mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-31 05:03:22 +08:00
9bf809b610
* ogre-next * add rename_config_cmake.patch * add fix_find_package_sdl2.patch * Update ports/ogre-next/portfile.cmake Co-Authored-By: Victor Romero <romerosanchezv@gmail.com> * Use vcpkg_check_features to simplify the portfile a little bit (thanks to @vicroms) * add features in CONTROL file * add "Building steps for ogre-next[d3d9]"
17 lines
366 B
CMake
17 lines
366 B
CMake
#[[
|
|
|
|
Building steps for ogre-next[d3d9]:
|
|
|
|
1. Download and install "Microsoft DirectX SDK"
|
|
https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812
|
|
|
|
2. Set env variable
|
|
set DXSDK_DIR=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)
|
|
|
|
3. Install port
|
|
.\vcpkg.exe install ogre-next[d3d9] --triplet x64-windows
|
|
|
|
]]
|
|
|
|
set(VCPKG_ENV_PASSTHROUGH DXSDK_DIR)
|