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* [angle] Update to chromium/5249 - Refactor build system based on WebKit's CMake build system for libANGLE - Add maintainer-notes.md * [angle] Fetch & generate more files in portfile * [angle] Move maintainer-notes.md * [angle] Port changes from #27701 * Merge install tweak from #28547 * [angle] Tweak PlatformLinux * Run x-add-version * [angle] Update to chromium/5414 * Run x-add-version * Fix version database. * Fix version database --------- Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com> Co-authored-by: Jonliu1993 <13720414433@163.com>
199 lines
8.1 KiB
CMake
199 lines
8.1 KiB
CMake
if (VCPKG_TARGET_IS_LINUX)
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message(WARNING "Building with a gcc version less than 6.1 is not supported.")
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message(WARNING "${PORT} currently requires the following libraries from the system package manager:\n libx11-dev\n mesa-common-dev\n libxi-dev\n libxext-dev\n\nThese can be installed on Ubuntu systems via apt-get install libx11-dev mesa-common-dev libxi-dev libxext-dev.")
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endif()
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if (VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
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set(ANGLE_CPU_BITNESS ANGLE_IS_32_BIT_CPU)
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elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
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set(ANGLE_CPU_BITNESS ANGLE_IS_64_BIT_CPU)
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elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
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set(ANGLE_CPU_BITNESS ANGLE_IS_32_BIT_CPU)
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elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
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set(ANGLE_CPU_BITNESS ANGLE_IS_64_BIT_CPU)
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else()
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message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}")
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endif()
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set(ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW "OFF")
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if (VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_UWP)
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set(ANGLE_BUILDSYSTEM_PORT "Win")
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if (NOT MINGW)
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set(ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW "ON")
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endif()
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elseif (VCPKG_TARGET_IS_OSX)
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set(ANGLE_BUILDSYSTEM_PORT "Mac")
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elseif (VCPKG_TARGET_IS_LINUX)
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set(ANGLE_BUILDSYSTEM_PORT "Linux")
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else()
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# default other platforms to "Linux" config
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set(ANGLE_BUILDSYSTEM_PORT "Linux")
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endif()
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# chromium/5414
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set(ANGLE_COMMIT aa63ea230e0c507e7b4b164a30e502fb17168c17)
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set(ANGLE_VERSION 5414)
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set(ANGLE_SHA512 a3b55d4b484e1e9ece515d60af1d47a80a0576b198d9a2397e4e68b16efd83468dcdfadc98dae57ff17f01d02d74526f8b59fdf00661b70a45b6dd266e5ffe38)
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set(ANGLE_THIRDPARTY_ZLIB_COMMIT 44d9b490c721abdb923d5c6c23ac211e45ffb1a5)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO google/angle
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REF ${ANGLE_COMMIT}
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SHA512 ${ANGLE_SHA512}
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# On update check headers against opengl-registry
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PATCHES
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001-fix-uwp.patch
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002-fix-builder-error.patch
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003-fix-mingw.patch
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)
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# Generate angle_commit.h
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set(ANGLE_COMMIT_HASH_SIZE 12)
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string(SUBSTRING "${ANGLE_COMMIT}" 0 ${ANGLE_COMMIT_HASH_SIZE} ANGLE_COMMIT_HASH)
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set(ANGLE_COMMIT_DATE "invalid-date")
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set(ANGLE_REVISION "${ANGLE_VERSION}")
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configure_file("${CMAKE_CURRENT_LIST_DIR}/angle_commit.h.in" "${SOURCE_PATH}/angle_commit.h" @ONLY)
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configure_file("${CMAKE_CURRENT_LIST_DIR}/angle_commit.h.in" "${SOURCE_PATH}/src/common/angle_commit.h" @ONLY)
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file(COPY "${CMAKE_CURRENT_LIST_DIR}/unofficial-angle-config.cmake" DESTINATION "${SOURCE_PATH}")
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set(ANGLE_WEBKIT_BUILDSYSTEM_COMMIT "bb1da00b9ba878d228a5e9834a0767dbca2fee43")
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# Download WebKit gni-to-cmake.py conversion script
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vcpkg_download_distfile(GNI_TO_CMAKE_PY
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URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/ThirdParty/ANGLE/gni-to-cmake.py"
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FILENAME "gni-to-cmake.py"
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SHA512 9da35caf2db2e849d6cc85721ba0b77eee06b6f65a7c5314fb80483db4949b0b6e9bf4b2d4fc63613665629b24e9b052e03fb1451b09313d881297771a4f2736
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)
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# Generate CMake files from GN / GNI files
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vcpkg_find_acquire_program(PYTHON3)
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set(_root_gni_files_to_convert
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"compiler.gni Compiler.cmake"
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"libGLESv2.gni GLESv2.cmake"
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)
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set(_renderer_gn_files_to_convert
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"libANGLE/renderer/d3d/BUILD.gn D3D.cmake"
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"libANGLE/renderer/gl/BUILD.gn GL.cmake"
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"libANGLE/renderer/metal/BUILD.gn Metal.cmake"
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)
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foreach(_root_gni_file IN LISTS _root_gni_files_to_convert)
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separate_arguments(_file_values UNIX_COMMAND "${_root_gni_file}")
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list(GET _file_values 0 _src_gn_file)
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list(GET _file_values 1 _dst_file)
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vcpkg_execute_required_process(
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COMMAND "${PYTHON3}" "${GNI_TO_CMAKE_PY}" "src/${_src_gn_file}" "${_dst_file}"
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WORKING_DIRECTORY "${SOURCE_PATH}"
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LOGNAME "gni-to-cmake-${_dst_file}-${TARGET_TRIPLET}"
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)
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endforeach()
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foreach(_renderer_gn_file IN LISTS _renderer_gn_files_to_convert)
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separate_arguments(_file_values UNIX_COMMAND "${_renderer_gn_file}")
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list(GET _file_values 0 _src_gn_file)
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list(GET _file_values 1 _dst_file)
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get_filename_component(_src_dir "${_src_gn_file}" DIRECTORY)
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vcpkg_execute_required_process(
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COMMAND "${PYTHON3}" "${GNI_TO_CMAKE_PY}" "src/${_src_gn_file}" "${_dst_file}" --prepend "src/${_src_dir}/"
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WORKING_DIRECTORY "${SOURCE_PATH}"
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LOGNAME "gni-to-cmake-${_dst_file}-${TARGET_TRIPLET}"
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)
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endforeach()
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# Fetch additional CMake files from WebKit ANGLE buildsystem
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vcpkg_download_distfile(WK_ANGLE_INCLUDE_CMAKELISTS
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URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/ThirdParty/ANGLE/include/CMakeLists.txt"
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FILENAME "include_CMakeLists.txt"
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SHA512 a7ddf3c6df7565e232f87ec651cc4fd84240b8866609e23e3e6e41d22532fd34c70e0f3b06120fd3d6d930ca29c1d0d470d4c8cb7003a66f8c1a840a42f32949
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)
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configure_file("${WK_ANGLE_INCLUDE_CMAKELISTS}" "${SOURCE_PATH}/include/CMakeLists.txt" COPYONLY)
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vcpkg_download_distfile(WK_ANGLE_CMAKE_WEBKITCOMPILERFLAGS
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URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/cmake/WebKitCompilerFlags.cmake"
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FILENAME "WebKitCompilerFlags.cmake"
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SHA512 63f981694ae37d4c4ca4c34e2bf62b4d4602b6a1a660851304fa7a6ee834fc58fa6730eeb41ef4e075550f3c8b675823d4d00bdcd72ca869c6d5ab11196b33bb
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)
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file(COPY "${WK_ANGLE_CMAKE_WEBKITCOMPILERFLAGS}" DESTINATION "${SOURCE_PATH}/cmake")
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vcpkg_download_distfile(WK_ANGLE_CMAKE_WEBKITMACROS
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URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/cmake/WebKitMacros.cmake"
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FILENAME "WebKitMacros.cmake"
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SHA512 0d126b1d1b0ca995c2ea6e51c73326db363f560f3f07912ce58c7c022d9257d27b963dac56aee0e9604ca7a3d74c5aa9f0451c243fec922fb485dd2253685ab6
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)
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file(COPY "${WK_ANGLE_CMAKE_WEBKITMACROS}" DESTINATION "${SOURCE_PATH}/cmake")
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# Copy additional custom CMake buildsystem into appropriate folders
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file(GLOB MAIN_BUILDSYSTEM "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/CMakeLists.txt" "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/*.cmake")
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file(COPY ${MAIN_BUILDSYSTEM} DESTINATION "${SOURCE_PATH}")
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file(GLOB MODULES "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/cmake/*.cmake")
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file(COPY ${MODULES} DESTINATION "${SOURCE_PATH}/cmake")
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function(checkout_in_path PATH URL REF)
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if(EXISTS "${PATH}")
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return()
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endif()
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vcpkg_from_git(
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OUT_SOURCE_PATH DEP_SOURCE_PATH
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URL "${URL}"
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REF "${REF}"
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)
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file(RENAME "${DEP_SOURCE_PATH}" "${PATH}")
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file(REMOVE_RECURSE "${DEP_SOURCE_PATH}")
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endfunction()
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checkout_in_path(
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"${SOURCE_PATH}/third_party/zlib"
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"https://chromium.googlesource.com/chromium/src/third_party/zlib"
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"${ANGLE_THIRDPARTY_ZLIB_COMMIT}"
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)
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS_DEBUG -DDISABLE_INSTALL_HEADERS=1
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OPTIONS
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"-D${ANGLE_CPU_BITNESS}=1"
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"-DPORT=${ANGLE_BUILDSYSTEM_PORT}"
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"-DANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW=${ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW}"
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"-DVCPKG_TARGET_IS_WINDOWS=${VCPKG_TARGET_IS_WINDOWS}"
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(CONFIG_PATH share/unofficial-angle PACKAGE_NAME unofficial-angle)
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vcpkg_copy_pdbs()
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file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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# File conflict with opengl-registry! Make sure headers are similar on Update!
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# angle defines some additional entrypoints.
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# opengl-registry probably needs an upstream update to account for those
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# Due to that all angle headers get moved to include/angle.
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# If you want to use those instead of the onces provided by opengl-registry make sure
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# VCPKG_INSTALLED_DIR/include/angle is before VCPKG_INSTALLED_DIR/include
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file(GLOB_RECURSE angle_includes "${CURRENT_PACKAGES_DIR}/include")
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file(COPY ${angle_includes} DESTINATION "${CURRENT_PACKAGES_DIR}/include/angle")
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set(_double_files
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"include/GLES/egl.h"
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"include/GLES/gl.h"
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"include/GLES/glext.h"
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"include/GLES/glplatform.h"
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"include/GLES2/gl2.h"
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"include/GLES2/gl2ext.h"
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"include/GLES2/gl2platform.h"
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"include/GLES3/gl3.h"
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"include/GLES3/gl31.h"
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"include/GLES3/gl32.h"
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"include/GLES3/gl3platform.h")
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foreach(_file ${_double_files})
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if(EXISTS "${CURRENT_PACKAGES_DIR}/${_file}")
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file(REMOVE "${CURRENT_PACKAGES_DIR}/${_file}")
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endif()
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endforeach()
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file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
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