[shiva] add a port of shiva c++ engine

This commit is contained in:
Roman Sztergbaum 2018-06-10 16:26:25 +02:00
parent 5af585756c
commit 823e6a2abf
2 changed files with 39 additions and 0 deletions

4
ports/shiva/CONTROL Normal file
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Source: shiva
Version: 0.1
Description: Modern C++ Game Engine
Build-Depends: boost-stacktrace, boost-filesystem, entt, eastl

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# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/shiva-0.1)
vcpkg_download_distfile(ARCHIVE
URLS "https://github.com/Milerius/shiva/archive/0.1.zip"
FILENAME "shiva.zip"
SHA512 8c736af68f7e82cfce3a90bfedb310f132f78bb3c2c5d0e83899761526ceccab8c72b47674c825b53428d4c97355656954d231e9eaed062be8e498746c4fb2ad
)
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA # Disable this option if project cannot be built with Ninja
OPTIONS -DSHIVA_BUILD_TESTS=OFF
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/shiva)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug ${CURRENT_PACKAGES_DIR}/lib)
file(COPY ${CURRENT_BUILDTREES_DIR}/src/shiva-0.1/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/shiva)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/shiva/LICENSE ${CURRENT_PACKAGES_DIR}/share/shiva/copyright)