vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO facebookresearch/flashlight REF 0948e97dbff23d474500a5f55bcf59d3b3589cf4 SHA512 89c2efdebc6688a38f9fc3ebb8442c8fe2ad3d51c0e60c5dd8e7ca283715e07f48083543f09eed0db9929d86b765a898d9b3960a9b6f9844b20260f94cf71fdf HEAD_REF master ) ################################### Build ################################### # Default flags set(FL_DEFAULT_VCPKG_CMAKE_FLAGS -DFL_BUILD_TESTS=OFF -DFL_BUILD_EXAMPLES=OFF -DFL_BACKEND=CUDA # this port is CUDA-backend only -DFL_BUILD_STANDALONE=OFF -DFL_INSTALL_CMAKE_DIR=${CURRENT_PACKAGES_DIR}/share/${PORT} # for CMake configs/targets ) # Determine which components to build via specified feature vcpkg_check_features( OUT_FEATURE_OPTIONS FL_FEATURE_OPTIONS FEATURES lib FL_BUILD_LIBRARIES fl FL_BUILD_CORE asr FL_BUILD_APP_ASR imgclass FL_BUILD_APP_IMGCLASS lm FL_BUILD_APP_LM ) # Build and install vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} PREFER_NINJA OPTIONS ${FL_DEFAULT_VCPKG_CMAKE_FLAGS} ${FL_FEATURE_OPTIONS} ) vcpkg_install_cmake() file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share") # Binaries/tools set(FLASHLIGHT_TOOLS "") if ("imgclass" IN_LIST FEATURES) list(APPEND FLASHLIGHT_TOOLS fl_img_imagenet_resnet34) endif() if ("asr" IN_LIST FEATURES) list(APPEND FLASHLIGHT_TOOLS fl_asr_train fl_asr_test fl_asr_decode fl_asr_align fl_asr_voice_activity_detection_ctc ) endif() if ("lm" IN_LIST FEATURES) list(APPEND FLASHLIGHT_TOOLS fl_lm_train fl_lm_dictionary_builder) endif() list(LENGTH FLASHLIGHT_TOOLS NUM_TOOLS) if (NUM_TOOLS GREATER 0) vcpkg_copy_tools(TOOL_NAMES ${FLASHLIGHT_TOOLS} AUTO_CLEAN) endif() # Copyright file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)