* [libmysql] Update to 8.0.34
* [libmysql] Fix deps
* [libmysql] Fix deps, cont.
* WIP
* WIP
* [libmysql] Don't wrap downstream Find modules
Downstream Find modules are not standardized and cannot be wrapped
reliably. By moving the legacy wrapper behaviour to a config module,
we can catch those users which were relying on the old usage, and
display the instructions for migrating to the canonical unofficial
usage.
* [libmysql] Cross build stuff
* [libmysql] Cross build stuff
* [libmysql] Cross build stuff
Results from build: https://dev.azure.com/vcpkg/public/_build/results?buildId=95281
PASSING, REMOVE FROM FAIL LIST: qcoro:x64-osx (/Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt).
Caused by https://github.com/microsoft/vcpkg/pull/33273
The comment says that it's an ICE but it passed in CI; this might be a form of intermittent compiler crash. If we get a failure next time we should change this to skip instead.
From https://dev.azure.com/vcpkg/public/_build/results?buildId=94820
REGRESSION: caffe2:arm64-windows is marked as fail but one dependency is not supported for arm64-windows.
REGRESSION: gtk:x64-windows-static is marked as fail but one dependency is not supported for x64-windows-static.
Fixed by https://github.com/microsoft/vcpkg/pull/33999
REGRESSION: omplapp:arm-neon-android failed with BUILD_FAILED. If expected, add omplapp:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by:
PASSING, REMOVE FROM FAIL LIST: assimp:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: clblast:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: clblast:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: clblast:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: openvdb:x64-windows-static (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: openvdb:x64-windows-static-md (C:\a\2\s\scripts\azure-pipelines/../ci.baseline.txt).
* Add libcoro 0.7
* Update CI baseline
* Add "supports": "!windows"
* Update CI baseline
* Remove unneeded vcpkg-cmake-config dependency
* Update CI baseline
* Disable x64-linux and x64-osx in ci.baseline.txt
* Apply code review suggestions
* Update CI baseline
* Add patch to disable git config
* Update CI baseline
* Fix patch
* Update CI baseline
* Allow shared library builds
* Update CI baseline
* Update libcoro to version 0.8
* Update CI baseline
* Update CI baseline
* Fix line endings
* Update CI baseline
* Fix hash
* Update CI baseline
* Update version database
* Force rerun of CI pipeline
* Update to libcoro 0.9
* Update CI baseline
* Replace manual dependency check with manifest-based one
* Remove v0.8 version
* Update CI baseline
---------
Co-authored-by: chausner <chausner@users.noreply.github.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [duktape] Update to 2.7.0 and don't require python2 to build.
Instead use a release tarball which includes all codegened stuff.
* [duktape] Enable in CI.
* [salome-configuration|medcoupling] new ports
* format manifest
* v db
* remove trace
* v db
* fix dep
* v db
* Apply suggestions from code review
Co-authored-by: jim wang <122244446+jimwang118@users.noreply.github.com>
* v db
* adjust SALOME_WITH_MPI depending on HDF5
* remove nuking of CMAKE_PREFIX_PATH from salome
* v db
* fix post build
* v db
* Fix med-fichier config on linux
* add supports
* format manifest
* v db
* don't want to investigate linux failure further
---------
Co-authored-by: jim wang <122244446+jimwang118@users.noreply.github.com>
* [libphonenumber] Bump to 8.13.17 & fix linux and macOS build
* update version database
* fix windows icui18n lib name
* update version database
* fix patches
* update version database
* fix ci.baseline.txt
* PASSING, REMOVE FROM FAIL LIST: chipmunk:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: chipmunk:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: fastrtps:arm-neon-android failed with BUILD_FAILED. If expected, add fastrtps:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:arm64-android failed with BUILD_FAILED. If expected, add fastrtps:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fastrtps:x64-android failed with BUILD_FAILED. If expected, add fastrtps:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by:
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: foonathan-memory:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
REGRESSION: cmake-user:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: hdf5:x86-windows failed with BUILD_FAILED. If expected, add hdf5:x86-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: vcpkg-ci-mathgl:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-opencv:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-openimageio:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
REGRESSION: vcpkg-ci-paraview:x86-windows cascaded, but it is required to pass. (C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt).
CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message):
Command failed: "C:/Program Files/PowerShell/7/pwsh.exe" -noprofile -executionpolicy Bypass -nologo -file C:/a/1/s/scripts/buildsystems/msbuild/applocal.ps1 -targetBinary D:/packages/hdf5_x86-windows/tools/hdf5/h5clear-shared.exe -installedDir D:/packages/hdf5_x86-windows/bin -verbose
Working Directory: C:/a/1/s
Error code: Access violation
See logs for more information:
D:\buildtrees\hdf5\copy-tool-dependencies-2-out.log
D:\buildtrees\hdf5\copy-tool-dependencies-2-err.log
Previous CI run passed, so I'm going to hope we got a bad machine or something and move on for now.
REGRESSION: openvino:x64-linux failed with BUILD_FAILED. If expected, add openvino:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-osx failed with BUILD_FAILED. If expected, add openvino:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows failed with BUILD_FAILED. If expected, add openvino:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static failed with BUILD_FAILED. If expected, add openvino:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: openvino:x64-windows-static-md failed with BUILD_FAILED. If expected, add openvino:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32418 / https://github.com/openvinotoolkit/openvino/issues/18465 -- openvino conflicts with oneDNN because the vcpkg copy is not the same as their forked copy.
REGRESSION: physx:x64-linux failed with FILE_CONFLICTS. If expected, add physx:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows failed with FILE_CONFLICTS. If expected, add physx:x64-windows=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
REGRESSION: physx:x64-windows-static-md failed with FILE_CONFLICTS. If expected, add physx:x64-windows-static-md=fail to C:\a\1\s\scripts\azure-pipelines/../ci.baseline.txt.
See discussion in https://github.com/microsoft/vcpkg/pull/32432 -- omniverse-physx-sdk was added 5 days ago and conflicts.
REGRESSION: libev:arm-neon-android failed with FILE_CONFLICTS. If expected, add libev:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-android failed with FILE_CONFLICTS. If expected, add libev:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-linux failed with FILE_CONFLICTS. If expected, add libev:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libev:x64-osx failed with FILE_CONFLICTS. If expected, add libev:x64-osx=fail to /Users/vagrant/Data/work/2/s/scripts/azure-pipelines/../ci.baseline.txt.
Fixed by https://github.com/microsoft/vcpkg/pull/32471
REGRESSION: ryu:x64-linux failed with FILE_CONFLICTS. If expected, add ryu:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
error: The following files are already installed in /mnt/vcpkg-ci/installed/x64-linux and are in conflict with ryu:x64-linux
Installed by bde:x64-linux
debug/lib/libryu.a
include/ryu/ryu.h
lib/libryu.a
* Exclude chipmunk:arm-neon-android with a supports expression rather than with ci.baseline.txt as this is explicitly blocked in the sources.
* Update bde port
Disable windows and arm, at least for now
It'd be great to enable arm64-osx (macos?) soon
* Update version in bde.json
* Remove ci.baseline.txt skip.
* Fix version database.
* fix port-version
* Stop building for android, osx
I don't specifically know why these don't work, but linux is the primary platform
so let's fix these another time
Also remove the cxx17 flag for now - we'll need to address this at some point
but for now this should satisfy the feature flag requirements.
* Review comments
* Remove WINDOWS_USE_MSBUILD
* Update versions
---------
Co-authored-by: Oleg Subbotin <osubbotin@bloomberg.net>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* add more options and remove unused CMake variables
* add version
* [rocksdb] fix liburing option
* update version
* [rocksdb] disable debug runtime for Release configuration (Windows only)
* update version
* [rocksdb] remove processor-specific features
* [rocksdb] update v7.10.2
* add version
* [rocksdb] update to v8.0.0
* add version
* add version
* modify version
* add version
* [rocksdb] update to v8.3.2, build shared library, update ci.basline.txt
* update version
* [rocksdb] PORTABLE option has been modified in v8.3, it should be equal to 1
* clean up ci.baseline.txt
* =update version
* revert "clean up ci.baseline.txt"
* remove unnecessary lines
* update version
* update ci.baseline.txt
* update version
* [rocksdb] remove JeMalloc
* update version
* [libepoxy] Fix android builds
* [libepoxy] uwp is unsupported
* [libepoxy] windows staticcrt is unsupported
Initialization code is in DllMain, so dynamic linkage is required, so avoid static CRT.
* pulling has_synchro bits from https://github.com/microsoft/vcpkg/pull/27694
* bump port version
* version
* fix clang
* bump version
* version
* oops
* bump dependency version for boost-atomic's boost-module-build-helper dependency
* version
* revert renaming stuff -.-
* version
* remove detection stuff for lib prefix/suffix
* version
* fix indentation
* version
* forgot one
* version
* one more!
* version
* revert changes to cmake-get-vars
* version
* generate ports
* version db
* generate ports
* version db
---------
Co-authored-by: Alexander Neumann <30894796+Neumann-A@users.noreply.github.com>
* [libmicrohttpd] Update to version 0.9.77
* [libmicrohttpd] Remove unneeded dependency
Gettext is used by upstream only to build files for distribution.
Gettext is not used by the library itself.
* [libmicrohttpd] Add ARM support
The ARM is supported by upstream for a long time, VC support for ARM
was added in the version 0.9.77.
* [libmicrohttpd] Use universal project for VC builds
* [libmicrohttpd] Exclude wrong lib headers
* [libmicrohttpd] Support release/debug for non-VC builds
* [libmicrohttpd] Add license
* [libmicrohttpd] Add "https" feature
* [libmicrohttpd] Use right function for license file
* [libmicrohttpd] Fix "supports"
libmicrohttpd VC projects support only static library with static
runtime or dynamic library with dynamic runtime
* [libmicrohttpd] Update version database
* [vcpkg-ci-arrow] Fix ci error
* update ci baseline
* fix arrow ci error
* update version
* update patch
* update version
* update patch
* update version
* Also fixed ordering issues:
* Entries at the end reordered to where they go.
* Entries starting with 'g' were scrambled.
Partially complete CI run results: https://dev.azure.com/vcpkg/public/_build/results?buildId=88831
PASSING, REMOVE FROM FAIL LIST: fbgemm:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: fontconfig:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: fontconfig:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: fontconfig:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glib:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glib:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: glib:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: joltphysics:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: joltphysics:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: joltphysics:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: libass:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: libass:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: libass:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: open62541:arm-neon-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: open62541:arm64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
PASSING, REMOVE FROM FAIL LIST: open62541:x64-android (/vcpkg/scripts/azure-pipelines/../ci.baseline.txt).
I'm not going to bother figuring out specifically which commit fixed these because this is the first normal full CI run including Android, and it could be any amount of skew that happened while https://github.com/microsoft/vcpkg/pull/29406 was in development.
REGRESSION: cairo:x64-android failed with BUILD_FAILED. If expected, add cairo:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fltk:arm-neon-android failed with BUILD_FAILED. If expected, add fltk:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fltk:arm64-android failed with BUILD_FAILED. If expected, add fltk:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: fltk:x64-android failed with BUILD_FAILED. If expected, add fltk:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: nana:arm-neon-android failed with BUILD_FAILED. If expected, add nana:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: nana:arm64-android failed with BUILD_FAILED. If expected, add nana:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: nana:x64-android failed with BUILD_FAILED. If expected, add nana:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by fontconfig.
REGRESSION: freerdp:x64-android failed with BUILD_FAILED. If expected, add freerdp:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:arm-neon-android failed with BUILD_FAILED. If expected, add gdk-pixbuf:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:arm64-android failed with BUILD_FAILED. If expected, add gdk-pixbuf:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gdk-pixbuf:x64-android failed with BUILD_FAILED. If expected, add gdk-pixbuf:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:arm-neon-android failed with BUILD_FAILED. If expected, add gstreamer:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:arm64-android failed with BUILD_FAILED. If expected, add gstreamer:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gstreamer:x64-android failed with BUILD_FAILED. If expected, add gstreamer:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gts:arm-neon-android failed with BUILD_FAILED. If expected, add gts:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gts:arm64-android failed with BUILD_FAILED. If expected, add gts:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: gts:x64-android failed with BUILD_FAILED. If expected, add gts:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:arm-neon-android failed with BUILD_FAILED. If expected, add lcm:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:arm64-android failed with BUILD_FAILED. If expected, add lcm:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: lcm:x64-android failed with BUILD_FAILED. If expected, add lcm:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libgpod:arm-neon-android failed with BUILD_FAILED. If expected, add libgpod:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libgpod:arm64-android failed with BUILD_FAILED. If expected, add libgpod:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: libgpod:x64-android failed with BUILD_FAILED. If expected, add libgpod:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openscap:arm-neon-android failed with BUILD_FAILED. If expected, add openscap:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openscap:arm64-android failed with BUILD_FAILED. If expected, add openscap:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: openscap:x64-android failed with BUILD_FAILED. If expected, add openscap:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
Previously blocked by glib
REGRESSION: qt5-base:arm-neon-android failed with BUILD_FAILED. If expected, add qt5-base:arm-neon-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: qt5-base:arm64-android failed with BUILD_FAILED. If expected, add qt5-base:arm64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
REGRESSION: qt5-base:x64-android failed with BUILD_FAILED. If expected, add qt5-base:x64-android=fail to /vcpkg/scripts/azure-pipelines/../ci.baseline.txt.
In the PR that added Android to ci, qt5-base was a cascade because harfbuzz was a cascade: https://dev.azure.com/vcpkg/public/_build/results?buildId=88710 . Possible stealth merge conflict with https://github.com/microsoft/vcpkg/pull/30852 which might have fixed harfbuzz?
REGRESSION: urho3d:x64-linux failed with BUILD_FAILED. If expected, add urho3d:x64-linux=fail to /agent/_work/1/s/scripts/azure-pipelines/../ci.baseline.txt.
Fixed by https://github.com/microsoft/vcpkg/pull/31147
* Also fix zeroc-ice order.
Note that this does not change the fact that crashpad is marked as
unsupported, but it makes the build work now with
`--allow-unsupported`.
The build seems to work fine if the default compiler is set to clang, it
does not build with gcc, which is probably why it's marked as
unsupported.
Co-authored-by: Martijn Otto <martijn@resolume.com>
* [sdl2-mixer] Update features behaviour.
- Reword feature description.
- Disable FLAC and MP3 support when libflac and mpg123 are not selected.
- Make libvorbis a dependency instead of a feature.
Unlike the FLAC/MP3 backends, the vorbis backend cannot be disabled.
* [sdl2-mixer] Remove alternative midi features.
The priority for MIDI backends is: fluidsynth > timidity > nativemidi.
- Turn off implicitely enabled timidity backend which shadows the
nativemidi backend.
- Remove nativemidi as it offers the same functionalities as fluidsynth
but is not available outside of Windows and Apple platforms. Moreover it
may give the false impression that MIDI is supported out of the box
* [sdl2-mixer] Use targets provided by dependencies.
This allows the dependencies to inform the sdl2-mixer about their usage
requirements, making it much easier to statically link the library.
* [sdl2-mixer] FluidSynth now requires pkg-config.
Since 2.3.1#1 FluidSynth's CMake config required pkg-config to find its
dependencies.
* [sdl2-mixer] UWP builds should work again.
* [sdl2-mixer] Update baseline.
* [sdl2-mixer] Add back a dummy libvorbis feature.
This is to keep compatibility with downstream users.
* [sdl2-mixer] Update version.
* [sdl2-mixer] Remove the dummy libvorbis feature.
Since vcpkg tool version 2023-02-16, this is no longer needed.
* [sdl2-mixer] Update version.
---------
Co-authored-by: Monica <v-liumonica@microsoft.com>
* UWP toolchain fix and update some ports supports expressions for uwp/xbox
* Update baseline
* More ports updated for !xbox
* Update baseline
* Update support expression for ms-gdkx
* Update baseline
* ms-gdkx port should fail on ado system
* Revert change to opengl-registry since its needed for angle on UWP
* Minor github actions cr
* Refresh baseline
* [intel-mkl] install mkl instead of requesting the user to install it
* windows and linux stuff
* add openmp stuff
* fix mixing basepath2
* remove x64 windows
* add openmp -> libiomp rename
* retry linux
* portfile adjustment
* adjust stuff for arrayfire
* fix linkage
* update baseline
* add a warning message
* format manifest
* bump port version
* v db
* - install usage
- change interface to ilp64 (default for x64)
- remove debug output
* v db
* cleanup ci baseline
* new try for arrayfire
* retry
* actually pass the option.
* v db
* guard settings with cpu feature
* v db
* cleanup from CR
* v db
* [fmilib] change to the github and update to fix bug of libexpat
* add license
* Cleanup and devendor expat, minizip, zlib
* Merge target objects, not archives
* Update "supports" and ci baseline
* zlib is a transitive dependency
* Fix config
---------
Co-authored-by: FrankXie <v-frankxie@microsoft.com>
Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
Co-authored-by: Monica <v-liumonica@microsoft.com>
Tagged release is +2 years old, fix-android-threads patch got upstreamed so it
is no longer necessary here. Also, includes a small patch which makes it
build on uwp.
* [openturns] add port
* v db
* fix missing boost dep.
* fix static stuff and others.
* v db
* reorder mpc and mpfr for linux
* v db
* add openturns:x64-osx=fail to ci baseline because vm uses old bison.
* move baseline fail above comment
* Add ci.baseline.txt note describing why it doesn't work.
* Add usage text.
* fix version
* v db
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* Bump to 2023-02-03
* update version database
* Remove unnecessary entries from `ci.baseline.txt`.
---------
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
In https://github.com/microsoft/vcpkg/pull/29267 we asked the user to remove a ci.baseline.txt entry for libcopp , but this failed in the most recent full build https://dev.azure.com/vcpkg/public/_build/results?buildId=84590 . It looks like the port doesn't have the plumbing to hook up ARM or ARM64 compilers on Windows, so this isn't a machine configuration / ci.baseline.txt issue.
There does appear to be some code in upstream trying to select armasm rather than masm to use the arm assembler but the port doesn't know how to hook that up.
* Bumped version to 3.0.0 release.
* Update ports/onednn/vcpkg.json
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Update ports/onednn/portfile.cmake
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
* Applied changes requests from @LilyWangLL.
* Final database update.
* Fixed inability to download hidden by asset caching.
---------
Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [vcpkg toolchain] Fix CMAKE_CROSSCOMPILING when building on UWP
* [kfr] Set cpu arch to generic to avoid call try_run
* version
* [kfr] Re-fix cross configure issue
* version
* Revert changes about kfr, add kfr:x64-uwp to ci.baseline instead
* version
* Remove VCPKG_LINKER_FLAGS_RELEASE from debug builds, and apply other changes from windows.cmake for consistency.
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* [mesa] supports: !staticcrt
* [mesa] Install copyright from license.rst
* [mesa] Revise internal dependencies
* [mesa] Revise external dependencies
* [mesa] Move windows opengl32 lib to manual-link
* [opengl] Fix case of include names
* [opengl] Refactor for simplicity and mingw support
* [opengl] Stop copying out of windows SDK [skip actions]
* Update versions
* Revert "[opengl] Stop copying out of windows SDK"
* [mesa] Align with port opengl
* updated ISMRMRD
* Updated ISMRMRD to version 1.13.0
* Updated baseline and formatting
* Made it explicit that 32bit platforms are not supported by ISMRMRD
* Updated license.
* Updated version
* Updated versioning
* Update to GStreamer v1.20.3
* Fixed gst-plugins-bad * Made optional dependences features * Added webrtc feature
* webrtc dependency fixes
Set meson option 'gst_debug' to true for both debug and release configurations
Enabled dtls and srtp plugins
Fixed srtp plugin
* [gstreamer] Changed version to 1.20.4
* [gstreamer] Reworked port file
* [gst-rtsp-server] Updated to version 1.20.4
* [opencv4] Update GStreamer dependency
* [qtmultimedia] Update GStreamer dependency
* [qtmultimedia] Enabled AVFoundation (part of the Apple Frameworks)
* [qtbase] Fix PCRE2 static linking for GLib
* Added versions
Co-authored-by: Gerard Ryan <gerard.ryan@immersaview.com>
Co-authored-by: David Ely <david.ely@immersaview.com>
* Use higher level maintainer functions, cleanup
* Update
* Check vcpkg version
* Only static linkage on mingw
* Fix zlib linkage
* Patch for command line lenght issue
* [libice] replace macros with typedefs
* [libx11] fix dl linkage on linux and cleanup the cmake wrapper.
* [libxxf86vm] add port
* [libxtst] add port
* [libxt] add port
* [libxmu] add port
* [libxaw] add port
* bump port version
* v db
* fix libxpm and maybe cross libxt
* malloc returns null for cross builds
* fix typo
* fix stuff
* v db
* fix stuff ?
* WIP commit
* libxt cross fix
* add todo
* fix libxaw
* xcb add some fixes.
* fix todos
* fix arm ?
* fix path
* bump some versions
* shorten comment
* format manifest
* v db
* fix stuff
* ci baseline
* v db
* adjust libx11 wrapper again
* v db
* add license
* remove doubled entry from v db
* v db
* libxmu remove global variable.
* correctly split unistd.patch and apply it
* disable thread safe init in libx11 on windows
* v db
* libx11 append options correctly.
* v db
* still not correct.
* v db
* [libdmx] add new port
* [libxcvt] add port
* [xbitmaps] add port
* format manifest
* use version
* v db
* add cross fixes and fix issue due to missing xorg macros on osx
* v db
* license
* v db
* Use the conventional copyright install.
* Correct the SHA512.
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* bump qtbase
* add qt3d
* format manifest
* test features in CI
* pass ci baseline stuff
* vulkan is skip in ci so cannot force it.
* remove extra ,
* fix deps
* try to fix promotion
* gstreamer adjustments.
* fix gstreamer on linux
* fix gstreamer stuff
* fix x264 api import macro
* fix gst-rsp-server
* correctly replace
* promote targets....
* enable arm64 qtwebengine
* --trace-expand
* install wrapper for egl.
* add newline
* remove opengl from skip list
* add gl to link
* another try
* retry again
* test dynamic angle linkage
* retry
* link XNVCtrl
* retry
* add libxnvctrl
* retry
* retry again...
* move wrapper to angle
* revert changes to egl-reg
* more debugging
* try again
* fix stuff
* add missing ,
* egl stuff
* wrapper stuff
* fix angle
* remove double dep
* remove libxnvctrl
* format manifest
* revert trace
* bump version
* bump v
* v db
* remove trace
* v db
* refine supports
* v db
* remove qtmultimedia from baseline