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edf51f5f25
* [blend2d] Allow on non-Windows ARM platforms * [osgearth] Allow blend2d feature on ARM
66 lines
1.3 KiB
JSON
66 lines
1.3 KiB
JSON
{
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"name": "osgearth",
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"version": "3.3",
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"port-version": 5,
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"description": "osgEarth - Dynamic map generation toolkit for OpenSceneGraph Copyright 2021 Pelican Mapping.",
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"homepage": "https://github.com/gwaldron/osgearth",
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"license": "LGPL-3.0-or-later",
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"supports": "!(x86 | wasm32)",
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"dependencies": [
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"basisu",
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"cfitsio",
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"draco",
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"geos",
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"glew",
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"libwebp",
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"libzip",
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"opengl",
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{
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"name": "osg",
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"default-features": false,
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"features": [
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"plugins"
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]
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},
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"protobuf",
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"pthreads",
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"sqlite3",
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"tinyxml",
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{
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"name": "vcpkg-cmake",
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"host": true
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},
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{
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"name": "vcpkg-cmake-config",
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"host": true
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}
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],
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"default-features": [
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"default-features"
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],
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"features": {
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"blend2d": {
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"description": "Enable Blend2D support",
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"dependencies": [
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"blend2d"
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]
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},
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"default-features": {
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"description": "Platform-dependent default features",
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"dependencies": [
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{
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"name": "osgearth",
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"default-features": false,
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"features": [
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"blend2d"
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],
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"platform": "!(arm & windows) & !uwp & !wasm32"
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}
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]
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},
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"tools": {
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"description": "Build tools"
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}
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}
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}
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