if (VCPKG_LIBRARY_LINKAGE STREQUAL static) message(STATUS "Warning: Static building not supported yet. Building dynamic.") set(VCPKG_LIBRARY_LINKAGE dynamic) endif() include(vcpkg_common_functions) set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/DXUT-sept2016) vcpkg_download_distfile(ARCHIVE_FILE URLS "https://github.com/Microsoft/DXUT/archive/sept2016.tar.gz" FILENAME "DXUT-sept2016.tar.gz" SHA512 190006c194284a1f5d614477896b0469a59ece05dff37477dadbe98808a5c33e274c0c1bb1390f22d1b5e06c9f534f4b50d6002157b2a391e01c2192b8e08869 ) vcpkg_extract_source_archive(${ARCHIVE_FILE}) vcpkg_apply_patches( SOURCE_PATH ${SOURCE_PATH} PATCHES ${CMAKE_CURRENT_LIST_DIR}/dll.patch ) vcpkg_build_msbuild( PROJECT_PATH ${SOURCE_PATH}/Core/DXUT_2015.vcxproj ) IF (TRIPLET_SYSTEM_ARCH MATCHES "x86") SET(BUILD_ARCH "Win32") ELSE() SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH}) ENDIF() file(INSTALL ${SOURCE_PATH}/Core/DDSTextureLoader.h ${SOURCE_PATH}/Core/DXErr.h ${SOURCE_PATH}/Core/DXUT.h ${SOURCE_PATH}/Core/DXUTDevice11.h ${SOURCE_PATH}/Core/DXUTmisc.h ${SOURCE_PATH}/Core/Screengrab.h ${SOURCE_PATH}/Core/WICTextureLoader.h DESTINATION ${CURRENT_PACKAGES_DIR}/include ) file(INSTALL ${SOURCE_PATH}/Core/Bin/Desktop_2015/${BUILD_ARCH}/Release/DXUT.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin) file(INSTALL ${SOURCE_PATH}/Core/Bin/Desktop_2015/${BUILD_ARCH}/Release/DXUT.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib) file(INSTALL ${SOURCE_PATH}/Core/Bin/Desktop_2015/${BUILD_ARCH}/Debug/DXUT.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin) file(INSTALL ${SOURCE_PATH}/Core/Bin/Desktop_2015/${BUILD_ARCH}/Debug/DXUT.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) vcpkg_copy_pdbs() file(INSTALL ${SOURCE_PATH}/MIT.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/dxut RENAME copyright) message(STATUS "Installing done")