Apply clang-format and cmake-format and add style check workflow (#171)

* apply clang-format and cmake-format and add style check workflow

* add declare package definition

* add additional public methods and rename internals

* change development verison tag to 1.0.0

* rename internal method

* rename public method

* rename test var

* update copyright and fix comment

* typo

* run fix-format

* fix test function names
This commit is contained in:
Lars Melchior
2021-01-06 14:40:33 +01:00
committed by GitHub
parent cf3f62b6f2
commit 1ebbac6332
51 changed files with 728 additions and 593 deletions

View File

@@ -13,20 +13,16 @@ CPMAddPackage(
DOWNLOAD_ONLY YES
)
if (lua_ADDED)
if(lua_ADDED)
# lua has no CMakeLists, so we create our own target
FILE(GLOB lua_sources ${lua_SOURCE_DIR}/*.c)
file(GLOB lua_sources ${lua_SOURCE_DIR}/*.c)
list(REMOVE_ITEM lua_sources "${lua_SOURCE_DIR}/lua.c" "${lua_SOURCE_DIR}/luac.c")
add_library(lua STATIC ${lua_sources})
target_include_directories(lua
PUBLIC
$<BUILD_INTERFACE:${lua_SOURCE_DIR}>
)
target_include_directories(lua PUBLIC $<BUILD_INTERFACE:${lua_SOURCE_DIR}>)
endif()
CPMAddPackage(
NAME sol2
URL https://github.com/ThePhD/sol2/archive/v3.0.2.zip
@@ -34,7 +30,7 @@ CPMAddPackage(
DOWNLOAD_ONLY YES
)
if (sol2_ADDED)
if(sol2_ADDED)
add_library(sol2 INTERFACE IMPORTED)
target_include_directories(sol2 INTERFACE ${sol2_SOURCE_DIR}/include)
target_link_libraries(sol2 INTERFACE lua)
@@ -43,6 +39,5 @@ endif()
# ---- Executable ----
add_executable(CPMSol2Example "main.cpp")
set_target_properties(CPMSol2Example PROPERTIES CXX_STANDARD 17)
set_target_properties(CPMSol2Example PROPERTIES CXX_STANDARD 17)
target_link_libraries(CPMSol2Example sol2)

View File

@@ -1,16 +1,17 @@
#include <sol/sol.hpp>
#include <cassert>
#include <sol/sol.hpp>
struct vars {
int boop = 0;
int boop = 0;
};
int main() {
sol::state lua;
lua.open_libraries( sol::lib::base );
lua.new_usertype<vars>("vars", "boop", &vars::boop);
lua.script("beep = vars.new()\n"
"beep.boop = 1\n"
"print('beep boop')");
assert(lua.get<vars>("beep").boop == 1);
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<vars>("vars", "boop", &vars::boop);
lua.script(
"beep = vars.new()\n"
"beep.boop = 1\n"
"print('beep boop')");
assert(lua.get<vars>("beep").boop == 1);
}