* add MinGW subsystem support for nana
* update port version
* [nana] update versions
* format-manifest
Co-authored-by: Billy Robert ONeal III <bion@microsoft.com>
Co-authored-by: Jonliu1993 <13720414433@163.com>
* Updated vulkan-headers, vulkan-hpp and vulkan-memory-allocator to new versions.
* Updated the port ashes to fix compilation errors with the new Vulkan headers. Added vk_video/ to the list of copied header files in the port vulkan-headers.
* Apply suggestions from code review regarding version strings
Update version strings in ports/ashes/vcpkg.json and ports/vulkan-headers/vcpkg.json.
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* Updated versioning information of modified ports.
* Update version strings after changes in vcpkg.json files.
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
* [cli11] Update to 1.9.1
* Update version in CONTROL
* Add new port ADVobfuscator
* Format vcpkg.json
* Add version
* Update ports/advobfuscator/vcpkg.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Update versions/a-/advobfuscator.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Update versions/a-/advobfuscator.json
* version stuff
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
* fix windows build failure
fix Could not find debug or release binaries at libpq\x64-windows-rel\src\tools\msvc/Install.pm line 77.
* Update libpq.json
## 4.0.0-beta.4 (2021-07-20)
### Features Added
- Added `GetIv()` to `EncryptParameters` and `DecryptParameters`.
- Added `BackupKeyResult` for `BackupKey()` return type.
### Breaking Changes
- Removed `Azure::Security::KeyVault::Keys::ServiceVersion::V7_0` and `V7_1`.
- Removed `Azure::Security::KeyVault::Keys::Cryptography::ServiceVersion::V7_0` and `V7_1`.
- Removed `CryptographyClient::RemoteClient()` and `CryptographyClient::LocalOnly()`.
- Removed the general constructor from `EncryptParameters` and `DecryptParameters`.
- Removed access to `Iv` field member from `EncryptParameters` and `DecryptParameters`.
- Removed `Encrypt(EncryptionAlgorithm, std::vector, context)`.
- Removed `Decrypt(DecryptAlgorithm, std::vector, context)`.
- Removed `JsonWebKey::HasPrivateKey()`.
- Removed the `MaxPageResults` field from `GetPropertiesOfKeysOptions`, `GetPropertiesOfKeyVersionsOptions`, and `GetDeletedKeysOptions`.
- Renamed header `list_keys_single_page_result.hpp` to `list_keys_responses.hpp`.
- Updated `BackupKey()` API return type to `BackupKeyResult` model type.
- Renamed `KeyPropertiesPageResult` to `KeyPropertiesPagedResponse`.
- Renamed `DeletedKeyPageResult` to `DeletedKeyPagedResponse`.
- Changed the container for `KeyOperations` from `std::list` to `std::vector` within `CreateKeyOptions` and `UpdateKeyProperties()`.
- Changed the return type of `CrytographyClient` APIs like `Encrypt()` to return `Response<T>` rather than the `T` directly.
- Renamed high-level header from `key_vault_keys.hpp` to `keyvault_keys.hpp`.
* [embree2] Fix static linking
Recently attempting to build embree2 is causing our osx workers to die. Example recent CIs:
https://dev.azure.com/vcpkg/public/_build/results?buildId=56146https://dev.azure.com/vcpkg/public/_build/results?buildId=55886https://dev.azure.com/vcpkg/public/_build/results?buildId=55802
Notably, we don't see this problem in PRs because it is marked "fail" in ci.baseline.txt. Initially, I was going to change it to skip, but observed that the project uses an ordinary cmake build and all the failing triplets were static ones.
If this PR passes, the hope is that CI with this change will pass too.
* Disable embree2 more directly for mac and linux because the portfile isn't prepared for it.
* Small changes
* Update the baseline version
* Use string(COMPARE EQUAL for EMBREE_STATIC_RUNTIME as well.
Co-authored-by: PhoebeHui <20694052+PhoebeHui@users.noreply.github.com>
* [simdjson] Update to 0.9.6
* [simdjson] Update
* [simdjson] Overwrite version
* [simdjson] no-deprecated -> deprecated
Features need to be additive, not subtractive.
* [simdjson] Remove unnecessary code
* [simdjson] Overwrite version
* [simdjson] Enable deprecated APIs by default
* [simdjson] Overwrite version
* [libe57] Add new port
* remove deprecated entries
* update version files according to maintainer guide
* add dependency for linux
* update cmake patch
* update versioning
* delete obsolete lines
* fix linux/osx
* fix osx include and linker problem
* [libe57] remove deprecated functions
* Added d3d12 memory allocator port.
* Fixed leftover name from vulkan memory allocator.
* Remove single header patch.
* Don't apply patch.
* Properly set interface sources.
* Bump version and update manifest format.
* Build static library instead of using an interface target.
* Properly export and fixup config.
* Update baseline.
* Remove `PREFER_NINJA`.
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
* Update version.
* Use `version-date` instead of `version`.
* Update baseline.
* Remove leftover version.
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
* vcpkg_fixup_pkgconfig for allgero5
* version stuff
* Update port
* version stuff
* add missing patch
* version stuff
* deactivate ICU linkage
* add missing 2
* fix include issue in dependend ports.
* fix include dirs in wrapper
* always install wrapper for corrections
* target also needs fixing.
* fix install of wrapper
* version stuff
* libxml define LIBXML_STATIC in the header in static builds
* libxslt build only one type of library to avoid link issues
* version stuff
* add cmake policy
* version stuff
* remove accidental cmake_minimum_required(VERSION)
* version stuff
* version stuff
* add feature tools to build tools
* version stuff
* fix version stuff
* add ws2_32 to the target which was missing.
* version stuff
* add liblzma and zlib to the target
* no need to adjust in config mode
* version stuff
* apply some of the CR suggestions
* version update
* remove icu dependency.
* version stuff
* setting uwp builds of libxml2 to fail. (icu supports:!uwp)
* add !uwp into supports due to getenv call
* version stuff
* baseline stuff
* Restore old version record for libxml2.
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
* [spdlog] support wchar when targeting Windows
* filename will be `std::string`
* functions `wstr_to_utf8buf`, `utf8_to_wstrbuf` will be added
* [spdlog] update baseline and git-tree SHA
* [spdlog] make wchar_t options to port features
* new feature: `wchar`, `wchar-filenames`
* update git-tree SHA
* Update ports/spdlog/portfile.cmake
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>
* Update ports/spdlog/portfile.cmake
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>
* [spdlog] more clear SPDLOG_WCHAR_FILENAMES usage
* Update versions/s-/spdlog.json
* Update ports/spdlog/vcpkg.json
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Update ports/spdlog/portfile.cmake
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Update ports/spdlog/portfile.cmake
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* [spdlog] update version SHA
* [spdlog] update port version
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* [shaderc] remove port since it does not build
* [glslang] updated to version 11.1.0
* [glslang] Add python path
* [glslang] baseline.json and glslang.json updated
* Update portfile.cmake
* Update CONTROL
* Update port_versions
* Update port_versions
* Update port_versions
* Update port_versions
* Update port_versions
* [glslang] port update to version 11.4.0
* [glslang] port version removed from json
* [glslang] remove shaderc
* [glslang] baseline update
* [glslang] versions hash update
* [glslang] portfile format fix + use of ${PORT}
* [glslang] new hash
* [glslang] revert portfile back
* [glslang] portfile apply changes
* [glslang] update hash for x86 windows
* [glslang] update to 1.5.0
* [glslang] git-tree hash update
* [glslang] remove old version 1.4.0
* [glslang] git-tree hash update
* [glslang][shaderc] Update and fix targets to match upstream
* Update versions
Co-authored-by: Lukas Lipp <llipp@cg.tuwien.ac.at>
Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com>
Co-authored-by: JonLiu1993 <13720414433@163.com>
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
* Add bddisasm port
Currently fetching bddisasm from my fork of the project
* bddisasm: Build with BDD_INCLUDE_TOOL=OFF
* bddisasm: Use PREFER_NINJA
* bddisasm: Update REF
* bddisasm: Don't use vcpkg_install_msbuild
* bddisasm: Switch to release 1.32.1 from the bitdefender repo
* Add the result of ./vcpkg x-add-version --all
* Replace the control file with a manifest
Converted with ./vcpkg format-manifest
* Add more details to bddisasm/vcpkg.json
Added port-version, license, homepage, documentation, and port mantainers
* Fix bddisasm/vcpkg.json
* Fix the version file
* List arm as not supported
* Update version file
* Fail install on arm
* Use the new vcpkg_cmake_* functions
* Remove the LICENSE file
* Fix version
* Update version file
* build only static library
bddisasm only supports being built as a static library, so say that in the portfile
* bddisasm: Update port to version 1.33.0
Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
* upgrade the gli to latest
* update the version of gli
* update the version of gli
* [gli] Revert patch, use date scheme
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* [azure-core-cpp] Update to 1.1.0
## 1.1.0 (2021-07-02)
### Bugs Fixed
- Fixed a memory leak issue in `Base64Encode()`. (A community contribution, courtesy of _[jorgen](https://github.com/jorgen)_)
### Other Changes
- Made internal-only changes to support the Azure Key Vault client library.
### Acknowledgments
Thank you to our developer community members who helped to make Azure Core better with their contributions to this release:
- Jorgen Lind _([GitHub](https://github.com/jorgen))_
* [azure-storage-common-cpp] Update to 12.0.1
## 12.0.1 (2021-07-07)
### Bug Fixes
- Fixed a memory leak issue while parsing XML.
* [azure-storage-blobs-cpp] Update to 12.0.1
## 12.0.1 (2021-07-07)
### Bug Fixes
- Fixed a bug where transactional MD5 hash was treated as blob MD5 hash when downloading partial blob.
* [azure-storage-files-datalake-cpp] Update to 12.0.1
## 12.0.1 (2021-07-07)
### Bug Fixes
- Fixed a bug where transactional MD5 hash was treated as blob MD5 hash when downloading partial blob.
* [azure-storage-files-shares-cpp] Update to 12.0.1
## 12.0.1 (2021-07-07)
No API changes since `12.0.0`.
* Remove curl version from vcpkg manifest
* Update version files
Co-authored-by: Anton Kolesnyk <antkmsft@users.noreply.github.com>
* [boost] update generator script for boost 1.76
* [boost] update ports to 1.76.0 (run generator)
* [boost] fix windows build?
* [quantlib] update and fix mac build
* [symengine] update and fix build
* [avro-cpp] update to latest master and fix windows build
* [folly] update to 2021.05.31.00
* [fbthrift, fizz, wangle] update to v2021.05.31.00 and fix build
* [proxygen] update to version 2021.05.31.00
* [fizz, proxygen, fbthrift] fix sodium target
* [proxygen] also works on macOS
* [quantlib] use fix from upstream to fix mac build
* [symengine] minimize patch file and fix deprecation warning
* [folly,proxygen,wangle,fizz,fbthrift] update to 2021.06.14.00
* [fbthrift] remove unnecessary dependency rsocket
I couldn't find any information that this dependency exists. The term is used in the code, but not in the context of a dependency
* [fizz,fbthrift] fix zlib dependency
* [fbthrift] pass required flex executable to cmake configure
* add version files
* [boost] generate-ports.ps1: Apply code review
* [boost] changes from new version of generate-ports script
* update version files
* [boost] generate-ports.ps1: Apply code review
* Remove proxywrapper package
* [proxywrapper] Remove from baseline since there is no longer a tested version of the port
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
* Fix boost build toolchain options not being used
The issue was due to the options only being set for the gcc toolchain,
and then only for a specific version. On platforms defaulting to a
different toolchain (e.g. macOS) this didn't work at all.
Additionally, some missing flags were not propagated, in particular the
CMAKE_OSX_DEPLOYMENT_TARGET, CMAKE_OSX_SYSROOT and CMAKE_OSX_ARCHITECTURES
* [boost-modular-build-helper] Apply CR comments
Co-authored-by: Martijn Otto <git@martijnotto.nl>
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
* add port: xlsxio
* vcpkg x-add-version xlsxio
* fix deps
* add vcpkg_fixup_pkgconfig()
* Apply suggestions from code review
To be consistent, `OUT_FEATURE_OPTIONS FEATURE_OPTIONS` in a new line, as in `vcpkg_from_git`.
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Update ports/xlsxio/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* format
* use date as version string
* vcpkg format-manifest
* Update ports/xlsxio/portfile.cmake
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* patch for dependency
* fix typo
* vcpkg x-add-version
* remove feature wide
* Update ports/xlsxio/vcpkg.json
deprecate libzip that's an alternative and imperfect
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Update ports/xlsxio/vcpkg.json
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* Update versions/x-/xlsxio.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
* Remove x64-windows-cpp17 community triplet
Co-authored-by: abc <a@b.com>
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
Co-authored-by: Robert Schumacher <roschuma@microsoft.com>
* [ftxui] Add new port (fix#16327)
* [ftxui] x-add-version ftxui
* [ftxui] Drop UWP support
* [ftxui] Update to 2021-06-16
* [ftxui] Overwrite version
* [ftxui] Try to fix linux and macOS build
* [ftxui] Overwrite version
* [ftxui] Fail fast on UWP
* [ftxui] Clean version file
* [ftxui] Overwrite version
* [ftxui] Update to 2021-06-17
* [ftxui] Overwrite version
* [ftxui] Remove debug/share
* [ftxui] Overwrite version
* [ftxui] Quote paths
* [ftxui] Overwrite version
* [ffmpeg] do not pull in postproc for LGPL build
* [ffmpeg] disable avisynthplus on static builds (as it is not functional)
* [ffmpeg] bump port version
* [ffmpeg] x-add-version
file(RENAME Camel lower) works fine when running vcpkg in
Windows Powershell with triplet x64-windows in NTFS fs.
file(RENAME Camel lower) does not work fine when running vcpkg in
WSL with triplet x64-linux in NTFS.
* [klein] new port
* [klein] Replace version-string by version
* [klein] Add call to vcpkg_fixup_pkgconfig()
* [klein] Replace klein by ${PORT}
* [klein] Add patch to avoid using FetchContent
* [klein] Change version to version-date
* update version
* Apply suggestions from code review
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>
* Update git-tree version
Co-authored-by: Jonliu1993 <13720414433@163.com>
Co-authored-by: nicole mazzuca <83086508+strega-nil-ms@users.noreply.github.com>
* [OpenSSL]: support for "no-autoload-config" config option
OpenSSL has "no-autoload-config" config option,
which disables automatic config loading:
https://github.com/openssl/openssl/pull/5959
This patch allows to set above option via variable
in custom triplet:
# build-openssl-no-autoload-config.cmake
set(OPENSSL_NO_AUTOLOAD_CONFIG ON)
and use it like:
vcpkg install --overlay-triplets=<path-to-triplets> \
openssl:build-openssl-no-autoload-config
Signed-off-by: Lev Stipakov <lev@openvpn.net>
* [OpenSSL] bump version
Signed-off-by: Lev Stipakov <lev@openvpn.net>
* Expand Architecture list with escape chars
This expands the architecture lists with escape characters. When
building FAT binaries for macos using multiple architectures in the
values they need to be escaped otherwise they are passed on to CMake
incorrectly #14932
* Adding the architecture fix to vcpkg-cmake port
updating port vcpkg-cmake version
* updated version in baseline
* Allow building ffmpeg for multiple architectures on macOS
Since ffmpeg does _not_ support multi-arch builds due to their use of
autotools and config.h which then includes the wrong platform-dependent
functions, we must perform two separate builds and join them using lipo
* fixup! Allow building ffmpeg for multiple architectures on macOS
* fixup! Allow building ffmpeg for multiple architectures on macOS
Co-authored-by: Sander Cox <sander@paralleldimension.nl>
Co-authored-by: Martijn Otto <martijn@resolume.com>
* Expand Architecture list with escape chars
This expands the architecture lists with escape characters. When
building FAT binaries for macos using multiple architectures in the
values they need to be escaped otherwise they are passed on to CMake
incorrectly #14932
* Adding the architecture fix to vcpkg-cmake port
updating port vcpkg-cmake version
* updated version in baseline
* [recast] Export unofficial target
* update version record
* Export INTERFACE_INCLUDE_DIRECTORIES
* Export more include dirs.
* Update versions/r-/recast.json
* Fix mongo-c-driver for custom VCPKG_BUILD_TYPE
* Update version
* Update ports/mongo-c-driver/portfile.cmake
* Update versions/m-/mongo-c-driver.json
Co-authored-by: Jack·Boos·Yu <47264268+JackBoosY@users.noreply.github.com>
Co-authored-by: Billy Robert ONeal III <bion@microsoft.com>