vcpkg/ports/kinectsdk1/portfile.cmake
Tsukasa Sugiura b64935e67a Add Kinect SDK v1.x port
Add Kinect for Windows SDK v1.x port.
2017-06-25 04:07:09 +09:00

52 lines
1.8 KiB
CMake

# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
include(vcpkg_common_functions)
get_filename_component(KINECTSDK10_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Kinect;SDKInstallPath]" ABSOLUTE CACHE)
if(NOT EXISTS "${KINECTSDK10_DIR}")
message(FATAL_ERROR "Error: Could not find Kinect for Windows SDK v1.x.")
endif()
file(
INSTALL
"${KINECTSDK10_DIR}/inc/NuiApi.h"
"${KINECTSDK10_DIR}/inc/NuiImageCamera.h"
"${KINECTSDK10_DIR}/inc/NuiSensor.h"
"${KINECTSDK10_DIR}/inc/NuiSkeleton.h"
DESTINATION
${CURRENT_PACKAGES_DIR}/include/kinectsdk1
)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(ARCHITECTURE x86)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(ARCHITECTURE amd64)
endif()
file(
INSTALL
"${KINECTSDK10_DIR}/lib/${ARCHITECTURE}/Kinect10.lib"
DESTINATION
${CURRENT_PACKAGES_DIR}/lib
)
file(
INSTALL
"${KINECTSDK10_DIR}/lib/${ARCHITECTURE}/Kinect10.lib"
DESTINATION
${CURRENT_PACKAGES_DIR}/debug/lib
)
# Handle copyright
file(COPY "${KINECTSDK10_DIR}/SDKEula.rtf" DESTINATION ${CURRENT_PACKAGES_DIR}/share/kinectsdk1)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/kinectsdk1/SDKEula.rtf ${CURRENT_PACKAGES_DIR}/share/kinectsdk1/copyright)