Text-Adventure/strings.h

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2023-11-16 00:44:12 +08:00
#ifndef TEXTADV_STRINGS_H
#define TEXTADV_STRINGS_H
#include <string>
const std::string r1name = "Room 1";
const std::string r1desc = "You are in room 1. It's really quite boring, but then, it's just for testing really. There's a passage to the north.";
const std::string r2name = "Blue Room";
const std::string r2desc = "You are the blue room. You know because it's blue. That's about all though. There's a passage to the south.";
const std::string r3name = "Secret Chamber";
const std::string r3desc = "You've discovered a secret chamber. It's filled with ancient artifacts and mysterious symbols.";
const std::string r4name = "Library";
const std::string r4desc = "You find yourself in a vast library, with shelves full of dusty old books.";
const std::string badExit = "You can't go that way.";
const std::string badCommand = "I don't understand that.";
const std::string itemInInventory = "You already have that.";
const std::string itemInRoom = "You can't drop that.";
const std::string itemNotFound = "You don't see that here.";
const std::string itemGot = "You pick up the ";
const std::string itemDropped = "You drop the ";
const std::string itemEaten = "You eat the ";
const std::string loadGameSuccess = "Game loaded successfully.";
const std::string loadGameFail = "Failed to load game.";
const std::string saveGameSuccess = "Game saved successfully.";
const std::string saveGameFail = "Failed to save game.";
#endif //TEXTADV_STRINGS_H