[![Build Status](https://travis-ci.com/TheLartians/CPM.svg?branch=master)](https://travis-ci.com/TheLartians/CPM) # CPM CPM is a simple GIT dependency manager written in CMake built on top of CMake's built-in [FetchContent](https://cmake.org/cmake/help/latest/module/FetchContent.html) module. ## Supported projects Any project that you can add via `add_subdirectory` should already work with CPM. ## Usage To add a new dependency to your project simply add the Projects target name, the git URL and the version. If the git tag for this version does not match the pattern `v$VERSION`, then the exact branch or tag can be specified with the `GIT_TAG` argument. CMake options can also be supplied with the package. If a package is not CMake compaitible it can still be downloaded with the `DOWNLOAD_ONLY` flag. See below for usage examples. ```cmake cmake_minimum_required(VERSION 3.14 FATAL_ERROR) # create project project(MyProject) # add dependencies include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/CPM.cmake) CPMAddPackage( NAME LarsParser VERSION 1.8 GIT_REPOSITORY https://github.com/TheLartians/Parser.git GIT_TAG v1.8 # optional here, as indirectly defined by VERSION OPTIONS # optional CMake arguments passed to the dependency "LARS_PARSER_BUILD_GLUE_EXTENSION ON" ) # add executable add_executable(myProject myProject.cpp) set_target_properties(myProject PROPERTIES CXX_STANDARD 17) target_link_libraries(myProject LarsParser) ``` ## Adding CPM To add CPM to your current project, simply add `cmake/CPM.cmake` to your project's `cmake` directory. The command below will perform this automatically. ```bash wget -O cmake/CPM.cmake https://raw.githubusercontent.com/TheLartians/CPM/master/cmake/CPM.cmake ``` ## Examples ### Catch2 Has a CMakeLists.txt that supports `add_subdirectory`. ```cmake CPMAddPackage( NAME Catch2 GIT_REPOSITORY https://github.com/catchorg/Catch2.git VERSION 2.5.0 ) ``` ### google/benchmark Has a CMakeLists.txt that supports `add_subdirectory`, but needs some configuring. ```cmake CPMAddPackage( NAME benchmark GIT_REPOSITORY https://github.com/google/benchmark.git VERSION 1.4.1 OPTIONS "BENCHMARK_ENABLE_TESTING Off" "BENCHMARK_USE_LIBCXX ON" ) # needed to compile with C++17 set_target_properties(benchmark PROPERTIES CXX_STANDARD 17) ``` ### Lua Has no CMakeLists.txt, target must be created manually. ```cmake CPMAddPackage( NAME lua GIT_REPOSITORY https://github.com/lua/lua.git VERSION 5-3-4 GIT_SHALLOW YES DOWNLOAD_ONLY YES ) CPMGetProperties(lua) FILE(GLOB lua_sources ${lua_SOURCE_DIR}/*.c) FILE(GLOB lua_headers ${lua_SOURCE_DIR}/*.h) add_library(lua STATIC ${lua_sources} ${lua_headers}) target_include_directories(lua PUBLIC $ ) ``` ## Updating CPM To update CPM to the newest version, simply update the script in the project's cmake directory, for example by running the command above. Dependencies using CPM will automatically use the updated script of the outermost project. ## Global Options Setting the CMake option `CPM_USE_LOCAL_PACKAGES` will activate finding packages via `find_package`. If the option `CPM_LOCAL_PACKAGES_ONLY` is set, CPM will only use local packages. ## Advantages - **Small repos** CPM takes care of project dependencies, allowing you to focus on creating small, well-tested frameworks. - **Cross-Plattform** CPM adds projects via `add_subdirectory`, which is compatible with all cmake toolchains and generators. - **Reproducable builds** By using versioning via git tags it is ensured that a project will always be in the same state everywhere. - **No installation required** No need to install anything. Just add the script to your project and you're good to go. - **No Setup required** There is a good chance your existing projects already work as CPM dependencies. ## Limitations - **First version used** In diamond-shaped dependency graphs (e.g. `A` depends on `C`(v1.1) and `A` depends on `B` depends on `C`(v1.2)) the first added dependency will be used (in this case `C`@1.1). If the current version is older than the version beeing added, or if provided options are incompatible, a CMake warning will be emitted. To resolve, add the new version of the common dependency to the outer project. - **No auto-update** To update a dependency, version numbers or git tags in the cmake scripts must be adapted manually. - **No pre-built binaries** Unless they are installed or included in the linked repository.