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[box2d] Replace buildsystem with CMake for better cross-platform support
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commit
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21
ports/box2d/CMakeLists.txt
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21
ports/box2d/CMakeLists.txt
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@ -0,0 +1,21 @@
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cmake_minimum_required(VERSION 3.9)
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project(Box2d CXX)
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file(GLOB_RECURSE SOURCES Box2D/Box2D/*.cpp)
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add_library(Box2D ${SOURCES})
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target_include_directories(Box2D PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/Box2D> $<INSTALL_INTERFACE:include>)
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install(TARGETS Box2D
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EXPORT unofficial-box2d-targets
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RUNTIME DESTINATION bin
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ARCHIVE DESTINATION lib
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LIBRARY DESTINATION lib
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)
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install(
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EXPORT unofficial-box2d-targets
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FILE unofficial-box2d-config.cmake
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NAMESPACE unofficial::box2d::
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DESTINATION share/unofficial-box2d
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)
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@ -1,3 +1,3 @@
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Source: box2d
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Version: 2.3.1-374664b
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Version: 2.3.1-374664b-1
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Description: Box2D (http://box2d.org) is an open source C++ engine for simulating rigid bodies in 2D.
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@ -1,17 +1,8 @@
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# Get output directory
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set(PROJECT_ARCH_BITS "x64")
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if(TRIPLET_SYSTEM_ARCH MATCHES "x86")
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set(PROJECT_ARCH_BITS "x32")
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elseif(TRIPLET_SYSTEM_ARCH MATCHES "arm")
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message(FATAL_ERROR "ARM not supported")
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endif(TRIPLET_SYSTEM_ARCH MATCHES "x86")
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include(vcpkg_common_functions)
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if(EXISTS "${CURRENT_BUILDTREES_DIR}/src/.git")
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file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/src)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
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message("Box2D only supports building as a static library")
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set(VCPKG_LIBRARY_LINKAGE "static")
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endif()
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vcpkg_from_github(
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@ -22,54 +13,23 @@ vcpkg_from_github(
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HEAD_REF master
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)
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if(VCPKG_CRT_LINKAGE STREQUAL "static")
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vcpkg_apply_patches(
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SOURCE_PATH ${SOURCE_PATH}
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PATCHES
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${CMAKE_CURRENT_LIST_DIR}/use-static-linkage.patch
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)
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endif()
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH})
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# Put the licence and readme files where vcpkg expects it
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message(STATUS "Packaging license")
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file(COPY ${SOURCE_PATH}/README.md DESTINATION ${CURRENT_PACKAGES_DIR}/share/box2d)
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file(COPY ${SOURCE_PATH}/Box2D/License.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/box2d)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/box2d/License.txt ${CURRENT_PACKAGES_DIR}/share/box2d/copyright)
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message(STATUS "Packaging license done")
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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)
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vcpkg_install_cmake()
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# Building:
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set(OUTPUTS_PATH "${SOURCE_PATH}/Box2D/Build/vs2015/bin/${PROJECT_ARCH_BITS}")
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vcpkg_fixup_cmake_targets(CONFIG_PATH share/unofficial-box2d TARGET_PATH share/unofficial-box2d)
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vcpkg_build_msbuild(PROJECT_PATH ${SOURCE_PATH}/Box2D/Build/vs2015/Box2D.vcxproj)
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if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
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message(STATUS "Packaging ${TARGET_TRIPLET}-Release lib")
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file(
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INSTALL ${OUTPUTS_PATH}/Release/
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DESTINATION ${CURRENT_PACKAGES_DIR}/lib
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FILES_MATCHING PATTERN "*.lib"
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)
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file(RENAME ${CURRENT_PACKAGES_DIR}/lib/Box2D.lib ${CURRENT_PACKAGES_DIR}/lib/box2d.lib)
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message(STATUS "Packaging ${TARGET_TRIPLET}-Release lib done")
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endif()
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if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
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message(STATUS "Packaging ${TARGET_TRIPLET}-Debug lib")
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file(
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INSTALL ${OUTPUTS_PATH}/Debug/
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DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib
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FILES_MATCHING PATTERN "*.lib"
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)
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file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/Box2D.lib ${CURRENT_PACKAGES_DIR}/debug/lib/box2d.lib)
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message(STATUS "Packaging ${TARGET_TRIPLET}-Debug lib done")
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endif()
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message(STATUS "Packaging headers")
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file(
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COPY ${SOURCE_PATH}/Box2D/Box2D
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DESTINATION ${CURRENT_PACKAGES_DIR}/include
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PATTERN "*.h"
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FILES_MATCHING PATTERN "*.h"
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)
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message(STATUS "Packaging headers done")
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vcpkg_copy_pdbs()
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file(COPY ${SOURCE_PATH}/Box2D/License.txt ${SOURCE_PATH}/README.md DESTINATION ${CURRENT_PACKAGES_DIR}/share/box2d)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/box2d/License.txt ${CURRENT_PACKAGES_DIR}/share/box2d/copyright)
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@ -1,40 +0,0 @@
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diff --git a/Box2D/Build/vs2015/Box2D.vcxproj b/Box2D/Build/vs2015/Box2D.vcxproj
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index 830803c..5dda519 100644
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--- a/Box2D/Build/vs2015/Box2D.vcxproj
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+++ b/Box2D/Build/vs2015/Box2D.vcxproj
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@@ -86,7 +86,7 @@
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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@@ -115,7 +115,7 @@
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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@@ -145,7 +145,7 @@
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<StringPooling>true</StringPooling>
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- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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@@ -176,7 +176,7 @@
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<StringPooling>true</StringPooling>
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- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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