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Introduce an easier way to identify target systems... (#6846)
* Introduce an easier way to identify target systems... * fix missing () * move the include around. also added vcpkg_common_functions to be automatically included * remove warning message * added remaining VCPKG_CMAKE_SYSTEM_NAMEs found only in vcpkg_configure_cmake to load a toolchain. * remove warning again from messed up merge
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14
scripts/cmake/vcpkg_common_definitions.cmake
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14
scripts/cmake/vcpkg_common_definitions.cmake
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@ -0,0 +1,14 @@
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if (NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
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set(VCPKG_TARGET_IS_WINDOWS 1)
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if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
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set(VCPKG_TARGET_IS_UWP 1)
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endif()
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elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set(VCPKG_TARGET_IS_OSX 1)
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elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(VCPKG_TARGET_IS_LINUX 1)
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elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "Android")
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set(VCPKG_TARGET_IS_ANDROID 1)
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elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
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set(VCPKG_TARGET_IS_FREEBSD 1)
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endif()
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@ -68,6 +68,8 @@ if(CMD MATCHES "^BUILD$")
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include(${CMAKE_TRIPLET_FILE})
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set(TRIPLET_SYSTEM_ARCH ${VCPKG_TARGET_ARCHITECTURE})
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include(${CMAKE_CURRENT_LIST_DIR}/cmake/vcpkg_common_definitions.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/cmake/vcpkg_common_functions.cmake)
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include(${CURRENT_PORT_DIR}/portfile.cmake)
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set(BUILD_INFO_FILE_PATH ${CURRENT_PACKAGES_DIR}/BUILD_INFO)
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