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Initial globjects
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ports/globjects/CONTROL
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ports/globjects/CONTROL
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Source: globjects
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Version: 1.0.0
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Description: C++ library strictly wrapping OpenGL objects.
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ports/globjects/portfile.cmake
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ports/globjects/portfile.cmake
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# Common Ambient Variables:
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# TARGET_TRIPLET is the current triplet (x86-windows, etc)
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# PORT is the current port name (zlib, etc)
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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#
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include(vcpkg_common_functions)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/globjects-1.0.0)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://github.com/cginternals/globjects/archive/v1.0.0.zip"
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FILENAME "globjects-1.0.0.zip"
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SHA512 e03ae16786b11891a61f0e2f85b0d98a858d1bad3cf4c45944982d6a753dbaa8b28975dc02153360a5ac0f3be73fe86c91af130cfc0dda7459dd782f16868eeb
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)
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vcpkg_extract_source_archive(${ARCHIVE})
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
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# OPTIONS_RELEASE -DOPTIMIZE=1
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# OPTIONS_DEBUG -DDEBUGGABLE=1
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)
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vcpkg_install_cmake()
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# Handle copyright
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#file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/globjects)
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#file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/LICENSE ${CURRENT_PACKAGES_DIR}/share/globjects/copyright)
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