2, 0, 7, 6, 5, 4, 3, 2, 1 }; #endif