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[BZip2] Fix Unix Dynamic Builds (#5184)
* [BZip2] Fix Unix Dynamic Builds * [bzip2] Bump control version * [libgta] Only build one flavor * [vcpkg_configure_cmake] Resolve #2375 since we now use CMake >= 3.11
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@ -5,7 +5,7 @@ if(CMAKE_BUILD_TYPE STREQUAL Debug)
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add_definitions(-DBZ_DEBUG) # enable extra assertions
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endif()
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set(LIBBZ2_SOURCES
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set(BZ2_SOURCES
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blocksort.c
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huffman.c
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crctable.c
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@ -14,12 +14,13 @@ set(LIBBZ2_SOURCES
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decompress.c
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bzlib.c)
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add_library(libbz2 ${LIBBZ2_SOURCES})
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set_target_properties(libbz2 PROPERTIES
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ARCHIVE_OUTPUT_NAME bz2 # required for FindBzip2 to work
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DEBUG_POSTFIX d)
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add_library(bz2 ${BZ2_SOURCES})
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set_target_properties(bz2 PROPERTIES
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DEBUG_POSTFIX d
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VERSION 1.0.6
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SOVERSION 1.0)
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if(BUILD_SHARED_LIBS)
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target_compile_definitions(libbz2 PRIVATE -DBZ_BUILD_DLL)
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target_compile_definitions(bz2 PRIVATE -DBZ_BUILD_DLL)
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endif()
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if(MSVC)
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@ -28,14 +29,14 @@ if(MSVC)
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add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
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endif()
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install(TARGETS libbz2
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install(TARGETS bz2
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RUNTIME DESTINATION bin
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ARCHIVE DESTINATION lib
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LIBRARY DESTINATION lib)
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if(NOT BZIP2_SKIP_TOOLS)
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add_executable(bzip2 bzip2.c ${LIBBZ2_SOURCES})
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add_executable(bzip2recover bzip2recover.c ${LIBBZ2_SOURCES})
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add_executable(bzip2 bzip2.c ${BZ2_SOURCES})
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add_executable(bzip2recover bzip2recover.c ${BZ2_SOURCES})
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install(TARGETS bzip2 bzip2recover DESTINATION tools/bzip2)
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endif()
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@ -1,3 +1,3 @@
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Source: bzip2
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Version: 1.0.6-3
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Version: 1.0.6-4
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Description: High-quality data compressor.
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@ -1,4 +1,4 @@
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Source: libgta
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Version: 1.0.8
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Version: 1.0.8-1
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Description: Libgta is a portable library that implements the Generic Tagged Array (GTA) file format.
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Build-Depends: bzip2, zlib, liblzma
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@ -1,16 +1,18 @@
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include(vcpkg_common_functions)
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set(LIBGTA_VERSION 1.0.8)
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set(LIBGTA_HASH 99ec3d6317c9a12cf440a60bb989cc7a3fe35e0a1da3e65206e5cd52b69fb860850e61ea0f819511ef48ddc87c468c0ded710409990627096738886e1b358423)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/libgta-${LIBGTA_VERSION})
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vcpkg_download_distfile(ARCHIVE
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URLS "http://download.savannah.nongnu.org/releases/gta/libgta-1.0.8.tar.xz"
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FILENAME "libgta-${LIBGTA_VERSION}.tar.xz"
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SHA512 ${LIBGTA_HASH})
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vcpkg_extract_source_archive(${ARCHIVE})
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vcpkg_extract_source_archive_ex(
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OUT_SOURCE_PATH SOURCE_PATH
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ARCHIVE ${ARCHIVE}
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REF ${LIBGTA_VERSION}
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)
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" ENABLE_SHARED_LIBS)
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" ENABLE_STATIC_LIBS)
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@ -18,12 +20,11 @@ string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" ENABLE_STATIC_LIBS)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS -DGTA_BUILD_SHARED_LIBS=${ENABLE_SHARED_LIBS}
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-DGTA_BUILD_STATIC_LIBS=${ENABLE_STATIC_LIBS}
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OPTIONS -DGTA_BUILD_SHARED_LIB=${ENABLE_SHARED_LIBS}
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-DGTA_BUILD_STATIC_LIB=${ENABLE_STATIC_LIBS}
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-DGTA_BUILD_DOCUMENTATION=OFF
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)
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vcpkg_build_cmake()
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vcpkg_install_cmake()
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vcpkg_copy_pdbs()
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@ -77,9 +77,6 @@ function(vcpkg_configure_cmake)
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elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
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# Ninja and MSBuild have many differences when targetting UWP, so use MSBuild to maximize existing compatibility
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set(NINJA_CAN_BE_USED OFF)
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elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64" OR VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
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# Arm64 usage should be allowed once github issue #2375 is resolved
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set(NINJA_CAN_BE_USED OFF)
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endif()
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if(_csc_GENERATOR)
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