if(VCPKG_TARGET_IS_XBOX) cmake_path(SET GRDKLatest "$ENV{GRDKLatest}") cmake_path(SET GXDKLatest "$ENV{GXDKLatest}") find_file(GAMEINPUT_H NAMES GameInput.h PATHS "${GRDKLatest}/gameKit/Include" "${GXDKLatest}/gameKit/Include" NO_DEFAULT_PATH ) find_library(GAMEINPUT_LIB NAMES GameInput.lib PATHS "${GRDKLatest}/gameKit/Lib/amd64" "${GXDKLatest}/gameKit/Lib/amd64" NO_DEFAULT_PATH ) if(NOT (GAMEINPUT_H AND GAMEINPUT_LIB)) message(FATAL_ERROR "Ensure you have installed the Microsoft GDK with Xbox Extensions installed. See https://aka.ms/gdkx.") endif() # Output user-friendly status message for installed edition. if(${GXDKLatest} MATCHES ".*/([0-9][0-9])([0-9][0-9])([0-9][0-9])/.*") set(_months "null" "January" "February" "March" "April" "May" "June" "July" "August" "September" "October" "November" "December") list(GET _months ${CMAKE_MATCH_2} month) set(update "") if(${CMAKE_MATCH_3} GREATER 0) set(update " Update ${CMAKE_MATCH_3}") endif() message(STATUS "Found the Microsoft GDK with Xbox Extensions (${month} 20${CMAKE_MATCH_1}${update})") endif() file(INSTALL ${GAMEINPUT_H} DESTINATION "${CURRENT_PACKAGES_DIR}/include") file(INSTALL ${GAMEINPUT_LIB} DESTINATION "${CURRENT_PACKAGES_DIR}/lib") file(INSTALL ${GAMEINPUT_LIB} DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib") set(VCPKG_POLICY_SKIP_COPYRIGHT_CHECK enabled) else() vcpkg_download_distfile(ARCHIVE URLS "https://www.nuget.org/api/v2/package/Microsoft.GameInput/${VERSION}" FILENAME "gameinput.${VERSION}.zip" SHA512 4ad0e8a2ff14e498632557c64cdcd967c6b166b405b2c60427578a5f8b32b925184a1c74bce95a7a73a129e61edddbec030c4abe4ada287a2ce9ae50178cdcea ) vcpkg_extract_source_archive( PACKAGE_PATH ARCHIVE ${ARCHIVE} NO_REMOVE_ONE_LEVEL ) file(INSTALL "${PACKAGE_PATH}/native/include/gameinput.h" DESTINATION "${CURRENT_PACKAGES_DIR}/include") file(INSTALL "${PACKAGE_PATH}/native/lib/${VCPKG_TARGET_ARCHITECTURE}/gameinput.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib") file(INSTALL "${PACKAGE_PATH}/native/lib/${VCPKG_TARGET_ARCHITECTURE}/gameinput.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib") file(INSTALL "${PACKAGE_PATH}/redist/GameInputRedist.msi" DESTINATION "${CURRENT_PACKAGES_DIR}/tools") vcpkg_install_copyright(FILE_LIST "${PACKAGE_PATH}/LICENSE.txt") endif() configure_file("${CMAKE_CURRENT_LIST_DIR}/gameinput-config.cmake.in" "${CURRENT_PACKAGES_DIR}/share/${PORT}/${PORT}-config.cmake" COPYONLY) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")