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[tmx] update to 1.4.0 (#37848)
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@ -1,9 +1,9 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index abb5e18..30b88c5 100644
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index 1ff0676..043ad1c 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -48,7 +48,6 @@ else()
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message("Zlib not wanted")
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@@ -62,7 +62,6 @@ else()
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message("zstd not wanted")
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endif()
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-include(FindLibXml2)
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@ -1,9 +1,9 @@
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO baylej/tmx
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REF tmx_1.2.0
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REF "tmx_${VERSION}"
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HEAD_REF master
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SHA512 cb29c67af560a1844e798d3fe2677a6b71866943b233c0700212b91de35f252a0a465c33911a2c432aa54be309e3ac10770bc95c6450227e39abe049c1fbbdd1
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SHA512 9e79b47aa60215c9f2fcc3edf67f680deb25b5d0a841af7a6e6e34b31f3efb4d394b7ab6f577d8a0e299023e09c792089e4ecf185b21ae1a78ef1806f3a07316
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PATCHES
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libxml2.patch
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)
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@ -1,7 +1,6 @@
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{
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"name": "tmx",
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"version": "1.2.0",
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"port-version": 2,
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"version": "1.4.0",
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"description": "A portable C library to load tiled maps in your games.",
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"license": "BSD-2-Clause",
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"dependencies": [
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@ -8733,8 +8733,8 @@
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"port-version": 0
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},
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"tmx": {
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"baseline": "1.2.0",
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"port-version": 2
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"baseline": "1.4.0",
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"port-version": 0
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},
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"tmxlite": {
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"baseline": "1.4.4",
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "208f4e6dbb827a264cba6e463a36c8b4ada21571",
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"version": "1.4.0",
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"port-version": 0
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},
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{
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"git-tree": "ad73505d8e08d0252406303852df5916e44209f6",
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"version": "1.2.0",
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