5 Commits

Author SHA1 Message Date
David Ludwig
d68cc287f9 [GraphicsMagick] bug-fix: image files won't load (#4215)
* [GraphicsMagick] bug-fix: image files won't load

GM (GraphicsMagick) was failing to load image files, notably PNG or JPEG
images, as it was being compiled with support for 'GraphicsMagick
Modules'.  These are files with names specific to GM, and of the format,
'IM_*.dll'.  vcpkg's install process was not setting these up.  This
patch makes sure that when GM is built, it embed's GM's own
image-loading code into graphicsmagick.dll.

* [vcpkg_extract_source_archive_ex] Add PATCHES argument

* [openmesh] Use direct download instead of gitlab

* [blaze] Use PATCHES argument

* [graphicsmagick] Use vcpkg_extract_source_archive_ex
2018-09-04 16:20:46 -07:00
igl42
a687f98f98 [blaze] Fix the SHA512 in the 'portfile.cmake' (#4138)
* [blaze] Fix the SHA512 in the 'portfile.cmake'

* [blaze] Use commit SHA to avoid future tag movement. Fix patches.
2018-08-22 14:38:31 -07:00
Robert Schumacher
1f6f27a548 [vcpkg-from-bitbucket] Fix HEAD builds. Fixes #2696. 2018-01-31 11:50:50 -08:00
Alexander Karatarakis
a523aacff8 [vcpkg_from_bitbucket] Use vcpkg_download_distfile() 2017-11-03 15:02:53 -07:00
Fabien Péan
97b04a0b95 Add CMake function vcpkg_from_bitbucket 2017-08-30 00:12:45 +02:00