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[materialx] Add various features to control project options (#36015)
* [materialx] Add various features to control project options * Revert "[materialx] Add various features to control project options" This reverts commit 2ad6c708cab52c585a6912eb5c66a57bfb533be0. * [materialx] Add various features to control project options
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parent
039cb74bbb
commit
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@ -1,16 +1,27 @@
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO AcademySoftwareFoundation/MaterialX
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REF "v${VERSION}"
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SHA512 64d5b989fdddfd9d1b21f9dccf914d2674a23c9fd9d24f121ff451ab333e359dc8ab253f72827d68cd2ed59b0c03a51818cc71aa2adf5adfe74eabe0fd58c682
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REF "v${VERSION}"
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SHA512 64d5b989fdddfd9d1b21f9dccf914d2674a23c9fd9d24f121ff451ab333e359dc8ab253f72827d68cd2ed59b0c03a51818cc71aa2adf5adfe74eabe0fd58c682
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HEAD_REF main
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)
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vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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FEATURES
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glsl-generator MATERIALX_BUILD_GEN_GLSL
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mdl-generator MATERIALX_BUILD_GEN_MDL
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osl-generator MATERIALX_BUILD_GEN_OSL
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render MATERIALX_BUILD_RENDER
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)
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if ((VCPKG_TARGET_IS_ANDROID OR VCPKG_TARGET_IS_LINUX) AND MATERIALX_BUILD_RENDER)
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message(WARNING "${PORT} currently requires the following libraries from the system package manager:\n libx11-dev\n\nThese can be installed on Ubuntu systems via apt-get install libx11-dev.")
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endif()
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" OPTION_BUILD_SHARED_LIB)
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS
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OPTIONS ${FEATURE_OPTIONS}
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"-DMATERIALX_BUILD_SHARED_LIBS:BOOL=${OPTION_BUILD_SHARED_LIB}"
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"-DMATERIALX_BUILD_JS:BOOL=NO"
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"-DMATERIALX_BUILD_PYTHON:BOOL=NO"
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@ -44,6 +55,16 @@ file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/LICENSE"
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"${CURRENT_PACKAGES_DIR}/debug/README.md"
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"${CURRENT_PACKAGES_DIR}/debug/THIRD-PARTY.md"
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"${CURRENT_PACKAGES_DIR}/debug/include")
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"${CURRENT_PACKAGES_DIR}/debug/include"
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file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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# MaterialXGenShader explicitely install resources
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"${CURRENT_PACKAGES_DIR}/resources"
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"${CURRENT_PACKAGES_DIR}/debug/resources"
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"${CURRENT_PACKAGES_DIR}/include/MaterialXRender/External/OpenImageIO"
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# Based on how OSL does it, it could be that those `.mdl` source would be better located inside `libraries/pbrlib/genmdl/**`
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# But it seems that they are instead installed into `libraries/mdl`
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"${CURRENT_PACKAGES_DIR}/include/MaterialXGenMdl/mdl"
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)
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vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")
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@ -1,6 +1,7 @@
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{
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"name": "materialx",
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"version": "1.38.8",
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"port-version": 1,
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"description": "MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.",
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"homepage": "https://www.materialx.org/",
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"license": "Apache-2.0",
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@ -14,5 +15,19 @@
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"name": "vcpkg-cmake-config",
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"host": true
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}
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]
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],
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"features": {
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"glsl-generator": {
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"description": "Build the GLSL shader generator back-end."
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},
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"mdl-generator": {
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"description": "Build the MDL shader generator back-end."
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},
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"osl-generator": {
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"description": "Build the OSL shader generator back-end."
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},
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"render": {
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"description": "Build the MaterialX Render library."
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}
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}
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}
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@ -5494,7 +5494,7 @@
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},
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"materialx": {
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"baseline": "1.38.8",
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"port-version": 0
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"port-version": 1
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},
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"mathc": {
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"baseline": "2019-09-29",
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "51acf72a500446d2a9d101be11fb24b86a1a18ad",
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"version": "1.38.8",
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"port-version": 1
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},
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{
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"git-tree": "b8895aa1059cf4106a82265c242871ae6db5b815",
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"version": "1.38.8",
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