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https://github.com/microsoft/vcpkg.git
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Add port for Python 3
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parent
67f7dad336
commit
aea0653a8b
46
ports/python3/0001-Static-library.patch
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46
ports/python3/0001-Static-library.patch
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@ -0,0 +1,46 @@
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diff --git a/PCbuild/pythoncore.vcxproj b/PCbuild/pythoncore.vcxproj
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index 6ea1848..4134d7b 100644
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--- a/PCbuild/pythoncore.vcxproj
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+++ b/PCbuild/pythoncore.vcxproj
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@@ -1,4 +1,4 @@
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-<?xml version="1.0" encoding="utf-8"?>
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+<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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@@ -41,7 +41,7 @@
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<Import Project="python.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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- <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <ConfigurationType>StaticLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@@ -66,12 +66,24 @@
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<ClCompile>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(PySourcePath)Python;$(PySourcePath)Modules\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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- <PreprocessorDefinitions>_USRDLL;Py_BUILD_CORE;Py_ENABLE_SHARED;MS_DLL_ID="$(SysWinVer)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <PreprocessorDefinitions>_USRDLL;Py_BUILD_CORE;Py_NO_ENABLE_SHARED;MS_DLL_ID="$(SysWinVer)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>version.lib;shlwapi.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<BaseAddress>0x1e000000</BaseAddress>
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</Link>
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+ <Lib>
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+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MachineX86</TargetMachine>
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+ </Lib>
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+ <Lib>
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+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='PGInstrument|Win32'">MachineX86</TargetMachine>
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+ </Lib>
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+ <Lib>
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+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='PGUpdate|Win32'">MachineX86</TargetMachine>
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+ </Lib>
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+ <Lib>
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+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MachineX86</TargetMachine>
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+ </Lib>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\Include\abstract.h" />
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--
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17
ports/python3/0002-Static-CRT.patch
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17
ports/python3/0002-Static-CRT.patch
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@ -0,0 +1,17 @@
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diff --git a/PCbuild/pythoncore.vcxproj b/PCbuild/pythoncore.vcxproj
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index 4134d7b..ecbccf0 100644
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--- a/PCbuild/pythoncore.vcxproj
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+++ b/PCbuild/pythoncore.vcxproj
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@@ -67,6 +67,10 @@
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalIncludeDirectories>$(PySourcePath)Python;$(PySourcePath)Modules\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_USRDLL;Py_BUILD_CORE;Py_NO_ENABLE_SHARED;MS_DLL_ID="$(SysWinVer)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreadedDebug</RuntimeLibrary>
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+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreadedDebug</RuntimeLibrary>
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+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
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+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<AdditionalDependencies>version.lib;shlwapi.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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--
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14
ports/python3/0003-Fix-header-for-static-linkage.patch
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14
ports/python3/0003-Fix-header-for-static-linkage.patch
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@ -0,0 +1,14 @@
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diff --git a/PC/pyconfig.h b/PC/pyconfig.h
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index 64e7aec..aa36745 100644
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--- a/PC/pyconfig.h
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+++ b/PC/pyconfig.h
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@@ -274,6 +274,7 @@ typedef int pid_t;
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/* For Windows the Python core is in a DLL by default. Test
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Py_NO_ENABLE_SHARED to find out. Also support MS_NO_COREDLL for b/w compat */
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+#define Py_NO_ENABLE_SHARED
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#if !defined(MS_NO_COREDLL) && !defined(Py_NO_ENABLE_SHARED)
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# define Py_ENABLE_SHARED 1 /* standard symbol for shared library */
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# define MS_COREDLL /* deprecated old symbol */
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--
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3
ports/python3/CONTROL
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3
ports/python3/CONTROL
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@ -0,0 +1,3 @@
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Source: python3
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Version: 3.6.1
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Description: The Python programming language as an embeddable library
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ports/python3/portfile.cmake
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78
ports/python3/portfile.cmake
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@ -0,0 +1,78 @@
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# Common Ambient Variables:
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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# CURRENT_PORT DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
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# PORT = current port name (zlib, etc)
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# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
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# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
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# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
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#
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include(vcpkg_common_functions)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src-${TARGET_TRIPLET})
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vcpkg_from_github(
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OUT_SOURCE_PATH TEMP_SOURCE_PATH
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REPO python/cpython
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REF v3.6.1
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SHA512 1fdc1dc44d82762a793093fa19d6401c99fbc05375d8d7e378274ed5555a25dfb3537f93ef04e52ebbf95b42fda74303293dd37aba81ce0c4296a675ab75fa62
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HEAD_REF master
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)
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# We need per-triplet directories because we need to patch the project files differently based on the linkage
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file(REMOVE_RECURSE ${SOURCE_PATH})
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file(COPY ${TEMP_SOURCE_PATH} DESTINATION ${SOURCE_PATH})
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set(SOURCE_PATH ${SOURCE_PATH}/cpython-3.6.1)
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if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
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vcpkg_apply_patches(
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SOURCE_PATH ${SOURCE_PATH}
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PATCHES
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${CMAKE_CURRENT_LIST_DIR}/0001-Static-library.patch
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)
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endif()
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if (VCPKG_CRT_LINKAGE STREQUAL static)
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vcpkg_apply_patches(
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SOURCE_PATH ${SOURCE_PATH}
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PATCHES
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${CMAKE_CURRENT_LIST_DIR}/0002-Static-CRT.patch
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)
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endif()
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if (VCPKG_TARGET_ARCHITECTURE MATCHES "x86")
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set(BUILD_ARCH "Win32")
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set(OUT_DIR "win32")
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elseif (VCPKG_TARGET_ARCHITECTURE MATCHES "x64")
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set(BUILD_ARCH "x64")
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set(OUT_DIR "amd64")
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else()
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message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}")
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endif()
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vcpkg_build_msbuild(
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PROJECT_PATH ${SOURCE_PATH}/PCBuild/pythoncore.vcxproj
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PLATFORM ${BUILD_ARCH})
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if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
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vcpkg_apply_patches(
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SOURCE_PATH ${SOURCE_PATH}
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PATCHES
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${CMAKE_CURRENT_LIST_DIR}/0003-Fix-header-for-static-linkage.patch
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)
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endif()
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file(GLOB HEADERS ${SOURCE_PATH}/Include/*.h)
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file(COPY ${HEADERS} ${SOURCE_PATH}/PC/pyconfig.h DESTINATION ${CURRENT_PACKAGES_DIR}/include/python3.6)
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file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36_d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
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file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36_d.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
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endif()
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# Handle copyright
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file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/python3)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/python3/LICENSE ${CURRENT_PACKAGES_DIR}/share/python3/copyright)
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vcpkg_copy_pdbs()
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