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added glbinding port
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173ddcd45a
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ports/glbinding/CONTROL
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ports/glbinding/CONTROL
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Source: glbinding
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Version: 2.1.1
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Description: glbinding is an MIT licensed, cross-platform C++ binding for the OpenGL API
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ports/glbinding/portfile.cmake
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ports/glbinding/portfile.cmake
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# Common Ambient Variables:
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# TARGET_TRIPLET is the current triplet (x86-windows, etc)
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# PORT is the current port name (zlib, etc)
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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#
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include(${CMAKE_TRIPLET_FILE})
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include(vcpkg_common_functions)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://github.com/cginternals/glbinding/archive/v2.1.1.zip"
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FILENAME "glbinding-2.1.1.zip"
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SHA512 66b21853a4f4760b7b22cafd5211958769c513e83be999018fe79cf56a9271e0e28566caaa2286393f54ac2154d564a68d12159598d03c965adf6756f3753f11
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)
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vcpkg_extract_source_archive(${ARCHIVE})
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vcpkg_configure_cmake(
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SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glbinding-2.1.1
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# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
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# OPTIONS_RELEASE -DOPTIMIZE=1
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# OPTIONS_DEBUG -DDEBUGGABLE=1
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)
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vcpkg_build_cmake()
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vcpkg_install_cmake()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
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file(RENAME ${CURRENT_PACKAGES_DIR}/cmake/glbinding ${CURRENT_PACKAGES_DIR}/share/glbinding)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/cmake)
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file(READ ${CURRENT_PACKAGES_DIR}/debug/cmake/glbinding/glbinding-export-debug.cmake GLBINDING_DEBUG_MODULE)
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string(REPLACE "\${IMPORT_PREFIX}" "\${IMPORT_PREFIX}/debug" GLBINDING_DEBUG_MODULE "${GLBINDING_DEBUG_MODULE}")
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-debug.cmake "${GLBINDING_DEBUG_MODULE}")
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file(RENAME ${CURRENT_PACKAGES_DIR}/glbinding-config.cmake ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-config.cmake)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
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file(RENAME ${CURRENT_PACKAGES_DIR}/glbinding.dll ${CURRENT_PACKAGES_DIR}/bin/glbinding.dll)
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file(RENAME ${CURRENT_PACKAGES_DIR}/debug/glbindingd.dll ${CURRENT_PACKAGES_DIR}/debug/bin/glbindingd.dll)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/cmake)
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file(RENAME ${CURRENT_PACKAGES_DIR}/data ${CURRENT_PACKAGES_DIR}/share/data)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/data)
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# Handle copyright
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file(COPY ${CURRENT_BUILDTREES_DIR}/src/glbinding-2.1.1/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/glbinding)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/glbinding/LICENSE ${CURRENT_PACKAGES_DIR}/share/glbinding/copyright)
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