mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-29 20:23:41 +08:00
52 lines
2.9 KiB
CMake
52 lines
2.9 KiB
CMake
# Common Ambient Variables:
|
|
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
|
|
# TARGET_TRIPLET is the current triplet (x86-windows, etc)
|
|
# PORT is the current port name (zlib, etc)
|
|
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
|
|
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
|
|
#
|
|
|
|
include(vcpkg_common_functions)
|
|
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/globjects-1.0.0)
|
|
vcpkg_download_distfile(ARCHIVE
|
|
URLS "https://github.com/cginternals/globjects/archive/v1.0.0.zip"
|
|
FILENAME "globjects-1.0.0.zip"
|
|
SHA512 e03ae16786b11891a61f0e2f85b0d98a858d1bad3cf4c45944982d6a753dbaa8b28975dc02153360a5ac0f3be73fe86c91af130cfc0dda7459dd782f16868eeb
|
|
)
|
|
vcpkg_extract_source_archive(${ARCHIVE})
|
|
|
|
vcpkg_configure_cmake(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/globjects-1.0.0)
|
|
#vcpkg_build_cmake()
|
|
vcpkg_install_cmake()
|
|
|
|
|
|
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
|
|
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/cmake/globjects ${CURRENT_PACKAGES_DIR}/share/globjects)
|
|
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/cmake)
|
|
|
|
file(READ ${CURRENT_PACKAGES_DIR}/debug/cmake/globjects/globjects-export-debug.cmake globjects_DEBUG_MODULE)
|
|
string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" globjects_DEBUG_MODULE "${globjects_DEBUG_MODULE}")
|
|
string(REPLACE "globjectsd.dll" "bin/globjectsd.dll" globjects_DEBUG_MODULE "${globjects_DEBUG_MODULE}")
|
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-debug.cmake "${globjects_DEBUG_MODULE}")
|
|
file(READ ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-release.cmake RELEASE_CONF)
|
|
string(REPLACE "globjects.dll" "bin/globjects.dll" RELEASE_CONF "${RELEASE_CONF}")
|
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-release.cmake "${RELEASE_CONF}")
|
|
file(REMOVE ${CURRENT_PACKAGES_DIR}/globjects-config.cmake)
|
|
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/globjects-config.cmake)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export.cmake ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-config.cmake)
|
|
if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
|
|
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
|
|
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/globjects.dll ${CURRENT_PACKAGES_DIR}/bin/globjects.dll)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/globjectsd.dll ${CURRENT_PACKAGES_DIR}/debug/bin/globjectsd.dll)
|
|
endif()
|
|
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/cmake)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/data ${CURRENT_PACKAGES_DIR}/share/data)
|
|
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/data)
|
|
# Handle copyright
|
|
file(COPY ${CURRENT_BUILDTREES_DIR}/src/globjects-1.0.0/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/globjects)
|
|
file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/LICENSE ${CURRENT_PACKAGES_DIR}/share/globjects/copyright)
|
|
|
|
vcpkg_copy_pdbs()
|