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394e6f0997
* Added d3d12 memory allocator port. * Fixed leftover name from vulkan memory allocator. * Remove single header patch. * Don't apply patch. * Properly set interface sources. * Bump version and update manifest format. * Build static library instead of using an interface target. * Properly export and fixup config. * Update baseline. * Remove `PREFER_NINJA`. Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update version. * Use `version-date` instead of `version`. * Update baseline. * Remove leftover version. Co-authored-by: Robert Schumacher <roschuma@microsoft.com> Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> Co-authored-by: Robert Schumacher <roschuma@microsoft.com> Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
10 lines
158 B
JSON
10 lines
158 B
JSON
{
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"versions": [
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{
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"git-tree": "988836f8b901c1a30f4b667ac37f81f1ef3bcdd8",
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"version-date": "2021-05-05",
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"port-version": 0
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}
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]
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}
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